We don't want extra content, greghorvath, we want the content that is clearly supposed to be in the game. And perhaps honesty from Bioware most of all.
As for the gameplay hours, well, those just aren't there at the moment thanks to the ending, but that's another discussion. And we can't return the game either, because it is forever linked to our accounts! All these business practices negatively impact the consumer and we're not happy with that. Do we still want Mass Effect? Yes, because there is no other similar product out there...
If Bioware just wanted to sell the game for 70 box then who is stopping them? Bioware could have just said: "ME3 will be 70 box because we think that's what its worth". That might even seem honest.
Instead they're telling half truths, and locking things on the disc, saying: "oh, that's downloadable content! And the reason most of the downloadable content is on your disc, is just because it's easier to release downloadable content, if you already have most of it on the disc you already bought lol. You wanna know why you don't have access to all you have paid for? ehm...".
DLC like From Ashes is not how you get on the good side of consumers. Rather, this is how you get on their bad side. One might wonder why BSN is known for having some of the angriest users. Well I don't. Sometimes you reap what you saw.
I haven't completed the game yet. But I am really enjoying it. But this DLC still feels like a hard kick on the shin. It's like knowing this person who you really enjoy hanging out with. But once in a while this person will kick you hard on your shin. But you can take it, because the enjoyment of everything else with this person outweighs the pain from the kick.
But what happens if the enjoyment goes away? Then you will be left with a person who kicks you. That happened for me with Dragon Age. So I'm done with that franchise.
Or what will happen if there comes another person, who I enjoy hanging out with. But this one don't kick me on the shin? Well, here's hoping.
Let them ramble. I´m a programmer too and I would have done the same thing. This entire issue isn´t an issue if you know anything about programming at all. I have no issues with certain on-disk assets to bridge between the game's framework and the DLC's content. If anything, I'm glad DLC always integrated nicely in the games.
Not buying the lies. The Javik character is in the art book I recieved with my collectors edition. The caption says "We had numerous designs for the Prothean's armor." So you designed him in house, but it was never a part of the original product? Yeah right.
If you all believe you're right, then why are you wasting your time trying to convince me? If you believe you've been wronged then try following these steps:
1.You should Email or snail mail you opinion/problems with the products of EA or Bioware, to EA or Bioware (maybe even a shrink), instead of arguing with someone who can't help you (and God knows, you need help).
2.Take your copy of the "unfinished" Mass Effect 3 (and any other EA/Bioware games you have in your possession) and sell it or trade it in for something you may believe is better (make sure it isn't an EA game, or a game that features DLC. That would make you a hypocrite) or use them for target practice<_< -Reminder: Make sure you never buy any future releases of any EA products or Games that feature DLC
3. You should quit spending hours on a BSN.(Otherwise, you'll look like a hypocrite)
4.Educate youself in the way games are made. You could posibly go even farther and educate yourself in how to make games, make you own, and quit your B*******.
1. I believe that Bioware already knows the complaints of the consumers. We argue and discuss here, because this place is made for this. Because you don't like what's being discussed or are running out of arguments doesn't give you the right to tell people what to do, thanks. Vice Versa
2. What does this has to do with anything? Complaining about shady business practices =/= disliking the game. You liked the game, chances are you've done business with them, but didn't agree with the way it was handled. They are not going to change it, so logic should tell you not to do business with them anymore.And if you were smart enough to see where the complaints are coming from, you would know that nobody is hating on DLCs, they hate day 1 DLCs that could have easily been in ingame. But they weren't. Build a bridge...
3. Please refer to 1 and 2. Oh how original
4. Lol, what are you? 14? Seriously. Lol, I'm old enough to know the rules of these forums, young enough that i don't care. Insult my intelligence? ****** for tat: You're an idiot.
You are welcome, EAdrone. No, no, no. YOU are welcome, Butthurt ****.
