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What if they DON'T change it?


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#226
laststarfighter

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If they don't fit it, well then I'm no better off than I am now so nothing changes. It will, however, be the last Bioware game I'll ever pay for.

#227
Wolfgang_Ocelot

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It's simple, if they don't, I'm selling or trading my cop,y, never buying anything Bioware related again, never buying DLC for their games, and will ignore anything they make after this. Dragon Age 2 disappointed me because of it's lack of content and such. I poured at least 200 hours all together in the first and second Mass Effect games. and another 60 in the third just to get shafted in the end. I've been a fan since Kotor came out...no since baldurs gate 2 and I was 9 at the time. fo it's been 10 years.

DA2 saddened me, but I was hopeful with ME3, the first two are amazing, and so was this...until the ending. So for me it's either they fix their mistake, give us the alternate endings we want (actually make our hard work pay off in the end) or they never see another dime from me again. Call of Duty did the same thing to me when I bought MW2, it was a complete let down and when they did nothing but make it worse I just stopped buying their games. I will gladly keep replaying Kotor, Mass effect 1-2, and Dragon age Origins. But If they choose to keep it like this, then I won't purchase anything after this point.

for those who are tl;dr, in short:

if they don't fix their mistake, I won't buy anything from them again.

#228
CanadAvenger

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For starters I will not buy DLC for it. There is no point.

Secondly I may play it once more to get all of the achievements but after that I likely won't play it again. Which is a shame, since the rest of the game is fantastic.

Modifié par CanadAvenger, 12 mars 2012 - 06:21 .


#229
Asnine112

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After DA2 and this?

I'm done with you BioWare. From now on, I wait for the forum reaction before I buy a game made by the once stellar BioWare company.


And to think, ME3 was easily the best one in terms of gameplay, but the last 10 minutes basically ruined everything.

#230
olipyr

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Bioware and EA get no more business from me if something is not done. This combined with the travesty of Dragon Age 2 has pretty much completely destroyed my interest in anything Bioware/EA related.

Sucks that EA had to get ahold of Bioware, they went downhill fast after that.

If I could somehow get my money back on this game, I honestly would. I'll "borrow" the game if I want to play it again.

Modifié par olipyr, 12 mars 2012 - 06:24 .


#231
DemGeth

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I would hope they don't change it. I wouldn't get dlc that changes it.

#232
Bawseee

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Lol, they won't change anything, so don't expect it. BioWare is done. This game was a chance at redemption after DA2 and it failed miserably.

But don't be too sad! You'll get your DLC multiplayer packs for $9.99!

#233
chri1608

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They can't manage to survive with the total fail that was dragon age 2 and the problems they have with their fans right now regarding the ending. Their game is perfect, if they only have to change a small part of it to keep their fans loyal and give the image that they are listening to their fans they have to change it.

#234
MaP_Prime

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For me I don't think I could play any more Bioware games. I loved Mass Effect so much to have it end the way it did was a little crushing. I was planning on doing a full play through of all three games after I finished three, but with that ending it just all seems futile. The ending was not satisfying, it did not give you closure or satisfaction to any of your relationships, actions, ect playing through the other games now just seem pointless. You know what will fix it for me? Honestly, just getting a little DLC or update or whatever, that attaches a little extra to the end where it has Shepard waking up in a hospital bed, Hackett, and Shepard's crew there to see her wake up. That's it, just knowing that Shepard survived and won the day. That's all I really wanted.

#235
Dogtag

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Simple. I will not spend another pound on any Bioware products and I will refuse to pre-order another title from them. But by the way their games are starting to go, I probably won't be buying the title anyway.

Modifié par Dogtag, 12 mars 2012 - 06:35 .


#236
Zhen-Lin

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I am with you guys:
please support me here:
http://social.biowar...index/9826133/1

#237
Gulkin

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OblivionDawn wrote...

Then Bioware will go down in history as "that one company that almost made the Star Wars of the 21st century and then ruined it in 15 minutes."

Grandpa, can you tell me another story about "the Bioware?"


I know it 5 pages away, but I approve at 100%. I did say to my friend, before I finished the game, that I prefer ME universe to Star-Wars. That mean a lot to me, since I'm a SW fan. With that ending there is no more franchise.

I still don't understand that marketing error... If I check this post, I won't be the only one who won't buy the DLC or any other stuff related to ME. I might even cancel my Swtor account since they will screw the story soon enough.

Edit: canceled my account

Modifié par Gulkin, 12 mars 2012 - 07:31 .


#238
Lethys1

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 I at least hope they release a video attempting to explain what the hell happened.  That should be fun to watch them stumble through.

