I got it. (I had been thinking of Bobby Ewing, but that's even older...)Drak41n wrote...
They're going to CGI Shepard in for Bob Newhart and use the last two minutes of the Newhart series finale.
I will be REALLY impressed if anyong gets that reference.
BioWare making announcement regarding ending at the end of the month?
#76
Posté 12 mars 2012 - 05:30
#77
Posté 12 mars 2012 - 05:30
#78
Posté 12 mars 2012 - 05:31
logan23tom78 wrote...
"We have circa. 30,000 people coming out saying that the endings are flawed factually and logically."
From a money stand point, let's say there are many more then 30,000 upset about the ending but they don't go forums they simply don't end up buying any DLC.
Now lets say content DLC like an Omega one is $10.
And say the 30,000 don't buy DLC which if the ending was good,..would have....
that's a lost of $300,000 on just one DLC...now if there are 200,000 people who are a mix of forum and non forum but upset over the ending= they won't buy DLC just because they see no point due to the ending...they are looking at a lost of.... 2 million dollars ...lets say 1 million if you use 100,000 as the pool of players who would have bought content DLC like Omega if the ending was good.
This is just on one DLC content. ...now lets say there are 3 DLC contents like Omega being built now...Your looking at a lost of 3-6 million dollars in loses.
The smart business model is to release what they can call a Director's edition patch which puts in and fixes the ending....
What Bioware has to remember people are not going to buy DLC based on protest,..they are not going to buy because emotionally they feel what is the point.
And I'm one of those who would have bought and wants to but emotionally i feel with the present endings i just can't.
Speaking as someone who has bought every DLC for every BioWare game, always gets the collector's edition, has both Dragon Age and Dragon Age: Ultimate Edition, and a six month subscription to TOR, I couldn't agree more. With the current endings, there is really no point to purchasing any DLC unless we see a change. There is no point, unless you enjoy the MP on it's merits, in engaging in it to increase your galactic readiness, because the only characters in any way impacted by which ending you get are faceless NPCs. We see what happens to those we actually care about, and it is the same in every ending.
I'm having a hard time even going back and seeing how my different Shepards' past decisions impact the bulk of ME3, because awareness of the fundamentally nihilistic ending is hanging over my head, tainting everything I do. The choice they made could have been good art, in a franchise that was dominated by fatalism and determinism from the very start. Pretty much the exact same endings actually did work in the Deus Ex series. They would fit wonderfully in a Riddick game. But they just aren't consistent with the other 100+ hours of Mass Effect. And even if they did make artistic sense, they are a colossal mistake from a business standpoint. As you say, how the hell do they expect to sell DLC now?
Modifié par Caz Neerg, 12 mars 2012 - 05:32 .
#79
Posté 12 mars 2012 - 05:31
"Are there alternative endings depending on what you do in the game?
It's not so much that there is a fixed set of alternative endings, but all of your choices really determine how things end up in the universe. So, how you approach the end-game, for every player, you're going to have a different set of results in terms of who is alive and who is dead, and which civilisations survived and which ones were wiped out.
There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it."
http://www.computera...ly-good/?page=2
Modifié par Orenen, 12 mars 2012 - 05:34 .
#80
Posté 12 mars 2012 - 05:33
gimzod76 wrote...
here hoping the announcement is that a new ending is being made and the people who approved the current one have been feed to a Thresher Maws
Or better and just make a new ending throwing Thresher Maws at the Reapers.
I believe that a good ending can be left open to interpretation, but that isn't the big problem people are screaming about. The issue is there is nothing to truly interpret. The endings all lack the depth to leave anything up to interpretation. Out of all the people you help, all the worlds and races you protect(or destroy) they give you no information about them. You are just left dead(or gasping) on the Citidel, a varying color of light explodes across the milky way that leaves the Normandy stranded, and then o well once upon a time somebody named shepard either
A: commits geneocide against all synthetic life some of which Shepard spent years fighting and/or protecting.
B: Decides to shanghai the freewill of all life in the universe and merge them into a cybernetic construct.
C:Shepard becomes an undying god-like being merging with the reapers and removing them from the galaxy.
