Bulleted list of reasons why the finale is getting such reaction
#126
Posté 14 mars 2012 - 06:06
http://i.imgur.com/xUq9t.png
"This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we're taking into account so many decisions that you've made as a player and reflecting a lot of that stuff. It's not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C."-Casey Hudson
http://www.oxm.co.uk...-sophisticated/
"There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I can’t say any more than that…"-Mike Gamble.
"Whether you're happy or angry at the ending, know this: it is an ending. BioWare will not do a "Lost" and leave fans with more questions than answers after finishing the game, Gamble promised."
http://www.eurogamer...me-people-angry
"Now, BioWare Co-Founder Dr. Ray Muzyka has talked about the ending, saying that “Pretty much everything that people want to see wrapped up, or to be given answers, will be.”
http://news.softpedi...ys-255935.shtml
#127
Posté 14 mars 2012 - 06:21
http://www.eurogamer...3-ending-furore
edit:
we have some response Mass Effect 3 developer BioWare has responded for the first time to fans furious at the game's ending.edit:plus this http://social.biowar...index/9934885/1 ]thread i want to believe soo much, besides did u noticed that the after end OVERRIDES the save [look at time played-last save is LESS than last possible END SAVE TIME] there's vgot to be a reason for that
Modifié par Marcin R, 14 mars 2012 - 06:29 .
#128
Posté 14 mars 2012 - 06:40
buchoi wrote...
What does it for me and what multiplies the disappointment of lore contradictions, choices/lack of consequences, exposition on squadmates etc. is the expectation/promises given:
http://i.imgur.com/xUq9t.png
"This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we're taking into account so many decisions that you've made as a player and reflecting a lot of that stuff. It's not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C."-Casey Hudson
http://www.oxm.co.uk...-sophisticated/
"There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I can’t say any more than that…"-Mike Gamble.
"Whether you're happy or angry at the ending, know this: it is an ending. BioWare will not do a "Lost" and leave fans with more questions than answers after finishing the game, Gamble promised."
http://www.eurogamer...me-people-angry
"Now, BioWare Co-Founder Dr. Ray Muzyka has talked about the ending, saying that “Pretty much everything that people want to see wrapped up, or to be given answers, will be.”
http://news.softpedi...ys-255935.shtml
The only reason I preordered the game and didn't wait for reviews is because I read and believed those interviews. Unless Bioware fixes the ending they lied to get my money not only do they owe me $80 but I will never give them or Ea andother cent.
#129
Posté 14 mars 2012 - 08:20
and with that i head off for today, cos i gotta get up at 6 am tomorrow morning
#130
Posté 14 mars 2012 - 08:33
Dragon Age II - complete letdown, unplayable from the get-go (or you had to forget about picking Isabela in ever), completely destroyed the canon (someone remember a mage that was very very dead? no?)
C&C 4 - Don't get me started. Even the gameplay was ruined there, let alone the story.
And now ME 3? Holy...
By the way, yes we're entitled. This is our choice of entertainment, and we pay more for it - upfront, i might add - than for other forms of art/entertainment. I forget how many whiners were there when ****ty Lost got its ****ty ending, and god forbid liking the ending to Matrix. Everyone here posting on the forums are fans of this specific series, which could be a book with its own forum, which would get people outraged nevertheless, and rightly so. We're the ones paying hard cash, after all.
And, word to the wise, Bio/EA already tried to up metacritic with a employee's own review of the game ("nicely crafted, very good mechanics, very polished, all the others are just butthurt haters", derp). Let us not let them do this again.
#131
Posté 14 mars 2012 - 09:01
#132
Posté 14 mars 2012 - 11:15
rfrombrazil wrote...
Third time EA does this, and do not tell me this is not EA.
Dragon Age II - complete letdown, unplayable from the get-go (or you had to forget about picking Isabela in ever), completely destroyed the canon (someone remember a mage that was very very dead? no?)
C&C 4 - Don't get me started. Even the gameplay was ruined there, let alone the story.
And now ME 3? Holy...
