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Mass Effect 3 Ending Explanation


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#26
kolar_jure

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AartB wrote...

the fact that we need these topics shows how horribly bad the endings are.

I completely agree... The only way Bioware can pull themselves out of this mess is that they make some DLC that explains everything.

#27
Geassguy360

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I'll have to give it another go through for myself (I actually really enjoyed the last 2 missions, besides the ending of course) but this is really starting to make sense. IF this was really their intention tho it was a bad move to release the game unfinished.

#28
netfrik

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*bump*

#29
LostHero2k9

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So if the OP is right, how does he explain what happens to those who did not choose to destroy the reapers and did not play the MP and thus have less than 4000 military strength?

They will not wake up and be able to see the "real ending"?
Sorry but your explanation has as many issues as the 3 possible endings have. But nice try, though...

Modifié par LostHero2k9, 12 mars 2012 - 05:45 .


#30
Drak41n

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kolar_jure wrote...

there are clear signs that this is not real. read the article above and the codex on indoctrination. unlimited ammo can only appear in a dream.


It can also appear in Mass Effect 1!

#31
Thoth_Amon

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Nothing worse than copping out and saying, "it was all a dream / hallucination." Hack writing at its best.

#32
iRAWRasaurusREX

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So a dream within a dream, that is in the dream of the reapers, but in fact was the dream of Kaidan who is dead? LOL I dont want inception again...was the kick the final blue, red or green explosion?

#33
Chiefbadmojo

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You know what makes sense? This.

#34
Sword30210

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LostHero2k9 wrote...

So if the OP is right, how does he explain what happens to those who did not choose to destroy the reapers and did not play the MP and thus have less than 4000 military strength?

They will not wake up and be able to see the "real ending"?



No, they will not, if they choose not to destroy the reapers, the reapers successfully indoctrinated Shepard and the Player and therefore the reapers won.

Less than 4000 military strengh: the resistance is crushed befor Shepard can awake and the reapers win as well.

Btw: Got more than 4000 effectiv without MP


That said... I really hope OPs theory is correct... I want my house on the homeworld with tali...

#35
Allison_Lightning

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If so, this is the end for gaming as we know it, if endings themselves are no longer a guarantee of a full priced title and games will become little more than gaping maws that resemble MMO games as in you will have to continually pump money into play them. I like to believe in the best of people, which is why Paragon comes so easy and I don't think the industry is quite there yet,

And there's one last issue with that, Bioware's not suicidal- they wouldn't jeopardize DLC sales by making people think the game is ended like that. I'd believe it more if the high number in EMS got you a scene of Shepard waking up on a Reaper ship, namely Harbinger right at the end.

#36
Sword30210

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Well this is pure speculation again and it was said befor in this forum, but the last scene, where you see shepard take a breath indicating s/he's still alive the rubble arond him/her dose not look like it is from the citadel, but rather from London. That could mean s/he still lies where the reaper hit him/her.

Edit: well yeah about the costs of dlc and stuff: I don't care  xP

Modifié par Sword30210, 12 mars 2012 - 07:04 .


#37
Frocharocha

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Mr Massakka wrote...

Honestly, if they pull this ending as a whole player-indoctrination, they have the chance of achieving the best ending in gaming history.


By a DLC. But, i'm sure that Eletronic Arts achived the most annyone thing in the history of the video-games. Made an ending soo bad, but soo bad that forces you too buy the true ending in a DLC format. Sucks, but i would buy it.

Modifié par Frocharocha, 12 mars 2012 - 07:06 .


#38
kolar_jure

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Frocharocha wrote...

Mr Massakka wrote...

Honestly, if they pull this ending as a whole player-indoctrination, they have the chance of achieving the best ending in gaming history.


By a DLC. But, i'm sure that Eletronci Arts achived the most annyone thing in the history of teh video-game. Made an ending soo bad, but soo bad that forces you too buy the true ending in a DLC format. Sucks, but i would buy it.

Yeah I agree. I would still buy the DLC though.

#39
Fingertrip

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People are seriously looking to much into detail about the ridicilous "unlimited ammo" thing. Maybe they just didn't want you to fail so miserably when it comes to killing the 3 Husks, so they gave the players unlimited ammo so they could shoot for all what's worth. Besides, it could have just been an miss to indicate how much ammo it has, I don't think the unlimited ammo thing is any relevant to what is an indoctrination or not, just sloppy/intended feature.

#40
Locutus_of_BORG

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kolar_jure wrote...

AartB wrote...

the fact that we need these topics shows how horribly bad the endings are.

I completely agree... The only way Bioware can pull themselves out of this mess is that they make some DLC that explains everything.

How does Shepard getting blasted and indoctrinated by Harby make the endings any better? They aren't any more satisfactory and they still need to be explained and they still need to be concluded.

