Destroying the Mass Relays dosn't doom civilization
#476
Posté 13 mars 2012 - 01:01
#477
Posté 13 mars 2012 - 01:03
Hudathan wrote...
Just to clarify: the entirety of the galaxy is NOT stuck on or around Earth. For most of the races involved, only the troops they could spare showed up to the battle while most of their normal populations are back home hoping to see what the battle would bring. The only people who were there in force were probably the Quarians who militarized their entire people, but that could also be the device through which we get Turian troops their food since we know Quarians grow food on their ships. Anyone who's saying that it's a 'crap ending' because the entire galaxy is stuck in Sol is either plain wrong or arguing for the sake of it.
The main populations are back on their homeworlds... most of which have been devastated.
So yeah... massive inferred holocaust.
#478
Posté 13 mars 2012 - 01:12
There is no longer the infrastructure to enable galactic-scale trade, communication, and politics. Because of this, all society will be reduced to being largely, if not completely, isolated to their local cluster of systems. Even if it is possible to get to other clusters, the time involved makes the trip infeasible as regular practice.
To claim that galactic civilization would persist is like saying that modern civilization would persist, but with travel times between nations comparable, or longer than, the 1600's. It simply wouldn't exist in a recognizable manner because of how the societies are ordered.
The Council cannot maintain itself as a coheasive nation because it would become too easy for any given system to separate and fracture off due to slow inter-stellar response times. Trade would collapse because it would take months to get an order.
#479
Posté 13 mars 2012 - 01:16
That initial signal that takes out the reapers on earth couldn't possibly reach out through the whole galaxy. What better way to finalize the reapers defeat than destroy them completely through the destruction only a destroyed relay will produce.
#480
Posté 13 mars 2012 - 01:55
Not inferred, already happened and in no way caused by the ending. Entire worlds were already destroyed by the Reapers and their populations lost. Everything hinged on the remaining fleets combining forces hoping that the Crucible did something positive which was a theme of the whole game. By the time the climax of the story happened, the galaxy was already a crappy place with an uncertain future. But for some reason people seem to think that it would be some blockbuster ending where our cycle was the first in millions of years to get it right and actually decide to work together and get some kind of Star Wars ending, therefore blaming the entire condition of the galaxy on the events of the final 15 minutes of the game which is just not what happened.MadCat221 wrote...
Hudathan wrote...
Just to clarify: the entirety of the galaxy is NOT stuck on or around Earth. For most of the races involved, only the troops they could spare showed up to the battle while most of their normal populations are back home hoping to see what the battle would bring. The only people who were there in force were probably the Quarians who militarized their entire people, but that could also be the device through which we get Turian troops their food since we know Quarians grow food on their ships. Anyone who's saying that it's a 'crap ending' because the entire galaxy is stuck in Sol is either plain wrong or arguing for the sake of it.
The main populations are back on their homeworlds... most of which have been devastated.
So yeah... massive inferred holocaust.
We have been repeatedly told how Reapers are not an enemy we can defeat conventionally and that for most of the species involved there may not even be a tomorrow. But thanks to Shepard, this cycle did not go extinct, the advanced species have been devastated but not destroyed at the whim of someone else, and life in the galaxy can now develop freely. This is a very appropriate ending to the theme of Mass Effect as a piece of science fiction, just not someone's own personal action movie which many people expected it to be.
Modifié par Hudathan, 13 mars 2012 - 01:57 .
#481
Posté 13 mars 2012 - 02:28
SandTrout wrote...
Galactic civilization is gone without the Mass Relays. Sorry, but this is honestly not something up for debate because it is simply a matter of infrastructure.
There is no longer the infrastructure to enable galactic-scale trade, communication, and politics. Because of this, all society will be reduced to being largely, if not completely, isolated to their local cluster of systems. Even if it is possible to get to other clusters, the time involved makes the trip infeasible as regular practice.
To claim that galactic civilization would persist is like saying that modern civilization would persist, but with travel times between nations comparable, or longer than, the 1600's. It simply wouldn't exist in a recognizable manner because of how the societies are ordered.
The Council cannot maintain itself as a coheasive nation because it would become too easy for any given system to separate and fracture off due to slow inter-stellar response times. Trade would collapse because it would take months to get an order.
In the Control and Destory endings their will be a loot ofdeactivated star ship that have proven to be able to take meer months to travel between systems, in the controll ending those resources will be under controll of some one who can guide them to be some good, in both endings the best and brightest of the galaxy are all in one place and will have the drive to creat a new solution, we know its not impossible for relays to be made the protheans did it.
the endings aren't as bleak as people make it out to be
Modifié par MerchantGOL, 13 mars 2012 - 02:34 .
#482
Posté 13 mars 2012 - 02:35
MerchantGOL wrote...
SandTrout wrote...
Galactic civilization is gone without the Mass Relays. Sorry, but this is honestly not something up for debate because it is simply a matter of infrastructure.
There is no longer the infrastructure to enable galactic-scale trade, communication, and politics. Because of this, all society will be reduced to being largely, if not completely, isolated to their local cluster of systems. Even if it is possible to get to other clusters, the time involved makes the trip infeasible as regular practice.
To claim that galactic civilization would persist is like saying that modern civilization would persist, but with travel times between nations comparable, or longer than, the 1600's. It simply wouldn't exist in a recognizable manner because of how the societies are ordered.
The Council cannot maintain itself as a coheasive nation because it would become too easy for any given system to separate and fracture off due to slow inter-stellar response times. Trade would collapse because it would take months to get an order.
