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Destroying the Mass Relays dosn't doom civilization


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#126
Rocktel

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Nefelius wrote...
Wrong. 

Earth is hit by a pulse from the citadel, not a Relay big kaboom.
How can u tell ppl wrong just because? There's the evidence:

-Relay blown in Arrival - everything dies 
- Relay network is blown - given the EVIDENCE assumption of entire galaxy dead is correct.


Assumption that was a "space magic thrick that didnt hurt anyone" has no evidence so it is false.

Simple rules of logic.

The Citadel is a relay.

#127
Kmead15

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eddieoctane wrote...

Genera1Nemesis wrote...

eddieoctane wrote...

Harorrd wrote...

Did you play Me2 arrival?
Do you know what happends when a relay is desstroyed?
The entire system is destroyed in a super nova. and it was this super nova that destroyed the normandy


Exactly. Every inhabited planetary system with a relay is now dust. Most of the habitable planets (and all the homeworlds) were in the same system as a relay. If the relays go "boom", most civilization would fizzle out in the process.


One last time on this, you smashed an asteroid into the relay in the Arrival. That's pretty different than just self-destructing them.


AHEM...

Rawgrim wrote...

We actually see the explosions on the
galaxy map bit in the cutscene at the end. So yes. They are pretty damn
big explosions. They take out entire systems, no question about
it.


If physical phenomina are bright enough to be visible from a distance of at least a galactic radii to the naked eye, the amount of energy released can't be conveyed in numbers we can concieve. Plus, the blast wave Normandy couldn't outrun only lost energy as it progressed. If, after what we are allowed to believe was a substanital distance, the blast still wrecked the Normandy. Even in FTL, the blast wave couldn't be avoided. There's no way the local systems could have survived. Unless we are supposed to accept one more break with established lore.


It's the facemask thing again. Artistic license trumping good science. The cutscene had to show us the space magic travelling from relay to relay, so we know the thing didn't just bug out and only affect everything in the Sol system. Otherwise, the ending would have been even more muddled and unclear.

#128
killnoob

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nitefyre410 wrote...

The Angry One wrote...
*snip* 

Gravity says that. Also, the Citadel's integrity was clearly compromised. That station in 2/3 endins is going down hard, and when it does Earth is dead.

 

So  I do believe that is another  missused trope to add to the  list...    Inferred Holocaust  from the Citadel hitting the  Earth...


Facepalm again*

Let's play this scenrio in our head:


Turian: So..... that citadel's falling towards earth pretty fast.

Quarian: Do you think we should like... blast it apart  or something? So it does less damage when it crushes?

Human: Nah leave it. I wanna see some explosions.

Turian: Okay then. It's your planet. Let's go back to standing around and doing nothing.

Derp.

#129
Rawgrim

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Nefelius wrote...

Rocktel wrote...

Rawgrim wrote...

We actually see the explosions on the galaxy map bit in the cutscene at the end. So yes. They are pretty damn big explosions. They take out entire systems, no question about it.

Wrong. Those are not explosions because they don't destroy earth in most of the endings. Its just the space magic.


Wrong. 

Earth is hit by a pulse from the citadel, not a Relay big kaboom.
How can u tell ppl wrong just because? There's the evidence:

-Relay blown in Arrival and everything dies  - is the evidence.
- Relay network is blown - given the EVIDENCE assumption of entire galaxy dead is correct.


Assumption that was a "space magic thrick that didnt hurt anyone" has no evidence so it is false.

Simple rules of logic.


Quite right.

#130
Ramux

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Assumption that was a "space magic thrick that didnt hurt anyone" has no evidence so it is false.

Simple rules of logic.


Did you watch the same ending as we did? Two of the explosions either only target specific things like synthetics, or changes the entire DNA of the galaxy. How the hell is that not magical?

#131
Rocktel

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The Citadel is a relay. The pulse when it blew up didn't destroy earth. Why should the pulses from the smaller less powerful reelays destroy anything?

