a.m.p wrote...
Arokel wrote...
a.m.p wrote...
Arokel wrote...
Haine7 wrote...
Great idea OP. It's a final interrupt that makes all the difference(if available with high paragon/renegade and high war assets).
The thing with that is that my Shepard is a very heavily renegade Paragade. around 75:25
My Shep wont hesitate to shoot someone in the head who deserves it but he makes paragon choices for the large theings (e.g. the collector base)
My understanding is that the paragon/renegade would affect which interrupt you get, not whether you get it at all. Your paragade Shepard, having higher paragon would get a paragon interrupt.
The problem with this particular scenario (well, it's not necessarily a problem) is - who wouldn't take it instead of the current endings? Even someone who liked those would probably prefer the reapers leaving without destroying any relays, which would pretty much make the existing endings unnecessary, and Bioware doesn't want that.
I guess what I'm saying is, if we get to be defiant to the damn thing, we have to pay a price for our defiance, and by a price I don't mean Shepard having to die.
Im just worried about what the consequences of the renegade interrupt would be lol.
Maybe because the Paragon interrupt results in Reapers leaving the Renegade interrupt could result in their destruction? Not sure how it would work though.
Here is the renegade version. Same outcome, different tone. Seems fair enough to me.
Lol I found that right after I made my post. I should have looked first.





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