Mass Effect 3 Voice Commands for PC MOD
#51
Posté 15 avril 2012 - 01:54
#52
Posté 16 avril 2012 - 10:54
#53
Posté 16 avril 2012 - 02:14
#54
Posté 16 avril 2012 - 02:16
Modifié par Selene Moonsong, 16 avril 2012 - 02:41 .
#55
Posté 19 avril 2012 - 08:08
#56
Posté 19 avril 2012 - 11:32
Edit: Oh, it's dead? What a shame
Modifié par RyuGuitarFreak, 19 avril 2012 - 11:34 .
#57
Posté 19 avril 2012 - 11:35
#58
Posté 21 avril 2012 - 05:29
#59
Guest_PDesign_*
Posté 21 avril 2012 - 05:47
Guest_PDesign_*
#60
Posté 22 avril 2012 - 08:03
#61
Posté 24 avril 2012 - 11:52
#62
Posté 01 mai 2012 - 01:05
First download and unzip glovepie and then run it. It appears like a text editor, paste the following code into it, save it and run. You must have a mic (obviously), preferably a headphone mic next to your mouth so the game won't trigger commands on you.
This only translates voice to keyboard commands, it won't allow you the freedom that the Kinect video does but it is still handy. It is set up for the default Soldier layout so if you have changed anything you will have to tweak this as needed. The layout is simple to understand and you will notice MANY of the voice commands are attributed to the same key - Space or Escape. I've added them for immersion only, you can add or remove whatever you like.
Obviously the other classes have a different layout for the number keys but you can change it easily. Remeber to say ENABLE VOICE COMMANDS or LISTEN before shouting commands at it, also using DON'T LISTEN or STOP LISTENING during cut scenes is probably a good idea.
/*
* ME3 voice commands script for glovepie
*
* Say "enable voice commands" to begin.
*/
if said("enable voice commands") or said("listen",5) or said("begin listening") then
var.listen=true
say("voice commands enabled")
end if
if said("disable voice commands") or said("don't listen",5) or said("stop listening") then
var.listen=false
say("voice commands disabled")
end if
if var.listen ==true then
key.1 = said("first aid",1)
key.2 = said("rush",1) or said("adrenaline rush",1)
key.3 = said("disruptor",1) or said("disruptor ammo",1)
key.4 = said("concussive",1) or said("concussive shot",1)
key.5 = said("incindiary",1) or said("incindiary ammo",1)
key.6 = said("cryo",1) or said("cryo ammo",1)
key.7 = said("frag",1) or said("frag grenade",1) or said("grenade",1)
key.F5 = said("quick save",1)
key.F9 = said("quick load",1)
key.z = said("attack",1) or said("attack my target",1)
key.q = said("alpha go",1) or said("one go",1)
key.e = said("beta go",1) or said("two go",1)
key.c = said("rally",1) or said("on me",1)
key.v = said("nav",1) or said("navigation",1)
key.x = said("swap",1) or said("switch weapons",1) or said("exit",1)
key.r = said("reload",1)
key.space = said("activate",1) or said("bypass",1) or said("deactivate",1) or said("examine",1) or said("open",1) or said("pickup",1) or said("reactivate",1) or said("talk",1) or said("use",1) or said("salvage",1)
key.escape = said("menu",1) or said("computer",1) or said("squad",1) or said("map",1) or said("journal",1) or said("options",1) or said("return",1)
end if
Modifié par Yorn Elron, 01 mai 2012 - 01:06 .
#63
Posté 09 mai 2012 - 02:11
#64
Posté 11 mai 2012 - 09:39
#65
Posté 11 mai 2012 - 09:46
#66
Posté 07 juillet 2012 - 09:03
Modifié par Coekie92, 07 juillet 2012 - 09:04 .
#67
Posté 28 février 2013 - 11:38
#68
Posté 01 mars 2013 - 07:52
Summed up: Micro$oft.
EDIT: Holy necro batman!
Modifié par ZeCollectorDestroya, 01 mars 2013 - 07:53 .
#69
Posté 02 février 2015 - 08:49
Hi raz3r_ !, the main leader of this future achievment
Since March 2012, I It don't seem any progress on this fan work. It will be my pleassure to join into the comunity and the part of this greatest project as well other(s). I was wondering able to help you, and continue with/you or without you.Firstly, make some modifications in a little upgrades on the command voice, beacuse a lot of people are axiousness to seem the project ready that modifications that I will send you by email, SaparousParrot5, at the mid time I propuse you, to create a new tech or prototype game*(concetpual) and the two value options/topic(s) would be inpired in the facts before the attack of lost paragon "James Vega", and during the story a little flash forward of two chapters about the new Mass Effect *4.(I have an awesome idea to work at),Secondly of course I need resources not money just a few people to work at this main project, you're welcome to join.
Waiting your answer letter.
SaparousParrot5





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