While only one of those three is chosen the next part is mandatory
D: After an entire series of games being about the freedom, its cost, and the rights of all living beings with free will to fight for the betterment of themselves and others. You are forced to make a decision that apparently most players feel that the story of theirr Shepard wouldn't have made those decisions. That and for me personally i would have been at least appeased with a text dialog of the fates of race/planet/person.
#81
Posté 12 mars 2012 - 05:34
#82
Posté 12 mars 2012 - 05:34
GaryTheHand wrote...
What happens at the begining of next month... April fools!!!!! Here is your endings... God I so hope this is why they have been quiet all this time.
This.
#83
Posté 12 mars 2012 - 05:35
DXLelouch15 wrote...
if they dont say its indoctrination/hallucination we should still go with that because NONE of them can explain it better then that and that is a fact trust me ive watched Neo Evangelion the balls in your court Bioware
If they don't say it's indoctrination/hallucination then they're better off not saying anything at all.
#84
Posté 12 mars 2012 - 05:36
It doesn't matter if they were 'winging' the storyline as they went through, the fundamental requirement to all literature is that you need to at least preserve the fundamental mechanism of what makes your story unique; most of us based on what we've interacted ever since ME1 was under impression that by the end of the series we would be able to enjoy 'wildly' different conclusions; not three flavours of 'individual/societal fatalistic' conclusions.
Modifié par HKR148, 12 mars 2012 - 05:36 .
#85
Posté 12 mars 2012 - 05:36
Orenen wrote...
I'm still waiting for an explanation from Casey Hudson why he said this load of crap"Are there alternative endings depending on what you do in the game?
It's not so much that there is a fixed set of alternative endings, but all of your choices really determine how things end up in the universe. So, how you approach the end-game, for every player, you're going to have a different set of results in terms of who is alive and who is dead, and which civilisations survived and which ones were wiped out.
There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it."
The problem here is that what he is saying is true, from a certain perspective. There is a huge set of consequences that stack up as you *approach* the endgame. You do have some species which can be wiped out, prior to the endgame. And, "up to the final moments" it is different for everyone who plays it. The problem is that once you reach those final moments, it ceases to be in any way different. Other than the face on your Shep, of course. Nothing which came before matters, and no matter what you do, everyone you care about who is still alive when you reach that point ends up in one of two categories; the dead or the screwed.
#86
Posté 12 mars 2012 - 05:36
Yeah, I can think of any number of explanations for the many problems with the ending (well, except for the "Bye, Shepard! We're just going to go flying through this relay for no reason while you die alone!" thing, I still can't wrap my mind around that), but I shouldn't have to be doing that, and BioWare shouldn't be acting as if the problem is we just "didn't get it."
Want us to get it? Write better.
#87
Posté 12 mars 2012 - 05:44
Drak41n wrote...
They're going to CGI Shepard in for Bob Newhart and use the last two minutes of the Newhart series finale.
I will be REALLY impressed if anyong gets that reference.
I actually do get that reference
That does go along with what I was thinking too, with all the nightmare bits though the game that the entire ending currently is just another nightmare he has before the finial battle. His fears that no matter what he does, it's pointless. Feeling a bit like the players feel right now
#88
Posté 12 mars 2012 - 05:47
#89
Posté 12 mars 2012 - 05:47
Has anyoen heard of any game having to expline the conclusion? Should be fairly evident I would think?
#90
Posté 12 mars 2012 - 05:48
Orenen wrote...
I'm still waiting for an explanation from Casey Hudson why he said this load of crap"Are there alternative endings depending on what you do in the game?
It's not so much that there is a fixed set of alternative endings, but all of your choices really determine how things end up in the universe. So, how you approach the end-game, for every player, you're going to have a different set of results in terms of who is alive and who is dead, and which civilisations survived and which ones were wiped out.
There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it."
http://www.computera...ly-good/?page=2
"We also have a premise for being able to play ongoing adventures from
the perspective of the middle of the game, like we had in Mass Effect 2."
FUUUU--... so we really are just getting squad members, missions, and dumb ****.
#91
Posté 12 mars 2012 - 05:48
http://www.forbes.co...-mass-effect-3/
Bioware should say something
#92
Posté 12 mars 2012 - 05:50
HKR148 wrote...
If the hallucination theory is true, then that is the only feasible theory behind what happened at the ending as most of us don't see any alternatives to fixing the range of logical problems in the ending. However that means then there was absolutely no true ending in ME3 when this was supposed to be the conclusion of the storyline, which means... Bioware truly lost the plot on what it means to be an ethical producer.
