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Sythesis is the only true ending.


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#151
WhiteJoker

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PARAGON87 wrote...

Imperium Alpha wrote...

PARAGON87 wrote...

Rawgrim wrote...

ticklefist wrote...

I agree, of the options available green is the happy, hopeful ending. Hell, my avatar came from a green ending SS. It was still a clumsy ending that had nothing to do with any choices we'd made prior.


The war assets played a part, though. If you have too few of those, Shep doesn`t wake up on earth after the credits.


My war assets were 7,000+ and I never had Shepard wake up.


What was your EMS number ? (war asset * %multiplayer)

Your EMS must be 4000 or 5000 depending if Anderson is "saved" ^_^


Shoot, I didn't touch multiplayer, so i guess 7200 x .50 = 3600.

That seriously stinks if I have to play multiplayer to get the best ending.  Yeesh.

Multiplayer isn't too hard.  Just do the bronze level and rando-everything else for the bonuses.  In most cases the average group of people level 7 and above can successfully complete all 10 waves or at least reach the 8th or 9th wave which will boost your readiness score even if you wipe at that point.

#152
Rawgrim

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Do you have to do the multiplayer bit each time you start a new ME3 game? Or does your score carry over to all of your replays of the game?

#153
Guest_Imperium Alpha_*

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Rawgrim wrote...

Do you have to do the multiplayer bit each time you start a new ME3 game? Or does your score carry over to all of your replays of the game?


% carry over. Though it lower of a few % per day.

Modifié par Imperium Alpha, 13 mars 2012 - 02:01 .


#154
Blacksnyder

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Rawgrim wrote...

Destroy is the only good ending. You pick the only choice that does anything to the reapers. The kid disapears immediatly when you do this. Shep survives (if the War Asset score is strong enough. meaning there are people down there to hold off enemies around his knocked out body). He wakes up in London afterwards. Can tell by the concrete rubble.


I agree, especially when you look at the whole surrounded by rubble thing, but yeah the reapers die, but you kill Edi and the Geth. That's pretty messed up, considering Edi tells you that she finally fells alive thanks to you, and the geth are given individuality and everything. The thing that irks me the most though is that the cycle isn't broken. Only the solution to the cycle is destroyed, the current solution being the reapers. There's bound to be another 'solution' down the line.

The synth ending completely changes the game. If something bigger and badder than the reapers apear, then though luck galaxy, lol. Assuming that the endings aren't products of indoctrination, which I hope they are.  

Where's the epic final battle with Harbinger, Bioware?

#155
Rawgrim

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Ok, thanks. How does the multiplayer work anyway? I got the impression its like horde mode in Gears of War?

#156
Rawgrim

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Blacksnyder wrote...

Rawgrim wrote...

Destroy is the only good ending. You pick the only choice that does anything to the reapers. The kid disapears immediatly when you do this. Shep survives (if the War Asset score is strong enough. meaning there are people down there to hold off enemies around his knocked out body). He wakes up in London afterwards. Can tell by the concrete rubble.


I agree, especially when you look at the whole surrounded by rubble thing, but yeah the reapers die, but you kill Edi and the Geth. That's pretty messed up, considering Edi tells you that she finally fells alive thanks to you, and the geth are given individuality and everything. The thing that irks me the most though is that the cycle isn't broken. Only the solution to the cycle is destroyed, the current solution being the reapers. There's bound to be another 'solution' down the line.

The synth ending completely changes the game. If something bigger and badder than the reapers apear, then though luck galaxy, lol. Assuming that the endings aren't products of indoctrination, which I hope they are.  

Where's the epic final battle with Harbinger, Bioware?


Actually you don`t kill EDI and the geth. That bit is just the Catalyst trying to get you to not pick Destroy.

#157
Blacksnyder

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Rawgrim wrote...

Blacksnyder wrote...

Rawgrim wrote...

Destroy is the only good ending. You pick the only choice that does anything to the reapers. The kid disapears immediatly when you do this. Shep survives (if the War Asset score is strong enough. meaning there are people down there to hold off enemies around his knocked out body). He wakes up in London afterwards. Can tell by the concrete rubble.


