Miekkas wrote...
I'd like to quote myself:
"Shepard does not have to live or die. Both have an equally important place in stories if they're written properly. Read Lord of the Rings for a great example, or watch the movies if you're feeling lazy.. Everyone lives with some exceptions, and it is a relatively happy ending. But everyone, especially the main character Frodo, is left permanently scarred emotionally, physically, and mentally. In the end however, he and the others live and find peace after all of the trials. The key is delivering a meanful ending that shows you CAN achieve a happy ending, albiet a little bittersweet. The hero and all his or her friends do not have to die to give a deep and meanful ending. Look at Shepard: by the end of the game, his home has been scorned to ash, half his friends are dead, he's probably suffering PTSD, and has been dead. At best, his ending is bittersweet even if he achieves a "happy" ending with him living along with his remaining friends and making lots of blue babies (haha). This would enable truly devoted fans to achieve an ending where they feel their time and efforts were worth it and reasserting the theme in the two previous games that if you fight hard enough, you and your friends CAN overcome anything thrown at you with hopefully most or all of them surviving. The current ending does not keep this consistent theme."
YES YES! THIS!





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