Destroying the Mass Relays dosn't doom civilization
#1
Posté 12 mars 2012 - 02:33
#2
Posté 12 mars 2012 - 02:35
Do you know what happends when a relay is desstroyed?
The entire system is destroyed in a super nova. and it was this super nova that destroyed the normandy
#3
Posté 12 mars 2012 - 02:37
#4
Posté 12 mars 2012 - 02:39
Harorrd wrote...
Did you play Me2 arrival?
Do you know what happends when a relay is desstroyed?
The entire system is destroyed in a super nova. and it was this super nova that destroyed the normandy
I'm perfectly willing to accept the destruction of the relays.
I'm also quite happy to accept relay not destroying a star system.
For all we know the crucible used up the relays' energy, thus destroying it without apparent explosions. It's not something that's as unbelievable as synthesis.
I just don't understand why all three endings result the same thing and has almost the same end sequence.
I also dont understand why normandy has to crashland on some random planet.
Why?
Not only it doesn't bring the game any catharsis, but it's so completely unnecessary.
Modifié par killnoob, 12 mars 2012 - 02:41 .
#5
Guest_ShadowJ20_*
Posté 12 mars 2012 - 02:39
Guest_ShadowJ20_*
#6
Posté 12 mars 2012 - 02:40
As for fuel, it'll certainly take some time to get fuel lines set up again, but its not like there's no way to get it.
Modifié par Rocktel, 12 mars 2012 - 02:40 .
#7
Posté 12 mars 2012 - 02:41
#8
Posté 12 mars 2012 - 02:41
#9
Posté 12 mars 2012 - 02:41
Rocktel wrote...
The Relay was destroyed in a different way in Arrival, they crashed an asteroid into it which made the core unstable. In the ending the core just shut down and the relay collapsed.
As for fuel, it'll certainly take some time to get fuel lines set up again, but its not like there's no way to get it.
agree.
You can travel to a star system with fuel depot and jump again using FTL.
Honestly that's not a big problem there.
Relay getting destroyed is not the main problem with the ending.
The problem lies with the variety.
Modifié par killnoob, 12 mars 2012 - 02:42 .
#10
Posté 12 mars 2012 - 02:41
killnoob wrote...
I'm also quite happy to accept relay not destroying a star system.
For all we know the crucible depleted the relays' energy, thus destroying it without apparent explosions.
Except that the video actaully does show the Sol Relay Explodeing after it sends out the energy wave.
#11
Posté 12 mars 2012 - 02:42
#12
Posté 12 mars 2012 - 02:42
#13
Guest_Arcian_*
Posté 12 mars 2012 - 02:43
Guest_Arcian_*
Dude, on average there's 4 light years between each neighboring star in the galaxy - 0,8 light years between stars in the core. An average ship can go 50 light years before needing to discharge. There's no "risk" of reaching one in time.Alsuras wrote...
Also it's worth noting that ships can't travel indefinitley at FTL speeds because they need to discharge their drive cores periodically, which requires a nearby planetary body. The risk of not reaching one in time would be too great.
Seriously, if you people just read the damn lore, you wouldn't have these stupid questions in the first place.
#14
Posté 12 mars 2012 - 02:44
shep214 wrote...
yep that part of the ending cinematic shows the connect the dots on the galaxy map is the galaxy being destroyed by the explosions of the relays, everyone and everything is dead except for joker and whoever was on the normandy, now there will be mass effect: robinson crusoe
It doesn't show everyone being dead.
Just because it shines, and the relay break apart, doesn't mean it exploded.
Does a flashbang kills people?
No, but it sure as hell stunned the **** out of people.
Mass relay could be like a flash bang.
#15
Posté 12 mars 2012 - 02:44
Yes, it explodes. But it's not the same explosion as the Alpha relay.Avissel wrote...
Except that the video actaully does show the Sol Relay Explodeing after it sends out the energy wave.
#16
Posté 12 mars 2012 - 02:44
Modifié par GreyhameBioware, 12 mars 2012 - 02:45 .