Let them ramble. I´m a programmer too and I would have done the same thing. This entire issue isn´t an issue if you know anything about programming at all. I have no issues with certain on-disk assets to bridge between the game's framework and the DLC's content. If anything, I'm glad DLC always integrated nicely in the games.
Just to note: I'm a programmer too. I don't think that validates or invalidates my opinion in any way though.
Furthermore, read people's actual arguments, because there are several key arguments that point at the fact that this DLC was indeed cut from the game, rather than developed separately.
If the DLC wasn't on the disk, explain this youtube video.
Between this video, the ending, and cheap photoshop copouts, my days of being a Bioware fan are over. I'm deleting all of my bioware games (ME, ME2, ME3, DAO, DA2, SWKOTOR) and will never be buying another. Congratulations to EA for destroying another good game developer.
We don't want extra content, greghorvath, we want the content that is clearly supposed to be in the game. And perhaps honesty from Bioware most of all.
As for the gameplay hours, well, those just aren't there at the moment thanks to the ending, but that's another discussion. And we can't return the game either, because it is forever linked to our accounts! All these business practices negatively impact the consumer and we're not happy with that. Do we still want Mass Effect? Yes, because there is no other similar product out there...
Aulis, sun täytyy ymmärtää, että the "extra" content is what the people deciding what goes into the game deem as extra material. It doesnt matter whether it is on the disk or not (and in our case it is only partially there), if they decide they want to charge extra to unlock it, let them. And people will decide whther they pay or not. It's that simple.
Gameplay hours, I am playing an imported infiltrator on insanity and just about to embark on Priority: Earth at 30+ hours into the game (without Grissom academy, which was bugged and I figured out that Origin's repair install function is very handy very slowly...). So the hours are there.
Honesty again is not a black and white issue. Anything and their opposites can be proven (with a science called statistics, especially...), and whatever bioware or ea chooses to say there surely will be those that think its a lie.
To cut a long story short, I bought the collector's edition, and (in spite of the fact that I got a postcard instead of an exclusive lithograph) I definitely feel I got my money's worth. I am sorry that many feel they didn't. Perhaps they should find something that they enjoy and not dwell on the negatives. Much better policy, that is.
Will see if people stick to their guns and not buy another Bioware title. I won't. All I had with Bioware was ME3 and they ruined it because the became money hungry pricks.
The one line edit shows how they disabled him.
Not added him. Everything but Eden prime was on the disk. If no new endings, I'm also done as a consumer with this travesty.
If the DLC wasn't on the disk, explain this youtube video.
Between this video, the ending, and cheap photoshop copouts, my days of being a Bioware fan are over. I'm deleting all of my bioware games (ME, ME2, ME3, DAO, DA2, SWKOTOR) and will never be buying another. Congratulations to EA for destroying another good game developer.
Ok.
how come hes not talking? Or on the ship? Or anything other than combat?
the one line basically means the assets are available. But then hes a ****ing husk. The meat of the character is not on the disk, all you have is a skin changed avatar you can unlock by hacking it.
The only part of Javik that's on disk is the actual character model and the ability to select him as a squadmate. Conversations, cutscenes, Eden Prime and everything else on the DLC isn't there.
If the DLC wasn't on the disk, explain this youtube video.
Between this video, the ending, and cheap photoshop copouts, my days of being a Bioware fan are over. I'm deleting all of my bioware games (ME, ME2, ME3, DAO, DA2, SWKOTOR) and will never be buying another. Congratulations to EA for destroying another good game developer.
Ok.
how come hes not talking? Or on the ship? Or anything other than combat?
the one line basically means the assets are available. But then hes a ****ing husk. The meat of the character is not on the disk, all you have is a skin changed avatar you can unlock by hacking it.
the dlc was advertised as two things - getting the character and new clothes for all as a "bonus". So, we actually dl'ed the MISSION, not the playable character, and clothes. The mission is sucky. I'm pretty sure you can unlock him aboard the normandy and such if you find the other lines (like gibbed's can unlock legion in me2 way before he's supposed to) without the dlc.
so, the first point is an outright lie. unhearting the prothean has more to do with a notepad on a 2012's PC than beating back cerberus.
all in all, we paid for pretty clothing. reminds me of bethesda's horse armor dlc, a success as we all remember.
