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Turian Soldier: Complete Garbage?


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#26
E_rik

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Marksman opens up a world of potential for new playstyles. I got all the perks that increased fire rate and then equiped the Scimitar. It pretty much became a full auto shotgun. And, while I dont have the weapon to verify this, Marksman seems like it would syngerize great with a Saber, especially wtih magazine upgrade.

Modifié par E_rik, 11 mars 2012 - 10:11 .


#27
sartt

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VirtualAlex wrote...

 I might be totally off base here, and I hope I am becuase I really love Turians but I am just hating this class. Let me talk about why he is so bad in my mind compared to other soldier options (and certainly other non solider options but I want to keep scope limited). Let's say I want to bring a solider, and I can bring human, korgan or Turian.

Marksman: I am a bit confused by this skill. It seems to be almost the same as adrenaline rush for the human except without the damage reduction. I guess with certain guns like the Carnifex the increased rate of fire could be awesome but a skill being so dependant seems weak. And I can only name that one gun which really benefiets. Maybe shotguns? I need to test.

Concussive Shot: Yeah this skill is fine. I would probably level it up and spam it.

Proxy Mine: This skill is lacklister and seems to fill an almost identical rol to Concussive shot. You can land one at a trafic zone for some free damage but once yo are surrounded it servers the same purpose. Seems silly to invest into both and alternate cooldowns on them. I would just max the one with the fasted CD and stick with it.

The passives are pretty similar. Which leaves us with a human solider with a worse Adrenaline Rush, no grenades and no survivibility skills (damage reductions) which is all aggrivated by the fact that turians are too cool to roll.

What advantage does this class have over Krogs/Humans?

 Turian. Too Primitive.

#28
Cuthlan

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This thread makes me hope that Turian Soldier unlocks for me soon. I think it is the last thing I have left to unlock, and I've got Revenant V already that I haven't used.

#29
mysticforce42

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Marksman = use a weapon with an enormous clip that usually has poor accuracy. Revenent is perfect.

Adrenalin Rush = use a weapon with high damage, low clip. Falcon, Widow, Black Widow etc. all work.

A Turian soldier running around with a Revenent is on the same level as a max tank Krogan for trolling Bronze and Silver.

#30
STARSBarry

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turian soldier, on silver against reapers, main weapon tempest, activate marksmanship aim near headarea, watch as you now almost BEAM GUN just chews through everything and spits it out the other

#31
Guest_Aotearas_*

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STARSBarry wrote...

turian soldier, on silver against reapers, main weapon tempest, activate marksmanship aim near headarea, watch as you now almost BEAM GUN just chews through everything and spits it out the other


Oww yeah, SP marksman with the N7 Hurricane, I wonder if the increased RoF and the resulting sound of the already awesome sounding HUrricane SMG will break reality!

#32
Felhand

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I actually do extremely well with my taurian soldier , I didnt try concusion shot or proximity mine instead went full bore into marksman , fitness and that taurian race one that buffed up weapon stability. Using a vindicator and cover I can pop marksman and mow down whole groups of enemies before the effect wears off, only limited by having to reload.

Taurians arnt terribly nimble, having the same inability to roll as krogan but make up for it with there weapon stability buffs in various trees making them vicious with assault rifles at medium and long range, I recently picked up the tripple shot sniper riffle (cant recall the name) and want to try it out on my taurian soldier later as it had too much recoil to use effectively on a salarian.

#33
Nizzemancer

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TheContenderKid wrote...

Personally the Turian soldier is one of my favorite classes to play, though I do see what you are saying. Marksman does work like adrenaline rush, but without the reduced damge. Instead of course you get faster fire rates and more accuracy. So with this I take a loadout of an avenger with scope and a raptor, one for shields and barrier, one for armor, respectively. I tend to take guys out from range and pop marksman just to get some really fast kills in or take out something like an atlas, prime or a banshee really quick. Concussive shot for me really was one purpose, take the barrier off of phantoms, other than that it's more a novelty skill I use when am on last kill or something. Proxy mine, I have it speced for wider radius, damage taken and damage. On silver or gold I throw this into a mob or a tough to kill target. So it usually sets em back a bit and also makes it so whatever my teamates are doing to them it damages em more. So all and all as a Turian I find it best to just play from a range and usually with scopped weapons. Essepically since you can't roll around like humans haha.


Sounds perfect for the Geth Assault rifle, with the large clip-size and accuracy a higher fire-rate would really compensate for the lack of damage on that weapon.

edit: What pack should I buy to unlock turians? The two turian classes are the only ones I'm missing.

Modifié par Nizzemancer, 12 mars 2012 - 12:13 .