#17
Posté 12 mars 2012 - 02:45
Alsuras wrote...
Also it's worth noting that ships can't travel indefinitley at FTL speeds because they need to discharge their drive cores periodically, which requires a nearby planetary body. The risk of not reaching one in time would be too great.
And. At the end every system was under Reaper control. So no fuel stations at these planets. So there must be first a tanker and so on on that planet. Rebuild infrastructure to hop to the next planet... YAY
#18
Posté 12 mars 2012 - 02:46
#19
Posté 12 mars 2012 - 02:46
Exactly, the lack of any meaningful difference. 10 secs of a cinematic isn't meaningful no matter what you put in it. And the lack of any sort of Epilogue to show how you affected the galaxy, and that only sad endings being available is completely uncharacteristic with the rest of the series.killnoob wrote...
agree.
You can travel to a star system with fuel depot and jump again using FTL.
Honestly that's not a big problem there.
Relay getting destroyed is not the main problem with the ending.
The problem lies with the variety.
Modifié par Rocktel, 12 mars 2012 - 02:48 .
#20
Posté 12 mars 2012 - 02:47
Arcian wrote...
Dude, on average there's 4 light years between each neighboring star in the galaxy - 0,8 light years between stars in the core. An average ship can go 50 light years before needing to discharge. There's no "risk" of reaching one in time.Alsuras wrote...
Also it's worth noting that ships can't travel indefinitley at FTL speeds because they need to discharge their drive cores periodically, which requires a nearby planetary body. The risk of not reaching one in time would be too great.
Seriously, if you people just read the damn lore, you wouldn't have these stupid questions in the first place.
+1
From a story point of view, destroying the relay is also perfectly reasonable.
Crucible is not introduced in ME1 or 2.
It is a deus ex machina created for the sole purpose of moving ME3 forward.
If we use it without any consequence, that wouldn't make sense.
But all three ending resulting the destruction of mass relay, and pretty much the death of Shepard really is too much.
people complaining about mass relays getting destroyed have no idea what's so wrong about the endings.
#21
Posté 12 mars 2012 - 02:47
Mixxer5 wrote...
How do you know that you're flying in good direction to visit such star system? Between them is just deep space. And 99% of galaxy is unexplored. At least codex states so.
It should be easy to tell how close a planet is.
#22
Posté 12 mars 2012 - 02:48
Rocktel wrote...
Exactly, the lack of any meaningful difference. 10 secs of a cinematic isn't meaningful no matter what you put in it. And the lack of any sort of Epilogue to show how you affected the galaxy, and that only sad endings being available in completely uncharacteristic with the rest of the series.killnoob wrote...
agree.
You can travel to a star system with fuel depot and jump again using FTL.
Honestly that's not a big problem there.
Relay getting destroyed is not the main problem with the ending.
The problem lies with the variety.
Glad to see someone who actually understands.
Welcome abroad :3
#23
Posté 12 mars 2012 - 02:49
Modifié par Dilandau3000, 12 mars 2012 - 02:49 .
#24
Posté 12 mars 2012 - 02:49
Mixxer5 wrote...
How do you know that you're flying in good direction to visit such star system? Between them is just deep space. And 99% of galaxy is unexplored. At least codex states so.
Just because relays are destroyed, that don't mean the navigation system of all spaceships are destroyed.
Honestly mate, you're trying to pick bones from an egg and it's just not working.
#25
Posté 12 mars 2012 - 02:49
Harorrd wrote...
Did you play Me2 arrival?
Do you know what happends when a relay is desstroyed?
The entire system is destroyed in a super nova. and it was this super nova that destroyed the normandy
there was no super nova...
watch the arrival relay explosion. - (at 2:50)
now watch the ME3 relay explosion. - (at 2:00)
the ME3 explosion is a standard everyday explosion and the signal wave.
arrivals explosion is a super nova.
they are completely different and look nothing alike. saying the relays killed everything in all the systems is ridiculous.





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