[*]The Ending. Do not get me started on that, extensive lecture can easily be found in other posts. The basic point is: Nobody is satisfied with it. Holy **** Bioware... get it sorted, asap.[*]The journal is absolutely useless now. Relevant clusters are not named and quest objectives do not update. This either leads to the irritating sweeping of star systems or Google.[*]There is now only one Hub - the Citadel - which sharply contrasts ME2's hubs Omega, Tuchanka, Illium AND the citadel in ME2, which led to much more mission and environmental variety.[*]New companions are basically non-existent, fewer companions overall, no proper personal side quests, less ship dialogue. Meh. Made the game far less interesting to me. So much potential wasted...[*]Side quests are a joke. Even worse than the state of side quests in ME1. I really did enjoy the diverse recruitment and loyalty missions that led me all around the galaxy, freeing prisoners, fighting my way up skyscrapers or infiltrating night clubs. All that is left in ME3 are the main missions. And while they sort of replace all of the old crew missions, they simply do not live up to their sheer number and quality.[*]Dialogue and humor is inferior to ME2. There are no "Reach and flexibilty"- or "This is my favorite store on the citadel"-lines anymore. ME3 simply lacks the many notable, small Mass Effect moments that can be found in every corner of the game. Besides, everyone in the game is so depressed that it confers to my own state of mind while playing. A little bit of fun and hope here and there would have made the game so much better.[*]ME 3 does not come up with new ideas, instead it rehashes old ones and does not bring anything new to the table. There are too many referenced jokes and simply not enough interesting new plot or character ideas. [*]Many decisions from ME1 and ME2 only have minimal or no ramifications at all for ME3. (Councillor Udina, Rachni, Cerberus Base). Bioware just streamlines many plot points which absolutely devalues to time and effort put in the previous two games.[*]Many elements are recycled from ME1+2: Music, Animations, models, clothing (most old squadmates). Not gamebreaking, but it seems like they wouldn't want to bother creating new stuff.[*]You cannot import the face of your Shepard if he/she was created in ME1. Now, in all politeness: How do break a key aspect of the trilogy, Bioware?[*]You can't holster your weapon. OK, this may be more of a personal issue, but for me, it ruins the immersion and symbolizes the overall lack of polish in Mass Effect 3, as the stated reason was that consoles did not posess the necessary hardware requirements. I doubt it would have been to hard to correct that with some proper programming. The thing is, ME3 just didn't get this kind of polish.[/list]
Obviously, the list goes on and on. I'm sure everybody who has played the game has his own couple of points to add to it. The basic outline is that Mass Effect 3 is still a good game, but disappointing on many levels (the ending being the most severe issue). Most of the flaws give the impressions that Bioware had to work with limited resources, likely in consequence to pressure, and had to make due/improvise on their own concepts for the final game. If that is that case, then I feel sorry for Bioware and hope that the amount of criticism from the fans puts things into perspective.
Therefore, in my opinion, the game should be re-released in a sort of enhanced edition (similar to the first Witcher) or at least patched with a satisfying ending that does not feel like an absolute kick in the face. Because right now, Mass Effect 3 just feels like a bad dream that has crushed all my hopes for the series. And I still hope to wake up from it to make it all undone.
PS: Thank you for reading this, this has been therapy for me.
Edited by Mvin, 12 March 2012 - 03:13 PM.