#34
UK Wildcat

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Turian is a great class and has high scalability. The problem is you misapprehend what the actual role of the soldier is, and what abilities you should take.

Soldiers become BEASTLY with certain assault rifles once they are upgraded. People saying otherwise are probably playing bronze or have a low N7 rating.

There are so many threads with people bashing all of the classes without trying them or taking the minimal effort to understand how the class could scale with equipment.

#35
BraveLToaster

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Finally unlocked Turian Soldier (at N7 153), and suddenly I am not so sad that Revenant kept popping up in my Spectre Packs.

I get that negative stability issue when using marksman and the stability mod though.

#36
VirtualAlex

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UK Wildcat wrote...

Turian is a great class and has high scalability. The problem is you misapprehend what the actual role of the soldier is, and what abilities you should take.

Soldiers become BEASTLY with certain assault rifles once they are upgraded. People saying otherwise are probably playing bronze or have a low N7 rating.

There are so many threads with people bashing all of the classes without trying them or taking the minimal effort to understand how the class could scale with equipment.


I'm sorry did you actually say anything relevent?

#37
Jestina

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Seemed okay, I did as well with Turian as I did with my human. Didn't try a fast firing weapon when I activated marksman, but did do it with the Falcon and that blew the poo out of everything in the area faster than with my human.

#38
UK Wildcat

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VirtualAlex wrote...

UK Wildcat wrote...

Turian is a great class and has high scalability. The problem is you misapprehend what the actual role of the soldier is, and what abilities you should take.

Soldiers become BEASTLY with certain assault rifles once they are upgraded. People saying otherwise are probably playing bronze or have a low N7 rating.

There are so many threads with people bashing all of the classes without trying them or taking the minimal effort to understand how the class could scale with equipment.


I'm sorry did you actually say anything relevent?


Yeah I'm trying to teach you how to play the class that you love and show you that it can be good if you properly learn how to understand the class mechanics.  You are welcome to continue being ignorant if you like.

You even say in your initial post you haven't tested it extensively and are asking if you are missing something.  Try Turian with a great assault rifle that's upgraded.  Don't know what else I can say.  

#39
Felhand

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Nizzemancer wrote...

Sounds perfect for the Geth Assault rifle, with the large clip-size and accuracy a higher fire-rate would really compensate for the lack of damage on that weapon.

edit: What pack should I buy to unlock turians? The two turian classes are the only ones I'm missing.


Geth assault rifle seems pretty weak anyways, if your target has armor forget it iv poured whole clips into armored targets and been annoyed at how long its taking to drop them in relation to other assault rifles, though i bet it ripps shields up pretty good, still would prefer a vindicator or avenger.

Taurian soldiers are a silver rare so you can get them from vet packs thats how I got mine BUT I do get a sick amount of terrible weapons doing vets.

#40
VirtualAlex

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UK Wildcat wrote...
Yeah I'm trying to teach you how to play the class that you love and show you that it can be good if you properly learn how to understand the class mechanics.  You are welcome to continue being ignorant if you like.

You even say in your initial post you haven't tested it extensively and are asking if you are missing something.  Try Turian with a great assault rifle that's upgraded.  Don't know what else I can say.  


I wasn't trying to be mean. Your post about "people complaining without experience" seemed a little insulting and non constructive.

"Getting a good assault rifle and using it" isn't a turian specific tip. If you want to call it a tip at all. That is all you said so far.

#41
Lmaoboat

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I started play a lot better once I got a Tempest. It still really bugs me how how enemies need to jump up and down on Proximity Mine before it goes off though.

#42
UK Wildcat

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VirtualAlex wrote...

UK Wildcat wrote...
Yeah I'm trying to teach you how to play the class that you love and show you that it can be good if you properly learn how to understand the class mechanics.  You are welcome to continue being ignorant if you like.

You even say in your initial post you haven't tested it extensively and are asking if you are missing something.  Try Turian with a great assault rifle that's upgraded.  Don't know what else I can say.  


I wasn't trying to be mean. Your post about "people complaining without experience" seemed a little insulting and non constructive.

"Getting a good assault rifle and using it" isn't a turian specific tip. If you want to call it a tip at all. That is all you said so far.


Use a falcon or use a sabre if you have access to them, a revenant fully upgraded with AP ammo on a turian is very good as well.

The rapid rate of fire from a turian using marksman means that you can rapidly and efficiently clear enemies.  Time per kill is probably the most important measure of how successful a build for a soldier is in my eyes.

Human/Turian both have potential to be the best class in the game due to weapon scaling and how these two can maximize the benefits of it.

If you want a specific build with an idea for a specific weapon to use, I'm more than willing to make one for you. 