#132
Genera1Nemesis

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Youmu wrote...

Genera1Nemesis wrote...

It was a special effect to show the relays being destroyed across the galaxy. An oversimplified effect to show what was happening...I'm sure Bioware didn't intend for it to wipe out the galaxy considering they plan on continuing the series...

With the relays destroyed, there's not much point in continuing the series. All they can do is make prequels or stuff that happened between ME1, 2 and 3. Or same stuff, from different POVs.


Really? I can list off the top of my head a whole bunch of space travel theories from real life and sci-fi...just because the galaxy was pigeon-holed into using the all too convenient reaper tech to get around doesn't mean they'll never find another solution.

#133
clonedoriginzero

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The Angry One wrote...

clonedoriginzero wrote...
 only reason it harms the normandy is cus joker is jumping through a relay at that moment, why he's jumping through a relay? i have no idea, but he's jumping through a relay while they're all crapping out and sending out the magic signal. its not the signal that effects the normandy is the mass effect corridor crapping out on him mid-jump because of the signal.


Being in FTL transit and only dealing with the pulse and not the energy released from a relay nova should result in less damage, not more. And yet the Normandy was torn to shreds.

i dunno about you, but i did the destroy ending and earth was fine.


Because it cuts away before we see the true consequences.

if you're referring to the citadel exploding, well it didnt even explode that bad. looks mostly intact actually. ive studied the ending videos in detail and most of it seems fine, looked like MAYBE one arm broke off. and who's to say that'll fall to earth at all?


Gravity says that. Also, the Citadel's integrity was clearly compromised. That station in 2/3 endins is going down hard, and when it does Earth is dead.

going down hard? rewatch it please. there are surface explosions. thats about it. the whole thing remains intact and probably still has power, theres no reason to assume its going to crash into earth. theres no reason to even assume it was destroyed. surface explosions don't mean that.

the rnomandy was not torn to shreds, the back of it seemed like it was damaged, thus meaning they'd crash land on a planet. the normandy seemed mostly intact actually, seeing as it survived a crash landing on a planet, not even a reaper could survive being hit with a super nova, why would the normandy?

the damage the normandy receives is due to the mass effect corridor behind them collasping and htem suddenly regaining all mass unexpectedly, their engines obviously damaged they crash land on what looks like sur'kesh (my guess)

#134
HK-90210

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Rocktel wrote...

A lot of people seem to be yelling about this. But it's just not the case. The Reapers were able to spread from where the Alpha Relay used to be without the use of a Mass Relay. Travel without Relays is very possible, its just slower. It'll just take a couple years to cross the galaxy now until new relays can be built.


Word. I've heard a dev talk about how ruined Europe(Well, one European city. Not sure which one) was at the end of WWII. But if you looked at the place now, you'd never imagine how devastated it was 60+ years ago.

Plus, if you save the Rachni, Traynor talks about setting up instant communication across the glaaxy, since they appear to be capable of this. But she says "Maybe after this war is over".

I think the GALAXY will be fine after the end. It's Shepard and his crew I'm concerned about.

Still, all the endings in the world couldn't ****** me off more than what they did to the Jacob romance in ME3. Laziest, most callous writing decision I've ever seen in a Bioware game.

#135
killnoob

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Mahrac wrote...

killnoob wrote...

Mahrac wrote...

killnoob wrote...

Mahrac wrote...

killnoob wrote...

Mahrac wrote...

Arcian wrote...

Alsuras wrote...

Also it's worth noting that ships can't travel indefinitley at FTL speeds because they need to discharge their drive cores periodically, which requires a nearby planetary body. The risk of not reaching one in time would be too great.

Dude, on average there's 4 light years between each neighboring star in the galaxy - 0,8 light years between stars in the core. An average ship can go 50 light years before needing to discharge. There's no "risk" of reaching one in time.

Seriously, if you people just read the damn lore, you wouldn't have these stupid questions in the first place.


