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'Change the Endings' Campaign Getting Mainstream Attention!


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#576
Broham

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I hope something does come of this attention.

I mentioned before in another thread - one of the great things about Dragon Age:Origins was the fact that it had choices that lead to a variety of endings. And some of the endings even had slight variations depending on your origin. That is the level of "choice" I expected for the end of this Mass Effect trilogy.

If I wanted the galaxy to burn at the end after suddenly having a change of heart and help the reapers, cool!
If I wanted to destroy things, great!
If I wanted to rule the galaxy as Emperor Shepard and have everyone bow down to me, excellent!
If I wanted to be a martyr to save the galaxy and be a legend, yeah!
If I wanted to somehow pull that 0.01% chance of success out of my *** and save the galaxy then fly off in the Normandy toward a *sunset* with my squad to find a new adventure, sweet!

An ending re-write doesn't seem possible, but a 2-3 hour DLC that fully fleshes out and ties up the loose ends created at the end of the main campaign would be great. That and a variety of epilogue cutscenes that reflect the choices Shepards imported from ME1 and ME2 made.

#577
DemGeth

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lol that's not mainstream man.

I thought you were going to say CNN or the Times or something.

#578
OMTING52601

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aLucidMind wrote...

Gigamantis wrote...

Your opinion is that the people who write a story shouldn't be allowed to have creative control of how their story ends.  It's not just pathetic it's horribly unfair to the writers. 

You know what is also horribly unfair? False advertising, which is what BioWare did.


People who create absolutely have creative control. And consumers can also return their product. Up thread, someone said something about going to a play or buying a book. Not sure where that person lives, so I can't comment on their local laws, but here in the states, I most certainly can take a book back after I've read it cover to cover and get a full refund - as long as it's within whatever pre-determined time period the bookseller has posted. And I can also get my money back from the box office if I am dissatisfied with a film, especially if I leave before it's over, but in any case nonetheless. 

So, sure, creators can do whatever they want to do. And consumers can also reject their offering, regain whatever they've invested, and through word of mouth tell others to avoid said product/company. 

All the emotion attached to this debate isn't right or wrong because emotions aren't right or wrong, they just are and that's science. Trying to be level-headed, or even objective can be difficult when emotions are involved, but I think it's worth the effort. Bickering back and forth over whose opinion is right is moot, both of your opinions are right... for each of you for his/her own personal reasons. Giga is cool with the end and is upset at the bad press and bad feelings others harbor. Lucid isn't cool with the game and feels justified in saying so. There's nothing wrong with either viewpoint, but no matter how much back and forth, neither of you are likely to sway the other.

And we're seeing the same thing in the mainstream attention being drawn to this game, consumers of the game, and the developers. As we move forward, we'll see how these things affect Bioware's stock, the games sales, etc, which will be a better determinator of whether the larger consumer base aligns in a similar fashion.

IMO, FWIW, YMMV.

#579
Guest_Urdnot Grim_*

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BuffPhantoms wrote...

those articles insult the cult..i mean fans that voting in that petition.

The fact that so many people are upset over a character dying shows that bioware did something right.


It's not about the character dying... but explaining their reasoning has relatively gotten tiresome.

#580
Legion64

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Urdnot Grim wrote...

PiEman wrote...

Zatou wrote...

Come on people, we must unite the galaxy against the endings!
(Even though i haven't even finished the game yet...)


We fight or we die!


Embrace Eternity!


I will destroy you!

#581
Tartilus

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BuffPhantoms wrote...

those articles insult the cult..i mean fans that voting in that petition.

The fact that so many people are upset over a character dying shows that bioware did something right.


The fact that you think this is entirely, or even primarily, about a character dying shows that you are not familiar with the conversation, and your interjection is accordingly ill-advised.

#582
PiEman

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BuffPhantoms wrote...

those articles insult the cult..i mean fans that voting in that petition.

The fact that so many people are upset over a character dying shows that bioware did something right.


And the fact that so many people are upset about having no input in the ending after being told we would shows that Bioware made a mistake.

#583
BaladasDemnevanni

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OMTING52601 wrote...

aLucidMind wrote...

Gigamantis wrote...

Your opinion is that the people who write a story shouldn't be allowed to have creative control of how their story ends.  It's not just pathetic it's horribly unfair to the writers. 

You know what is also horribly unfair? False advertising, which is what BioWare did.


People who create absolutely have creative control. And consumers can also return their product. Up thread, someone said something about going to a play or buying a book. Not sure where that person lives, so I can't comment on their local laws, but here in the states, I most certainly can take a book back after I've read it cover to cover and get a full refund - as long as it's within whatever pre-determined time period the bookseller has posted. And I can also get my money back from the box office if I am dissatisfied with a film, especially if I leave before it's over, but in any case nonetheless. 

So, sure, creators can do whatever they want to do. And consumers can also reject their offering, regain whatever they've invested, and through word of mouth tell others to avoid said product/company. 

