Astrogenesis wrote...
So what exactly is the main complaint with the endings?
Is it to do with the 'no matter what you do, you only get 3 choises' thing?
Or is it more to do with the balls-up/nonsence with the Catalyst's so called 'plan'?
There are multiple complaints. Most people tend to be focusing on the 1 or 2 issues that affected them the most but basically:
- The theme of the entire game of "We fight or we die" was absent and irrelevent in the end.
- Use of a deus ex machina. Some consider this bad writing, lazy writing etc. And by some I mean a lot.
- Lack of choice dichotomy. The 3 endings are largely the same in terms of cinematic. While differing thematically, what we're presented with in terms of direct, explcit repercussions is almost entirely identical.
- Lack of choice variety. No choice to "Refuse" to use the Crucible which most people would have taken and makes the most sense thematically.
- Lack of outcome variety. Doing everything perfectly, you are still only presented with three options, all of which are various degrees of failure. Some debate this with the theme of "Victory through Sacrifice". There was sacrifice alright, but no victory.
- Lack of closure. No epilogue explaining the future of your squadmates and other important figures or galactic civilization as a whole.
- No explicit confirmation at the end of the game that anything you did mattered. No Krogan showed up during the last push to make a difference if you gained their help - nor the Turians, Geth, Quarians, Salarians etc. (I wanted to see Krogan riding dinosaurs, dammit!)
- Lack of cohesion. The Normandy travelling away from Earth at the end brings up a number of questions, as does the appearance of your (assumed dead) squadmates from Earth. My theory is that the planet is the afterlife that they arrived at together on a metaphysical Normandy (which I find quite beautiful so I'm willing to believe this), but that's only my opinion, with no evidence to back it up.
Modifié par Provident_1, 12 mars 2012 - 01:12 .