By the way, yes we're entitled. This is our choice of entertainment, and we pay more for it - upfront, i might add - than for other forms of art/entertainment. I forget how many whiners were there when ****ty Lost got its ****ty ending, and god forbid liking the ending to Matrix. Everyone here posting on the forums are fans of this specific series, which could be a book with its own forum, which would get people outraged nevertheless, and rightly so. We're the ones paying hard cash, after all.
And, word to the wise, Bio/EA already tried to up metacritic with a employee's own review of the game ("nicely crafted, very good mechanics, very polished, all the others are just butthurt haters", derp). Let us not let them do this again.
You know, I am butthurt. When looking at this all I could think about was the ending of Dragon Age Witch Hunt, which combined with DA2, completely destroyed the franchise for me. An ending that answered absolutely no questions and pretty much said "Hey, buy more DLC or wait for the next one if you want answers"
#133
Posté 15 mars 2012 - 04:28
#134
Posté 15 mars 2012 - 02:34
#135
Posté 15 mars 2012 - 02:36
#136
Posté 15 mars 2012 - 04:03
i've found more thories that Shapard may acually be still on Earth and he [in my case] has never actually made it to the beam [remeber the audio chatter "NO ONE made it to the beam[...]" ? if so then TiM talk and all that monstrosity of an pseudo-ending never happened! that [audio chatter] has to means somethingTzupi88 wrote...
Bookmarking this. The "they just want it changed because it is sad" anti-movement is picking up steam, and we need our real grievances readily available.
Modifié par Marcin R, 15 mars 2012 - 04:03 .
#137
Posté 15 mars 2012 - 04:05
Marcin R wrote...
"NO ONE made it to the beam[...]" ?
Is that someone who was near the beam or watching from afar? Because they could easily be missed after all WE didn't see Anderson go into the beam whats to say the random Soldier didn't see us?
#138
Posté 15 mars 2012 - 05:15
i think it wouldn't be mentioned without a reason:bandit:Skelter192 wrote...
Marcin R wrote...
"NO ONE made it to the beam[...]" ?
Is that someone who was near the beam or watching from afar? Because they could easily be missed after all WE didn't see Anderson go into the beam whats to say the random Soldier didn't see us?
#139
Posté 15 mars 2012 - 05:19
In ME1, Sovereign was nobody's ****.
#140
Posté 15 mars 2012 - 05:24
dump the whole ending and redo it from the blue beam onwards i sayWazTheMagnificent wrote...
If the reaper's are simply tools of the starchild, then why do they even need to be individual, super intelligent Ai's? Doesn't that present the oppurtunity of them rebelling?
In ME1, Sovereign was nobody's ****.
edit bump
Modifié par Marcin R, 15 mars 2012 - 07:10 .
#141
Posté 15 mars 2012 - 07:30
#142
Posté 15 mars 2012 - 07:32
WazTheMagnificent wrote...
If the reaper's are simply tools of the starchild, then why do they even need to be individual, super intelligent Ai's? Doesn't that present the oppurtunity of them rebelling?
In ME1, Sovereign was nobody's ****.
No, Sovereign was my ****.
#143
Posté 15 mars 2012 - 07:54
original repost for newcomers if any are therepro5 wrote...
Arbitrary reading for developers / writers, and for those few who've tricked themselves into "liking" the current endings.
Reasons why the ending is so disappointing:
* No matter what you choose, it feels like a failure (MOST IMPORTANT, imho)
The players have been following a story and fighting the reapers for 3 games. We have watched characters who are close friends die and cities on Earth and other planets burn to the Reapers, resulting in deaths of millions innocent lives. All that time, we carried on because the game had us believe it all would mean something in the end, there is still hope. But when we get to the end, we are greeted by "something" that admits to controlling the Reapers ("The Reapers are my solution. I control them."). This thing gives us 3 arbitrary choices and we are forced to take one of them. Why... why on earth would Shepard even believe anything this Reaper abomination says??? It casually says that various options will control the reapers, wipe out all synthetics, or (OMG..) re-write the genetic code of every creature in the galaxy. And I'm just expected to take its word that everything will be ok and be happy with it? Are we supposed to accept placing the fate of every species in the galaxy and everyone we care about at the mercy of this Reaper Mastermind?
