Candidate 88766 wrote...
]The real endings do give a reason - the Relays, the Citadel and potentially lots of species are gone so that the Reaper threat is gone. The indoctrination theory provides no closure - if you get the ending where Shepard 'breaks free' of indoctrination, then you don't get to see whether he actually defeats the Reapers, or even how he goes about doing it. If this theory were true, the game ends before the Reapers are defeated, which is about as inconclusive as an end to the ME trilogy could be.
DLC can be for MP or mission pre-ending, like Overlord.
Except that no one would want to play DLC before the end of the game, due to how horrible the end is. The end, if we take it literally, basically ends the "Mass Effect" universe as we know it.
And the indoctrination theory isn't supposed to provide closure, any more than the end of "Half Life 2: Ep 2" provided closure. There is more content on the way...hell, the message you quoted tells you exactly that.





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