I'll pay for quality and extras if I feel they add to a game's depth and experience. I am loyal customer to brands that are loyal to me. DLCs are not the problem in ME3 the problem are the "leaks", early release errors, and the under delivered ending....that's shaping up to be a sales and marketing gold mine and a customer service nightmare. The real issue is as a paying loyal consumer this "feels" wrong.....Bioware Make it Right.
If the DLC wasn't on the disk, explain this youtube video.
Between this video, the ending, and cheap photoshop copouts, my days of being a Bioware fan are over. I'm deleting all of my bioware games (ME, ME2, ME3, DAO, DA2, SWKOTOR) and will never be buying another. Congratulations to EA for destroying another good game developer.
Ok.
how come hes not talking? Or on the ship? Or anything other than combat?
the one line basically means the assets are available. But then hes a ****ing husk. The meat of the character is not on the disk, all you have is a skin changed avatar you can unlock by hacking it.
the dlc was advertised as two things - getting the character and new clothes for all as a "bonus". So, we actually dl'ed the MISSION, not the playable character, and clothes. The mission is sucky. I'm pretty sure you can unlock him aboard the normandy and such if you find the other lines (like gibbed's can unlock legion in me2 way before he's supposed to) without the dlc.
so, the first point is an outright lie. unhearting the prothean has more to do with a notepad on a 2012's PC than beating back cerberus.
all in all, we paid for pretty clothing. reminds me of bethesda's horse armor dlc, a success as we all remember.
Character can be interpeted as many things, one example would be the actual presence and voice of Javik versus the avatar that is skinned on the model. Basically, you are saying that the character is in the game and you had to pay for it to use him?
So does he tell you anything useful about the Salarians? Turians? Does he act like a ****** to you and have a bleak outlook on the entire situation? Other than being just an unlockable gun that you can manipulate in a combat situation you have nothing to stand on because hes not complete.
And the last point, which I already put forth as a challenge to anyone, what do the production notes say about Javik? I don't mean an old draft of a leaked script from a year ago mind you, I mean an actual, hardened production notes detailling the plans for Javik for the game. The only three things that would occur during production of the title is concept of the character, voice over recordings, and animation designs and buildup. Implementing the voice in scripted events, removing the lock on the character so that he is recruitable and usable freely without hacking the system. Now heres the catch, if he was a planned DLC, the production notes, as well as the timeline of building the character, would be done primarily during the tail end of the development cycle, minus character concept phase which is usually early on.
What we do know at this point is that the sound and animation files are in the game, but they are inacessable and incomplete.We also know that the game went into cerification status around December of last year (usually 3 months to get gold status, on average), meaning that time period was when the creation of the DLC would have began, as well as refinements to the character, extra dialouge recordings, matching code to scenes and all of that process to make him a fully functional character, instead of a skin with powers you can access.
So I ask everyone again, this doesn't prove it was in the game at one point, it just proves it was planned as something. Everything else is just an assumption.
I don't mean an old draft of a leaked script from a year ago mind you, I mean an actual, hardened production notes detailling the plans for Javik for the game.
Wonder why the early scripts do not count, considering that he had an actual specified role in it... Is there any rational reason to say "nope this does not count as an evidence but this other one does"? Cause that's what you are doing here.
it's a useless, pointless strawman claim. what is or what is not on the disc is irrelevant. the fact that matters is that this content was planned to be created well in advance of the game's release, as an integral part of the game's story (so much so that parts had to be included on the disc), and that you were going to include it seperately so that you could charge the 'true fans' a few more bucks.
it's a useless, pointless strawman claim. what is or what is not on the disc is irrelevant. the fact that matters is that this content was planned to be created well in advance of the game's release, as an integral part of the game's story (so much so that parts had to be included on the disc), and that you were going to include it seperately so that you could charge the 'true fans' a few more bucks.
why does this thread exist?
