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Destroying the Mass Relays dosn't doom civilization


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#326
killnoob

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Mixxer5 wrote...

killnoob wrote...

Mixxer5 wrote...

kramerfan86 wrote...

The citadel was believed to be near indestructible, what makes you think that the tattered remains of the fleets will be capable of doing any significant damage to one of the arms?


That's what I'm talking about, thanks for pointing it. It seems that to fragmentate citadel only great power is needed (Crucible+ Catalyst- never mind I hate both of them as they're irrational...). If allied fleets hardly can beat the one reaper... And now they must be at least bit "used". I don't see what can they do except helplesly watching.


How about forcing it to change course with fire power?

Jesus christ you people seem to think there's only 1 solution to 1 problem.

And I sincerely doubt that you've played the game because the allied fleet is not fighting against 1 reaper but the entire reapers in general and they do pretty well considering they haven't been wiped out yet.



Ehm... What? Let's say that You can push it left or right. Eventually push it towards Earth. I don't see a way to pull it up. And I want to remind You-they don't have much time. Minutes maybe hours. definitely nothing more.



killnoob wrote...

Mixxer5 wrote...

killnoob wrote...

Mixxer5 wrote...

killnoob wrote...

Mixxer5 wrote...

It don't have to have any impact when hitting earth (but it can- in some endings). But mass relays explodes! They can't just stop exist they have to release energy they gathered from millions years.


Play the damn game.

Do you see the mass relay explode? yes.
Do you see the mass relay explode and destroy everyone? NO.

Where do the "destroy everyone" bit come from?

Assumption.

Why do you assume something like that?

You want better endings.

Why?

Because the current one sucks.

All these arguing, trying to prove that everyone died and there's no way anyone could survive without mass relay is completely unneccessary because others and myself have given countless examples of how people could deal with the loss of mass relay.




I've played. I've finished all 3 ME. Do you see Reapers made? No. Does it mean they don't exist? Yeah, maybe- just maybe- those relays don't kill anybody. But it's just another proof that writer should lose his job. It seems that guy didn'y think about most obvious things.


Please explain the highlight gibberish I don't have time to decipher meaningless sentences.



You tell that if I can't see something happened it don't have to happen. Anyone have seen Reapers made? No. But in ME we can see them as well as results of their hard "work". We don't see that exploding relays of course. But if something explodes it must've some impact. Even if not as big as in "Arrival"- something has exploded. Do You truly believe that nothing will happen due to that?


Right, so by your logic,

Just because you can't prove that Santa Claus doesn't exist, so that means he does?

Good luck trying to become a scientist.

 
I think that it's You who should prove that such explosion DON'T make
serious damages. Explosions have such properties You know? Usually not
positive ones.


If it DOES make serious damage,

how does normandy even got out of solar system alive?

If it supernova, no one should get out of sol alive.

Can you start reasoning with your head a little instead of asking someone else to do it for you?

Modifié par killnoob, 12 mars 2012 - 05:13 .


#327
Mixxer5

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killnoob wrote...

Youmu wrote...

Mixxer5 wrote...

That's what I'm talking about, thanks for pointing it. It seems that to fragmentate citadel only great power is needed (Crucible+ Catalyst- never mind I hate both of them as they're irrational...). If allied fleets hardly can beat the one reaper... And now they must be at least bit "used". I don't see what can they do except helplesly watching.

Bringing Down The Sky, Arrival.

Strap some fusion torches on the thing, fire it into the sun. (or just relocate it).


There. Wasn't so hard trying to come up with other solutions right/

And we're just 2 or 3 gamers.

Imagine a fleet of experienced war generals watching.
Do you think they're gonna go

"OMG WHAT THE FK DO I DO  ITS FALLING ITS FALLING SOMEONE TAKE COVER SHT I DONNO WHAT TO DO
SOME BODY HELP!" ?





Oh yeah "fusion torches". I've had few of them in my pocket... Damn. They must've lost during the battle. Heeey. Anybody on Earth strong enough to pull this piece of junk up? Chuck Norris are You there maybe?

#328
killnoob

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:(:(:innocent:

Kloborgg711 wrote...

killnoob wrote...

Youmu wrote...

Mixxer5 wrote...

That's what I'm talking about, thanks for pointing it. It seems that to fragmentate citadel only great power is needed (Crucible+ Catalyst- never mind I hate both of them as they're irrational...). If allied fleets hardly can beat the one reaper... And now they must be at least bit "used". I don't see what can they do except helplesly watching.