I agree, especially when you look at the whole surrounded by rubble thing, but yeah the reapers die, but you kill Edi and the Geth. That's pretty messed up, considering Edi tells you that she finally fells alive thanks to you, and the geth are given individuality and everything. The thing that irks me the most though is that the cycle isn't broken. Only the solution to the cycle is destroyed, the current solution being the reapers. There's bound to be another 'solution' down the line.

The synth ending completely changes the game. If something bigger and badder than the reapers apear, then though luck galaxy, lol. Assuming that the endings aren't products of indoctrination, which I hope they are.  

Where's the epic final battle with Harbinger, Bioware?


Actually you don`t kill EDI and the geth. That bit is just the Catalyst trying to get you to not pick Destroy.


Source?

#158
Umbrellamage

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I will say the only part I liked about the synthesis ending was that presumably Joker and EDI would have little synthesized babies.

#159
Rawgrim

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Blacksnyder wrote...

Rawgrim wrote...

Blacksnyder wrote...

Rawgrim wrote...

Destroy is the only good ending. You pick the only choice that does anything to the reapers. The kid disapears immediatly when you do this. Shep survives (if the War Asset score is strong enough. meaning there are people down there to hold off enemies around his knocked out body). He wakes up in London afterwards. Can tell by the concrete rubble.


I agree, especially when you look at the whole surrounded by rubble thing, but yeah the reapers die, but you kill Edi and the Geth. That's pretty messed up, considering Edi tells you that she finally fells alive thanks to you, and the geth are given individuality and everything. The thing that irks me the most though is that the cycle isn't broken. Only the solution to the cycle is destroyed, the current solution being the reapers. There's bound to be another 'solution' down the line.

The synth ending completely changes the game. If something bigger and badder than the reapers apear, then though luck galaxy, lol. Assuming that the endings aren't products of indoctrination, which I hope they are.  

Where's the epic final battle with Harbinger, Bioware?


Actually you don`t kill EDI and the geth. That bit is just the Catalyst trying to get you to not pick Destroy.


Source?


http://social.biowar...41728/1#9844573

I listed up the stuff in this thread. First post + some more further down. Feel free to pick it apart if its a dumb explanation.

#160
WhiteJoker

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Rawgrim wrote...

Ok, thanks. How does the multiplayer work anyway? I got the impression its like horde mode in Gears of War?

Pretty much.  You don't get terrain defenses or the like but it's the same deal, you have to survive multiple waves with three other players.  Each game uses one of three enemies types, either Cerebus, Geth, or Reaper forces and occasionally you get mission objectives for a wave like taking out specific tagged enemies within a certain time frame, activating several objectives in a time frame, or "defend" an object.

#161
Rawgrim

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WhiteJoker wrote...

Rawgrim wrote...

Ok, thanks. How does the multiplayer work anyway? I got the impression its like horde mode in Gears of War?

Pretty much.  You don't get terrain defenses or the like but it's the same deal, you have to survive multiple waves with three other players.  Each game uses one of three enemies types, either Cerebus, Geth, or Reaper forces and occasionally you get mission objectives for a wave like taking out specific tagged enemies within a certain time frame, activating several objectives in a time frame, or "defend" an object.


Thanks for the info. I just might test it out. Horde mode on Gears was kind of fun, untill players logged out - of course. I think i got stuck alone on wave 48 once. That was rather unpleasant.

#162
Tallestra

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It seems that according to Bioware synthesis is a best solution. But whoever came with this idea, didn't think it through. Even if many people find think it can be good resolution, too many people find if simply ethically unacceptable, even leaving aside the stupidity of space magic. And stupidity of requiring entire Shepard's body, why not just DNA sample, since I highly doubt that there's enough atoms in his body to seed entire galaxy.
That's also a problem with the endings, none of them offer some kind of paragon resolution, and many paragon Shepards don't even get a chance to question it.
As I said before, I don't believe that it was intentional, it's simply a bad writing.