#239
FallenRamone

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After playing through DA2 and ME3. I can honestly say I'll no longer be a Bioware fan. After the countless hours I invested in to ME1 & ME2 to prepare for that epic conclusion went completely down the drain. I'm not even going to import my other 6 characters due to the poorly written end.

Mass Effect could have been one of the greatest games that define this generation of consoles, but that was destroyed in 15 minutes. Such a shame.

#240
Tamcia

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No change = lose me as a customer not only for DLC, but for all future BW games.

#241
Dridengx

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Everyone here claims they are done paying or not wanting to buy Bioware products again yet you spend your life on the forum of a company you claim never to purchase from again lol.. sound like ex girlfriends

#242
Saile

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Tamcia wrote...

No change = lose me as a customer not only for DLC, but for all future BW games.


This. I could live with it and make up my own ending, but I'd be quite disappointed. I'm not asking for a happy ending, just something a little more satisfying. ):

#243
rvgifford

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No more money and no more word of mouth. I've convinced several people of the awesomeness that WAS Bioware, who in turn did the same. No more of my money or anyone I can sway, and I have a big mouth and a lot of sway. Gamestop and similar services = used copies. If AND I repeat if a Bioware game must be played I will convince people to buy it used so Bioware gets nothing.

Many people want to punish Bioware but still play their games. Buy used, wait that extra month. If you can, don't buy at all, I won't be unless I see it in the used bargain bin at Gamestop for next to nothing.

#244
x0 Misfit 0x

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If the endings don't get changed.. I honestly don't know if I'll ever buy another EA or Bioware game again. I already have the ones that were good.

#245
Necroscope

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I won't be making any threats like IF they don't then behold what I'm gonna do.

I simply won't buy any game or DLC from Bio anymore.

#246
Zanallen

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Good for them if they don't change it.

#247
SiliconX24

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It'll make saving my money that much easier. No more EA/BioWare games. Actually, that's how I feel even if they DO make ending DLC.

#248
Savithras

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If nothing is done at all and no satisfying explanation is provided, I'm done with BioWare.

I've bought and played every PC game BW put out since Baldur's Gate. BG was an amazing game, both in terms of gameplay and story. They then topped it with BGII and the ToB, a game I still re-play on occasion to this day. The BG saga was an incredible ride, which only seemed to get more and more engaging as you went along. The ending of each game was satisfying, and as Throne of Bhaal concluded the saga, relatively detailed epilogues were provided for each of your party members. You were given only two choices at the end of the game, yet these provided enough variance (along with the actions taken throughout the story) to feel like the story was now complete. YOUR story, because that is what a roleplaying saga like this is about - building a connection with the world and the characters in it, and a feeling that the protagonist's journey is your own.

After what seemed like a lifetime (really only a year or so), Neverwinter Nights came along. Its story wasn't as memorable as Baldur's Gate, but at least the engine was new and interesting. It also came with great potential for online multiplayer and custom content creation. It seemed BioWare realized something was off with the story, as its two expansion packs created a (largely) separate storyline which most players found more satisfying. The BW legacy of great role-playing games continued.

We then had KotOR and Jade Empire. Both good games, and well worth playing. Interesting storylines and gameplay. While KotOR2 had a less than satisfying ending, that one can't be pinned on BW. Jade Empire, on the other hand, was fine.

ME1 enters. It had some pretty weird glitches and rough edges, but the fans loved it for the universe it created and the story it spun. The character development was approaching a level not seen since Baldur's Gate. Many old time fans were hoping for a renaissance for story-driven RPGs.

Dragon Age enters the scene. While perhaps not quite reaching Mass Effect-level praise, it spins a solid story and creates deeply engaging characters. Endings vary, and some level of closure is achieved, even if some were less than happy with how everything turned out. Epilogues were provided for each character, if memory serves.

ME2. Something had happened with the gameplay, but at least the story still made sense. Character development was possibly stronger this time around, so the move toward a more action-oriented gameplay was largely forgiven. Endings varied, from the grimmest of the grim to everyone surviving, if somewhat battered. Better yet, you got to stick it to timmy, if you wanted to. Best of all, even though the ending could be "happy", it felt far from forced.

DAII: More action-oriented gameplay. The story did not feel as inspired as in either ME2 or DA:O, which made the move toward more easily accessible, action-oriented gameplay stand out a bit more. Also, the recycling of similar quests in identical areas smelled kind of fishy. I actually never got around to finishing this one.

