Mass Effect 3 Voice Commands for PC MOD
#1
Posté 12 mars 2012 - 01:17
With the power of the .NET Framework and Windows Speech Recognition I started working on a little project that wants to enable voice command features on the PC version of Mass Effect 3. This mod is WIP and there is no official ETA but expect a download link to be available by the end of this month.
If you want to help me with the project or share your thoughts and suggestions feel free to add me as friend here on BSN or Origin (my account is raz3rITA).
ETA and Download Link:
End of March.
Working Features:
Change Weapon
Reload
Medigel
Grenade
Squadmate Move (Liara Move, Garrus Move...)
Squadmate Attack (Liara Attack, Garrus Attack...)
Powers (Incinerate, Stasis...)
Talk
Use (Interact...)
Map
Save Game
Menu
...
WIP Features:
Squadmate Powers (Liara Singularity...)
Dialogue Wheel
...
Official Group on BSN:
http://social.bioware.com/group/6882/
Video (Beta Release):
youtu.be/IbZGm_eHdzk
#2
Posté 12 mars 2012 - 01:20
One week...I said in a pre-launch thread it would be ONE week before someone made a voice recognition mod.
Thank you sir!
#3
Posté 12 mars 2012 - 01:32
#4
Posté 13 mars 2012 - 08:45
#5
Posté 14 mars 2012 - 02:41
I don't get why they didn't implement this themselves. How is it any different than using kinect? It's just the microphone on the kinect that's being used right?
So it should have been no problem to just port that voice command code over. Bad move on biowares part imo.
Anyway, I think it's awesome that you're doing this. Thanks.
#6
Posté 14 mars 2012 - 02:48
Kinect has built in voice recognition software so Bioware didn't have to deal with making one from scratch.Glowyrm wrote...
Awesome job.
I don't get why they didn't implement this themselves. How is it any different than using kinect? It's just the microphone on the kinect that's being used right?
So it should have been no problem to just port that voice command code over. Bad move on biowares part imo.
Anyway, I think it's awesome that you're doing this. Thanks.
#7
Posté 14 mars 2012 - 03:02
#8
Posté 14 mars 2012 - 04:21
BlahDog wrote...
Kinect has built in voice recognition software so Bioware didn't have to deal with making one from scratch.Glowyrm wrote...
Awesome job.
I don't get why they didn't implement this themselves. How is it any different than using kinect? It's just the microphone on the kinect that's being used right?
So it should have been no problem to just port that voice command code over. Bad move on biowares part imo.
Anyway, I think it's awesome that you're doing this. Thanks.
They had to write some kind of code to make the Kinect know what all of their words mean.
They could have used that same stuff and just intergrated it with the Windows Speech Recognition. It works really well and it's how many people are doing it themselves. I'm sure Kinect and Windows Speed Recognition are extremely similar given they are both Microsofts.
If Bioware just took what they did for Kinect and applied it to WSR, it doesn't seem like it should have been any more work, and if it was, not much more.
But of course, I don't really know how these things work, so who knows the their reasons for doing what they did.
Modifié par Glowyrm, 14 mars 2012 - 04:21 .
#9
Posté 14 mars 2012 - 02:29
#10
Posté 14 mars 2012 - 05:33
It lets you make your own voice command macros, very easy to use. There are little tutorials on youtube showing how to use it with Mass Effect.
Until this guys project comes out, it's the next best thing and still very useful.
#11
Posté 15 mars 2012 - 05:28
#12
Posté 15 mars 2012 - 05:45
#13
Posté 15 mars 2012 - 05:50
#14
Posté 16 mars 2012 - 05:42
I might use that to activate voice commandsObrusnine wrote...
I am ASSUMING DIRECT CONTROL!
Modifié par raz3r_, 16 mars 2012 - 05:43 .
#15
Posté 17 mars 2012 - 12:13
#16
Posté 17 mars 2012 - 12:16
Kidding aside, I'm really looking forward to trying this out. Thank you for your hard work.
#17
Posté 17 mars 2012 - 12:17
raz3r_ wrote...
I might use that to activate voice commandsObrusnine wrote...
I am ASSUMING DIRECT CONTROL!
Make it so.
#18
Posté 18 mars 2012 - 11:29
Would've loved to be able to use VR in dialogues, but still this stuff is great!
#19
Posté 18 mars 2012 - 12:15
raz3r_ wrote...
I might use that to activate voice commandsObrusnine wrote...
I am ASSUMING DIRECT CONTROL!
Gold..
And to deactivate use "releasing control" and for both squadmates to focus fire on the same enemy "THIS HURTS YOU"
#20
Posté 23 mars 2012 - 03:08
#21
Posté 23 mars 2012 - 03:16
#22
Posté 23 mars 2012 - 03:18
Nergasm
#23
Posté 23 mars 2012 - 03:23
#24
Posté 23 mars 2012 - 05:11
#25
Posté 25 mars 2012 - 06:49
Anyway. Keep up the good work!





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