All the emotion attached to this debate isn't right or wrong because emotions aren't right or wrong, they just are and that's science. Trying to be level-headed, or even objective can be difficult when emotions are involved, but I think it's worth the effort. Bickering back and forth over whose opinion is right is moot, both of your opinions are right... for each of you for his/her own personal reasons. Giga is cool with the end and is upset at the bad press and bad feelings others harbor. Lucid isn't cool with the game and feels justified in saying so. There's nothing wrong with either viewpoint, but no matter how much back and forth, neither of you are likely to sway the other.

And we're seeing the same thing in the mainstream attention being drawn to this game, consumers of the game, and the developers. As we move forward, we'll see how these things affect Bioware's stock, the games sales, etc, which will be a better determinator of whether the larger consumer base aligns in a similar fashion.

IMO, FWIW, YMMV.


Congratulations, you just won post of the thread. Something tells me it's not your first time, either.

#584
Guest_Urdnot Grim_*

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Legion64 wrote...

Urdnot Grim wrote...

PiEman wrote...

Zatou wrote...

Come on people, we must unite the galaxy against the endings!
(Even though i haven't even finished the game yet...)


We fight or we die!


Embrace Eternity!


I will destroy you!


Enkindle this!

#585
jeweledleah

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I still cannot get over the fact that 95% of the game is pure fan service. they didn't lie when they said that they co-written the game with the fans, some of the plot points, many of the plot points, might as well have come from various works of fan fiction. there are multiple direct references to fan meme's and such. and then they go ahead and give us the ending they did? I just.. I don't understand what went through their minds.

and no, saying its their game is not a very valid argument, when there are multiple occurrences of fans having direct say as to what makes it into a game. Fans giving their opinions and bioware incorporating them.

so why a better choice of endings is important? re-playability and future DLC sales. why replay the game, when you know its all for nothing? why try for different outcomes and choices, have "new adventures" when in the end, they don't matter at all? why pay for a DLC?

not to mention. how will it affect sales of future games? we're looking at a big picture here.

P.S.  thousands of people being upset at unsatisfying conclusion is NOT by any stretch a good thing.
P.P.S.  don't underestimate the power of fan demand.  canceled shows have been brought back or extended due to fan demand.  characters had their roles expanded or brought back from the dead.  aditional books in series have been written.  is it always a good thing.  not even remotly.  but sometimes... sometimes it makes fans happy.  and its important to make fans happy becasue those are the people who buy your products, those are the people who enable you to create more in a future.

Modifié par jeweledleah, 12 mars 2012 - 03:57 .


#586
BaladasDemnevanni

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Tartilus wrote...

BuffPhantoms wrote...

those articles insult the cult..i mean fans that voting in that petition.

The fact that so many people are upset over a character dying shows that bioware did something right.


The fact that you think this is entirely, or even primarily, about a character dying shows that you are not familiar with the conversation, and your interjection is accordingly ill-advised.


Speaking as someone dissatisfied with the ending, my problem is not with the ending being tragic. I prefer tragic endings over happy endings. But coherent endings trump both, at the end of the day.

Modifié par BaladasDemnevanni, 12 mars 2012 - 03:54 .


#587
JamesYHT

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This is gonna be fun.

#588
Guest_aLucidMind_*

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BuffPhantoms wrote...

those articles insult the cult..i mean fans that voting in that petition.

The fact that so many people are upset over a character dying shows that bioware did something right.

It isn't the character dying that people are mad about, it is the fact that the endings are the opposite of what they advertised them to be. There was no emotional impact in Shep dying; in DAO, there was an emotional impact when the Warden sacrificed him/herself. No, the did not do the ending right; they messed it up.

I like the possibility of Shep dying and love dark endings, but the former lacked impact and the ending is a shining example that there is a difference between a dark ending and a poorly written one that isn't in any category beyond the "WTF is this??" category.

#589
RainthAshlar

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While I agree that you are entering into a dangerous trend expecting artistic license to bow to the will of the consumer--i.e. you wouldn't tell Coppola that you wanted Fredo to live at the end so he must change the Godfather II, but I think gamers have a particular right to express their disappointment and frustration with this conclusion to an otherwise stellar series. Without trying to give away spoilers, I feel anyone who has finished the game (especially if you played all three) would not call the endings worthy. If the endings were clever or made you think that would be one thing, but even their abstract motifs (man versus destiny/machine/freedom etc) seem lazy, flat and uninspired when compared to the rest of the game's depth. RPGers, more than other gamers I think, form connections with their characters and the games they play--that does not necessarily give us the right to dictate to the companies what should happen--but we should be able to express our frustration. I am not normally a forum poster, and certainly I have endured worse gaming experiences; but this--healthy or not--this felt personal

Modifié par RainthAshlar, 12 mars 2012 - 04:08 .


#590
kbct

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jeweledleah wrote...

so why a better choice of endings is important? re-playability and future DLC sales. why replay the game, when you know its all for nothing? why try for different outcomes and choices, have "new adventures" when in the end, they don't matter at all? why pay for a DLC?

not to mention. how will it affect sales of future games? we're looking at a big picture here.