Bringing Down The Sky, Arrival.

Strap some fusion torches on the thing, fire it into the sun. (or just relocate it).


There. Wasn't so hard trying to come up with other solutions right/

And we're just 2 or 3 gamers.

Imagine a fleet of experienced war generals watching.
Do you think they're gonna go

"OMG WHAT THE FK DO I DO  ITS FALLING ITS FALLING SOMEONE TAKE COVER SHT I DONNO WHAT TO DO
SOME BODY HELP!" ?





Well, considering the fleet is completely decimated, the chain of command is probably broken in hundreds of places, no one knows what the hell is going on, and a huge pulse of energy just added even more confusion to everything.. I have a hard time seeing the entire fleet organize a precision team to stop the collision before it hits. I mean really, that's stretching the imagination to a ludicrous point.


OH GEE

Last time I checked Admiral Hackett was alive.
Maybe he had a heart attack and dropped dead or something, I donno.

Honestly, if you are able to suspend your disbelief that Shepard actually destroyed a Reaper with Cain, or that Reapers would leave the humans alone when they're building the crucible, don't tell me I'm stretching my imagintions.

Modifié par killnoob, 12 mars 2012 - 05:16 .


#329
Mixxer5

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[quote]killnoob wrote...

[quote]Mixxer5 wrote...

[quote]killnoob wrote...

[quote]Mixxer5 wrote...

[quote]kramerfan86 wrote...

The citadel was believed to be near indestructible, what makes you think that the tattered remains of the fleets will be capable of doing any significant damage to one of the arms?[/quote]

That's what I'm talking about, thanks for pointing it. It seems that to fragmentate citadel only great power is needed (Crucible+ Catalyst- never mind I hate both of them as they're irrational...). If allied fleets hardly can beat the one reaper... And now they must be at least bit "used". I don't see what can they do except helplesly watching.

[/quote]

How about forcing it to change course with fire power?

Jesus christ you people seem to think there's only 1 solution to 1 problem.

And I sincerely doubt that you've played the game because the allied fleet is not fighting against 1 reaper but the entire reapers in general and they do pretty well considering they haven't been wiped out yet.


[/quote]

Ehm... What? Let's say that You can push it left or right. Eventually push it towards Earth. I don't see a way to pull it up. And I want to remind You-they don't have much time. Minutes maybe hours. definitely nothing more.



[quote]killnoob wrote...

[quote]Mixxer5 wrote...

[quote]killnoob wrote...

[quote]Mixxer5 wrote...

[quote]killnoob wrote...

[quote]Mixxer5 wrote...

It don't have to have any impact when hitting earth (but it can- in some endings). But mass relays explodes! They can't just stop exist they have to release energy they gathered from millions years. [/quote]

Play the damn game.

Do you see the mass relay explode? yes.
Do you see the mass relay explode and destroy everyone? NO.

Where do the "destroy everyone" bit come from?

Assumption.

Why do you assume something like that?

You want better endings.

Why?

Because the current one sucks.

All these arguing, trying to prove that everyone died and there's no way anyone could survive without mass relay is completely unneccessary because others and myself have given countless examples of how people could deal with the loss of mass relay.



[/quote]

I've played. I've finished all 3 ME. Do you see Reapers made? No. Does it mean they don't exist? Yeah, maybe- just maybe- those relays don't kill anybody. But it's just another proof that writer should lose his job. It seems that guy didn'y think about most obvious things.

[/quote]

Please explain the highlight gibberish I don't have time to decipher meaningless sentences.

[/quote]


You tell that if I can't see something happened it don't have to happen. Anyone have seen Reapers made? No. But in ME we can see them as well as results of their hard "work". We don't see that exploding relays of course. But if something explodes it must've some impact. Even if not as big as in "Arrival"- something has exploded. Do You truly believe that nothing will happen due to that?

[/quote]

Right, so by your logic,

Just because you can't prove that Santa Claus doesn't exist, so that means he does?

Good luck trying to become a scientist.

[/quote] 
I think that it's You who should prove that such explosion DON'T make
serious damages. Explosions have such properties You know? Usually not
positive ones.

[/quote]

If it DOES make serious damage,

how does normandy even got out of solar system alive?

If it supernova, no one should get out of sol alive.

