Original Ending Actually Made Sense
#26
Posté 11 mars 2012 - 11:02
#27
Posté 11 mars 2012 - 11:03
Arcian wrote...
>Plenty of foreshadowing
>One mission in ME2
Yeah, how about no.
The reason this ending wasn't included was because it wouldn't justify the Reapers harvesting species. Also, would 50,000 years of non-tech really "reset" damage caused by dark energy? Hardly. It would continually increase each cycle, which would make the Reapers completely pointless and make universal doom a certain thing.
Let's face it, the dark energy ending couldn't have worked and would, in fact, have been even darker and more doom-and-gloom than the endings we got.
Also codex entries in ME1 about how electrical charges through eezo create dark energy and conrads dark energy dissertation in me3 being a war asset.
I think the main problem wiht the endings isn't the dark/depressing aspect as much as the fact they make no sense and don't feel right for the series.
#28
Posté 11 mars 2012 - 11:04
#29
Posté 11 mars 2012 - 11:06
Who said that they decided that? They started working on a problem and didn't get it fixed. Honestly, it is maybe not brilliant but right know I'd take almost everything over what we have gotten. Even 'It was all a dream' and 'rocks fall, everyone dies'.Nu-Nu wrote...
Well, that original ending doesn't make sense either. There were many cycles of 50,000 years, Imagine how advanced a civillisation could grow in that time. You telling me the first civillisation decided many cycles of 50,000 year wasn't enough time to find an alternative?
#30
Posté 11 mars 2012 - 11:06
Arcian wrote...
>Plenty of foreshadowing
>One mission in ME2
Yeah, how about no.
The reason this ending wasn't included was because it wouldn't justify the Reapers harvesting species. Also, would 50,000 years of non-tech really "reset" damage caused by dark energy? Hardly. It would continually increase each cycle, which would make the Reapers completely pointless and make universal doom a certain thing.
Let's face it, the dark energy ending couldn't have worked and would, in fact, have been even darker and more doom-and-gloom than the endings we got.
#31
Posté 11 mars 2012 - 11:07
Holoe4 wrote...
I miss seeing the Reapers as a purely evil threat, those were the days...
Ever since I spoke to Sovereign I never saw them as purely evil. Scary as ****, sure, but you could tell there was reasoning behind what they did.
#32
Posté 11 mars 2012 - 11:08
Kmead15 wrote...
Davnort wrote...
it was thrown out because hackers leaked the script or something like that
Leaked script contained Singularity ending, not the Dark Energy one.
oh, i was just going by what this thread said.
http://social.biowar...5/index/9731514
#33
Posté 11 mars 2012 - 11:08
#34
Guest_Arcian_*
Posté 11 mars 2012 - 11:09
Guest_Arcian_*
That's subjective, though. I personally feel the endings make perfect sense and that they feel completely right for the series. I could try and explain why I feel that way, but I don't think people would care to listen.MadMatt910 wrote...
I think the main problem wiht the endings isn't the dark/depressing aspect as much as the fact they make no sense and don't feel right for the series.
#35
Posté 11 mars 2012 - 11:09
I would say that the reason they harvest species is to have more diversified genetic material to help work on the problem. Why they wipe out allsentient life? Because they need new material (it's like 'breeding' new scientists with genetically improved abilities) and they can't let anyone get away with the knowledge of what they do. Also species may have developed far enough to pose a serious threat tot he Reapers. Because it is big style genocide. Actually mass murder is a word too small for what they did.pika9519 wrote...
Arcian wrote...
>Plenty of foreshadowing
>One mission in ME2
Yeah, how about no.
The reason this ending wasn't included was because it wouldn't justify the Reapers harvesting species. Also, would 50,000 years of non-tech really "reset" damage caused by dark energy? Hardly. It would continually increase each cycle, which would make the Reapers completely pointless and make universal doom a certain thing.
Let's face it, the dark energy ending couldn't have worked and would, in fact, have been even darker and more doom-and-gloom than the endings we got.
Modifié par AlexXIV, 11 mars 2012 - 11:11 .
#36
Posté 11 mars 2012 - 11:10
OblivionDawn wrote...
Seriously, why was this cut.
It's like they hired an amateur high school writing team to write the ending instead of the original, when the original was close to perfect.
This is really insulting.
A high school writing team wouldn't be THAT amaturish.
Modifié par Superninfreak, 11 mars 2012 - 11:11 .
#37
Posté 11 mars 2012 - 11:10
Right now, in the ME Universe, the power of the organic civilization's weapons can cause moons to be destroyed but in another 50000 years we'd probably see weapons the likes of that mass accelerator that one-shotted the Derelict Reaper. And all it takes is the anger and competition best shown by Cerberus to ignite wars that would cause entire planets and star systems to be destroyed.