SW:TOR was a disappointment almost through and through. Even if I tried really hard to like it. Underneath the layer of BioWare-brand character stories for PCs and henchmen, the game was gameplay-wise actually a very, very uninspired and bland MMO. There was no mechanic that hadn't been seen several times before outside of the companion, which was only useful when playing the game as a single-player experience. Being a MMO, it had all the standard time sinks: Fetch quests were there. So were quests that, while not exactly requiring you to kill a set number of mobs, forced you to move through areas so narrow you had to slaughter mobs hanging out there in absurdly large numbers. Bonus points for them all having respawned by the time you start heading back out of narrow cave #93. PvP and PvE after the endgame was the same grinding of uninteresting chores for digital carrots on sticks we've seen dozens of times before. And I've not even mentioned the bugs.

With Mass Effect 3, we got day-one DLC(which reputedly was already on the disc...) and grindy, bland multiplayer with a cash shop and connectivity issues. Honestly guys, others got the networking stuff down... I don't know, I seem to recall Quake 1 being more cooperative than this. At least I had a way of troubleshooting it.

Gameplay-wise, the single-player had issues. I had hated the scanning in ME2, and was glad to see it go. Unfortunately, it was replaced by the just-as-annoying game of Reaper tag we got to play instead. It added nothing beyond a time sink and frustration. There was also the citadel quests, many of which were... surprise, galaxy map fetch quests. I felt like I spent half of my time trying to figure out where to find stuff on the galaxy map, and then how to find out where the heck the person I was supposed to return it to was. I hated the Citadel by the end. Why did I put up with it? I wanted to strengthen my character's chances against the Reapers as much as I could. I was invested in this series, and I was going to see it to the end. I did every quest there was.

Fortunately, the story was a pretty good ride. I got to see characters I'd gotten invested in, continue their stories and, in the case of Mordin, Thane and Legion, I saw theirs end. Even if was sad to see them go, what happened to them made sense and flowed well with the narrative. I actually never cared that much for Mordin in ME2, but by the time he blew up, he had grown immensely on me. Major story changes happened as well - the Geth and Quarians were at peace and the former were helping the latter return to their shared homeworld. The genophage was cured. I was enjoying the ride, despite frequent bits of annoying and tedious gameplay...

...until the last few minutes. Up until then, the game had been all about choices and their consequences as well as character development. Your actions made a difference in these games - they even carried over between installments! And there was always a theme of hope - odds could be beaten. Old enemies reconciled. Politicians made to see rason. Robot Cthulhu could be overcome. Or not, if you were sloppy. And most importantly: Even when things were at their darkest, you at least had control over Shepard's actions. If someone was full of it, you could call them on it - even when it was unwise to do so. Then came Kid MacGuffin.

At the climax of the story, you are suddenly unable to make any choices at all. The Space God makes an argument that is demonstrably false, even within the story - that synthetics will always make war upon organics. The Geth were there in force, on the side of organics. The only synthetics killing organics at that point are the Reapers... which he apparently created to stop synthetics from wiping out organics. Up until this point in the game, Shepard would have either called him a complete idiot or presented a damn fine Picard speech. Instead, we have no conversational options of note at all but forced agreement to something you as a player are going "uhrm. What the sam hell?" to. You are then given three choices of Space Magic Color, one of which is just now introduced and not explained in any way. Regardless of which choice is made, identical 50ish second scenes are presented, the only variation being color of explosion as everything you fought for is wiped out. Joker is apparently taking the Normandy through FTL travel, even though he was fighting in the same battle as everyone else. You then see your squadmates (who were with you when you were hit by the laser.....) walk off the Normandy on some remote planet. Credits roll. "Shepard is a legend, hurr" dialog box.

I don't care if this is your "artistic vision". You can afford arrogant artistic vision of this sort if you are a self-published writer of short stories not reliant on the income or an indie filmmaker. When you are concluding a series running over half a decade with 100+ hours of gameplay invested by many players, you had damn well better provide a satisfying resolution to the story in theme with the rest of it.

tl;dr: The quality of BioWare releases has shown a growing disregard for its fanbase. Most of us were expecting the conclusion of the Mass Effect trilogy to be something comparable to the epic ending of Baldur's Gate II: ToB. Instead, we got something like this:

#249
GenghisLeTramp

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Drake_1000 wrote...

What if ? No more money for them. Simple.

Hell i'm behind Bioware since the first Baldur's Gate, never feel betrayed like that. Never.


QFT

#250
Saberchic

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Asnine112 wrote...

After DA2 and this?

I'm done with you BioWare. From now on, I wait for the forum reaction before I buy a game made by the once stellar BioWare company.


And to think, ME3 was easily the best one in terms of gameplay, but the last 10 minutes basically ruined everything.


This is my reaction too. If this isn't somehow fixed, I'm done. They will not get a single cent from me.

ME3  could have been so great. There were many emotional moments that I loved, but the last 10 minutes threw it all out. and ruined everything.