I dont think that it is a hallucination, but if it really is one, this would leave room for another thing:
they said that ME3 will be the big, epic battle to take earth back but if you look closely to the game, you dont really fight to win earth back... all you do is collection troops.
the actual "fight" is only one short mission down on earth. that is no epic battle for a complete planet!
so IF the end is just a hallucination, this would open up a path to a big Addon or maybe even a ME4 where the reapers would be dealt with...
But as i said, i doubt it.
#93
Posté 12 mars 2012 - 05:51
Lest we forget that Bioware are our salvation through disappointment. <_<
#94
Posté 12 mars 2012 - 05:53
alienatedflea wrote...
lol you clearly need an explanation from Bioware (no offense) The endings provide closure to shep's story...just use your head...Xellith wrote...
They are making an annoucement "explaining" the endings. They havent said anything more. I call BS on the whole thing. We dont want an explanation. We want closure.
Why did Sovereign need to open the citadel if the citadel was IN CONTROL OF THE REAPERS?
Why was the Normandy way off, by itself, with the squadmates you took with you to EARTH THAT MAGICALLY TELEPORTED, by the relay?
Why did the kid NOT mention that the relay energy opens up wormholes that suck in ships and spit them out on random locations?
Why did I see Liara in my flashback instead of Tali, my LI?
Why was there no text-based epilogue detailing the consequences of my actions and the state I left the galaxy in?
How would Tali and/or Garrus survive being dextro-based beings on the stranded planet?
How could a ship of 40-50 individuals create a colony that DIDN'T result in massive inbreeding.
Sure, you could use your head and wish these things away, but to those of us who burdened with intelligence, these things need answering.
#95
Posté 12 mars 2012 - 05:55
LostHero2k9 wrote...
HKR148 wrote...
If the hallucination theory is true, then that is the only feasible theory behind what happened at the ending as most of us don't see any alternatives to fixing the range of logical problems in the ending. However that means then there was absolutely no true ending in ME3 when this was supposed to be the conclusion of the storyline, which means... Bioware truly lost the plot on what it means to be an ethical producer.
I dont think that it is a hallucination, but if it really is one, this would leave room for another thing:
they said that ME3 will be the big, epic battle to take earth back but if you look closely to the game, you dont really fight to win earth back... all you do is collection troops.
the actual "fight" is only one short mission down on earth. that is no epic battle for a complete planet!
so IF the end is just a hallucination, this would open up a path to a big Addon or maybe even a ME4 where the reapers would be dealt with...
But as i said, i doubt it.
It's their responsibility for putting themselves in this lose-lose situation. One leads to the satisfaction of the loyal audience while further destroying the company's image as a 'respectable' producer (by admitting that their final product wasn't complete) while the other leads to the loss of significant audience while destroying the company's image as a 'trustable' producer (failure to adhere to their own words and failure to making satisfactory products).
Modifié par HKR148, 12 mars 2012 - 05:55 .
#96
Posté 12 mars 2012 - 05:55
Mr. Big Pimpin wrote...
"An announcement". Yeah, it'll probably be some half-assed "here's why the endings are so artistic, now buy our Omega DLC".
If it's this then BSN is going to be pretty damn quiet for a long time I imagine.
Modifié par Jade8aby88, 12 mars 2012 - 05:55 .
#97
Posté 12 mars 2012 - 05:56
#98
Posté 12 mars 2012 - 05:56
Orenen wrote...
I'm still waiting for an explanation from Casey Hudson why he said this load of crap"Are there alternative endings depending on what you do in the game?
It's not so much that there is a fixed set of alternative endings, but all of your choices really determine how things end up in the universe. So, how you approach the end-game, for every player, you're going to have a different set of results in terms of who is alive and who is dead, and which civilisations survived and which ones were wiped out.
There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it."
http://www.computera...ly-good/?page=2
THIS THIS THIS!!! I've seen this statement many-a-time and all I can ever think is. That's exactly what we got.
Modifié par Jade8aby88, 12 mars 2012 - 05:58 .
#99
Posté 12 mars 2012 - 05:57
#100
Posté 12 mars 2012 - 05:57





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