Aller au contenu

Photo

Turian Soldier: Complete Garbage?


  • Veuillez vous connecter pour répondre
146 réponses à ce sujet

#1
VirtualAlex

VirtualAlex
  • Members
  • 953 messages
 I might be totally off base here, and I hope I am becuase I really love Turians but I am just hating this class. Let me talk about why he is so bad in my mind compared to other soldier options (and certainly other non solider options but I want to keep scope limited). Let's say I want to bring a solider, and I can bring human, korgan or Turian.

Marksman: I am a bit confused by this skill. It seems to be almost the same as adrenaline rush for the human except without the damage reduction. I guess with certain guns like the Carnifex the increased rate of fire could be awesome but a skill being so dependant seems weak. And I can only name that one gun which really benefiets. Maybe shotguns? I need to test.

Concussive Shot: Yeah this skill is fine. I would probably level it up and spam it.

Proxy Mine: This skill is lacklister and seems to fill an almost identical rol to Concussive shot. You can land one at a trafic zone for some free damage but once yo are surrounded it servers the same purpose. Seems silly to invest into both and alternate cooldowns on them. I would just max the one with the fasted CD and stick with it.

The passives are pretty similar. Which leaves us with a human solider with a worse Adrenaline Rush, no grenades and no survivibility skills (damage reductions) which is all aggrivated by the fact that turians are too cool to roll.

What advantage does this class have over Krogs/Humans?

#2
Guest_Imperium Alpha_*

Guest_Imperium Alpha_*
  • Guests
They are turian

#3
DA Trap Star

DA Trap Star
  • Members
  • 498 messages
Yea I can't get it to work well either, it's defense and health is pretty bad compared to the other options out there.

#4
VirtualAlex

VirtualAlex
  • Members
  • 953 messages

Imperium Alpha wrote...

They are turian


Yeah I understand that but if I really have the urge to be Turian I can be the sentinel, which I love. The solider brings so little to the table.

#5
TheContenderKid

TheContenderKid
  • Members
  • 33 messages
Personally the Turian soldier is one of my favorite classes to play, though I do see what you are saying. Marksman does work like adrenaline rush, but without the reduced damge. Instead of course you get faster fire rates and more accuracy. So with this I take a loadout of an avenger with scope and a raptor, one for shields and barrier, one for armor, respectively. I tend to take guys out from range and pop marksman just to get some really fast kills in or take out something like an atlas, prime or a banshee really quick. Concussive shot for me really was one purpose, take the barrier off of phantoms, other than that it's more a novelty skill I use when am on last kill or something. Proxy mine, I have it speced for wider radius, damage taken and damage. On silver or gold I throw this into a mob or a tough to kill target. So it usually sets em back a bit and also makes it so whatever my teamates are doing to them it damages em more. So all and all as a Turian I find it best to just play from a range and usually with scopped weapons. Essepically since you can't roll around like humans haha.

#6
Schneidend

Schneidend
  • Members
  • 5 768 messages
I haven't used Marksman, in single or multiplayer, but it seems like it would be a crazy good power with certain weapons, like the Vindicator, Viper, Raptor, Mattock, any shotgun besides the Claymore, etc. It increases accuracy and rate of fire, so it might be pretty hilarious with the Revenant or Phaeston, as well.

#7
Guest_Aotearas_*

Guest_Aotearas_*
  • Guests
Sport a Revenant->activate Marksman->hold down the trigger button->watch lots of stuff die very quickly.

#8
TheContenderKid

TheContenderKid
  • Members
  • 33 messages
^

Yeah I've only used it with an avenger and a raptor so far, but I'm stoked to see what it does with a revenant.

#9
bujiko

bujiko
  • Members
  • 27 messages
Marksman is fun with the geth rifle. Thats what I use at least.

#10
MasterSaji

MasterSaji
  • Members
  • 215 messages
I take in my m-8 avenger x and my widow or mantis x. even though i usually stick to proxy support, i usually top the point board.

The turian adrenline rush will let you unload your AR quite fast combined with the stability bonuses you get and you can have a long ranged mow-down.

The only issue i have with the soldier is i have issues with marauders for some reason. everything else ill kill easy.

#11
Elecbender

Elecbender
  • Members
  • 2 427 messages
I run around with a Hornet and Carnifex spamming Marksman. Works fine for me. At least on bronze/silver.

Once I get the Black Widow, its good game.

#12
KodiakAsh

KodiakAsh
  • Members
  • 153 messages
Turian Soldier
Marksman (Max) - Firing Rate - Duration - Accuracy & Firing Rate
Turian Veteran (Max) - Damage & Stability - Headshots - Damage & Stability
Fitness (Max) - Durability - Shield Recharge - Fitness Expert

(Rest is your preference. I prefer Concussive but never use it. I suppose Proximity mine with increased damage might be better but I haven't needed to bother)

Weapons:
M-76 Revenant - Extended Barrel - Stability Damper
M-77 Paladin - High-Caliber Barrel - Pistol Scope

The combination of the Revenant with Marksman basically makes you into what I call the "Turian Turret" because you'll find yourself exactly like one of the turrets that Shepard can control from the single player game. Varying on weight, there's usually a 10s uptime and a 10s downtime between Marksman rampages.

Against Bronze and Silver you're going to mow down anything you run across when Marksman is active and usually even when it isn't. My first try at this (admittedly on Bronze) I went something like 75 kills well before the 11 waves were over. You can literally walk around like Rambo in most cases because you will simply overwhelm any and all opponents on Bronze/Silver with sheer firepower. On Gold setting it can be a bit more risky because of the damage you'll take so you can't just be out in the open, but the damage is still there and is still solid.

