'Change the Endings' Campaign Getting Mainstream Attention!
#376
Posté 12 mars 2012 - 01:20
#377
Posté 12 mars 2012 - 01:21
I may or may not finish it in the next day or two, I'm only 18 hours in and I've been doing a bit of multiplayer on the side. But by most accounts, and a small section of the podcast I listened to on the Escapist, the ending in ME 3 is craptastic. How anyone can then say this is a good end to the series is beyond me. But I'll see it all for myself soon enough. This is all making me rather anxious, and I'd really not want to finish the game, only to find out that the past few years playing as Shep was for nothing, in a manner of speaking, because I made everyone but Shep happy.
I want my little blue babies, goddamnit!
#378
Posté 12 mars 2012 - 01:21
Modifié par Alamandorious, 12 mars 2012 - 01:24 .
#379
Posté 12 mars 2012 - 01:21
#380
Posté 12 mars 2012 - 01:22
Farbautisonn wrote...
fropas wrote...
HBC Dresden wrote...
Well the articles I read on gaming blogs about this "Change the Endings" campaign are actually insulting this movement while reporting on it, so I don't get why everyone is happy about this "attention."
Destructoid compares this movement to Kathy Bates in Misery.
At least he didnt chose Glenn Close with a bunny...
I don't know why but that image scares my down stairs--way more than kathy bates
#381
Posté 12 mars 2012 - 01:23
Amen to that. There's no fixing this without some serious hard work, and they should definitely be paid for that effort.JeffZero wrote...
Karsciyin wrote...
Demanding a fixed ending, for free? Yeah, that's self-entitlement. But even though the general consesus was that Dragon Age II was a bomb, Bioware didn't fix the game but THEY DID FIX THE DLC. They're willing to listen to their fans for future attempts but they're not going to redesign games for us. These are just endings, but substantial work would have gone into each one. So... this can go either way.
A 'fix' for the ending would likely end up several GB large, so you'd have to be prepared for that.
This is Bioware's story - we just live in it. If they 'fix' the endings (terrible though they are) they are doing us a favour. They don't OWE us anything and the CERTAINLY aren't obligated to work 80-hour weeks (standard in the VG industry) for a couple months and hand that to you for FREE.
Thankfully most of us don't expect it to be free.
#382
Posté 12 mars 2012 - 01:23
Because while these outlets are insulting us, it is evidence that they cannot ignore us.HBC Dresden wrote...
Well the articles I read on gaming blogs about this "Change the Endings" campaign are actually insulting this movement while reporting on it, so I don't get why everyone is happy about this "attention."
They can all us all the names they want, but the criticisms of the ending have been more civil than almost any other discussion I have seen in a long time on BSN. Valid points have been made from multiple points of view, with extensive supporting arguements, and detailed examples.
Anyone who even bothers to look at our side of the argument, as it has been presented, will likely understand, even if they do not agree. This means that those slinging around ad hominems begin to ring hollow, and show themselves for what they are. They tried ignoring us, but they cannot. So they attempt to discredit us.
Their insults are a signal that we are making a difference of some sort, and we take heart in that fact.
#383
Posté 12 mars 2012 - 01:23
#384
Posté 12 mars 2012 - 01:23
#385
Posté 12 mars 2012 - 01:24
Karsciyin wrote...
Demanding a fixed ending, for free? Yeah, that's self-entitlement. But even though the general consesus was that Dragon Age II was a bomb, Bioware didn't fix the game but THEY DID FIX THE DLC. They're willing to listen to their fans for future attempts but they're not going to redesign games for us. These are just endings, but substantial work would have gone into each one. So... this can go either way.
A 'fix' for the ending would likely end up several GB large, so you'd have to be prepared for that.
This is Bioware's story - we just live in it. If they 'fix' the endings (terrible though they are) they are doing us a favour. They don't OWE us anything and the CERTAINLY aren't obligated to work 80-hour weeks (standard in the VG industry) for a couple months and hand that to you for FREE.
Not really.
I think that the squadmates who are on Earth at the end shouldn't be randomly teleported to the Normandy five second later, and that dead characters should not turn up in the ending. That's not being self-entitled, that's just wanting a bug fixed- becuase those are obviously bugs at best and oversights at worst.
They are responsible for fixing glitches and bugs for free.
I agree that changing the endings completely is extreme. I just want a after-game DLC (that costs money) with some fighting, saving the Normandy's crewmembers and wrapping things up. Or at least gives Sheoard a scene with their LI if Shepard survives and the LI is (or at least should be) on Earth.