Can you start reasoning with your head a little instead of asking someone else to do it for you?
[/quote]

We can see Joker in Normandy escaping after beam hits relay (otherwise he wouldn't be able to jump through destroyed mass relay, right?). And I'm stating that whole Sol should be destroyed (no I don't want it to happen. It seems logical, right?). So I can't see any contradictions.

#330
killnoob

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Mixxer5 wrote...

killnoob wrote...

Youmu wrote...

Mixxer5 wrote...

That's what I'm talking about, thanks for pointing it. It seems that to fragmentate citadel only great power is needed (Crucible+ Catalyst- never mind I hate both of them as they're irrational...). If allied fleets hardly can beat the one reaper... And now they must be at least bit "used". I don't see what can they do except helplesly watching.

Bringing Down The Sky, Arrival.

Strap some fusion torches on the thing, fire it into the sun. (or just relocate it).


There. Wasn't so hard trying to come up with other solutions right/

And we're just 2 or 3 gamers.

Imagine a fleet of experienced war generals watching.
Do you think they're gonna go

"OMG WHAT THE FK DO I DO  ITS FALLING ITS FALLING SOMEONE TAKE COVER SHT I DONNO WHAT TO DO
SOME BODY HELP!" ?





Oh yeah "fusion torches". I've had few of them in my pocket... Damn. They must've lost during the battle. Heeey. Anybody on Earth strong enough to pull this piece of junk up? Chuck Norris are You there maybe?


Sure.  

Quarian's has the biggest fleet in the galaxy is here.
Pretty sure they can push the citadel somewhere if they combined their fleet.
No one is asking anyone on earth to pull the citadel up.

You're still not using your brains.

#331
Arduous Wolf

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killnoob wrote...

2. Wreckage salvaging/ Fuel depot

retard arguements. There are wreckage on every star system in the game, and that's the system we can actually go to in the game. There are probably hundreds of hundreds more star system out there with salvagable wreckage thats' not in the game. Also, there are fuel depot. When was the last time when you try to buy fuel the depot says 'Warning, not enough fuel?


But without the Relays who is restocking the fuel stations? Even if the stations produced their own fuel they still need workers to maintain them. Without the Relays how do these people replenish their food and medical supplies? Ok the ships may offer to trade food for fuel but the chances are they have limited food stocks themselves and as they face a long journey they would not want to lose supplies.

Even if the ships plunder other systems and planets for their resources, those planets only hold a finite amount of resources. They probably wouldn't be enough to provide for the whole returing fleet as they travel system to system. Considering during ME2 my Normandy completely depelted several planets and that was just one ship. Now remember this is a traveling fleet of mostly battle ships. I dare say their will be many violent conflicts over resource rich planets.

Modifié par Arduous Wolf, 12 mars 2012 - 05:20 .


#332
kramerfan86

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killnoob wrote...

Mixxer5 wrote...

kramerfan86 wrote...

The citadel was believed to be near indestructible, what makes you think that the tattered remains of the fleets will be capable of doing any significant damage to one of the arms?


That's what I'm talking about, thanks for pointing it. It seems that to fragmentate citadel only great power is needed (Crucible+ Catalyst- never mind I hate both of them as they're irrational...). If allied fleets hardly can beat the one reaper... And now they must be at least bit "used". I don't see what can they do except helplesly watching.


How about forcing it to change course with fire power?

Jesus christ you people seem to think there's only 1 solution to 1 problem.

And I sincerely doubt that you've played the game because the allied fleet is not fighting against 1 reaper but the entire reapers in general and they do pretty well considering they haven't been wiped out yet.


lol change its course?  You really believe the tattered fleet has the ships left to alter the course of space rubble of that size?  Maybe the fleet before the reapers destroyed most of it but its really a stretch to suggest they have that sort of firepower remaining because we arent just talking about bumping it to the side, it literally needs to be knocked out of orbit.

#333
majormajormmajor

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Navasha wrote...

People seem to forget that the Matriarch bartender in ME2 was advocating the creation of their OWN mass relays. We also know that the Protheans created a mass relay with the conduit.

So just because the existing relay network goes down, it doesn't mean that the races of the galaxy can't start to build their own and have them up and running in a few decades.


A few decades they don't have.

#334
Mixxer5

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killnoob wrote...

:(:(:innocent:

Kloborgg711 wrote...

killnoob wrote...

Youmu wrote...

Mixxer5 wrote...

That's what I'm talking about, thanks for pointing it. It seems that to fragmentate citadel only great power is needed (Crucible+ Catalyst- never mind I hate both of them as they're irrational...). If allied fleets hardly can beat the one reaper... And now they must be at least bit "used". I don't see what can they do except helplesly watching.

