Eksessive wrote...
CajunRexShepard wrote...
I agree with most of the above but feel it necessary to point out KOTOR 2 was not a bioware game, and it showed.
Even if they make a new Mass Relay, or fix the old one in the Sol System, it still won't function. They work like phones, you need another one working at the destination. They would still have to travel the slow way to whatever destination they want for the new/fixed Relay.
To get the galaxy back to where it was before the atrocious endings of ME3, would take literally 10s of thousands of years. Traveling at the speed of light, a straight shot across our galaxy would take 100,000 years. Even if we were ridiculously generous with the ME FTL speeds, and say there were 10 times the speed of light, a straight shot across the galaxy would take 10,000 years.
In other words, Bioware nuked their entire game universe with this crap. This, is what pisses me off so much about these endings. They destroy the future that my Shepard fought so hard for.
Someone else already brought up QECs, so I won't harp on that point (except to note that the Normandy had a bunch of them, so assuming the ending isn't a hallucination, why couldn't they just call for help?).
But...
Conventional FTL travel in the ME universe is 12 light years per day. That's extremely fast. That's Noveria from Earth in about 4 months, assuming you can bring enough fuel with you and plot a course where you can stop to discharge your drive core (which, with a ship like the Normandy, which doesn't actually need conventional fuel - read the codex - and can go a long time without discharging its drive core, isn't much of a problem).
If it wasn't that fast, then the Normandy traveling within clusters wouldn't make any sense, because that would take years in itself.





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