This gun is TERRIBLE. Horrible spread, damage, and impairs your movement while shooting. The only class which can theoretically take advantage of this weapon is the Soldier (more specifically the Turian soldier). However, due to the extreme suckage of the accuracy and damage (even with accuracy mods and the Marksman bonus spec'd into accuracy) this gun is hard to control and has a terrible DPS.
Add that to the fact that the marksman bonus REQUIRES you to keep shooting to keep up DPS, meaning that you expose yourself to enemy fire at the same time. Just a terrible gun to complement a terrible class overall. Solution? Boost the accuracy or remove the movement impairment. Or just remove this gun. Its terrible.
GETH PULSE RIFLE
Another high capacity, fast firing monstrosity. However, this gun has amazing accuracy for the rate of fire it has and is considerably an upgrade to the Revenant. This is everything the revenant dreams to be, but the DPS factor is still disgusting on this gun. Less damange than the revenant but a lot easier to handle make it only marginally better.
These two guns above suffer from the fact that you have to KEEP SHOOTING in order to keep up your DPS, but doing so exposes yourself to enemy fire. I cannot tell you how many times I've been downed from Geth Primes, Nemesis and ravagers, due to the fact that I need to keep shooting to take advantage of these guns. The emphasis on cover in this game make these guns obselete compared to other choices.
M-77 Paladin
Too few clips and spare ammo make this almost an inferior version of the Carnifex despite the damage increase. Ultra-rare status means that you will find this gun stuck at level 1 or 2 for a LONG time.
Scorpion
Low capacity, high weight, ultra-rare status, and laughable damage makes this gun more of a toy than anything. Definitely needs some tweaking.
EDIT: After feedback on trying this gun while hosting a server, I seemed to be getting much better results. There are definitely some lag issues where the bullet will seem to hit but have no damage, which is why I thought DPS-wise this gun is lacking. There is no hit-marker when you attach the bullets, so there is no way telling whether or not you hit your target. This gun has ups and downs being projectile-based, and is for sure a fun weapon.
Feel free to post any of your opinions as well, would love to hear other people's input
Modifié par jzzabelle, 15 mars 2012 - 01:25 .





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