Except there are no fuel lines, just a - destroyed - depot in every inhabited system. Also, most clusters are unihabited as relays didn't aproach them, meaning most stars didn't have fule depots to begin with. They could make the trip, in theory, but it would take years and they would be dead in the water long before they could refuel



Facepalm.

Do you see relays destroying the fuel depot? No.

Did you use fuel depot to travel in ME3? Yes.

just because relays are destroyed that don't mean all the planets are destroyed and abandoned.

Just because reaper conquered a lot of planets that don't mean they took all our fuels.

Connect the dot please?



scaning for war assets in system reveals (A LOT) of destroyed fuel depots. Only systems still under your control - Palaven, Sur'Kesh, and Tuchanka come to mind - have working depots. And while planets may not be destroyed, shokwaves you can see while viewing the whole galaxy would not be harmless

Also, that v


Right  because there are only so many star system that's populated in ME3.

honestly, they even patched some of the star system in to host DLC.

You dont think they could patch like... a few hundred more star system and claim they were not previously discovered?


And those sytems would have been attacked by the reapers, and THEIR depots would be gone too, and THEIR relays would be destroyed too. Maybe some were overlooked, but that wouldn't provide enough resourses for the fleets gathered


My mistake.

I forgot Reaper's intentions are "attacking every civilization possible" and not actually " destroying the advanced ones and leaving the young ones untouched."

Therefore every star system is crawling with reapers.

Derp.


Maybe not every system, but certainly every system with refined fuel. And they've whiped out bronze to iron age civilizations before (ME2 codex)


I'm sorry, are the reapers conquering civilizations? or are they targetting fuels?

So do they like, scan the galaxy for fuel and go around destroying them all?

And if that's the case, how come there's still fuels in ME3?

Something doesn't add up......

Hurrr..

#136
nitefyre410

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killnoob wrote...

nitefyre410 wrote...

The Angry One wrote...
*snip* 

Gravity says that. Also, the Citadel's integrity was clearly compromised. That station in 2/3 endins is going down hard, and when it does Earth is dead.

 

So  I do believe that is another  missused trope to add to the  list...    Inferred Holocaust  from the Citadel hitting the  Earth...


Facepalm again*

Let's play this scenrio in our head:


Turian: So..... that citadel's falling towards earth pretty fast.

Quarian: Do you think we should like... blast it apart  or something? So it does less damage when it crushes?

Human: Nah leave it. I wanna see some explosions.

Turian: Okay then. It's your planet. Let's go back to standing around and doing nothing.

Derp.

 

Assuming that they are any left with enough fire power to  do that.  Of course blasting  it into smaller peices that fall over a wider area of destruction is a good idea as well  even if some burn up on re entry. 
*herp* 

.. oh yeah btw... low enough resourse you get the ending which  Earth is completely vaporized..

yeah.. these endings are bad.

Modifié par nitefyre410, 12 mars 2012 - 03:33 .


#137
Averdi

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Galactic life is not doomed, but galactic civalization is. While FTL travel is possible, the time and cost required to effect it essentially precludes substantive galactic interaction. Even assuming that ships travelling between clusters could either carry enough fuel or be able to refine their own, journeys would take years or decades. You can't have meaningful trade or travel that way.

In the longer term it might be possible to rebuild the relays, but it's not clear that the races know how the work even now, and building them at both points involves the standard FTL to get to destination first.

Some populations will die out, and some will limp along. But meaningful galactic society and civalization is done.

#138
Rocktel

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As I said before there is plenty of debris still in orbit at this very day, from stuff that broke up while in orbit. The citadel exploding does not mean its going to fall from orbit. Eventually it will but it'll be years.

#139
Kmead15

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Rawgrim wrote...

Nefelius wrote...

Rocktel wrote...

Rawgrim wrote...

We actually see the explosions on the galaxy map bit in the cutscene at the end. So yes. They are pretty damn big explosions. They take out entire systems, no question about it.

