Chupambrico wrote...
Subject M wrote...
Chupambrico wrote...
Subject M wrote...
Chupambrico wrote...
Subject M wrote...
warlock22 wrote...
Is this asking to much as an option?
I hate to say it, but YES.
This is unfortunately asking for too much. I am sorry.
Why? Because mordin dies. He is either killed by outside agression or chooses to sacrifice himself to redeem himself and help the Krogan. And because Earth looks to untouched by war end devestation and that there is no wreckages in orbit.
Well, that's because it's after the Cerberus-tech/Shepard-style reconstruction of Mordin, and obviously after Earth restorage, maybe the 1st anniversary...:happy:
You mean the 100 year anniversary of the victory and they all have aged very well?
I think we all know they haven't described how fast they could rebild something (think of the citadel between 1 and 2), and from there you can only see no wrecks and clouds...
The damage to earth and the rest of the galactic community makes the damage to the citadel look like washing your plate after dinner. Any ending worth its name must stay true to what has been happening. Thats why it can not end with everyone partying or sitting on a tropical beach with umbrella drinks. Everyone has lost someone close to them. It does not put you into party mode.
Well, I didn't say ONLY this ending... I think this comes from a thing called "mono-ending/almost mono-ending games"; Why don't put that ending in? It's a choice, to make a more complete and fair-to-all game, if they have time they should put all the endings they think of in it.
And, what the hell, you just beated the Reapers! Be proud of it and party!
Its not much of a choice as the story lines does not lead up to it in the game.
Such an ending would betray the charcters and the plot. Its simply not supported by the context and would come of as bizzare, as they would not care about what has happened.
Sure, if everyone had been portayed as very immature or generally careless about everything except blowing up the reapers with big guns, sure. But that is not where we are at.
I am of course for the option of an happy ending, as long as it takes place within the setting and context of the
game and respects the overall story.
Modifié par Subject M, 19 mars 2012 - 09:38 .