Anyone for a ending option were Sheperd is alive and with his or her LI
#376
Posté 17 mars 2012 - 06:38
#377
Posté 17 mars 2012 - 06:54
wolfeye7 wrote...
This should no doubt be an option. I promised Liara little blue children
As did I, and i intend to keep that promise!
#378
Posté 17 mars 2012 - 06:57
#379
Posté 17 mars 2012 - 07:01
warlock22 wrote...
Im just curious if anyone els feels the same way i do. Because I feel that should have been there for people who wanted it, to be with the person you got so emotionailly attached to.
I'd go for the option, sure. I'd like it if there was a bit of ambiguity: for instance, if Shepard's only chance not to sacrifice himself would lead to the destruction of the mass relays, but his sacrifice would save them. That would put the ending in an interesting grey zone IMO.
#380
Posté 17 mars 2012 - 07:09
#381
Posté 17 mars 2012 - 07:42
Vergil_dgk wrote...
warlock22 wrote...
Im just curious if anyone els feels the same way i do. Because I feel that should have been there for people who wanted it, to be with the person you got so emotionailly attached to.
I'd go for the option, sure. I'd like it if there was a bit of ambiguity: for instance, if Shepard's only chance not to sacrifice himself would lead to the destruction of the mass relays, but his sacrifice would save them. That would put the ending in an interesting grey zone IMO.
I'm going for the all out happy ending but, the two you said should be options as well. would be interesting to see.
#382
Posté 17 mars 2012 - 07:44
#383
Posté 17 mars 2012 - 07:50
Baihu1983 wrote...
For the die hard fans its a no brainer. We work hard enough over the 3 games we should be able to get a super good ending.
Exactly
#384
Posté 17 mars 2012 - 07:59
I'm also in favor of the ending where the Reapers win, the ending where Shepard dies in LI's arms, the ending where LI dies in Shepard's arms, and my personal favorite: the ending where Shepard/LI are arguing over which one of them is going to jump into the Doom Pit that will kill the jumpee but also kill the Reapers, and Shepard's best friend says "name the first kid after me" and jumps in before anyone can stop it.
I hate the idea that, in a series where our choices matter, "Shepard Dies Stopping the Reapers" is the only option ... and y'know what? That's as trite and cliche at this point as the "puppies and rainbows" ending. There are lots of different Shepards, and having a range of endings where the player is in control of picking the >right< ending for their Shepard would be better. Some of my Shepards should die - some of them should live happily ever after.
#385
Posté 17 mars 2012 - 08:01
#386
Posté 17 mars 2012 - 08:49
shinobi602 wrote...
BlacJAC74 wrote...
nah, it's been done umpteen million times. Almost every other game caters for Disney esque endings.
I find all the Normandy crew surviving, such a large scale war, more unbelievable than the ending we got. For example, lets assume Ashley is your LI, why should she survive and not Liara? Oh wait, you want Liara to survive too and so on. In fact, why should the Normandy not be demolished along with the 100's of other small and large ships?
Or should destroying the collectors base mean Ashley survives? War isn't straight forward nor should it be.
Just because i collected tons of materials, saved Wrex etc, doesn't mean that should automatically = survival.
Sorry, but I'm a little tired of the cliche "sacrifice yourself to save everyone" outcome we see so often. I'd like to have a genuine heroic ending for once.
Huh? There's waaaaaaay more games that cater for the heroic amongst us. Almost every rpg out there ends with us saving the day and walking away unscathed.
ME1, ME2, TES games, Fable, FO3 & NV, Assassin's creed (not played the most recent one) and **** loads of other modern games. Yeah, there's a handful of games like you describe, but they're in the minority.
By all means argue your point, disagree with my point and argue for a different ending, but don't go making **** up just to make your own point seem more plausible than it actually is.
Modifié par BlacJAC74, 17 mars 2012 - 08:55 .
#387
Posté 17 mars 2012 - 09:19
BlacJAC74 wrote...
shinobi602 wrote...
BlacJAC74 wrote...
nah, it's been done umpteen million times. Almost every other game caters for Disney esque endings.
I find all the Normandy crew surviving, such a large scale war, more unbelievable than the ending we got. For example, lets assume Ashley is your LI, why should she survive and not Liara? Oh wait, you want Liara to survive too and so on. In fact, why should the Normandy not be demolished along with the 100's of other small and large ships?
Or should destroying the collectors base mean Ashley survives? War isn't straight forward nor should it be.
Just because i collected tons of materials, saved Wrex etc, doesn't mean that should automatically = survival.
Sorry, but I'm a little tired of the cliche "sacrifice yourself to save everyone" outcome we see so often. I'd like to have a genuine heroic ending for once.
Huh? There's waaaaaaay more games that cater for the heroic amongst us. Almost every rpg out there ends with us saving the day and walking away unscathed.
ME1, ME2, TES games, Fable, FO3 & NV, Assassin's creed (not played the most recent one) and **** loads of other modern games. Yeah, there's a handful of games like you describe, but they're in the minority.
By all means argue your point, disagree with my point and argue for a different ending, but don't go making **** up just to make your own point seem more plausible than it actually is.
The problem with "nah, it's been done" is the idea that a video game can only have one ending. Shepard dying or Shepard living is not mutually exclusive, and I would like someone to tell me how including one possibility "cheapens" the inclusion of the other ...