The pistol can be replaced with any slow firing weapon (such as a Carnifex) that you basically use as a light weight, precision weapon for any longer encounters. Otherwise anything up close to medium you can just whip out the Rev and bring the justice.

Probably the most amusing thing I've found with the Revenant is it's huge for earning rewards/medals. Half the time if you aim for the upper torso the spray of the bullets will net you headshots that you weren't aiming for.

#13
Falcon509

Falcon509
  • Members
  • 462 messages
Strangely enough, the reason I don't like playing as a turian is that I can't roll. Everything else is fine for me.

#14
Peer of the Empire

Peer of the Empire
  • Members
  • 2 044 messages
Proximity mine does damage, rate of fire increase is a straight damage increase, although you may have to leave cover.

Someone suggested the falcon a while back, and marksman does have a line that benefits falcon.  You can use the falcon to stagger enemies to setup for a proximity mine.  For these heavy assault rifles you have assault rifle spec as a turian

Modifié par Peer of the Empire, 11 mars 2012 - 09:05 .


#15
LemurFromTheId

LemurFromTheId
  • Members
  • 3 356 messages
I have not experienced Marksman power yet, but it sounds like it could work wonderfully with a Revenant/Viper soldier. Claymore/Widow... not so much. :)

#16
Vreki_

Vreki_
  • Members
  • 34 messages

Schneidend wrote...

 It increases accuracy and rate of fire, so it might be pretty hilarious with the Revenant or Phaeston, as well.


It is hilarious with a revenant, but it would be a lot more fun if not for the headache inducing screen blurring.

#17
FishbulbZ99

FishbulbZ99
  • Members
  • 12 messages

Neofelis Nebulosa wrote...

Sport a Revenant->activate Marksman->hold down the trigger button->watch lots of stuff die very quickly.


This. So much of this. Once I saw what marksmen did for a turian soldier, I immediately wanted the Revenant, and that's all you'll really need. I don't use a side arm or a sniper rifle with it. For the upgrades get the improved stock, I believe it's called, and the upgrade that allows you to carry more thermal clips and you'll be set.

#18
VirtualAlex

VirtualAlex
  • Members
  • 953 messages
I suppose I should wait for some differnt guns and try them out.

Why can't turians at least hop? I mean wtf is up with them?

#19
Kantham

Kantham
  • Members
  • 312 messages

bujiko wrote...

Marksman is fun with the geth rifle. Thats what I use at least.


I did a play test.

I had a Geth Rifle III, and a Vindicator III.

Using marksman, I was entirely convinced, the Vindicator won, hands down.
The geth rifle is some kind of joke. The only way I can see this weapon useful is if you somehow get a squad full of people using this weapon, and focusing on the same targets.

Modifié par Kantham, 11 mars 2012 - 09:19 .


#20
X-Frame

X-Frame
  • Members
  • 818 messages
Well, I recently unlocked the Reverant so I am just waiting to unlock this class and it should be fun. I can certainly see why speccing this class around Marksman would be the ideal way to do it.

#21
aimlessgun

aimlessgun
  • Members
  • 2 008 messages
Revenant Marksman is awesome but I can't get headshots consistently enough at anything closer than short range to really satisfy me. And close range is not where a turian soldier wants to be.

I liked the Mattock a lot though. You fire basically as fast as you can hit the button, and it's a headshot every time.

#22
Greystone

Greystone
  • Members
  • 101 messages
The Vindicator is an excellent rifle and with marksman it's combination of accuracy and damage is top notch.

I only have a rank 1 vindicator atm and from what I can tell it's superior at rank 1 to an avenger at rank 5-7

#23
Systmfalur

Systmfalur
  • Members
  • 17 messages
Each soldier character I think leans torwards specific weapons. The turian leans heavily torwards automatic weapons mainly assault rifles. A turian soldier with marksman and a revenant can shred most enemies quickly even specials. Also, adrenaline rush and marksman are completely different. Adrenaline rush increases damage while marksman increases stability and ROF. Stability is of course recoil so it's great with rifles that buck straight up.

#24
GracefulChicken

GracefulChicken
  • Members
  • 556 messages
Personally, I usually hate playing soldiers, but the Turian soldier is the only one I actually enjoy. Marksman is really good with most ARs, I use ones with already high rates of fire and decent damage. The M-8 works fine on Silver if it's like level 4+. If your aim is solid, the stability with Marksman and the turians passives might be reason to use the Revenant. I'd try, but I haven't unlocked it yet.

I skipped Proxy Mine entirely, since I only ever use it as a spammable skill, and that's what concussive shot is for. Spamming concussive shots can easily keep 5 or 6 unshielded enemies outside of your hack site or where you've decided to defend. Not to mention it curves like a biotic ability, so sending them flying around corners while your safe is a fun past time. Skip proxy mines, level everything else for max weapon damage, leveled concussive shot for recharge rate and then the final one that applies ammo powers. The damage is so-so, but it has it's uses and it's fun.

I'm basically in Marksman 80% of the match though.

Not my favourite class, but my favourite of my least favourite, if that makes sense.

#25
VirtualAlex

VirtualAlex
  • Members
  • 953 messages

Systmfalur wrote...

Each soldier character I think leans torwards specific weapons. The turian leans heavily torwards automatic weapons mainly assault rifles. A turian soldier with marksman and a revenant can shred most enemies quickly even specials. Also, adrenaline rush and marksman are completely different. Adrenaline rush increases damage while marksman increases stability and ROF. Stability is of course recoil so it's great with rifles that buck straight up.


ROF and Stability essentially are a damage increase. Your DPS increases. Either it's more damage per shot, or more shots per second. Either way it's a skill that increases damage.

Of course I understand the difference. For example AR is much better on guns with small clips like snipers to make each shot count more. But the skill is used int he same way. You have it on as much of the match as possible to increase damage output.