For these who think it's acceptable. Let's see, many conflicts here on Earth stems from difference in nationality, religion, or even sex. And someone decides, that he has a perfect solution, so he turns everyone into unisex of same race and with some kind of hybrid religion. Problem solved. 

Modifié par Tallestra, 13 mars 2012 - 07:24 .


#163
dkear1

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Tallestra wrote...

It seems that according to Bioware synthesis is a best solution. But whoever came with this idea, didn't think it through. Even if many people find think it can be good resolution, too many people find if simply ethically unacceptable, even leaving aside the stupidity of space magic. And stupidity of requiring entire Shepard's body, why not just DNA sample, since I highly doubt that there's enough atoms in his body to seed entire galaxy.
That's also a problem with the endings, none of them offer some kind of paragon resolution, and many paragon Shepards don't even get a chance to question it.
As I said before, I don't believe that it was intentional, it's simply a bad writing.

For these who think it's acceptable. Let's see, many conflicts here on Earth stems from difference in nationality, religion, or even sex. And someone decides, that he has a perfect solution, so he turns everyone into unisex of same race and with some kind of hybrid religion. Problem solved. 


Easy arm wave solutions are never successful and are limited to fairy tales.  This game for 99% of 3 games was scif fi with resonable and defined rules/technology.  This is why green-wave-fairie-pixie dust synthesis is just a lame and lazy option that should never have been on the table.  The ethics violations - oh man that is a whole subject of its own.

#164
vigna

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So, if you are techno-organic wouldn't you be susceptable to twice as many viruses ? :)

#165
balance5050

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So how do you guys like being indoctrinated? Saren thought that was the pinnacle of evolution too...

#166
Walrusninja

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They're all balls, what does it matter

#167
Kalantos

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I'm sick of people comparing this situation to Saren. Saren was indoctrinated, and then, in my eyes, made more machine than man. Synthesis is about a perfect hybrid.

How do I know they're not indoctrinated? The conversation between the Stargazer and the kid.

Edit: Nevermind did a little research on the indoctrination theory, it could be true.

Modifié par Kalantos, 06 juin 2012 - 09:37 .


#168
w32jon

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I think the indoctrination theory is very interesting, and could fit nicely with the existing cutscenes. I'm not convinced on two points though:

- Regardless of what option you pick, you get the scene with the old man and the child after credits, Shepard was remembered for his/her deeds and passed into legend/myth. To me, this implies that the decisions made were real, and the Reaper problem was truly resolved.

- Shepard wakes up in the rubble on what appears to be Earth, but I'm not entirely convinced that Shepard didn't just escape from the Citadel and return to Earth. The game doesn't show this, but that could be just to surprise the player.

Maybe both the indoctrination theory and the endings are "real": the Control and Synthesis endings take things as is, while the Destroy ending uses a different interpretation of events and has a planned post-release DLC with the indoctrination theory.

That said, I think Bioware should've added some cutscenes showing the fate/post-war scenes of your comrades and the various galactic civilizations. The lack of that closure made me feel the endings were rushed (deadlines?), I definitely expected to see something like that at the end of a trilogy.

As for the Synthesis ending, I like it for several reasons, I found it to be rather beautiful, my personal thoughts are below:

I perceived the Reapers' goal to be the preservation of organic life, as stated. The central conflict is organic vs. synthetic life, which occurs because synthetic life and organic life cannot truly understand each other, their internal thought processes are too different. The dialogue at the end where Shepard can tell the master AI that "you don't understand" hints at this. So I agree with the Reapers, conflict is inevitable.

Yes, you can have Quarian-Geth peace, and a Joker-EDI relationship, but will those last? Are they just outliers, exceptions? The Reapers have seen countless aeons, Shepard is just a mortal. I feel reluctant to second-guess the Reapers on this. Yes, you can say they are lying on this matter, but that feels like something that would be very out of character for amoral, cosmic god-like machines.

I think the Reapers are also correct when they say that synthetic life will always dominate organic life, synthetic lifeforms are simply more powerful and have fewer constraints. For example, if you broker Quarian-Geth peace, someone mentions that the Geth were able to rebuild infrastructure far more rapidly than the Quarians could. AI processes can easily switch bodies, expand their capabilities.