Wrong. Those are not explosions because they don't destroy earth in most of the endings. Its just the space magic.


Wrong. 

Earth is hit by a pulse from the citadel, not a Relay big kaboom.
How can u tell ppl wrong just because? There's the evidence:

-Relay blown in Arrival and everything dies  - is the evidence.
- Relay network is blown - given the EVIDENCE assumption of entire galaxy dead is correct.


Assumption that was a "space magic thrick that didnt hurt anyone" has no evidence so it is false.

Simple rules of logic.


Quite right.


Extra powerful relay hit by massive asteroid in Arrival and everything dies
Entire relay network destroyed in the process of transmitting mysterious space magic.

That's totally the same circumstances! The result must be the same!

#140
Nefelius

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Rocktel wrote...

Nefelius wrote...
Wrong. 

Earth is hit by a pulse from the citadel, not a Relay big kaboom.
How can u tell ppl wrong just because? There's the evidence:

-Relay blown in Arrival - everything dies 
- Relay network is blown - given the EVIDENCE assumption of entire galaxy dead is correct.


Assumption that was a "space magic thrick that didnt hurt anyone" has no evidence so it is false.

Simple rules of logic.

The Citadel is a relay.




1. en the evidence we don't see anything that  indicates that is is both way going relay - we assume that is a receiving only Relay, Reapers didn't want anyone to find out a straight way to their shelter in dark space. That's why they hide there in the first plac, as Vigil indicates.

2. In blue ending the Citadel do not blow up, so again this proves that given it is a Relay  - it is a receiving Relay only, it does not bear the power to send ships to the other Relays. 

So it does not explodes.

Stop making illogical conclusions based on "i think i'm right".

#141
Rawgrim

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Mass Effect 4, could be about fixing the relays though. Just a thought.

#142
Kandon Arc

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Rocktel wrote...

Kandon Arc wrote...
If the orbit of a satellite is disrupted, for example by it exploding, it will fall to Earth.


Wrong, there is plenty of debris from destroyed stuff still in orbit this very day.


And much of it continually falls to Earth. Most of it is also smaller than 1 cm3 or less. Expecting a 7 billion ton space ship, not to mention all the destroyed ships (which we see falling to earth throughout the beginning and end), to hang in orbit forever is wishful thinking in the extreme.

#143
Mahrac

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killnoob wrote...

I'm sorry, are the reapers conquering civilizations? or are they targetting fuels?

So do they like, scan the galaxy for fuel and go around destroying them all?

And if that's the case, how come there's still fuels in ME3?

Something doesn't add up......

Hurrr..


They are conquoring civilization, and one way to speed that up is to target industrial centers, communications, and, wait for it, supply posts including, wait for it, fuel depots. As I stated, there are fuel posts in systems the Reapers don't have full control over - like systems with homeworlds.

In summary, destroying fuel depots is a part of destroying civilization.

#144
Rocktel

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[quote]Nefelius wrote...
1. en the evidence we don't see anything that  indicates that is is both way going relay - we assume that is a receiving only Relay, Reapers didn't want anyone to find out a straight way to their shelter in dark space. That's why they hide there in the first plac, as Vigil indicates.

2. In blue ending the Citadel do not blow up, so again this proves that given it is a Relay  - it is a receiving Relay only, it does not bear the power to send ships to the other Relays. 

So it does not explodes.

Stop making illogical conclusions based on "i think i'm right".
[/quote]

[/quote]
Where in all of ME does it say that the citadel is a recieving only relay? In fact Vigil says the Reapers retreat back to dark space through the citadel.

And what des the relay not blowing up in one ending have to do with this?

Modifié par Rocktel, 12 mars 2012 - 03:38 .


#145
Genera1Nemesis

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Rawgrim wrote...

Mass Effect 4, could be about fixing the relays though. Just a thought.


I agree; or they could set it a hundred years later and new tech is being used to explore the galaxy which might be unfamiliar after the reaper invasion.

#146
Nefelius

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That's totally the same circumstances! The result must be the same!