Bringing Down The Sky, Arrival.

Strap some fusion torches on the thing, fire it into the sun. (or just relocate it).


There. Wasn't so hard trying to come up with other solutions right/

And we're just 2 or 3 gamers.

Imagine a fleet of experienced war generals watching.
Do you think they're gonna go

"OMG WHAT THE FK DO I DO  ITS FALLING ITS FALLING SOMEONE TAKE COVER SHT I DONNO WHAT TO DO
SOME BODY HELP!" ?





Well, considering the fleet is completely decimated, the chain of command is probably broken in hundreds of places, no one knows what the hell is going on, and a huge pulse of energy just added even more confusion to everything.. I have a hard time seeing the entire fleet organize a precision team to stop the collision before it hits. I mean really, that's stretching the imagination to a ludicrous point.


OH GEE

Last time I checked Admiral Hackett was alive.
Maybe he had a heart attack and dropped dead or something, I donno.

Honestly, if you are able to suspend your disbelief that Shepard actually destroyed a Reaper with Cain, or that Reapers would leave the humans alone when they're building the crucible, don't tell me I'm stretching my imagintions.


Oh yeah, if admiral is alive than we're save. As we all know he's a demigod after all. He can catch whole citadel in his hand without any problem... 

#335
killnoob

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[quote]Mixxer5 wrote...

[quote]killnoob wrote...

[quote]Mixxer5 wrote...

[quote]killnoob wrote...

[quote]Mixxer5 wrote...

[quote]kramerfan86 wrote...

The citadel was believed to be near indestructible, what makes you think that the tattered remains of the fleets will be capable of doing any significant damage to one of the arms?[/quote]

That's what I'm talking about, thanks for pointing it. It seems that to fragmentate citadel only great power is needed (Crucible+ Catalyst- never mind I hate both of them as they're irrational...). If allied fleets hardly can beat the one reaper... And now they must be at least bit "used". I don't see what can they do except helplesly watching.

[/quote]

How about forcing it to change course with fire power?

Jesus christ you people seem to think there's only 1 solution to 1 problem.

And I sincerely doubt that you've played the game because the allied fleet is not fighting against 1 reaper but the entire reapers in general and they do pretty well considering they haven't been wiped out yet.


[/quote]

Ehm... What? Let's say that You can push it left or right. Eventually push it towards Earth. I don't see a way to pull it up. And I want to remind You-they don't have much time. Minutes maybe hours. definitely nothing more.



[quote]killnoob wrote...

[quote]Mixxer5 wrote...

[quote]killnoob wrote...

[quote]Mixxer5 wrote...

[quote]killnoob wrote...

[quote]Mixxer5 wrote...

It don't have to have any impact when hitting earth (but it can- in some endings). But mass relays explodes! They can't just stop exist they have to release energy they gathered from millions years. [/quote]

Play the damn game.

Do you see the mass relay explode? yes.
Do you see the mass relay explode and destroy everyone? NO.

Where do the "destroy everyone" bit come from?

Assumption.

Why do you assume something like that?

You want better endings.

Why?

Because the current one sucks.

All these arguing, trying to prove that everyone died and there's no way anyone could survive without mass relay is completely unneccessary because others and myself have given countless examples of how people could deal with the loss of mass relay.



[/quote]

I've played. I've finished all 3 ME. Do you see Reapers made? No. Does it mean they don't exist? Yeah, maybe- just maybe- those relays don't kill anybody. But it's just another proof that writer should lose his job. It seems that guy didn'y think about most obvious things.

[/quote]

Please explain the highlight gibberish I don't have time to decipher meaningless sentences.

[/quote]


You tell that if I can't see something happened it don't have to happen. Anyone have seen Reapers made? No. But in ME we can see them as well as results of their hard "work". We don't see that exploding relays of course. But if something explodes it must've some impact. Even if not as big as in "Arrival"- something has exploded. Do You truly believe that nothing will happen due to that?

[/quote]

Right, so by your logic,

Just because you can't prove that Santa Claus doesn't exist, so that means he does?

Good luck trying to become a scientist.

[/quote] 
I think that it's You who should prove that such explosion DON'T make
serious damages. Explosions have such properties You know? Usually not
positive ones.

[/quote]

If it DOES make serious damage,

how does normandy even got out of solar system alive?

