Bonaven wrote...
there's nothing wrong with the endings and one of them actually managed to make me cry (well almost)
There's actually a lot wrong with them:
1. The reasons for the Reapers existing is a contradiction that severely clashes with the overarching themes presented not only throughout the franchise, but within ME3 itself.
2. What happens to the Normandy and crew happens without explanation or context, going so far as to bring dead characters back to life, putting them in places where they couldn't possibly have gotten in the time it took for the endgame to happen.
3. While the implications of Shepard's final choice are huge, the player is forced to make them without context, and the actual in-game outcomes of these choices are largely the same.
4. That whole war asset thing turned out to be a bunch of hooey, as the differences between the "best" and "worst" endings are insignificant. In the face of the Suicide Mission in ME2, this is laughable.
5. The Stargazer scene is poorly executed and adds nothing to the story.
seems people wanted to see an old shep with kids living in a big house as Liara serves him the food.
Let me tell you, good sir or madam, that this sort of thing was the
last thing I wanted. What I really wanted was closure, a feeling of satisfaction as the credits rolled, that in the end all that sacrifice was worth it, that things would finally start to heal. I'd lost close friends, I'd let entire worlds burn, I'd gone to hell and back, but finally the galaxy was free to choose its own future, even if Shepard and Co. never got to be a part of it. The worst was over, and I had made a difference.
The endings
tried to do this, but they failed. They came flying way out of left field with little to no explanation, their presentation brief and sloppy, the few facts they offered contradicting one another as well as the truths and themes presented in the rest of the franchise. I was left feeling cheated, confused, and hurt for no damned reason. I felt like a failure, even though Shepard had technically won, and I felt like Bioware had negated everything the series had stood for.
Bioware tripped at the finish line. However, they ran the rest of the marathon so well that the fans would like them to take that last lap again. Hell, most of us would
pay for them to try again. Because we
know they can do better.