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Anyone for a ending option were Sheperd is alive and with his or her LI


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#726
DoctorCrowtgamer

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Well if they had given us the options instead of lying to us none of this would be a problem.

#727
Larryboy_Dragon

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DoctorCrowtgamer wrote...

I still have not heard anyone tell me why having a happy ending as an option would hurt those who want a sad ending.

Because the way it would work is that doing a good job and getting everyone on side would mean the happy ending, while the sad ending would be for when you've done poorly. That means 'choosing' the sad ending basically means stuffing up your game.

It'd be interesting if the happy ending was the failed ending - like, "well we can't win - lets go hide and have babies"

#728
LadyWench

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Yes, I would LOVE that option. For ****s and giggles, I would ALSO love the possibility of epic failing and turning into reaper-controlled Shep, terrorizing all the forces you worked so hard to assemble. And the 14 other options I was SUPPOSED to have could really be anything else in-between (but that generally involves the so-called Catalyst jerk getting pwnzed).

#729
Larryboy_Dragon

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Again that's an outcome, rather than a choice

#730
DoctorCrowtgamer

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Larryboy_Dragon wrote...

DoctorCrowtgamer wrote...

I still have not heard anyone tell me why having a happy ending as an option would hurt those who want a sad ending.

Because the way it would work is that doing a good job and getting everyone on side would mean the happy ending, while the sad ending would be for when you've done poorly. That means 'choosing' the sad ending basically means stuffing up your game.

It'd be interesting if the happy ending was the failed ending - like, "well we can't win - lets go hide and have babies"





So we can't have options because people like you have no self control so you have to force your ending on us even if it makes no sense.  Got it.  You know if you have that little self controll maybe you shouldn't be allowed to buy video games or live on your own in the first place.

#731
TemplePhoenix

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I could handle that as an option, sure.

ANY NEW OPTIONS ARE GOOD, M'KAY?

...seriously, a bigger choice is preferable to a smaller one, whatever the details.

#732
Bfler

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Larryboy_Dragon wrote...

DoctorCrowtgamer wrote...

I still have not heard anyone tell me why having a happy ending as an option would hurt those who want a sad ending.

Because the way it would work is that doing a good job and getting everyone on side would mean the happy ending, while the sad ending would be for when you've done poorly. That means 'choosing' the sad ending basically means stuffing up your game.

It'd be interesting if the happy ending was the failed ending - like, "well we can't win - lets go hide and have babies"


So you say f.e on  Rannoch no peace should be possible, only the choice either to kill Legion or to let Tali commit suicide because some people,  which want to do genocide, could feel hurt? Or there should be no option to cure the Genophage only the choice between the kill of Mordin or the sabotage of the cure.
Sorry, but your statement is nonsense

Modifié par Bfler, 02 avril 2012 - 08:31 .


#733
DoctorCrowtgamer

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Bfler wrote...

Larryboy_Dragon wrote...

DoctorCrowtgamer wrote...

I still have not heard anyone tell me why having a happy ending as an option would hurt those who want a sad ending.

Because the way it would work is that doing a good job and getting everyone on side would mean the happy ending, while the sad ending would be for when you've done poorly. That means 'choosing' the sad ending basically means stuffing up your game.

It'd be interesting if the happy ending was the failed ending - like, "well we can't win - lets go hide and have babies"


So you say f.e on  Rannoch no peace should be possible, only the choice either to kill Legion or to let Tali commit suicide because some people could feel hurt? Or there should be no option to cure the Genophage only the choice between the kill of Mordin or to let him sabotage the cure.


Well Said!

Making an ending that the hero's choices have no impact on is just bad writing plain and simple.  Also if it is so "artistic" why did Bioware lie?

#734
apieros

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DoctorCrowtgamer wrote...

Also if [the ending] is so "artistic" why did Bioware lie?

That's the perfect question to ask. If their ending was so awesome, so incredible, why lie about it? Why not stay silent, and let it be a glorious surprise?

That they lied, indicates they had doubts about their ending, they knew people would hate it.

Modifié par apieros, 03 avril 2012 - 12:17 .


#735
DoctorCrowtgamer

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apieros wrote...

DoctorCrowtgamer wrote...

Also if [the ending] is so "artistic" why did Bioware lie?

That's the perfect question to ask. If their ending was so awersome, so incredible, why lie about it? Why not stay silent, and let it be a glorious surprise?

That they lied, indicates they had doubts about their ending, they knew people would hate it.


Yep if you have nothing to hide you don't lie.  If they thought everyone would love this ending they would not have lied.