In the Control and Destory endings their will be a loot ofdeactivated star ship that have proven to be able to take meer months to travel between systems, in the controll ending those resources will be under controll of some one who can guide them to be some good, in both endings the best and brightest of the galaxy are all in one place and will have the drive to creat a new solution, we know its not impossible for relays to be made the protheans did it.
the endings aren't as bleak as people make it out to be
the relays are Reaper tech. Everyone just thought the protheans made them. Javik corrects you on it a few times. it's all reaper tech. Control ending Control ending *might* mean the galaxy can eventually rebuild, but only if "reaper shep" is able to build/repair relays. Even then, you've still got rapers out there, just prowling around.
and it would mean that TiM was right.. and who wants that?
#483
Posté 13 mars 2012 - 02:56
#484
Posté 13 mars 2012 - 04:05
I assume he's referring to the fact the Protheans built the Conduit, which was a mini-Relay. So, yes, we know it's not impossible for new relays to be made, even with the Reapers gone.GholaHalleck wrote...
MerchantGOL wrote...
SandTrout wrote...
Galactic civilization is gone without the Mass Relays. Sorry, but this is honestly not something up for debate because it is simply a matter of infrastructure.
There is no longer the infrastructure to enable galactic-scale trade, communication, and politics. Because of this, all society will be reduced to being largely, if not completely, isolated to their local cluster of systems. Even if it is possible to get to other clusters, the time involved makes the trip infeasible as regular practice.
To claim that galactic civilization would persist is like saying that modern civilization would persist, but with travel times between nations comparable, or longer than, the 1600's. It simply wouldn't exist in a recognizable manner because of how the societies are ordered.
The Council cannot maintain itself as a coheasive nation because it would become too easy for any given system to separate and fracture off due to slow inter-stellar response times. Trade would collapse because it would take months to get an order.
In the Control and Destory endings their will be a loot ofdeactivated star ship that have proven to be able to take meer months to travel between systems, in the controll ending those resources will be under controll of some one who can guide them to be some good, in both endings the best and brightest of the galaxy are all in one place and will have the drive to creat a new solution, we know its not impossible for relays to be made the protheans did it.
the endings aren't as bleak as people make it out to be
the relays are Reaper tech. Everyone just thought the protheans made them.
Though god knows how long that would take.
#485
Posté 22 mars 2012 - 04:13
There IS technology to extract fuel, they can find food on planets they pass by. Seriously, it ain't that hard. Migrant Fleet wouldn't have much problems returning home, they have tech & know-how to do it. Yeah, it would probably take long, maybe even 50 years including gathering fuel/food resources to reach Rannoch, but that is still not that long. And Krogans for example would return to Tuchanka much much faster, probably only a couple of years since Krogan DMZ is very close to Local Cluster in galactic scale.MammaenDin wrote...
Rocktel wrote...
A lot of people seem to be yelling about this. But it's just not the case. The Reapers were able to spread from where the Alpha Relay used to be without the use of a Mass Relay. Travel without Relays is very possible, its just slower. It'll just take a couple years to cross the galaxy now until new relays can be built.
Ashley mentions that an alliance ship can travel about 12 lightyears in one day. Given that the milky way is about 100 000 - 120 000 light years in diameter, it would take between 22 - 27 years to across the galaxy non-stop.
This does not take fuel/food/etc into consideration...
#486
Posté 22 mars 2012 - 04:16
Arrival DLC = supernova if they explode.. theres no information given otherwise.
Mass genocide, people isolated, GG.
#487
Posté 22 mars 2012 - 04:20
It's not impossile, it's just impractical considering the time necessary. But without relays, it would be the only way to return home. And frankly, wouldn't take that much time for Krogans for example, considering Tuchanka's relative proximity to Local Cluster on galactic scale.Militarized wrote...
Intergalactic travel is impossible in ME without the Relays guys, Nihilus says it at the beginning of the game.
Apart from the "tiny" fact that there're no supernovas when Relays explode in ME3.Militarized wrote...
Arrival DLC = supernova if they explode.. theres no information given otherwise.
Modifié par IsaacShep, 22 mars 2012 - 04:21 .
#488
Posté 22 mars 2012 - 04:23
ShadowJ20 wrote...
Take several years to travel the galaxy? Good luck with that because they'll run out of fuel before they even reach their destination. Normandy gets zapped of its fairly quickly.
This. People keep forgetting that eezo is a RARE COMMODITY in the Mass Effect universe. That's what your "fuel" is whenever you travel between solar systems in different clusters. And, since you couldn't pilot the Normandy to the next star cluster without refueling - and since the Normandy is a frigate - we can effectively rule out long-distance travel for all sapients.
From the Codex:
Eezo is generated when solid matter, such as a planet, is affected by the energy of a star going supernova. The material is common in the asteroid debris that orbits neutron stars and pulsars. These are dangerous places to mine, requiring extensive use of robotics, telepresence, and shielding to survive the intense radiation from the dead star. Only a few major corporations can afford the set-up costs required to work these primary sources.
The Reapers decimated the infrastructre of Earth, as well as every other hub world they visited. FTL = a no-go without reverse-engineering the blown-up relays.
#489
Posté 22 mars 2012 - 04:25
The Destroy ending where the N7 armor takes a "breath" would have never happened - the planet would have been vaporized.
#490
Posté 22 mars 2012 - 04:37
Just common sense and logic.
#491
Posté 22 mars 2012 - 04:42
If it's common sense and logic, then Shepard wouldn't be able to survive because Earth/Citadel he wakes up in in the best Destroy ending would've been vaporizedHalo Quea wrote...
Any system that had a relay was destroyed, it's just that simple. If it weren't so then the Normandy would have never needed to escape the shockwave/blast radius.
Just common sense and logic.





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