Modifié par EJ107, 12 mars 2012 - 01:25 .
#386
Posté 12 mars 2012 - 01:24
#387
Posté 12 mars 2012 - 01:24
#388
Posté 12 mars 2012 - 01:25
I disagree. Cut out the DEM, skip to the mcguffin in action, queue text-based epilogue.AdmiralCheez wrote...
Amen to that. There's no fixing this without some serious hard work, and they should definitely be paid for that effort.
There, fixed with minimal resources.
#389
Posté 12 mars 2012 - 01:25
We know that smashing an astroid into the relays makes them explode. What the Crucible does to them was different. Not quite a retcon.Alamandorious wrote...
Lord Aesir wrote...
I honestly had no problem with any of the endings. Partly because I had long ago come to the conclusion that creating a satisfying ending to this series would be an impossible task. So I was very open minded. The only thing that bothered me was how the synthesis ending implanted machine parts in organics and fleshy parts in machines magically, but with some suspension of disbelief, it was actually a favorite ending. The one thing I wish they had done was include epilogue slides or something so i could find out what happened to my crew.
Also, I read some people noting that the entire fleet was stranded in the Sol system. That isn't true. Interstellar travel is still possible. There were planned expeditions to Ilos even though the relay was thought lost. It just make a journey of hours become a journey of weeks or even months. The galaxy can still function, ships will just have to be built with larger fuel reserves.
One small problem with that. They've already established the exploding mass relays kills solar systems. This is also kept alive by the very start of the game, considering that's why Shepard lost his/her comission initially...for destroying a mass relay that, in turn, destroyed an entire Batarian colony with its explosion.
Basically, every solar system with a homeworld in it was annihilated, a lot of high-population colonies were annihilated, and since a lot of colonies were still dependent on interstellar trade to see them through with materials and supplies they needed, they die too.
No, the endings make no sense in that they disregard player choices (despite promises to the contrary) and disregard previously established and carried canon.
They do provide you a choice. CONTROL, DESTRUCTION, or SYNTHESIS.
#390
Posté 12 mars 2012 - 01:25
laughing sherpa girl wrote...
no, we dont expect it to be free, but, i know very well that if anyone here purchased a brand new porche only to learn that its engine came from a wrecking yard, there would be outrage. What you see here is no different, except we bought a rolls royce, that turned out, could only go forward for a short time before going backwards because there was no steering...
I will pay for something who end ME properly :
- Your previous choice matters
- We see what happen to the species
- We see what happen to Earth
- We see what happen to Shepard's team
A happy ending ? Something about your romance ? Why not but it's not the point.
I want what Bioware tell me they will do. Not some crap where "Red/Blue/Green" is the only choice you have.
Modifié par Drake_1000, 12 mars 2012 - 01:31 .
#391
Posté 12 mars 2012 - 01:27
Can I just... throw out a little nitpick to add to the fire? About the panoramic view of the galaxy? You wouldn't be able to see the beams from that distance unless it was thousands/millions of years in the future. Although the beams themselves were moving FTL, the photons leaving the beams would still be moving at light speed.Alamandorious wrote...
Except that, when you see the outside view of the Galaxy, the areas with Mass Relays light up brightly for a moment, then fade as the colour beam bounces around the network...they're clearly blow up.
Again, they're violating canon, and disregarding everything they've said about the ending(s) in the past.
What would have been cooler is if the "camera" traveled through the Relay network along with the beams, and we saw the Reapers dying/leaving on other worlds and battlefronts.
#392
Posté 12 mars 2012 - 01:28
#393
Posté 12 mars 2012 - 01:29
...Sadly.
#394
Posté 12 mars 2012 - 01:30
Urdnot Grim wrote...
I'm not trying to force Bioware to do anything, just considering the merits and weaknesses of the product they've marketed to me. Again, this has nothing to do with us wanting them to make "our game", but in essence to be consistent; if they claim x about a product, then x needs to be true. In this case, x wasn't true, and there's no harm in pointing this out.
People can't avoid how much this game and narrative hinges on player interaction, the chief selling point of the series, and then pretend that it's "their" story in the end, especially given their devotion to us as a fan base. It's equally "ours" as well. Note again, as I've mentioned before, that I love the game. I'm content with the ending. I'm just not content with the obvious lack of significance choice wise, something Hudson himself constantly suggested was present in previous interviews. if they hadn't overhyped that aspect, I'm sure plenty of us right now would most likely not have a problem.