However, organic life seems to be more "dynamic", more chaotic, more innovative, more diverse. Reaper designs Geth designs, etc. are "simpler", more mechanical, than the patterns/cultures of vivid organic civilizations. In my interpretation, this is why the Reapers (or their creators) wish to preserve the existence of organic life.

The cycle depicted in Mass Effect 3 should be viewed as an anomaly or conclusion to the Reaper cycle, the key element being the Crucible. The game states that the Crucible was something passed on by organic life across the cycles. I imagined the Crucible, Citadel, and Reapers as having a common origin. The Reapers/master AI were not aware of the Crucible.

My interpretation is that whoever initiated the Reaper cycle also had a plan for organic life, this explains why the Citadel/Crucible fit so nicely together. The creator/originator seeded the idea/plans for the Crucible with organic civilizations. When a cycle finally occurred where organic life had the strength and organization to complete the Crucible and successfully link it with the Citadel, the Reapers would stop. Organic life proves itself as the equal of synthetic life at this point, only then is organic life deemed "worthy" of determining its relationship with synthetic life.

I don't feel it's accurate to call the ghost-child a "God Child"; it states that it cannot choose what to do with the unified Crucible/Citadel. The real "god" is Shepard, the representative champion of the organics, who gets to make the decision, which was only possible because organics were finally able to complete the Crucible.

Personally, I felt that Shepard was entitled to "play God" here.

#169
andsoitgoes

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First, endings suck. For everything. I can probably count on one hand the number of things that have good endings.  Lost, BSG, etc all were harpooned for their choices.  So ME to me isn't any different. 

That said, I actually didn't mind the endings to the series.  I liked the fact that there was no perfect and simple solution (I found it to be quite like BSG in many ways).  

I see people saying Destroy is the only true option, and maybe in their minds it is, but the whole point is that this is a CYCLE.  Kill all synthetics and they'll just rise again in the future.  Humanity will not have changed, and all the good that was done up to that point will be undone.  

Control, I won't even go into...

Synthesis, which was my choice, is the only option that makes sense.  The reason why is that I see the logic in the whole Reaper situation.  The means are terrible, but the reasoning behind it, the simple fact that over countless cycles there has always been a war between Synthetics and Organics goes to show that keeping the status quo won't work.  Destroying synthetics will only reset the cycle, as they'll be created again in the future.  So it'll give humanity what, another thousand years, maybe 5?  Then the Synthetics will come back again, potentially stronger and THEY might have the upper hand and choose to destroy humanity.

With Synthesis, it's taking the person that Shepard is and merging that with the entire galaxy, removing the separation that's caused such violence and giving us a world of true mixed breeds.  Each new person is a Synthetic AND Organic, carrying with them the knowledge of the failings beforehand and (yes, this wasn't handled the best) the ability to release humanity from the same freaking cycle that leads to complete destruction.

And if the universe goes to hell in a handbasket again, then the "powers that be" will be there in order to help reset things.  Because if they didn't, all there WOULD be is war, war, war, war.  The whole reason the Reapers stepped in was to do the same thing they've done countless times, to ensure that the entire galaxy wasn't wiped out entirely.  

Now if that's not understandable, then that's all there is to it.  I see the solution there, and I see it to be a very beautiful solution, too.  Sure it left a bit to be desired, sure I'd like to have seen more of what happens afterwards, but the fact that there wasn't leaves what happens next to me, and my belief.  The little epilogue at the end of the synthesis cinematic was nice.  From the day I loaded up ME1, I knew Shepard would die.  I thought Shepard would be the catalyst, which in some ways he SORT of was, and (s)he would have to sacrifice his/her life in order to save the universe.  

Is it the best ending?  No.  Would I like to have had more?  Sure.  Am I sad to have it end, yes.  Certainly.  But the amount of hate and backlash over this seems to be a bit excessive.  I find the whole photoshopped Tali picture to be a worse offense ;)

Modifié par andsoitgoes, 15 mars 2012 - 08:52 .


#170
EsterCloat

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The only winning move is not to play.