I would then have had the Reapers say they've seen this happen first hand, which would allow for some fleshing out of their origins, and also explain that the destruction of star systems and galaxies is not an isolated threat to those systems but destabilizes the balance and structure of the Universe as a whole. Who knows? You could take that even further within the story and say this is why the Universe is expanding constantly: because its structure is ****ed because of past wars.
#38
Posté 11 mars 2012 - 11:13
AlexXIV wrote...
Who said that they decided that? They started working on a problem and didn't get it fixed. Honestly, it is maybe not brilliant but right know I'd take almost everything over what we have gotten. Even 'It was all a dream' and 'rocks fall, everyone dies'.Nu-Nu wrote...
Well, that original ending doesn't make sense either. There were many cycles of 50,000 years, Imagine how advanced a civillisation could grow in that time. You telling me the first civillisation decided many cycles of 50,000 year wasn't enough time to find an alternative?
Well the reapers had to come from somewhere, the first civllisation before reaper came along is the only one who could create them. Unless, you want to believe that reapers poof out from nowhere like gods. Someone had to create the catalyst, someone had to create the reapers. Someone created the cataylst to control the reapers.
Only make sense the first civillisation decided this and became reapers. Creating a failsafe, the cataylst, to keep them in control.
Doesn't make sense why they give up so early. Maybe they were a race like salarians or same thinking as Mordin, could only come up with one conclusion.
Modifié par Nu-Nu, 11 mars 2012 - 11:17 .
#39
Posté 11 mars 2012 - 11:22
Another game I've played had a similar concept. The universe was destined to be destroyed, and the intended way to avoid the outcome was to lock the universe into an eternal timeloop. Naturally, the heroes of the game opted to break the timeloop. Doing so killed their methods of instantaneous space travel and left galactic civilization in disarray. The whole stopping the universe from getting destroyed part didn't happen and was probably intended to be used in a possible sequel which looks like there never may be. Shame.
#40
Posté 11 mars 2012 - 11:45
#41
Posté 12 mars 2012 - 12:00
Thank you, I been saying this for a while now. People are just so angry at the stuff we got they see any grass as being greener.Nu-Nu wrote...
People are so upset about the ending we did get, that they don't see the original is bad writing too.
The ending was bad because it was badly executed and poorly written.
Let's do a thought exercise. Imagine ME3 plays exactly the same way, you get to the Crucible Citadel, the platform lifts you up and meet the Star Child that explains to you the dangers of Dark Energy. It explains that it has found a final solution but it will need humanity. That if Shepard willingly chooses to merge with the Reapers, they will reap mankind and create a human Reaper to finally solve the Dark Energy dilemna, but since they will have what they want will spare the other races. Shepard will argue the new races have the means to solve the problem themselves and they don't need Reaper interference for it work. Then you get two choices, telling the fleet to retreat cause you sided with the Reapers and cut a deal to spare the rest of the Galaxy, or activate the Catalyst and blow up the Reapers.
Would this be a better ending? No. What I am trying to convey here is the ending was bad not from the chosen theme, but from the actual exection of it. For this ending to even work all of ME3 would have to be significantly different... not just the last 5 minutes.
A few people posted ideas of how the Machine Singularity could have been done better and how the ending in general could have been done better. I do admit if you go down this route the game should have deconstructed the Dark Energy premise somehow (easiest way would be to turn it into an effect of another cause instead of it being the cause itself).
If they stuck to the Original Theme, the story nor the ending would be automatically better. It would have to be written well and if poorly done could be just as bad as what we got. The one core problem the original premise is: how does genetic diversity help the Reapers solve the Dark Energy problem? To anyone that knows what Dark Energy, genetics, and biological diversity really is... this entire concept... is... as ludicrious as the Star Child itself.
Modifié par Madecologist, 12 mars 2012 - 12:04 .
#42
Posté 12 mars 2012 - 12:06
Think about it, the reapers were invented by a race as a means of preservation, they rebel and become the most powerful race in the galaxy. The reapers rule for a little longer than 50,000 years, controlling their former masters empire's until a subservient race invents another synthetic race that turns on them and comes close to wiping out the reapers.
Fearing this, they begin to wipe out races every 50,000 years, the time just before their own rebellion was had, and harvest organics to strengthen their own forces and to upgrade themselves should a synthetic race come about that is stronger than they are.
All the countless millennium's of cyclical genocide was based off of them trying to prevent an uprising, with organic life being near inconsequential to them, a resource to be used and disposed of. They're not protecting organics or ensuring galactic safety, just cowardly suppressing life to allow themselves the chance to prolong their rule.