That's right. Don't kill the cash cow.

#591
Wompoo

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I played ME3 and loved the game, and the emotional roller coaster right up until the last 30 mins (roughly). Only to be totally gutted by what can only be described as the worst ending to one the best rpg trilogies in gaming... coupled with an out dated Deus X choice system, a poor man's excuse for an ending.

I would love to finish another player through, but the state of the ending/s will never ever see me finish another ME3 game. A seriously poor ending for ME3, one the game did not deserve. Moving it from 5plus to an average 4minus rating and a major let down. I do not believe in giving the minorities what they want, but the game itself deserved more then what it got.

Modifié par Wompoo, 12 mars 2012 - 04:00 .


#592
BuffPhantoms

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aLucidMind wrote...

  There was no emotional impact in Shep dying;  y.


Looking at posts on BSN, and the petition... there sure as hell was :lol:

People are genuinly pissed off and sad IRL that shep died.


Bioware won.

Modifié par BuffPhantoms, 12 mars 2012 - 04:00 .


#593
Icinix

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Urdnot Grim wrote...

Legion64 wrote...

Urdnot Grim wrote...

PiEman wrote...

Zatou wrote...

Come on people, we must unite the galaxy against the endings!
(Even though i haven't even finished the game yet...)


We fight or we die!


Embrace Eternity!


I will destroy you!


Enkindle this!


BioWare says "Enemy is everywhere!"

#594
Guest_Urdnot Grim_*

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BuffPhantoms wrote...

aLucidMind wrote...

  There was no emotional impact in Shep dying;  y.


Looking at posts on BSN, and the petition...

there sure as hell was :lol:


Yep, as these forums can attest, there was an incredibly Olympian emotional response. Just might not be the one writers meant to evoke.:innocent:

#595
Arttis

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DemGeth wrote...

lol that's not mainstream man.

I thought you were going to say CNN or the Times or something.

Yep.

#596
Guest_Urdnot Grim_*

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Icinix wrote...

Urdnot Grim wrote...

Legion64 wrote...

Urdnot Grim wrote...

PiEman wrote...

Zatou wrote...

Come on people, we must unite the galaxy against the endings!
(Even though i haven't even finished the game yet...)


We fight or we die!


Embrace Eternity!


I will destroy you!


Enkindle this!


BioWare says "Enemy is everywhere!"


*makes incredibly loud and booming Reaper call*

#597
Sighhhh

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Like a lot of people I was appalled at the ending. I had two Shepherds that I took great pains to ensure were completely different. One was a caring Paragon. The other was a verifiable ******. The endings were so similar, I knew right away that the whole "your decisions matter" was a bunch of baloney in relation to the conclusion.

I havent been so letdown by the conclusion to a story that I cared about in a long time. The closest I can remember feeling this disappointed was the last episode of Seinfeld, and to a lesser extent, Darth's "noooooooooooo" in episode 3, and to an even lesser extent the finale of the Sopranos.

I say let BioWare sit in their sty and rot. If they do go "alternate ending" it will be DLC and likely paid. Its also not canon since the alternate ending is not in the final product. They made their bed and can lay in it.

#598
lastpawn

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This is hardly mainstream. And most of them are still grouping homophobic gamers, anti-first-day-DLC crowd, and "where's my happy/coherent ending, dude" people together.

Nor do I see the point of wanting to go mainstream. BioWare is the one who will or will not do something about the endings. And of course they're aware: all they have to do is look through player reviews.

#599
kbct

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Wompoo wrote...

I played ME3 and loved the game, and the emotional roller coaster right up until the last 30 mins (roughly). Only to be totally gutted by what can only be described as the worst ending to one the best rpg trilogies in gaming... coupled with an out dated Deus X choice system, a poor man's excuse for an ending.

I would love to finish another player through, but the state of the ending/s will never ever see me finish another ME3 game. A seriously poor ending for ME3, one the game did not deserve. Moving it from 5plus to an average 4minus rating and a major let down. I do not believe in giving the minorities what they want, but the game itself deserved more then what it got.


Yeah, there is a poll that has 25K voters so far and only 2% liked the ending. Lots of us feel the same way.

#600
Guest_aLucidMind_*

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BuffPhantoms wrote...

aLucidMind wrote...

  There was no emotional impact in Shep dying;  y.


Looking at posts on BSN, and the petition... there sure as hell was :lol:

People are genuinly pissed off and sad IRL that shep died.

Bioware won.

I wasn't; the end was bad enough to kick any emotional impact Shep dying had. I had even planned on having her die in this playthrough with a real story. Colonist/Sole Survivor, lost three squad mates in the Suicide Mission, everyone before that mission (SR1 crew for example), the people that she sees die (who Leng kills is one example). She sees the Reapers as the personification of death itself and seeks revenge against death by trying to destroy all Reapers and welcomes her own death because she wants to join those she lost.

BioWare lost because the ending was bad enough to kick whatever emotional impact that had out of me.