If it supernova, no one should get out of sol alive.

Can you start reasoning with your head a little instead of asking someone else to do it for you?
[/quote]

We can see Joker in Normandy escaping after beam hits relay (otherwise he wouldn't be able to jump through destroyed mass relay, right?). And I'm stating that whole Sol should be destroyed (no I don't want it to happen. It seems logical, right?). So I can't see any contradictions.


[/quote]

Supernova = faster than anything in existence.
Destruction = instanteous
Normandy = escaped the supernova

???

Still no contradictions?

#336
Mahrac

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killnoob wrote...

Mahrac wrote...

majormajormmajor wrote...

killnoob wrote...

Errr. Yes we have. - No you haven't

1. FTL drive - FTL drive is NOT as primitive peddleboat. Use better metaphor please.
2. Wreckage salvaging/ Fuel depot - retard arguements. There are wreckage on every star system in the game, and that's the system we can actually go to in the game. There are probably hundreds of hundreds more star system out there with salvagable wreckage. Also, there are fuel depot. When was the last time when you try to buy fuel the depot says 'Warning, not enough fuel?
3. War rations- Already said Earth will have some to acoomadate tourist. Seriously, it's all there. But you didn't bother reading.
4. temporal accomadations on Earth- Which is why its temporal. If you don't read between the lines I'm not gonna make you.


First day of reaper attack. 3 million died.

Second day. 4 millions.

Mass Relay destroyed. 100 million died. No I'll give you some better numbers.
1 billion died.

Is that enough for you?
Well then, is the galaxy doomed?
No.

Because the galaxy holds more than 1 billion people.







And more than 1 billion are dead. some colonies were compleatly whiped out, most are devastated.

FTL isn't a paddleboat, but it takes fuel that they don't have, more than they are likely to salvage, and more time than it would take to starve with a boatful of food

The fuel salvaged ingame wasn't enough to refuel a frigate compleatly, much less an armada

Earth has stores for tourists, alright. How much is left, how long will it be able to sustain the majority of the galxey's armies? answer - not much, maybe a week.

They could hole up on Earth, but it couldn't sustain them for long at all


honestly i think I'm done explaining things to you.

What part of temporal accomadations do you not understand?

Part of the civilizations that could adopt to earth enviroment will holed up earth while others FTL to the closest system to find fuels. There are hundreds of stary systems out there. Hell, probably millions. Even if there are not enough fuel for anyone, running out of fuel is not gonna cause the entire galaxy to die out.

Yes, millions will probably die.
maybe 10 millions.

But the galaxy lives on.
The armada will survive.

If you still dont understand this, I'm not gonna bother anymore.


Except Earth isn't in a condition to sustain them, not even temporarily.

FTL to nearest system, salvage fuel, FTL back, oops, I used up almost as much fuel as I brought back, an I now have to go farther.

Not all systems are inhabited and those don't have and fuel in them, so those are won't help.

Some systems have already been looted for fuel, those won't help.

Some systems are out of range from Sol, those won't help

Some systems have been ravaged by the Reapers, those have fuel, but not even enough to fill a frigate, those will barely help.

#337
killnoob

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Mixxer5 wrote...

killnoob wrote...

:(:(:innocent:

Kloborgg711 wrote...

killnoob wrote...

Youmu wrote...

Mixxer5 wrote...

That's what I'm talking about, thanks for pointing it. It seems that to fragmentate citadel only great power is needed (Crucible+ Catalyst- never mind I hate both of them as they're irrational...). If allied fleets hardly can beat the one reaper... And now they must be at least bit "used". I don't see what can they do except helplesly watching.

Bringing Down The Sky, Arrival.

Strap some fusion torches on the thing, fire it into the sun. (or just relocate it).


There. Wasn't so hard trying to come up with other solutions right/

And we're just 2 or 3 gamers.

Imagine a fleet of experienced war generals watching.
Do you think they're gonna go

"OMG WHAT THE FK DO I DO  ITS FALLING ITS FALLING SOMEONE TAKE COVER SHT I DONNO WHAT TO DO
SOME BODY HELP!" ?





Well, considering the fleet is completely decimated, the chain of command is probably broken in hundreds of places, no one knows what the hell is going on, and a huge pulse of energy just added even more confusion to everything.. I have a hard time seeing the entire fleet organize a precision team to stop the collision before it hits. I mean really, that's stretching the imagination to a ludicrous point.


