- less squadmates (and hardly any new ones)
- less normandy conversations
- no more squad side missions
- less dialogue options (no more neutral choices)
- less paragon/renegade-interventions
- sidemissions are only aquired by eavesdropping, and are (still) a joke
- journal is now useless
- main missions are of varying quality (some are excellent, others just shooting ranges)
- less missions overall, shorter playtime (running around the citadel to stretch things out)
- less hubs
- less unique locations
- less enemy variety (reapers ground forces, geth and cerberus vs. batarians, krogans, humans, turians, asari, salarians, vorcha, varren, mechs, husks and geth)
- less humor and memorable scenes (as I said, ME3 recycles too many old jokes/memes)
- less unique game elements (a lot of Music, Animations, models, clothing recycled)
- less cutscenes
Almost every area of the game has gotten less care and feels worse executed. It all seems to follows the rule "less effort for more profit", I guess. And Bioware totally gets away with it, because noone notices. I really do miss the eye for detail that I have come to love in ME2...
Modifié par Mvin, 13 mars 2012 - 02:23 .





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