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There is no ending without a boss fight


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#1
Georilla

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The first two games had it. This one did not, it makes you wonder if the game really ended... I mean you fought Saren, you fought the human reaper. But who did you fight in the end of this game? No one, except some random hordes way before the reaper blasts Shepard. After that, there wasn't any challenge.

Instead of a bossfight you had;

1) A random pistol in your hand which has unlimited ammo
2) A strange place in the 'Citadel',.
3) Anderson being the only one who managed to follow Shepard, no clue where your team went.
4) TIM with a even more menacing face than before.
5) Strange black things on the screen during the conversation with TIM.
6) Weird ghost child who is the same child as the one during the many dreams Shepard had.
7) Shepard trusting the ghost automatically, saying TIM was right after all. (My Shepard would never say that)
8) Ghost giving Shepard 3 choices, dismissing the 'destroy' option quickly and pointing Shepard towards the 'control' and 'synthesis' options, the latter being the perfect option in the eyes of the child.
9) Shepard does not argue if Ghost really is the catalyst
10) Destroy is seen renegade with Anderson
11) Control is seen paragon with TIM

That makes you wonder, what in the hell is this, it's like a reaper is messing with your mind.

Modifié par Georilla, 11 mars 2012 - 07:17 .


#2
Guest_ShadowJ20_*

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The boss fight should have been the Catalyst(kid) in my opinion. Kill it get rid of Reapers and still have the mass relays.

#3
Pottumuusi

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Boss fights are overrated.

#4
Makatak

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Pottumuusi wrote...

Boss fights are overrated.


I'd say 'tacky' but this works too.

#5
Georilla

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Pottumuusi wrote...

Boss fights are overrated.


Maybe. But that is not my point, my point is that ME3 is the odd one out of the three.

#6
Aramina

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The most epic "boss fight" in the game was the Reaper you take out with the air strikes. That should have been at the end, not the middle.

#7
Georilla

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The ending should've been against Harbinger, it did not happen. Did the story really end?

Modifié par Georilla, 11 mars 2012 - 07:19 .


#8
SandTrout

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Lack of boss fight doesn't bother me in the least. That is something that is purely a matter of taste and convention from video games over the past 30 years.

It's fine to enjoy them, but in story-heavy games like ME, they frequently come off as contrived, like the boss fight from ME2, so I can stand to do without.

#9
Drake_1000

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There is no ending at all in ME3.

#10
Jitawa

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I thought the Final Boss was that Marauder right before the beam...

#11
Eshex

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I'm hoping that dlc takes place after this, and Shepard was indoctrinated or something. With the dlc tying everything up.

#12
Georilla

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SandTrout wrote...

Lack of boss fight doesn't bother me in the least. That is something that is purely a matter of taste and convention from video games over the past 30 years.

It's fine to enjoy them, but in story-heavy games like ME, they frequently come off as contrived, like the boss fight from ME2, so I can stand to do without.


The thing is, I completely agree with you about lame boss fights. But, my point being that it's odd that this one does not have it, while the previous two did have it. 

Sovereign got killed in the first game, we however, do not see Harbinger die in this one. All we see is something, somewhere, in a strange place after Shepard wakes up wounded.

#13
dragonknight31

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I think the boss fight was supposed to be the mini-reaper we had to kill with the missiles and the irritating waves of Turian/Krogan/Asari husks.

I kinda would have loved to have personally stabbed Harbinger in the face..

Modifié par dragonknight31, 11 mars 2012 - 07:23 .


#14
Onpoint17

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How could there be a boss fight with Shepard as badly injured as he was?

#15
Makatak

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SandTrout wrote...

Lack of boss fight doesn't bother me in the least. That is something that is purely a matter of taste and convention from video games over the past 30 years.

It's fine to enjoy them, but in story-heavy games like ME, they frequently come off as contrived, like the boss fight from ME2, so I can stand to do without.


I've posted about this before. Look at Halo 1. Final "boss" fight, if you can count it as such, is to rocket 4 nodes while fighting off endless hordes of attackers while a countdown ticker ticks away and a voice overhead taunts you about your inability to affect the outcome of his plan.

In ME3, I totally felt that the missiles getting their guidance updated whilst fighting off brutes and banshees en masse was the analog to the final boss fight. The rest is first-person (as in, you control the character) cinema.

#16
SandTrout

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@georilla

Ah, I misunderstood your point, and I appologize.

If you wan't you can throw in your hopes with the "Hallucination" crowd like I have, even though I'm keeping my expectations low.

#17
malkuth74

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Lets not forget that ummm.... Yeah anderson was never in front of you in first place so how he get in first?

#18
Mr. Big Pimpin

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Aramina wrote...

The most epic "boss fight" in the game was the Reaper you take out with the air strikes. That should have been at the end, not the middle.

Best level of the game, hands down.

#19
JimJohnJim

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Ends should also make sense too, but hey, we didn't see that either.

#20
Georilla

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Onpoint17 wrote...

How could there be a boss fight with Shepard as badly injured as he was?


Was he? We did not see Shepard injured before getting knocked out. We do see Shepard injured after waking up, who's saying he really was that injured? Shepard didn't really look injured if you took the destroy ending when he woke up.

#21
beccathelion

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I'm a fan of meaningful boss fights, but here, Shepard went too defeatedly, too quietly into those last three choices. There was no peace or resolution for him, which I think was the hardest for me. I don't understand how BW could do that to their own character. I've come to expect ****ty endings; they are just a reality with the substandard, cash-cow writing that's becoming more prevalent given the growth of the market... but to do that to your flagship hero? It was extremely bizarre and upsetting. Unacceptable. And the slam was even worse, because the writing had been exceptional up until then.

And yeah, Malkuth, I wondered the same thing about Anderson.

#22
Whybother

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dragonknight31 wrote...

I think the boss fight was supposed to be the mini-reaper we had to kill with the missiles and the irritating waves of Turian/Krogan/Asari husks.


Yeah, the showdown at the missile launcher was the boss fight.  Especially the Brutes.