Modifié par xsdob, 12 mars 2012 - 12:07 .
#43
Posté 12 mars 2012 - 12:09
WALTEEEEEEEEEEERS !
Modifié par brain_damage, 12 mars 2012 - 12:10 .
#44
Posté 12 mars 2012 - 12:12
Madecologist wrote...
Thank you, I been saying this for a while now. People are just so angry at the stuff we got they see any grass as being greener.Nu-Nu wrote...
People are so upset about the ending we did get, that they don't see the original is bad writing too.
The ending was bad because it was badly executed and poorly written.
Let's do a thought exercise. Imagine ME3 plays exactly the same way, you get to the Crucible Citadel, the platform lifts you up and meet the Star Child that explains to you the dangers of Dark Energy. It explains that it has found a final solution but it will need humanity. That if Shepard willingly chooses to merge with the Reapers, they will reap mankind and create a human Reaper to finally solve the Dark Energy dilemna, but since they will have what they want will spare the other races. Shepard will argue the new races have the means to solve the problem themselves and they don't need Reaper interference for it work. Then you get two choices, telling the fleet to retreat cause you sided with the Reapers and cut a deal to spare the rest of the Galaxy, or activate the Catalyst and blow up the Reapers.
Would this be a better ending? No. What I am trying to convey here is the ending was bad not from the chosen theme, but from the actual exection of it. For this ending to even work all of ME3 would have to be significantly different... not just the last 5 minutes.
A few people posted ideas of how the Machine Singularity could have been done better and how the ending in general could have been done better. I do admit if you go down this route the game should have deconstructed the Dark Energy premise somehow (easiest way would be to turn it into an effect of another cause instead of it being the cause itself).
If they stuck to the Original Theme, the story nor the ending would be automatically better. It would have to be written well and if poorly done could be just as bad as what we got. The one core problem the original premise is: how does genetic diversity help the Reapers solve the Dark Energy problem? To anyone that knows what Dark Energy, genetics, and biological diversity really is... this entire concept... is... as ludicrious as the Star Child itself.
I'm not sure anyone is really saying that this ending woudl be better no matter the execution. But I think it certainly has more potential. Removing the star child and having a conveersation with harbringer instead would be a leap forward - especially if harbringer was the original reaper created due to the dark energy problem or something. They could make it all work with the previous games and the lore.
Lets remember too, a lot of the science in science fiction is pretty weak, I think that thats not amassive issue if its consistent and used to tell a good story though. Currently we do more or less have gigantic plot holes concerning the actions of sovereign, necessity of the keeper and conduit, plus what the hell the dark energy shadowing has anything to do with anything. And all three endings more or less mess up the relays and leave races stranded in sol.
#45
Posté 12 mars 2012 - 12:13
#46
Posté 12 mars 2012 - 12:14
#47
Posté 12 mars 2012 - 12:15
HighScore 2600 wrote...
"The Reapers' goal was to find a way to stop the spread of Dark Energy which would eventually consume everything. That's why there was so much foreshadowing about Dark Energy in ME2.
The Reapers as a whole were 'nations' of people who had fused together in the most horrific way possible to help find a way to stop the spread of the Dark Energy. The real reason for the Human Reaper was supposed to be the Reapers saving throw because they had run out of time. Humanity in Mass Effect is supposedly unique because of it's genetic diversity and represented the universe's best chance at stopping Dark Energy's spread.[/b]
The original final choice was going to be "Kill the Reapers and put your faith in the races of the galaxy in finding another way to stop the spread with what little time is left" or "Sacrifice humanity, allowing them to be horrifically processed in hopes that the end result will justify the means."[/b]
The original ending actually follows events from the first and second Mass Effect games. Why this plot was thrown out is beyond me. For one it makes sense for the Reapers to have that, "bad guys thinks his actions are good", narritive and a choice that will ultimately decide the fate of the galaxy that is not based on a "lose lose" situation.
The leaked script from November doesn't have any mention of this ending. The endings in that script are largely similar to the endings in the final product. If there was another, earlier leak, it's possible that was in there, but the big famos November script leak doesn't have that dark energy in there.
#48
Posté 12 mars 2012 - 12:17
#49
Posté 12 mars 2012 - 12:20
billanizer wrote...
lol i swear the current ending contradicts itself. someone created super advanced AI (the reapers) to come every 50,000 years to destroy all organic life so they dont create AI that will wipe out all organic life. dafuq?
couldnt of said it better
#50
Posté 12 mars 2012 - 12:22





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