Ah whatever... I'm too tired to argue. I hope you get to have your alternate ending, since I can see how much you love the trilogy, and it would be a shame if anything overshadowed that.
But I still feel that all these petitions and requests are moving BioWare and the industry into the wrong direction. Soon developers fearing this kind of fanrage won't dare to come up with anything different or original.
#395
Posté 12 mars 2012 - 01:30
Even then, it'd have to be optional. Crap content or no, it'd still be cutting content, and not everyone would want that.SandTrout wrote...
I disagree. Cut out the DEM, skip to the mcguffin in action, queue text-based epilogue.
There, fixed with minimal resources.
Eh, I'd pay a buck for that sort of thing, though. Out of gratitude.
#396
Posté 12 mars 2012 - 01:30
AdmiralCheez wrote...
Can I just... throw out a little nitpick to add to the fire? About the panoramic view of the galaxy? You wouldn't be able to see the beams from that distance unless it was thousands/millions of years in the future. Although the beams themselves were moving FTL, the photons leaving the beams would still be moving at light speed.Alamandorious wrote...
Except that, when you see the outside view of the Galaxy, the areas with Mass Relays light up brightly for a moment, then fade as the colour beam bounces around the network...they're clearly blow up.
Again, they're violating canon, and disregarding everything they've said about the ending(s) in the past.
What would have been cooler is if the "camera" traveled through the Relay network along with the beams, and we saw the Reapers dying/leaving on other worlds and battlefronts.
Another thing why the endings are so stupid. All of this doesnt make sense at all.
#397
Posté 12 mars 2012 - 01:31
That wasn't the relays blowing up, that the expanding energy wave of the ceucible spreading to the entire galaxy via the realy network. If you see the different endings, the "explosions" are always the same color as the energy wave, supporting the view that they did not explode.Alamandorious wrote...
Except that, when you see the outside view of the Galaxy, the areas with Mass Relays light up brightly for a moment, then fade as the colour beam bounces around the network...they're clearly blow up.
Again, they're violating canon, and disregarding everything they've said about the ending(s) in the past.
#398
Posté 12 mars 2012 - 01:31
And I'm sure DLC like this would likely be unplanned. As such, it would require significant resources to create it. For that reason, I would gladly pay money for it; to expect getting it for free, as an update or patch, is unrealistic.
Granted, no matter what BW does they are going to anger someone. But at this point, the situation is severe enough to warrant action. If they ignore this, they will lose a great deal of trust and goodwill amongst customers who will remember what happened here...and likely be sure to pass the word on. This will harm BW in the long-term. It would be far better for them to bite the bullet and create more endings (not get rid of the ones they already have, mind you...but expand on the options and variety). This would certainly, at the least, restore the replayability of their trilogy and secure a better possible future for their next projects as they could reclaim some of the goodwill they've lost. As it stands, if they do nothing, they will gain nothing and will ultimately come out losing in the long run.
And yes, making people pay for this DLC will leave a sour note on their portfolio in the eyes of gamers, but it is still preferable to ignoring their customers. There is no option for them that will let them walk away unscathed, but some options will let them at least walk away relatively intact. It would be one thing if this was just a small portion of their customer base that was disappointed...but that's not the case. We're seeing thousands-strong polls showing that the vast majority (95-99% depending upon the poll) who are dissatisfied or outraged by the endings given to them. This is not something BW can just ignore and expect to walk away from unscathed.
So when the game has been released for all markets and more and more people have experienced the endings for themselves, I fully expect BW will address this. I hope they will address it wisely and have learned from past mistakes.
#399
Posté 12 mars 2012 - 01:32
2. what I think Crucible should have done. something that fits with established lore even. disabled Reaper shields. made them vulnerable to attack. depending on how mcuh forces you gathered and how strong your science team working on crucible was? determines the duration of said shield weakness and just how many reapers forces manage to kill before shields come back up. so if you didn't prepare. reapers kill off more people, or manage to run away again. and it could in that way, affect survival of remaining squadmates as well as Shepard (like if your forces are weak, Normandy gets destroyed and they never manage to pick Shepard up, so he/she dies as well)
just an idea.
#400
Posté 12 mars 2012 - 01:34
JeffZero wrote...
Yeah, it's gonna take the quarians a long-ass time though, that's for sure.
Don't worry, they're used to it.





Retour en haut