If you read these forums regularly which I do, all I read are threads where people are using their experiences on bronze/silver or their failed attemps on gold to make broad generalizations about how the game is imbalanced and how certain weapons/classes are failures, when the reality is that they simply haven't tested, played, or thought through alternative ideas that would make the aforementioned classes/guns more effective.

The more I play the game, the more I realize there's a lot lurking below the surface that isn't apparent at first.  Things that might seem terrible are in fact often not if you just open your mind and stop reaching easy conclusions that are circulated by other people on these forums.

Heck, even add me on Origin, I'm more than happy to play with you.  I'm n7 330 or so.  I spend a lot of time rapid-clearing gold, and trying new builds.  This is a fantastic game with great overall class balance (not perfect yet, but I trust Bioware to make corrections).

Modifié par UK Wildcat, 12 mars 2012 - 02:08 .


#43
KainD

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 Turian soldier garbage. Hahaha...

Turian soldier is one of my favorite classes, on par with Asari Adept. 

1) Maxed out passive for weapon damage and stability.
2) Maxed fitness for survival.
3) Maxed out Marksman for duration, headshot damage, and firerate accuracy. 
4) Maxed proximity mine for bonus damage and +20% damage from all sources. 

CS is completely useless, worst skill Turian soldier has, because using marksman is a lot more effective. I always spam Marksman. The mine on the other hand is a lot more useful, it has a LOT more damage than the CS, and it muliplies the damage done to targets from all sources by 20%, I always use it on targets with a lot of health for extra damage, and stagger before I activate marksman.

I play with carnifex, which has drastic ammo problems, but is a very strong weapon, and with marksman tosses out huge DPS, due to fast firing rate and over the top stability, that allows for very easy headshots. I have damage and ammo mods installed on my carnifex. And when I go gold I always use armor-piercing ammo, so I can shoot enemies through light cover, do bonus damage to armored targets, and can shoot guardians and brutes through their defense, also use power efficiency for faster marksman spam, and pistol rail. Marksman makes any weapon with slow firing rate and significant damage output very effective, because it makes the weapon stable, accurate and fast firing.

Win gold on daily basis, get the top score on daily basis. 

#44
Elecbender

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Just ran around using the Hornet spamming Marksman. I'm getting better results than the Revenant.

Tip: don't zoom in unless in cover.

#45
crymzenassassin

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Turian soldiers garbage? lul wut!?

i got to 20 with a turian soldier..

Concusive shot: it's a support thing..if your going for kills then i personaly wouldn't use it to try and take down anything above an unshielded enemy. it staggers harder enemies (not counting boss type enemies) so use it on enemies that are near team mates to give your team that edge.

Proxy Mine: Again, its for support..if you try and get kills with it then sure its garbage but fire one off when aload are coming through a doorway and it will damage them ALL leaving you and your team with an easier job..also gets you alot of assists.

Marksmen: use against boss enemies (assuming you have a decent enough weapon) don't use it with anything that isn't full auto, you can take some decent health off boss type enemies with this skill.

as with everything, it's really all down to how you play..for example my friend LOVES adept..its the only class he ever wants to play..yet i hate it, its not for me. its the class that suits his play style.

when im on my turian im running

Sniper: Mantis X - Thermal Clip/Extended Barrel ( its light wieght wich leaves room for a rapid fire weapon)
SMG: Shuriken X - Thermal Clip/Extended Barrel (again, its light wieght so you still get a bonus to cooldown)

Equipment:
Sniper Rail Amp (for that Extra damage)
Power Efficiency (for that extra bit of cooldown speed)
Cryo Ammo ( Because its fun to watch things spload)

this all fits my playstyle, im more of a support player..i get kills easy on lower enemies wich is fine but boss types im support.

no class is a bad class...if you are not doing well with it or don;t like it then maybe it doesn't fit your playstyle?

Modifié par crymzenassassin, 12 mars 2012 - 02:47 .


#46
BloodClaw95

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KodiakAsh wrote...


Turian Soldier
Marksman (Max) - Firing Rate - Duration - Accuracy & Firing Rate
Turian Veteran (Max) - Damage & Stability - Headshots - Damage & Stability
Fitness (Max) - Durability - Shield Recharge - Fitness Expert

(Rest is your preference. I prefer Concussive but never use it. I suppose Proximity mine with increased damage might be better but I haven't needed to bother)

Weapons:
M-76 Revenant - Extended Barrel - Stability Damper
M-77 Paladin - High-Caliber Barrel - Pistol Scope

The combination of the Revenant with Marksman basically makes you into what I call the "Turian Turret" because you'll find yourself exactly like one of the turrets that Shepard can control from the single player game. Varying on weight, there's usually a 10s uptime and a 10s downtime between Marksman rampages.