What's the point of indoctrinating Shepard if he's basically gonna die? That just rolls the existing 17 invalidating endings into 1 invalidating ending that still needs to be explained in the end.

That said, if an ending recon/redress does come, the easiest place to do it from would be right after the point Harby blasts Shep.

Modifié par Locutus_of_BORG, 12 mars 2012 - 07:23 .


#41
spyro396

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Hope ur right about an extended ending dlc where shep wakes up and fights the illusiveman/harbinger

#42
Zilod

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the op idea is fascinating but it present a huge problem
if is all an "indoctrination dream" and Shep is still on earth then there is no need for the dream at all and no one is probably going to open the citadel arms...

even if we suppose that someone else was able to "jump" on the ray and open the arms, then why the dream and its choices? all the choices should end with shep waking up in London and the reaper destroyed or humanity "reaperized" as shepard have no role in the final choice

i think the problem is that the ending doesnt end up that much, it is very focused on the protagonist with a lot of drama (some of movie like), but doesnt really tell us much about what happens to shep friends and the galaxy in general
we see companions who partecipated in the "teleport ray" assault that magically are on the normandy when it lands on a distant planet, we can suppose that the crew will start a new civilization on that planet (as for some ancient myths that did track back its origins in great heroes) but we dont really know what is happening

all that effort to save the earth... what happened to it? it was destroyed by the citadel explosion? by the portal explosion? it is going to be rebuilt?... what about Quarians, Krogans and all the species in the conflict? and our friends? did they all made it, are they dead? (we just see a few in the final cutscene)

i kinda liked the ending, no house on Ryloth with Tali and no quariand child to adopt but i can live with that :P, but for a game that lasted so long, with so many memorable characters i think a more definite ending was a better choice, even if with some written recap as BG or DA

ah and for the god-child and indoctrination... i dont think we can clearly say that shep was under indoctrination, the child who hunted shepard's dreams was the one from the initial mission on the earth, kinda reasonable as shap him dies under his eyes and a sort of failure for him as he was not able to help the kid... the "god child" on the citadel was probably a sort if IA and probably chose that "form" because familiar to shepard.

Modifié par Zilod, 12 mars 2012 - 10:53 .


#43
spyro396

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i guess it can be left up tp specualtion, i hope this guy is right and biowrae releases an extended ending

#44
Nobrandminda

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So instead of what we were presented with, you believe that ME3 ended with Shepard getting blasted by Harbinger and either dies or dies a little bit later.

And you think that's an improvement?

Modifié par Nobrandminda, 12 mars 2012 - 11:54 .


#45
XGrlGamerX

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This would have been an excellent concept and idea if there was something intentional after the "dream" sequence. As much as that would have been a "twist", I don't believe it to be the truth.

#46
_Heather_Shepard_

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I hope it was a dream...

#47
Atraiyu Wrynn

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Thoth_Amon wrote...

Nothing worse than copping out and saying, "it was all a dream / hallucination." Hack writing at its best.


Agreed.  Worse than what we got if it were actually true.

#48
Ghules

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Indoctrination / Dream sequence idea is intriguing for sure, but as silly as it sounds, I would've wanted the game to make that clear then. I don't need something to spoon-feed me everything, but if not seeing it makes it one of the least satisfying and most rantworthy endings in a while... well maybe you could've taken the risk of making it all more obvious.


My main issue with it, aside from all the 'small' ones (like pulling those last 20mins out of their beautiful booties and suddenly going all pseudo-meaningful on me), is that the consequences of the choices, both the final ones but also all the others, are never really explored.
What'll happen with the Krogan, now breeding like rabbits again? Will Geth and Quarians continue to pull their **** together? Will Joker and EDI have beautiful transformer children?
I didn't care if Earth stayed whole, I cared that the people I spent all these games with got a conclusion.
And if that means I see half of them die painfully but heroically because of some silly accidental mischoice I made sometime 20 hours ago, then so be it.
So yes, in that regard, ME2 had a much more personally involved finale.

Of course the magical Normandy carrying our peeps and lack of explored consequences could fit just fine with a dream idea, since dying Shepard would just imagine some silly impossible happy garden of Eden bs.

ACK, this just leaves me so unsatisfied and knowing that not much would change now, even if I replay doesn't help much.
It feels inconsequential and at the same time, trying to think of all the consequences any of the outcomes have, it makes any ending feel like the bad one.

#49
PhynoxNight

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I chose to synth myself...I hated the ending. I admit killing the reapers seems a better idea; and after seeing a video of the ending, seems if you kept the mantra of "defeat the reapers and let everyone live their lives" then yea, makes more sense to do it no matter who you were and the whole thing makes sense via a dream sequence.

However if they make it a paid DLC then that is a horrible thing to do. Bioware: if this is indeed true, and if we will get a true DLC ending then please make that one free.

#50
katchi

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I liked the ending...Throughout the entire series you were given free will to make choices in the game, but in the end, it actually didn't matter.