And I don't mean that literally as in not playing Mass Effect 3, I mean that for my Shepard the only move that would have actually made sense was to tell starchild to bugger off and take my chances with the fleets. Alas, that was not one of my options so I took to putting a few rounds in starchild before just picking an ending. :/

#171
Mev186

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If you believe that Synthesis is the right way to go, or that it solves the galaxy's problems, and that merging organic and synthetic life is the best solution. I have three words for you:

"Resistance is futile"

Modifié par Mev186, 15 mars 2012 - 08:59 .


#172
Nefelius

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plaguecaller wrote...

Synthesis is the correct ending. (It's the real happy ending)
 
Why?...

Because the reapers are a solution to a cyclic problem that occurs every 50,000 years approximately.

Organic life we are told is chaos theory in action.

The reapers are the response to this Chaos in action. They do this by culling the most advanced races and leave the primitives alone in each cycle.

The kid tells us that the only way to evolve is to buckle organic and synthetic life together to form a new path which brings peace between the two factions. That will bring eternal peace.

Which means there is no need for a ME-4.
 
If Sheppard wants to have peace it’s the only choice he can make. The other choices just reset the established struggle. Synthetics will always be created and the wars will start again.
 
The kid said the old solutions will no longer work. The only new solution he presented was synthesis which he said would work.

 


Why the almighty spacebaby wizard did not use his magic to turn everyone into cyborgs \\ buld a Crucible that helps him to use his magic to turn everyone into cyborgs those millenias ago?
Where did "The reaper solution" came from when the "synthesis" solution existed all the time?

A doctor refuses to cure his patient and decides to kill his patient, so patient's sickness won't kill the patient.
Yeah...

Modifié par Nefelius, 15 mars 2012 - 09:12 .


#173
visionazzery

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Plague caller is actually spot on to those who are critical of his view- and it has to be said despuite the percieved 'outcry' against the ending, flawed it may be most of us are surely aware even combining all the forum member's views in tyhe world, it does not ANYWHERE near compare to the silent majority- and i speak on behalf of them.

Many of you have been waaayyy too harsh on bioware and esp even after Casey Hudson boldly and rightfully defended maintaining the ending.

For a Paragon ending would we all have rathered a 'happily ever after' where all key characters survive? The concept of sacrifice to achieve victory resonates deeply in the themes esp from the end of mass effect 2 through to the inconclusive conclusion of mass effect 3.

But I think that half of the criticisms are a bit knee jerk with the unjustified near abusive views lest so passionate are some gamers they don't take a step back to realise that for the other half of objectors to the quality and sense of justice to endings esp of such a grand epic trilogy that the mass effect universe is complex.

So much more complex than any game on the market currently and ever made. True to Hudson's view and i not saying executive producers take precedence over what fans like indeed games should be shaped by the fans and in half of the forum comments across numerous forums at least who object some LIMITED points are valid. Nevetheless tyo the other half i say take a deep breath, take a step back and experience multiple playthroughs if you been smart enough which is suspect most have to do multiple playthroughs either of one character or different shepard characters.

I will defend a few things that i feel for half the objectors have been seriously misunderstood based on what Casey Hudson himself has said,. No different to the relationship between a client and an architect for instance there is a point of difference in 'interpretation' a lot of clients and i should know myself being a qualified architect, have hundreds of ideas even then architects must perfect the extremely challenging art of accomodating for multiple clients and do achieve multiple visions at differebnt stages where each client has at least half a dozen views of the one project per client if you have 6 clients that = 36 ideas at diffferent points in a project's development where the design of the building can change as the client inconveninetly changes their mind.

It is therefore up to the architect or administrator or producer or facilitator to bring together all the different ideas in a form of compromise.

When i became a mass effect fan i was simply blpown away buty the incredible rush of followers which have accumulated that love the game millions around the world on forums and most who are NOT!