Hell, no.
Also there's the part where with all Mass Relays destroyed, and not enough knowledge to build new ones, the galactic civilization is effectively finished. Galactic economies (what's left of them) all inevitably collapse / regress, countless people (including Shepard's alien friends) are stranded on foreign worlds with no way to get to their homes. And the poor Sol system, apparently, now must sustain trillions of alien soldiers who've come to fight the final battle here. Including the Quarians, and Salarians and Turians, who "cannot even eat the same food" (implying Earth food would not be suitable for at least one of them either). Is this the victory we were fighting for and sacrificed our Shepard's life for? Really?
* It contradicts the established ME1 canon
So, the thing controlling the Reapers is part of the Citadel. In that case, why would the Reapers need to leave one of their own (Sovereign) behind in the galaxy to monitor the "state of galactic civilization" and trigger the sending of the signal to dark space? What was the whole ME1 plot about? No explanation is given whatsoever.
(+ other plot holes listed in other threads, I'm too tired to look for them all...)
* Your decisions throughout the game (and the whole trilogy) have no impact on the ending you get.
The only thing (aside from the hidden ending where Shepard on the Citadel apparently survives... after we see the Citadel explode and crumble... no further comment) that seems to affect what ending you get is EMS (Effective Military Strength) value. You can unite the galaxy by saving the krogan and brokering peace between the Geth and the Quarians, you can seemingly doom the galaxy by making the worst playthrough ever - but in the end, your choices will be the same if you have gathered enough EMS when you reach the end. This is not what you promised us, Bioware.
* All endings look virtually the same.
Somewhat tied to the previous point, and deeper philosophical meanings in the choices aside, the endings are the same brief cinematic with different colors of the "pulse" explosion and minor details. Not much incentive to replay the game to reach other endings.
* The part where the Normandy is shown flying through the relay for some reason.
Last thing we know from the game, the Normandy was fighting for Earth with the fleet. Why would Joker suddenly abandon Earth and Shepard and flee? Just because he saw a strangely colored pulse emanating from the Crucible and got a bad feeling in his gut? It makes no sense. No explanation is given whatsoever.
* No real answers to all the questions about the Reapers.
This is the end, or so we were led to believe. We expected to to be able to learn something about the mysterious enemy we've been fighting. Instead we got several sentences from the Catalyst informing us that we're idiots and have been wrong in our assumptions all along. We are here to save all organic life, rejoice. Run along now and pick one of those 3 choices. Don't bother me while I'm enjoying this epic show of the galactic battle overhead.
* No exposition on what happens to our favorite characters
ME's focus (and its best part, like other Bioware games) has always been on characters. Everyone has their favourites. We've followed them through 3 amazing games (yes, I count ME3 as amazing, up until the Catalyst shows up and ruins everything). This is the end of the series, and time to say goodbye to our friends and LIs. The scene leading up to the final assault where my Shepard was slowly walking up to Anderson and speaking and saying goodbye to all his comrades along the way was AWESOME. But it's not enough. We need to see what happens to them as result of our choices. As it stands, we can only assume 2 of our final squadmates are wiped out by Harbinger's beam - until we miraculously see onf of them walking off the Normandy, totally unharmed. What happens to the rest of them is apparently "details lost to history", not important enough to be remembered by the Stargazer.
Bottom line:
Bioware, people are complaining so much because you've done a hell of a job getting people emotionally invested in the game - which is a great success. This game deserves a better ending, we know you can do better than this. Please, do not let us down in this way.
#144
Posté 15 mars 2012 - 08:06
#145
Posté 15 mars 2012 - 09:26
http://social.biowar...index/9999272/1
The endings are really as intended.
Too bad, if it was true and followed by an appropriate expansion release, it would invalidate most concerns in my original post.
Modifié par pro5, 15 mars 2012 - 09:26 .
#146
Posté 16 mars 2012 - 04:22
#147
Posté 16 mars 2012 - 04:30
#148
Posté 16 mars 2012 - 04:00
#149
Posté 16 mars 2012 - 06:48
#150
Posté 16 mars 2012 - 10:25





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