#736
daecath

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If you do everything "right", you should get the reward. Just like if you do everything "wrong", you should get the punishment. I want a good ending where my LI and I grow old and have kids and live happily ever after. I want a bad ending where Shepard becomes the core of the new human Reaper and the galaxy starts the next cycle. I want ones somewhere in the middle - Shepard dies, but galaxy is saved, etc.

#737
Ajna

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Yes, very much.

#738
DoctorCrowtgamer

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Yeah i mean no one complained when ME2 had an everyone lives ending and since you have already lost people like Mordin what is wrong with a happy ending as an option.

#739
trey40

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not only that. different endings from bad to happily ever after depending on my decisions in the game and amount of war assets.

hated to see liara stranded on some random planet :( ...

#740
Verit

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People can argue "artistic integrity" all they want, but when the ending is stopping people from replaying a game that was specifically designed to be replayed multiple times, then there's something wrong. This isn't so much a problem with a book or movie, but for a game with an interactive story it certainly is.

#741
Tzayqa

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While I'd love to have more options for how things play out, I wonder if Shepard basically has to die?

They mention more Mass Effect (and not just DLC from the sounds of it), but it seems like whatever they did would be a little awkward with Shep still alive, unless it is some prequel type stuff.

#742
Tiercel24

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Tzayqa wrote...
I wonder if Shepard basically has to die?

The words HAS TO is not Mass Effect. Especially regarding the fate of the character we just shaped through 3 games. Railroading us into one outcome is totally contradictory to the rest of the whole damn series and ugh....Mac Walters why oh why? Anytime I think of that page he scribbled I just get even more frustrated.

Modifié par Tiercel24, 02 avril 2012 - 10:39 .


#743
warlock22

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Tiercel24 wrote...

Tzayqa wrote...
I wonder if Shepard basically has to die?

The words HAS TO is not Mass Effect. Especially regarding the fate of the character we just shaped through 3 games. Railroading us into one outcome is totally contradictory to the rest of the whole damn series and ugh....Mac Walters why oh why? Anytime I think of that page he scribbled I just get even more frustrated.

Well said! The phrase " the hero has to" anything is not Mass Effect's style. It has always been about choice's and option's.

#744
Chupambrico

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DoctorCrowtgamer wrote...

Larryboy_Dragon wrote...

DoctorCrowtgamer wrote...

I still have not heard anyone tell me why having a happy ending as an option would hurt those who want a sad ending.

Because the way it would work is that doing a good job and getting everyone on side would mean the happy ending, while the sad ending would be for when you've done poorly. That means 'choosing' the sad ending basically means stuffing up your game.

It'd be interesting if the happy ending was the failed ending - like, "well we can't win - lets go hide and have babies"





So we can't have options because people like you have no self control so you have to force your ending on us even if it makes no sense.  Got it.  You know if you have that little self controll maybe you shouldn't be allowed to buy video games or live on your own in the first place.


I think that what he was meaning is that if you play the game completely, with all the side quests, you would end with the happy ending, and I must admit this wouldn't be a "choice", you would be forced to that ending. To make it as a choice they should add a random thing, or a dialogue choice where they ask you "would you like to save the galaxy, or join the Reapers?" or something like that, just like in Space siege. You could like the actual end, with all the intense emotion, but having the possibility to choose a better ending, only few people would choose this one. I'm for having more possibility, and surely the LI ending(better if happy), but I must, again, admit that managing correctly, and fair to everyone, the ending possibilities is difficult.

#745
Pee Jae

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"Then finish this, Shepard, and come find me."
"I will. I promise."

Derp?

#746
Chupambrico

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Long wideo, but he says right things. I already felt it was not a "talk and techy" game anymore when I player the second, and now most of the times you only have 2 dialogue options instead of the usual 3 or more...

#747
christrek1982

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if this was an option then the game would be grate it should be hard to get. as it stands now there is nothing to play for no reason to re-play of go for a higher EMS but if i knew that I could get the shapherd and liara together at the end then there would be something worth playing for. with all the fan service shout outs already in the game I'm shocked no one thought we wouldn't want this.

#748
warlock22

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Chupambrico wrote...



Long wideo, but he says right things. I already felt it was not a "talk and techy" game anymore when I player the second, and now most of the times you only have 2 dialogue options instead of the usual 3 or more...

Yeah I noticed that to. I dont like that it is just two dailogue options now. Even having a middle ground dialogue option would have been nice. But I missed having the dialogue option that lead to more option's. The ons they have are really good just lack of option's.

#749
survivor_686

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Yes. But only if we had to get a high EMS score (excluding multiplayer). If I get a happy ending, I want to have earned it.

#750
warlock22

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survivor_686 wrote...

Yes. But only if we had to get a high EMS score (excluding multiplayer). If I get a happy ending, I want to have earned it.

As do I.