I am hoping that soon there will be real playable Half-Fiend and Half-Celestial characters. We have had both as companions; in MotB we had a half-celestial and in Risen Hero there was Jezebell the half-fiend companion. With these two races it takes more than just making them character races. Should a defaut half-celestial be turned to playable ,a level 1 character will have insane amounts of powers, like resurrection and summon planetar. I have seperated out all their special abilites and have them applied as they levelup. In Risen Hero I modified the levelup gui to apply racial feats on levelup for the half-fiend, I have now expanded that to half-celestials. Using Pain's CLS I have found most of the needed spell scripts to create the required feats.
With a bit more work I should have this all functioning and ready to go. Right now one thing that I need is a halo like effect for the half-celestial. I want to have these sub-races look different from the tiefling & assimar and I am using visual effects. The half-fiend has flaming hair like the fire genasi and the tiefling's horns. Since I am not adding wings I would like to have a halo or some type of head sparkles for the half-celestial.
Poject Components:
Levelup:
gui.....................................completed
script..................................completed
dialog.tlk.............................completed
2das:
-Appearance..........................completed
-RacialSubTypes....................completed
-race_feat_halfcelestial...........completed
-race_feat_halffiend................completed
-vfx_persistent.......................completed
-feat......................................completed
-spells...................................completed
Feat Progression as currently planned:
Half-Fiend
-level 1: Darkness...............................default scrip
-Level 3: Desecrate.............................completed
-Level 5: Unholy blight..........................Completed
-Level 7: Poison 3/day..........................default script
-Level 9: Contagion...............................default script
-Level 11: Blasphemy............................completed
-Level 13: Unholy Aura &........................default script
-Level 13: Unhallow...............................cut from project
-Level 15: Horrid Wilting.........................default script
-Level 17: Summon Hezrou....................completed
-Level 19: Destruction............................default script
Half-Celestial
Level 1: Protection from Evil 3/day &.........default script
Level 1: Bless.........................................default script
Level 3: Aid &..........................................default script
Level 3: Detect Evil...................................completed
Level 5: Cure Serious Wounds and.............default Script
Level 5: Neutralize Poison..........................default script
Level 7: Holy Smite & ..............................Completed
Level 9: Remove Disease...........................Default Script
Level 9: Dispel Evil......................................cut from project
Level 11: Holy Word...................................completed
Level 13: Holy Aura &.................................Default Script
Level 13: Hallow.........................................Cut from project
Level 15: Mass Charm Monster...................Default Script
Level 17: Summon Planetar........................Default Script
Level 19: Resurection.................................Default Script
VFX:
Halo
Modifié par Shaughn78, 14 mars 2012 - 04:29 .





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