Against Bronze and Silver you're going to mow down anything you run across when Marksman is active and usually even when it isn't. My first try at this (admittedly on Bronze) I went something like 75 kills well before the 11 waves were over. You can literally walk around like Rambo in most cases because you will simply overwhelm any and all opponents on Bronze/Silver with sheer firepower. On Gold setting it can be a bit more risky because of the damage you'll take so you can't just be out in the open, but the damage is still there and is still solid.

The pistol can be replaced with any slow firing weapon (such as a Carnifex) that you basically use as a light weight, precision weapon for any longer encounters. Otherwise anything up close to medium you can just whip out the Rev and bring the justice.

Probably the most amusing thing I've found with the Revenant is it's huge for earning rewards/medals. Half the time if you aim for the upper torso the spray of the bullets will net you headshots that you weren't aiming for.

Hey, trying your build now that I unlocked the Turian Soldier. I don't have a Reverant would a Phaeston (III) do? Or would I be better off with my Avenger (X)? I also have a Mattock (II), but I know that probably isn't the better choice.

#47
KodiakAsh

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BloodClaw95 wrote...
Hey, trying your build now that I unlocked the Turian Soldier. I don't have a Reverant would a Phaeston (III) do? Or would I be better off with my Avenger (X)? I also have a Mattock (II), but I know that probably isn't the better choice.


I just gave both a try a few times.

Avenger X was pretty good on Bronze setting.  It has super fast reload speed which is good cause you'll go through the clips pretty fast.  Also the lack of weight meant I could basically spam Marksman non stop.  The ugly started happening when I got into the Silver game and could no longer kill medium level mobs (Geth Hunters, Centurians, etc) in one clip (30) and found myself needing 2 clips to take them down.  I imagine this would get even worse on gold needing multiple clips for even regular mobs.  Suppose it depends on how accurate you are with headshots.

Phaeston III (I happen to have it as well) was great on Bronze setting.  It's almost like the inbetween gun between the Avenger and Revenant.  It has the Avenger's extreme Accuracy and the Revenant's larger clip size (50).  The weight brought up Marksman a bit but not enough to really notice as I could spam it liberally still.  On Silver it still did the job pretty darned well but I found myself exposed more to get the kills but wasn't constantly reloading and wasting time like the Avenger.

All in all I'd choose the Phaeston by a long shot, but the pinball noise it makes got old pretty fast.

I should probably update my guide to include that I rarely use the pistol anymore because once you max out Marksman and Turian Veteran even the Revenant is stable enough to take out enemies at long ranges (which was unexpected).  This brings down my Marksman activation timer to 4.8 seconds with a 10.2s uptime.  So basically 2/3rds of the time I am Rambo.

Modifié par KodiakAsh, 12 mars 2012 - 04:54 .


#48
Blissey1

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VirtualAlex wrote...

The passives are pretty similar.


Ya know, except for turians having weapon stability and higher weapon damage than humans, allowing them to use ARs at long range. Which is pretty significant.

DA Trap Star wrote...

Yea I can't get it to work well either, it's defense and health is pretty bad compared to the other options out there.

 

Do people even look up numbers anymore? Turians have the second highest health/shields in the game, betean only by krogans.

#49
KodiakAsh

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Yea the Turians got some sweet passives, including higher base weight capacity too. It's one of the few reasons I prefer my Turian Sentinel over my Human Sentinel (which is just an Asari Adept without Stasis) since even with a Carnifex you're at 200%.

The no rolling/dodging thing can suck but honestly once you get used to it then it's not so bad.  Really it's only a pain against grenades.

Modifié par KodiakAsh, 12 mars 2012 - 04:44 .


#50
bombidier3

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In my experience, the Turian
Soldier is great with the Tempest.  With the clip size bonus you don't
have to waste much Marksman time reloading and it becomes accurate enough to
headshot from long range.  The Tempest also weighs next to nothing so your
Marksman is up almost constantly.  I am anxious to unlock more SMGs as
they tend to provide dmg comparable to ARs at a far lower weight.



I was excited to try the Revenant as the Marksman
ability and the Turian passive seem like they are designed expressly to
counteract the Revenant's pitiful accuracy and silly recoil.  I finally
tried the Revenant and was very underwhelmed; even with Marksman active it
still has massive accuracy and stability issues.  Considering how
beneficial headshots are, I would stay away from the Revenant all together.



It is unfortunate that the Revenant is so bad now,
while it can slaughter at close-mid ranges, a good shotgun can achieve the same
results with far less weight to slow your recharge time down.

Modifié par bombidier3, 12 mars 2012 - 05:45 .