"Integral part of the game's story"? Not really, especially not because he was already in the game's files.
If the DLC wasn't on the disk, explain this youtube video.
Between this video, the ending, and cheap photoshop copouts, my days of being a Bioware fan are over. I'm deleting all of my bioware games (ME, ME2, ME3, DAO, DA2, SWKOTOR) and will never be buying another. Congratulations to EA for destroying another good game developer.
Ok.
how come hes not talking? Or on the ship? Or anything other than combat?
the one line basically means the assets are available. But then hes a ****ing husk. The meat of the character is not on the disk, all you have is a skin changed avatar you can unlock by hacking it.
the dlc was advertised as two things - getting the character and new clothes for all as a "bonus". So, we actually dl'ed the MISSION, not the playable character, and clothes. The mission is sucky. I'm pretty sure you can unlock him aboard the normandy and such if you find the other lines (like gibbed's can unlock legion in me2 way before he's supposed to) without the dlc.
so, the first point is an outright lie. unhearting the prothean has more to do with a notepad on a 2012's PC than beating back cerberus.
all in all, we paid for pretty clothing. reminds me of bethesda's horse armor dlc, a success as we all remember.
Character can be interpeted as many things, one example would be the actual presence and voice of Javik versus the avatar that is skinned on the model. Basically, you are saying that the character is in the game and you had to pay for it to use him?
So does he tell you anything useful about the Salarians? Turians? Does he act like a ****** to you and have a bleak outlook on the entire situation? Other than being just an unlockable gun that you can manipulate in a combat situation you have nothing to stand on because hes not complete.
And the last point, which I already put forth as a challenge to anyone, what do the production notes say about Javik? I don't mean an old draft of a leaked script from a year ago mind you, I mean an actual, hardened production notes detailling the plans for Javik for the game. The only three things that would occur during production of the title is concept of the character, voice over recordings, and animation designs and buildup. Implementing the voice in scripted events, removing the lock on the character so that he is recruitable and usable freely without hacking the system. Now heres the catch, if he was a planned DLC, the production notes, as well as the timeline of building the character, would be done primarily during the tail end of the development cycle, minus character concept phase which is usually early on.
What we do know at this point is that the sound and animation files are in the game, but they are inacessable and incomplete.We also know that the game went into cerification status around December of last year (usually 3 months to get gold status, on average), meaning that time period was when the creation of the DLC would have began, as well as refinements to the character, extra dialouge recordings, matching code to scenes and all of that process to make him a fully functional character, instead of a skin with powers you can access.
So I ask everyone again, this doesn't prove it was in the game at one point, it just proves it was planned as something. Everything else is just an assumption.
they are not inaccesible and incomplete. if they were, you would not be able to trigger him in the selection for missions just by changing that one line of code, since the game checks one hell of a lot of things for completeness before firing up a level or itself. That is just an enable/disable trigger. That trigger a whole sequence of commands to render/fetch the characters animations, sounds, mesh, in short, EVERYTHING a character needs to run in game, not just a placeholder. if that sequence fails even in a tiny piece (say, a weapon/sound is missing) the game will NOT load, as is the case with ME2.
Try this, get ME2, install DLC. play it until you get to the new normandy, in which part all dlc's are 100% accounted for. alright, save your game, uninstall all dlc and try to load it the same save. the root game is still there, the dlc is not, and the game recognizes your save as having something from outside the root game itself and it won't load, saying, of course, that this save requires dlc content which is missing.
so, enabling javik without dlc proves that the games does not miss ANY part of him. which proves he's a complete character. so stop saying things about production notes, which none of us will have access to anyway, and look for the answers in the code, since it's widely available and indisputable.