OH GEE

Last time I checked Admiral Hackett was alive.
Maybe he had a heart attack and dropped dead or something, I donno.

Honestly, if you are able to suspend your disbelief that Shepard actually destroyed a Reaper with Cain, or that Reapers would leave the humans alone when they're building the crucible, don't tell me I'm stretching my imagintions.


Oh yeah, if admiral is alive than we're save. As we all know he's a demigod after all. He can catch whole citadel in his hand without any problem... 


The guy was saying the chain of command is broken.
I'm saying Admiral is still alive so he can do some damage control

Don't butt into other people's arguements if you dont get enough firepower.

#338
majormajormmajor

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killnoob are you still arguing like a noob for there being no devastating consequences to the loss of the relays? Otherwise me and the two or three other chaps are going to declare victory by default

#339
DiTHmaphacks

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You dont see contradictions?How did my squadmate which was next to me while i was charging for the beam.Be on the Normandy 30 minutes later and be on the Sol Relay.Seriously.
(30 minutes is random number generated by the number of steps u take and the 3 persons u talk with)

Modifié par DiTHmaphacks, 12 mars 2012 - 05:23 .


#340
kramerfan86

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I dont think the fuel is the trouble people are making it out to be, arent gas giants the source for the isotope that is used for fuel? They can get fuel. The problem is the shear time travel would take. It would take 30 years to reach some locations from other locations, that would have a destructive effect on galactic society. Would get reduced to more isolated federations as opposed to an overall society, at least until FTL was made faster.

#341
killnoob

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Mahrac wrote...

killnoob wrote...

Mahrac wrote...

majormajormmajor wrote...

killnoob wrote...

Errr. Yes we have. - No you haven't

1. FTL drive - FTL drive is NOT as primitive peddleboat. Use better metaphor please.
2. Wreckage salvaging/ Fuel depot - retard arguements. There are wreckage on every star system in the game, and that's the system we can actually go to in the game. There are probably hundreds of hundreds more star system out there with salvagable wreckage. Also, there are fuel depot. When was the last time when you try to buy fuel the depot says 'Warning, not enough fuel?
3. War rations- Already said Earth will have some to acoomadate tourist. Seriously, it's all there. But you didn't bother reading.
4. temporal accomadations on Earth- Which is why its temporal. If you don't read between the lines I'm not gonna make you.


First day of reaper attack. 3 million died.

Second day. 4 millions.

Mass Relay destroyed. 100 million died. No I'll give you some better numbers.
1 billion died.

Is that enough for you?
Well then, is the galaxy doomed?
No.

Because the galaxy holds more than 1 billion people.







And more than 1 billion are dead. some colonies were compleatly whiped out, most are devastated.

FTL isn't a paddleboat, but it takes fuel that they don't have, more than they are likely to salvage, and more time than it would take to starve with a boatful of food

The fuel salvaged ingame wasn't enough to refuel a frigate compleatly, much less an armada

Earth has stores for tourists, alright. How much is left, how long will it be able to sustain the majority of the galxey's armies? answer - not much, maybe a week.

They could hole up on Earth, but it couldn't sustain them for long at all


honestly i think I'm done explaining things to you.

What part of temporal accomadations do you not understand?

Part of the civilizations that could adopt to earth enviroment will holed up earth while others FTL to the closest system to find fuels. There are hundreds of stary systems out there. Hell, probably millions. Even if there are not enough fuel for anyone, running out of fuel is not gonna cause the entire galaxy to die out.

Yes, millions will probably die.
maybe 10 millions.

But the galaxy lives on.
The armada will survive.

If you still dont understand this, I'm not gonna bother anymore.



FTL to nearest system, salvage fuel, FTL back, oops, I used up almost as much fuel as I brought back, an I now have to go farther.
.


Why would you FTL back?

You FTL foward to the next closest star system that's to your homeworld.

Of course some star system won't have fuel.

Of course some are too far.

Did you hear me say everybody is gonna make it out alive and hitting it up in a massive ball?

No.

I said not everyone can be saved.

But the galaxy will continue.

Snore*

#342
Mr.Pink

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Harorrd wrote...

Did you play Me2 arrival?
Do you know what happends when a relay is desstroyed?
The entire system is destroyed in a super nova. and it was this super nova that destroyed the normandy


Wrong. The Relays did not go SuperNova, the energy from the Catalyst/Crucible destroyed them, and the Relays sent this energy throughout the galaxy using other Relays. If you don't beleive me, go on Youtube and watch the endings again, at the very least, this is how the Synthesis ending worked. 