Other than the happy playthrough (and by "happy", I mean, lots of people freakin' die, but Shep and LI make it), the one I was looking forward to the most was the Colonist/Sole Survivor who lost about half the team on the suicide mission - this Shepard's tragedy is survival, when everyone else dies. Making the end choice "Control/Die", "Synthesis/Die", "Destroy/Die" means that defeating the reapers and dying to do it is the only way Shepard's story can end, but why not let different Shepard's have different endings? At least that way, if the player goes for the "Shepard Dies" ending, it actually feels like the player/Shepard made the Heroic Sacrifice, rather than the feeling I actually got ... Shepard >was sacrificed< to the Reapers. The sacrifice is cheapened as an ending when it's the only possible ending.
Destroy and live with high enough war assets doesn't count, imo, because it 1) doesn't make sense (high war assets makes Shepard ... less synthetic ...?) and 2) it's surprise. The choices as stated, as far as Shepard's fate goes, are Blue Death, Green Death, Red Death.
So, yes - I wanted the Disney Ending. And the utter failure ending. And everything in-between. Reaching the full potential of video games as a story-telling medium by actually including the possible range would have been the truly revolutionary artistic choice.
#388
Posté 17 mars 2012 - 10:17
[/quote]
The problem with "nah, it's been done" is the idea that a video game can only have one ending. Shepard dying or Shepard living is not mutually exclusive, and I would like someone to tell me how including one possibility "cheapens" the inclusion of the other ...
Other than the happy playthrough (and by "happy", I mean, lots of people freakin' die, but Shep and LI make it), the one I was looking forward to the most was the Colonist/Sole Survivor who lost about half the team on the suicide mission - this Shepard's tragedy is survival, when everyone else dies. Making the end choice "Control/Die", "Synthesis/Die", "Destroy/Die" means that defeating the reapers and dying to do it is the only way Shepard's story can end, but why not let different Shepard's have different endings? At least that way, if the player goes for the "Shepard Dies" ending, it actually feels like the player/Shepard made the Heroic Sacrifice, rather than the feeling I actually got ... Shepard >was sacrificed< to the Reapers. The sacrifice is cheapened as an ending when it's the only possible ending.
Destroy and live with high enough war assets doesn't count, imo, because it 1) doesn't make sense (high war assets makes Shepard ... less synthetic ...?) and 2) it's surprise. The choices as stated, as far as Shepard's fate goes, are Blue Death, Green Death, Red Death.
So, yes - I wanted the Disney Ending. And the utter failure ending. And everything in-between. Reaching the full potential of video games as a story-telling medium by actually including the possible range would have been the truly revolutionary artistic choice.[/quote]
This! This right here! It is our story our Sheperd. Endings should be from Disney to depressing and everything in between.
Modifié par warlock22, 17 mars 2012 - 10:18 .
#389
Posté 17 mars 2012 - 11:20

Is this asking to much as an option?
#390
Posté 18 mars 2012 - 01:38
warlock22 wrote...
Is this asking to much as an option?
This is pretty much what I had envisioned would at least be a possibility. Especially when I first walked into the lounge and saw the poker table with drinks and everything, got my hopes up and I thought there would probably be a celebration afterwards.
I am perfectly FINE with characters like Mordin sacrificing himself and Anderson dying, but I was hoping at least there is one OPTION where Shepard survives with his/her LI.
Damn it Bioware!
Modifié par shinobi602, 18 mars 2012 - 01:43 .
#391
Posté 18 mars 2012 - 02:35
Hold the line for as long as it takes people.
#392
Posté 18 mars 2012 - 02:48
#393
Posté 18 mars 2012 - 02:49
#394
Posté 18 mars 2012 - 10:06
#395
Posté 19 mars 2012 - 08:26
warlock22 wrote...
Hold the line people!
Right beside you warlock22!
It is clear that a vast majority wants a happy ending being an option.
I will fight for the lost (endings).
#396
Posté 19 mars 2012 - 08:30
Modifié par Chupambrico, 19 mars 2012 - 08:31 .
#397
Posté 19 mars 2012 - 08:36
warlock22 wrote...
Is this asking to much as an option?
I hate to say it, but YES.
This is unfortunately asking for too much. I am sorry.
Why? Because mordin dies. He is either killed by outside agression or chooses to sacrifice himself to redeem himself and help the Krogan. And because Earth looks to untouched by war end devestation and that there is no wreckages in orbit.
Remove Mordin, replace him with a portrait (along with ones depicting others who have died), make earth look more messed up, lots of derbies and mashed ships floating around in orbit, make the mood of those celebrating more serious and contemplating. They can be happy and relived, just dampen it a bit and mix it up with other emotions. Someone is crying and getting comforted etc..Then its ok.
Modifié par Subject M, 19 mars 2012 - 08:50 .
#398
Posté 19 mars 2012 - 08:49
Chupambrico wrote...
You can't give us love and then take it away
Appearnetly they can, but they really should not, at least not without our and our Sheps approval through choice.
#399
Posté 19 mars 2012 - 08:50
#400
Posté 19 mars 2012 - 08:50
Subject M wrote...
warlock22 wrote...
Is this asking to much as an option?
I hate to say it, but YES.
This is unfortunately asking for too much. I am sorry.
Why? Because mordin dies. He is either killed by outside agression or chooses to sacrifice himself to redeem himself and help the Krogan. And because Earth looks to untouched by war end devestation and that there is no wreckages in orbit.
Well, that's because it's after the Cerberus-tech/Shepard-style reconstruction of Mordin, and obviously after Earth restorage, maybe the 1st anniversary...:happy:





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