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Given ME-3 interference with ME-2's PhysX, then . .


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#1
Gorath Alpha

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ChrisHutt wrote...

This is something I found on the steam forums, sounds like EA needs to figure this out.

"It seems to be somehow related to the install location of the Physx drivers. The version of Physx bundled with ME2 (edit here, probably DAO as well) installs itself to "[program directory]/AGEIA Technologies", while newer versions install to "[program directory]/NVIDIA Corporation/Physx Technology" (or something like that). Whatever idiot wrote the Physx part of ME2 seems to have hard-coded it to look in the AGEIA directory, and not look for the location via the registry.

There seems to be no way around it, unless your Physx uninstalls itself sloppily and leaves registry values laying around it shouldn't, there is no way I can find to make the two versions work at the same time."

I would have to guess that the ME2 game (and DAO even moreso) is now way too old for EA to do anything at all about this. You can try contacting EA Help; however, I'm just not at all optimistic about the possibilities.

There has been no need whatsoever for newer threads during 2011 on this subject.  It had already been covered fully back in 2009.  The site's own terrible search reports more than 50 instances just in this forum, and 25 for the longer term:

" Your search for « physxloader » returned 25 result/s."

Recent conflicts with PhysX in old games, such as DA, may all be related to the new vs. old PhysX installs.

social.bioware.com/forum/1/topic/58/index/422656/1#9824449

Modifié par Gorath Alpha, 12 mars 2012 - 06:03 .


#2
ShinsFortress

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Flippin' rediculous.

#3
Gorath Alpha

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For all I know, of course, what we have with DAO is still more people ignoring the pinned threads and still not doing much of a Search.