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Bioware, please give us a way to raise the readiness in the singleplayer! (Or set the standard readiness level to 75% in a patch!)


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#101
gingerbill

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agree with the OP . I'm not intrested in multiplayer in the slightest for mass effect.

#102
Influxive

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The PLC wrote...

Don't you have a phone or some kind of webcam?


No, I don't have either of those. At least, my phone has no camera on it. Sorry. Like I said, you'd have to take my word for it. 

As I explained, I had well enough before I touched MP and did that just to be safe, but personally finished it with my friend on his playthrough and he hadn't touched multiplayer and still received the ending where we see the Normandy open as well as...Well, you know. 

So If I were you I wouldn't be worried about getting that 'best' ending if you've gotten everything. Unless you already have finished it and didn't receive it, then I don't know what to tell you.

#103
XPMUser

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As far as I know the only way to get the "perfect ending" without MP is by extreme metagaming. This makes me wonder what would happen to players after the MP section of the game is shut down few years later.

#104
Guest_The PLC_*

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Weird that all these people who's been able to reach 7-8k in EMS without touching the MP is never able to provide proof. I don't know... seems weird.

#105
Guest_The PLC_*

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Influxive wrote...

The PLC wrote...

Don't you have a phone or some kind of webcam?


No, I don't have either of those. At least, my phone has no camera on it. Sorry. Like I said, you'd have to take my word for it. 

As I explained, I had well enough before I touched MP and did that just to be safe, but personally finished it with my friend on his playthrough and he hadn't touched multiplayer and still received the ending where we see the Normandy open as well as...Well, you know. 

So If I were you I wouldn't be worried about getting that 'best' ending if you've gotten everything. Unless you already have finished it and didn't receive it, then I don't know what to tell you.

That's okay, but I'm honestly having a hard time believing this. I'll just wait until someone shows some actual proof. No hard feelings. 

#106
OdanUrr

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Influxive wrote...

The PLC wrote...

Don't you have a phone or some kind of webcam?


No, I don't have either of those. At least, my phone has no camera on it. Sorry. Like I said, you'd have to take my word for it. 


I'll settle for your exact number of WA and GR. I'll extrapolate from that.

EDIT: If you promoted WA from MP to SP, it may be tricky though. Have you played any apps?

Modifié par OdanUrr, 12 mars 2012 - 03:58 .


#107
Tietj

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It's weird because it isn't true. Influxive is well meaning but he/she is mistaken. No way they had EMS at 7000 before playing multiplayer, they obviously had it around 3500. Then played multiplayer to raise it, that's how they got the good ending.

#108
Influxive

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Mystic_Angel wrote...

SPOILER WARNING
THIS LINK INCLUDES MAJOR SPOILERS OF MASS EFFECT 3's ENDING!


www.ign.com/wikis/mass-effect-3/Endings

SPOILER END!

This site lists all the possible endings as far as i know.
Just look the
"With a readiness rating of 5,000"
up and you see what the "best" possible endings are.

They are not that much different but its about the principle for me.
As you said - you got your multiplayer Galactic readiness to 100% so you should have had the best possible to choose from in the end.
A player who would not have touched the MP would only get the ending with a little worse / less complete outcome than a perfect run with multiplayer assistance.


- Spoilers Below - 


By "Save" Anderson I assume it just means that you save him from being shot outright by the Illusive Man?

If so and he doesn't magically survive I don't see anything else that would signify an even better ending then what I received, with seeing the crew walk out, Shepard in the rubble, and all that. 

And as I said, friend didn't even play multiplayer when I watched him with his run as we read that Forum post about not having to do so and he chose Synergy and saw Joker with the eyes and all that, and we even went to test destroy again and saw the same as I.

#109
AkiKishi

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OdanUrr wrote...

An alternate explanation is that someone messed up with the values for each ending. Maybe the "best" ending needs between 3k and 4k EMS?


Well it depends on what you call "ends"

Technically you need 3100-3500 to get all of the button press ends. Then you need different numbers to get the extra bits.Getting the 3100-3500 is easy enough it's that extra 1-2000 that causes problems.

Modifié par BobSmith101, 12 mars 2012 - 04:00 .


#110
Chromie

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So I'm close to 7000 military strength with 6400 EMS from ONLY single player.

#111
OdanUrr

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Skelter192 wrote...

So I'm close to 7000 military strength with 6400 EMS from ONLY single player.


Pic or it didn't happen?:D

#112
Tietj

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Take a shot!

#113
Mystic_Angel

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Influxive wrote...
- Spoilers Below - 


By "Save" Anderson I assume it just means that you save him from being shot outright by the Illusive Man?

If so and he doesn't magically survive I don't see anything else that would signify an even better ending then what I received, with seeing the crew walk out, Shepard in the rubble, and all that. 

And as I said, friend didn't even play multiplayer when I watched him with his run as we read that Forum post about not having to do so and he chose Synergy and saw Joker with the eyes and all that, and we even went to test destroy again and saw the same as I.


Spoiler:

Ya exactly. The IM doesn't do so but it happens nontheless - just a little differently.

Spoiler end

Modifié par Mystic_Angel, 12 mars 2012 - 05:31 .


#114
AkiKishi

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Skelter192 wrote...

So I'm close to 7000 military strength with 6400 EMS from ONLY single player.


That calculation is wrong.

If you have 7000 MS you have 3500 EMS (50%) unless you have been playing MP or that phone game or whatever.

Those numbers just don't work without some other factor.