#343
Mixxer5

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killnoob wrote...

Mixxer5 wrote...

killnoob wrote...

Youmu wrote...

Mixxer5 wrote...

That's what I'm talking about, thanks for pointing it. It seems that to fragmentate citadel only great power is needed (Crucible+ Catalyst- never mind I hate both of them as they're irrational...). If allied fleets hardly can beat the one reaper... And now they must be at least bit "used". I don't see what can they do except helplesly watching.

Bringing Down The Sky, Arrival.

Strap some fusion torches on the thing, fire it into the sun. (or just relocate it).


There. Wasn't so hard trying to come up with other solutions right/

And we're just 2 or 3 gamers.

Imagine a fleet of experienced war generals watching.
Do you think they're gonna go

"OMG WHAT THE FK DO I DO  ITS FALLING ITS FALLING SOMEONE TAKE COVER SHT I DONNO WHAT TO DO
SOME BODY HELP!" ?





Oh yeah "fusion torches". I've had few of them in my pocket... Damn. They must've lost during the battle. Heeey. Anybody on Earth strong enough to pull this piece of junk up? Chuck Norris are You there maybe?


Sure.  

Quarian's has the biggest fleet in the galaxy is here.
Pretty sure they can push the citadel somewhere if they combined their fleet.
No one is asking anyone on earth to pull the citadel up.

You're still not using your brains.


I have only one so obviously not. By pulling citadel do You mean that some ship flies uder piece of metal and flies higher and higher until Citadel pieces are no longer a threat? I wan't to remind You that citadel is in pieces. Even if You'd get some big and strong rope that coud withstand Citadel's weight and (rests of) fleet would have engines strong enough to "push it" I don;t know how You want to "tie" Citadel so it can be pulled...

#344
clonedoriginzero

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majormajormmajor wrote...

killnoob are you still arguing like a noob for there being no devastating consequences to the loss of the relays? Otherwise me and the two or three other chaps are going to declare victory by default

consquences? yes. devistating consquences...ehhh.

sure, some people might never see home again. some of the aliens might starve. but devistating? nah. not really.

#345
killnoob

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DiTHmaphacks wrote...

You dont see contradictions?How did my squadmate which was next to me while i was charging for the beam.Be on the Normandy 30 minutes later and be on the Sol Relay.Seriously.
(30 minutes is random number generated by the number of steps u take and the 3 persons u talk with)


For fk sake mate, I keep telling you this is not a thread about how the ending doesn't make sense.

This is a thread about whether the destruction of mass relay will be the end of the galaxy.

The ending suck. Doesn't make sense. We get it.

Mass relay  = supernova

Normandy = surivived

Normandy = god speed?

No.

Therefore

Mass relay =/= supernova

God damn.

#346
Kloborgg711

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killnoob wrote...



OH GEE

Last time I checked Admiral Hackett was alive.
Maybe he had a heart attack and dropped dead or something, I donno.

Honestly, if you are able to suspend your disbelief that Shepard actually destroyed a Reaper with Cain, or that Reapers would leave the humans alone when they're building the crucible, don't tell me I'm stretching my imagintions.


Oh.. wow.. you're right. Because if Hackett is alive, the entire chain of command is completely unbroken and the fleet is probably super organized. Did you even watch the final battle? It's a free-for-all for survival. I have a hard time picturing Hackett single-handedly organizing thousands of alien vessels for the sole purpose of relocating a 7 billion ton megastructure within an hour.

Reapers didn't "leave humans alone", it was a secret project. Shepard does a lot of crazy heroic stuff, even if it is ridiculously improbable it's still plausible. Your idea is impossible for any number of reasons.

#347
Mahrac

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killnoob wrote...


Why would you FTL back?

You FTL foward to the next closest star system that's to your homeworld.

Of course some star system won't have fuel.

Of course some are too far.

Did you hear me say everybody is gonna make it out alive and hitting it up in a massive ball?

No.

I said not everyone can be saved.

But the galaxy will continue.

Snore*


My mistake, i thought you were talking about what would essentially be a bucket brigade. Still wouldn't be enough for the vast majority of the fleet, but you might be able to get one or two ships home. in a decade.

#348
killnoob

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Mixxer5 wrote...

Oh yeah "fusion torches". I've had few of them in my pocket... Damn. They must've lost during the battle. Heeey. Anybody on Earth strong enough to pull this piece of junk up? Chuck Norris are You there maybe?



