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The best re-wright of the Endings I've seen, it's the one I accept as canon


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#101
FlameAble_

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This is now my new ME3 ending. Wonderfull job!!

#102
Shwiggliness

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Guys... as much as I love the praise I didn't write this. Arkis, from Deviant art wrote it.

Please stop crediting me.

#103
Candidate 88766

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I like some of the ideas in them, but the idea of beating the Reapers purely by brute force doesn't sit well with me. I don't believe that even the combined fleets of the entire galaxy can outmatch the Reapers. I personally feel it would detract from the Reapers too much - Bioware has built them up to be pretty much invulnerable. It takes multiple shots from one of the three Quarian fleets to destroy one of the smaller Reapers, and with the entire Reaper fleet in orbit around Earth, and given the battering that every fleet has suffered in the preceding war, I think it would detract from the Reapers too much to simply allow brute force to beat them. It would also render much of the game irrelevant - there would be no need to build the Crucible or hunt for the Catalyst if you could simply assemble a large fleet.

As far as I'm concerned, simply allowing the Normandy to survive in the Solar System improves the endings enough. Your imagination can decide what happens then - maybe the characters help to rebuild Earth, or maybe they start on their long journeys back to their homeworlds.

#104
N7racer

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So much better than the current endings. Your assets matter and if you have collected enough you live to fight another day. If not you die knowing you put down the reaper threat. Exellent and then a prologe

Modifié par N7racer, 12 mars 2012 - 11:46 .


#105
Eterna

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It's not canon. Saying otherwise doesn't make it so.

#106
fern222

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sniff sniff

#107
NubXL

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Puts BioWare to shame. Reading this text pulled more emotion from me than anything in the entire game, and I generally enjoyed most of it.

#108
TcomJ

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Brilliant. This would answer every god dam question, but somehow bioware can't!!!

#109
dablemont

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Brilliant way to end the game! Congratulations to whoever did this, and thanks for sharing.

#110
dablemont

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revo76 wrote...

I'm Commander Shepard and this is my favorite ending of my story.


Well done dude, well f**king done.

So we only need a cutscene of this.

Can't wait for modders to do this! I hope someone does make it happen!

#111
bluecuban

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Candidate 88766 wrote...

I like some of the ideas in them, but the idea of beating the Reapers purely by brute force doesn't sit well with me. I don't believe that even the combined fleets of the entire galaxy can outmatch the Reapers. I personally feel it would detract from the Reapers too much - Bioware has built them up to be pretty much invulnerable. It takes multiple shots from one of the three Quarian fleets to destroy one of the smaller Reapers, and with the entire Reaper fleet in orbit around Earth, and given the battering that every fleet has suffered in the preceding war, I think it would detract from the Reapers too much to simply allow brute force to beat them. It would also render much of the game irrelevant - there would be no need to build the Crucible or hunt for the Catalyst if you could simply assemble a large fleet.

As far as I'm concerned, simply allowing the Normandy to survive in the Solar System improves the endings enough. Your imagination can decide what happens then - maybe the characters help to rebuild Earth, or maybe they start on their long journeys back to their homeworlds.


I can see what you mean about feeling unsure on having a brute force feeling.  However, one thing this sort of alludes to (and I partially wondered), was why we assume the Crucible and Catalyst were ever intended to destroy the Reapers?  The Protheans didn't create the Crucible, and if you speak with Javik he openly says it was created from a species many cycles ago, and every cycle each species makes its own adjustments and additions to it.

So really, who's to say the Reapers didn't play a part in that?  One of the Reapers' methods for winning is that they help divide civilizations and never have to fight a joint galaxy-wide force.  Why not create a doomsday device that requires one of your own species (Catalyst/Citadel) to win?  It allows a species to waste time and resources building this immense undertaking while you keep conquering.

It's just a theory, but I figure after so many cycles of different species trying to build this thing, and adapt it every time, the Reapers cannot be ignorant enough to not have caught on at some point, at the very least.

#112
jess05

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Thats an ending that Shepard can ALWAYS die at the end, and its still Totally worth it.
Good job.  I would be very pelased with this, even if my Shep dies at the end of the game from blood loss.

Because, my decisions will have made a difference, and the Galaxy is free from the Reaper threat.

Mission Accomplished!

Modifié par jess05, 13 mars 2012 - 12:33 .