#115
OdanUrr

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People, unless you're at 8,000+ War Assets without having promoted anyone from MP, I suggest you hereby refrain from posting. If you do, it'd be nice if you were to backup said claim with a picture.

Thank you.:)

#116
SidNitzerglobin

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submarinex1 wrote...

as far as I could tell it would be from doing all the side missions and not just main story lines like some muppets will do then complain they didn't have enough, bit like in games like dragon age where they skip everything but main then complain game is to short.


My main Shepard is an import from ME1-ME2-M3 w/ everyone from ME2 recruited, loyal, and alive, a live Wrex, kept genophage data, etc.. 

I did every side and  N7 mission and every Planet Express quest except for 3 that I didn't relaize would get shut down going into Act 2.  I also did ~2 hours of random scanning prior to the final lockdown and found a significant number of additional assets this way. 

I felt like I completed ~98% of the content (or more) and made decisions that seemed like they should have maximized the strength and number of assets outside of 2 exceptions.  One decision obviously limited the strength of contribution of a council race, but I couldn't find a way around it due to their leader's complete irrationality, another was a bad judgment call but didn't really seem to make that significant of a difference to MS when it came back to bite me.

Looks like I'm going to need to play some MP before finishing this playthrough to get the Hollywood ending as my EMS is just over 3200 IIRC heading into the last priority mission.  Would be nice if they made Infiltrator available on some other platform than iOS...

Modifié par SidNitzerglobin, 12 mars 2012 - 06:49 .


#117
cachx

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If Bioware changes the base value of readiness to 60% would be enough to get 4000+ without MP. Unless we're aiming at having 5000 without MP (I can't find a difference between the 4000 and the 5000 ending tho).

Also, the people that can't tell te difference between MS and EMS need a good slap or two.

#118
Mystic_Angel

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cachx wrote...

If Bioware changes the base value of readiness to 60% would be enough to get 4000+ without MP. Unless we're aiming at having 5000 without MP (I can't find a difference between the 4000 and the 5000 ending tho).

Also, the people that can't tell te difference between MS and EMS need a good slap or two.


The difference is just a minor thing concerning A. and Shepard in the end.
But i simply do not like the fact that it is impossible to get every ending out of the game if you did not follow a strict path through all of the 3 games if you dont play the MP - which in my opinion doesn't even make all that much sense.
I got every possible fleet in the end and did everything + full paragon and was not able to get to 8000 EMS without MP.

I might have missed some minor things but there really is nothing that would justify this in my playthrough.

This aside. I would be fine with a minor change of the base galactic readiness so that it is possible to get every ending if you put some work in it. (something between 60-70% i guess)
Making it impossible under certain conditions because you failed to get fleet x or did not do major side quest y or did not look for any artifact whatsoever is TOTALLY FINE.
Making it impossible under certain stupid and minor conditions is NOT ACCEPTABLE.

There still has to be room for the really "bad" ending. But the same should count for the "perfect" ones - given that one has made the right decisions in a realistic fashion. Momentarily it is just a little bit off in the end. Changing the default galactic readiness to about 60-70% would be enough in the end to make it happen.

Modifié par Mystic_Angel, 12 mars 2012 - 05:19 .


#119
Tietj

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I heard that if you start a new character, the decisions that were defaulted are the right ones for maximizing EMS. I'm not sure if it's true, I'm testing it now. They seem to be, except Thane, Gabriella and Kenneth are all dead. Not sure if that affects anything though.

#120
XPMUser

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Tietj wrote...

I heard that if you start a new character, the decisions that were defaulted are the right ones for maximizing EMS. I'm not sure if it's true, I'm testing it now. They seem to be, except Thane, Gabriella and Kenneth are all dead. Not sure if that affects anything though.

You don't need Thane to maximize EMS

#121
iamsaige

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This might be considered spoilers but hopefully not.

My one and only game of ME3 I used my completion paragon Shepard. Did all ME 1 including both DLCs with basically all the positive options. In ME2, also the same, every world explored, side quests, all the DLC and no deaths. I did the same with ME3, did everything that was offered and pretty sure I didn't miss anything.

The only three things that I think I may of lost EMS to was from what happened to Kelly Chambers, Fist being dead in ME1, and not going with the side plan in the Krogan arc. Also note this is just before doing Earth.

War Assets:

Alien 985
Alliance 1562
Asari 668
Crucible 755
Ex-Cerberus 250
Krogan 875
Geth 515
Salarian 153
Turian 633
Quarian 790

TMS: 7186
RR: 50% (since I wanted to do the SP before the MP)
EMS: 3593

So yeah, don't think the things that might of affected my final result would cover the distance.

Modifié par iamsaige, 12 mars 2012 - 05:40 .


#122
Guest_The PLC_*

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That is just total bullcrap..

Bioware, THIS IS AN OUTRAGE!

#123
Tietj

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Some of the things that I've heard help maximize EMS are renegade options. So a pure paragon playthrough won't do it.

#124
iamsaige

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Tietj wrote...

Some of the things that I've heard help maximize EMS are renegade options. So a pure paragon playthrough won't do it.


Funny enough I did do some Renegade things, such as shoot someone in the face first. Like come on, I'm a good guy but not stupid.

#125
Femlob

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The PLC wrote...

That is just total bullcrap..

Bioware, THIS IS AN OUTRAGE!


It's par for the course. It's theoretically possible, which is good enough to support the claim that "you can achieve the best ending with SP alone". That, in practice, doing so requires you to throw role-playing out of the window and bend over backwards to be able to accomplish it is, unfortunately, irrelevant.

This is what one calls "spinning a story", and BioWare has evidently become quite proficient at it.