Stop making assumption based on nothing and start seeing the evidence.

All we know that when a relay is blown it destroys everything else. All we see that netwrok is blown. Given NO OTHER EVIDENCE except Arrival based it is logical to assume that the explosion of the network works the same way as in Arrival.

Modifié par Nefelius, 12 mars 2012 - 03:39 .


#147
blah64

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The relays getting destroyed is fine in and off itself because the explosion is very different from the Alpha relay nova. The problem I have is that half the damn galaxy is trapped in the Sol cluster, with their limited FTL capabilities not nearly enough to get back to their respective systems on. Nevermind time, but think about trying to get supplies and fuel for the entire journey back across the galaxy? It would never work. They wouldn't even know how to start.

#148
ArbitorEAAcc

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Nefelius wrote...

Rocktel wrote...

Nefelius wrote...
Wrong. 

Earth is hit by a pulse from the citadel, not a Relay big kaboom.
How can u tell ppl wrong just because? There's the evidence:

-Relay blown in Arrival - everything dies 
- Relay network is blown - given the EVIDENCE assumption of entire galaxy dead is correct.


Assumption that was a "space magic thrick that didnt hurt anyone" has no evidence so it is false.

Simple rules of logic.

The Citadel is a relay.




1. en the evidence we don't see anything that  indicates that is is both way going relay - we assume that is a receiving only Relay, Reapers didn't want anyone to find out a straight way to their shelter in dark space. That's why they hide there in the first plac, as Vigil indicates.

2. In blue ending the Citadel do not blow up, so again this proves that given it is a Relay  - it is a receiving Relay only, it does not bear the power to send ships to the other Relays. 

So it does not explodes.

Stop making illogical conclusions based on "i think i'm right".


The only issue with that is the reapers can use the citadel for both transporting in and out of the galaxy. As was told to us by Vigal in Ilos. They were too late to stop the destruction when the reapers arrived through it, and when they left they closed the gate behind them.

#149
killnoob

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nitefyre410 wrote...

killnoob wrote...

nitefyre410 wrote...

The Angry One wrote...
*snip* 

Gravity says that. Also, the Citadel's integrity was clearly compromised. That station in 2/3 endins is going down hard, and when it does Earth is dead.

 

So  I do believe that is another  missused trope to add to the  list...    Inferred Holocaust  from the Citadel hitting the  Earth...


Facepalm again*

Let's play this scenrio in our head:


Turian: So..... that citadel's falling towards earth pretty fast.

Quarian: Do you think we should like... blast it apart  or something? So it does less damage when it crushes?

Human: Nah leave it. I wanna see some explosions.

Turian: Okay then. It's your planet. Let's go back to standing around and doing nothing.

Derp.

 

Assuming that they are any left with enough fire power to  do that.  Of course blasting  it into smaller peices that fall over a wider area of destruction is a good idea as well  even if some burn up on re entry. 
*herp* 


My mistake. I forgot the reapers sucked up all the atomsphere for no good reason

Either that, or somebody derped and failed elementry science.

As for the crappy ending, if you didn't play the game enough,


WHOSE FAULT IS IT?

Modifié par killnoob, 12 mars 2012 - 03:39 .


#150
Rocktel

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Kandon Arc wrote...

Rocktel wrote...

Kandon Arc wrote...
If the orbit of a satellite is disrupted, for example by it exploding, it will fall to Earth.


Wrong, there is plenty of debris from destroyed stuff still in orbit this very day.


And much of it continually falls to Earth. Most of it is also smaller than 1 cm3 or less. Expecting a 7 billion ton space ship, not to mention all the destroyed ships (which we see falling to earth throughout the beginning and end), to hang in orbit forever is wishful thinking in the extreme.

Yes it does fall to earth, it still takes decades. The citadel is falling any time soon.

In case you didnt notice most of the debris from the ships wasn't falling.

Modifié par Rocktel, 12 mars 2012 - 03:39 .