I've searched the wiki and forums with little luck in finding a solution to my issue. I've created a custom texture as a .TGA file and saved it to C:/DA-Mod. How do I add this texture to the Level's palette? When creating a new material in the palette and searching for a texture to add, I am retstricted to the default DA resources.
Thanks in advance.
How do I paint a custom texture to a level?
Débuté par
Kalekin
, nov. 27 2009 05:15
#1
Posté 27 novembre 2009 - 05:15
#2
Posté 29 novembre 2009 - 06:34
I have the same prob. I have painted a wonderfull texture and saved in tga.
How can i import to the toolset, i can use in Leveleditor?
Only can see the file textures.erf and texturepack.erf. But in there are only dds. Where are the tga in the Toolset directory 'All Game Ressources' where i could add my tga file? And which size should it be?
How can i import to the toolset, i can use in Leveleditor?
Only can see the file textures.erf and texturepack.erf. But in there are only dds. Where are the tga in the Toolset directory 'All Game Ressources' where i could add my tga file? And which size should it be?
Modifié par ModWriter, 29 novembre 2009 - 06:38 .
#3
Posté 29 novembre 2009 - 06:46
Ok, solved it. Its easy.
Throw the tga-file in the documents/.../Dragon Age/packages/core/override
It works!
Throw the tga-file in the documents/.../Dragon Age/packages/core/override
It works!
Modifié par ModWriter, 29 novembre 2009 - 06:49 .
#4
Posté 29 novembre 2009 - 06:46
damn, where is the delete-button. i start a petition for it
Modifié par ModWriter, 29 novembre 2009 - 06:48 .
#5
Posté 10 décembre 2009 - 01:18
So this didn't work? or you got it happening because I am lost - I've tried insert resource in the toolset.erf = won't show. I've tried putting it in the overide folder = won't show, can't figure this one out? Can anybody give me a clear walkthrough about the passage from photoshop texture (what type of .dds file it needs to be) through to working texture in level creator. This would be greatly appreciated.
p.s. Bioware was there no use for sand in your game? that's all I want is sand....just sand...lol
p.s. Bioware was there no use for sand in your game? that's all I want is sand....just sand...lol
#6
Posté 10 décembre 2009 - 01:23
Sorry guys I have found the overide folder and got it to work, thanks





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