Nuff said.

#349
Mixxer5

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[quote]killnoob wrote...

[quote]Mixxer5 wrote...

[quote]killnoob wrote...

[quote]Mixxer5 wrote...

[quote]killnoob wrote...

[quote]Mixxer5 wrote...

[quote]kramerfan86 wrote...

The citadel was believed to be near indestructible, what makes you think that the tattered remains of the fleets will be capable of doing any significant damage to one of the arms?[/quote]

That's what I'm talking about, thanks for pointing it. It seems that to fragmentate citadel only great power is needed (Crucible+ Catalyst- never mind I hate both of them as they're irrational...). If allied fleets hardly can beat the one reaper... And now they must be at least bit "used". I don't see what can they do except helplesly watching.

[/quote]

How about forcing it to change course with fire power?

Jesus christ you people seem to think there's only 1 solution to 1 problem.

And I sincerely doubt that you've played the game because the allied fleet is not fighting against 1 reaper but the entire reapers in general and they do pretty well considering they haven't been wiped out yet.


[/quote]

Ehm... What? Let's say that You can push it left or right. Eventually push it towards Earth. I don't see a way to pull it up. And I want to remind You-they don't have much time. Minutes maybe hours. definitely nothing more.



[quote]killnoob wrote...

[quote]Mixxer5 wrote...

[quote]killnoob wrote...

[quote]Mixxer5 wrote...

[quote]killnoob wrote...

[quote]Mixxer5 wrote...

It don't have to have any impact when hitting earth (but it can- in some endings). But mass relays explodes! They can't just stop exist they have to release energy they gathered from millions years. [/quote]

Play the damn game.

Do you see the mass relay explode? yes.
Do you see the mass relay explode and destroy everyone? NO.

Where do the "destroy everyone" bit come from?

Assumption.

Why do you assume something like that?

You want better endings.

Why?

Because the current one sucks.

All these arguing, trying to prove that everyone died and there's no way anyone could survive without mass relay is completely unneccessary because others and myself have given countless examples of how people could deal with the loss of mass relay.



[/quote]

I've played. I've finished all 3 ME. Do you see Reapers made? No. Does it mean they don't exist? Yeah, maybe- just maybe- those relays don't kill anybody. But it's just another proof that writer should lose his job. It seems that guy didn'y think about most obvious things.

[/quote]

Please explain the highlight gibberish I don't have time to decipher meaningless sentences.

[/quote]


You tell that if I can't see something happened it don't have to happen. Anyone have seen Reapers made? No. But in ME we can see them as well as results of their hard "work". We don't see that exploding relays of course. But if something explodes it must've some impact. Even if not as big as in "Arrival"- something has exploded. Do You truly believe that nothing will happen due to that?

[/quote]

Right, so by your logic,

Just because you can't prove that Santa Claus doesn't exist, so that means he does?

Good luck trying to become a scientist.

[/quote] 
I think that it's You who should prove that such explosion DON'T make
serious damages. Explosions have such properties You know? Usually not
positive ones.

[/quote]

If it DOES make serious damage,

how does normandy even got out of solar system alive?

If it supernova, no one should get out of sol alive.

Can you start reasoning with your head a little instead of asking someone else to do it for you?
[/quote]

We can see Joker in Normandy escaping after beam hits relay (otherwise he wouldn't be able to jump through destroyed mass relay, right?). And I'm stating that whole Sol should be destroyed (no I don't want it to happen. It seems logical, right?). So I can't see any contradictions.


[/quote]

Supernova = faster than anything in existence.
Destruction = instanteous
Normandy = escaped the supernova

???

Still no contradictions?




[/quote]

Wait... What? Mass relay can "throw" ship on very lon distance. Normandy has jumped before beam hit relay (otherwise Normandy wouldn't jump- through destroyed mass relay). Supernova is not destroying whole galaxy. "Only" space system.

#350
majormajormmajor

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kramerfan86 wrote...

I dont think the fuel is the trouble people are making it out to be, arent gas giants the source for the isotope that is used for fuel? They can get fuel.



Aye, they can get fuel- but prewar refining capacity isn't going to be enough to make all the fuel they are going to need. Remove the mass relays from the equation and you essentially upset these calculations. Good catch about the relativistic time factor, though. Now our intrepid space explorers only have to worry about thirty years passing by at the destination while they're in FTL travel! Forever War all over again!