#113
Blayzereborn

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It's not canon. Saying otherwise doesn't make it so.


You're right. It's better.

#114
Vertrucio

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Well, Mass Effect 3's ending now makes the series worse than the Star Wars prequels.

Likewise, people safely ignore those pequels most of the time, same for Indiana Jones 4 and any Alien movie after the 2nd.

There's moments where a community just has to collectively shake their head and look away to remember when something was good, and set aside the rest.

#115
P_sutherland

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Add some Hanar to the final ground battle scenes too :D

and maybe a camera thing near it filming Blasto 7: The battle for earth :D

#116
Doug M

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Wonderful re-write! It makes sense and respects all of the effort we went to to build alliances.

If I could offer a suggestion, perhaps with a high enough reputation, allied forces cover your LI as s/he makes her/his way up the beam to the Citadel after you, and s/he saves your life.

Then the epilogue rolls with scenes of allied forces pushing the Reapers back out to dark space, and then shows galactic civilization ten years, a hundred years, a thousand years, and finally fifty thousand years, afterwards. The consequences of your decisions are shown as they branch out over millenia.

That'd be fun. Regardless, though, Arkis's ending is excellent.

#117
dalethfc

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I like most of this ending, I hate the Endings we have. ME was tops till you end up in the Crucible.
All that you have done, United the Galaxy, your LI, EDI and, if you got him, The Prothian (sp?)
I would like to see all this work come to fruition, Shep with LI Finally, god knows it's been a loooonnnnggggg time since quality time between Shep and LI. Tali building Her house to :)

I want to see a Happy ending for Shep and the team, they have been through enough and Deserve to have some happiness at last.

What worries me is that they will now Mess up DA as well.

#118
hunterday

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I really like this ending... for me it was much better than the one they put in. To me Shepard has been through enough hardship, suffered enough loss and pain to earn him more than a half a breath after he magically beams down to London. And asking the weird glowing star-god-child-thing a few quiestions I thought would of been a given going by the fact that most of the game is based on choice. I remember gettin to that part and thinking right, I hope I have enough Paragon points to be able to talk this glowing star-god-child-thing around or enough renegrade points to shot him or something and then being like... o.O

#119
elferin91

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wow, i'm getting shivers from just reading this Oo

#120
elferin91

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bump

Modifié par elferin91, 17 mars 2012 - 05:47 .


#121
pharsti

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T_T

That was awesome.... why is is that so many people can come up with a better outcome to this damned epic and the people who GAVE it to us felt they needed to crush it?

It defies all logic.

#122
SilverBecker

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Someone posted this the other day and I'm glad it's still getting around on the boards. Don't let Arkis and his alternate ending get swept under the rug here on the forums. It's a perfect example of how ME3 could have (or should have ended). Keep using this as a foil to the ending we currently have, it will only make the canon ending look worse.

#123
Fulgrim88

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Blayzereborn wrote...

It's not canon. Saying otherwise doesn't make it so.


You're right. It's better.

Never thought I'd say that about a Bioware Game but;
"Ain't hard to beat them, in that regard"

Well written. And while I'd rather see the Star Child gone for good, this seems like a way to actually make it work.

I also approve of beating the Reapers conventionally. Even if Hackett denies it, it's not like we haven't beaten the odds before. We have the tech (Thanix Cannons), we have the expertise, and damn it, we're desperate enough to try.

It also would be a great note to have the victory be a joint achievement of ALL the people you managed to unite. Not just Shepard pressing a button

#124
ArkenRennatta

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The moment I heard about War Assets, this was the ending I was hoping for. This was an ending I was hoping for when I stood there unloading my infinite ammo pistol into the Catalysts face for 5 minutes, refusing to budge in fear of the invisible noose I was made aware of days earlier by pissed off friends, going taut and hanging the series.

Was this cliche? No, it was the logical ****ing conclusion to not just the story, but the GAME. ****, it's ground breaking. We're leaving the fight for the universe up to the people who LIVE in it, not just the player? That's high concept. That tugs at the heart strings. That's not a magical mcguffin that aaaaalways exists, that aaaaaaalways falls into the hands of a player to operate.

Modifié par ArkenRennatta, 17 mars 2012 - 06:11 .


#125
ArkenRennatta

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(Whoops, double post. IGNORE ME.)

Modifié par ArkenRennatta, 17 mars 2012 - 06:11 .