Yet we keep forgetting and ia sk all those ending sceptics of me 3 this:

WOULD YOU HAVE RATHER THE OVERSIMPLIFIED CUSTOMIZATION OF 2, OMMISSION OF THE THOUSANDS OF VARIABLES IN CHOICES CHARACTERS AND SCENARIOS TO ONLY A FEW HUNDRED, AND LESS ARMORS', LESS UPGRADES AND EVEN LESS FACIAL ADJUSTMENT OPTIONS WHEN DOING ME 3 WITH A NEW OR IMPORT CHARACTER?

WOULD YOU RATHER THEY FORGET TO INCLUDE ZAEED OR KASUMI TO THOSE WHO CARE ABOUT THOSE AND SACRIFICE ALL THIS FOR THE PERFECT ENDING?

HOW CAN ANY OF US AGREE ON WHAT CONSITUTES A 'PERFECT ENDING WHEN AS IS REFLECTED AND IT HAS TO BE SAID A BIT HYPOCRITICAL ON THE MORE EXTREME VIEWS OR HALF THE OBJECTORS TO THE ME3 ENDING, THAT NOBODY CAN AGREE ON ONE DEFINITIVE 'HAPPY ENDING' TO THE SERIES.

Furhtermore, is there any such thing as a 'perfect' ending? heh need i remind pple whoa re exagerating 'outrage' over mass effect series those who may have once followed the tiberium serues how dreadful the ending was for the entire tiberium series? as would you have rather key gameplay elemtns in me3 were sacrificed in favour of a 'perfect' ending?

I think the outrage would be all the greater and sales would plummit as opposed to record sales that me3 has made 3.5 million units in barely a month now that is phenomenal yea no modern warfare 3 but it reflects how many pple care bout the game REGARDLESS whether it a perfect ending or not.

It must be applauded sincerely, of one of the options to sacrifice the main character it is so anti- hollywood so inventive in gaming so daring suffice to say some of these fans not all on forums have gone so overboard of the criticism that they forget in their venting endless angry rants that in reality what drew them into the series was the clear implication of somethign albeit generic and still unresolved at the ending much greater than the reapers.

Based on the synthesis ending i got i have to say mass effect creatiors abd writers have not bowed to pier pressure such a what is happening and continue to have faith in their product reflective of their ending it is to be hugely commended and not tobe undermined by these so called majotrity' anit ending campaigns' that unlike th ecreators of the tiberium series, they have not sold out fans with a totally disconnected ending- they changed too much in c&c4 and the majority on and off forums as fact accept this is what NOT to do which justifiably enrages ALL GAMERS worldwide.

The producers are sticking by their guns and rightfully confident if anything the momentum for one day getting mass effect as big as modern warfare 3 weell remember evderyone modern warfare started small and has been huge ever since and keeps growing and mass effect deserves to have a s big if nto even larger following.

Did pple honestly believe a 'happy' ending in a mass effect universe, a place like mass effect that has an unprecedented level of validating and substantiating and groundign its own history and its ow vision both small immediate and large and gargantuan that inthe whole series it would be as simple as the supposd ideal of shepard fully intact returning to earth peace and fireworks (star wars style dare i say it) do pple really want that cos if based on what i reading no different to the outrageous and premature outrage at the dlc and esp the demo pple unjustly jumped down biowares back and at that tiem how many pple of the 3.5 million at a start sales it already made in less than a month have actually been bold enough to back up there critcisms and return their copy of me 3?

and how many sceptics across forums base their remarks on other forum and media opinions?

I think bioware more so than westwood in there decision tyo sell out andundermine there once revered tiberium series are to be congratulated for not letting ea take over the majoirty creative and coneptual rights.

They knew ea recent history of perverting and destroying once revered titles in the eyes of the majority- take a look at the instant lack lustre effect on sales as c&c4 lost its ommonetum before it even begun.

WE as fans owe a legiance to bioware for creating a vast world that is formed and enhanced by the views of soo many,

and of the thousands and uyndreds and thosuands of forum fans can majpority of the sceptics of the edning and of me 3 say that majority of all the things they wanted (lets be honest the issue of the ending was no greater than the cries in lead upt o me3 and btw demo release and final game product wer just as loud ion concern and paranoia at a certain point about questions to dow ith customization this subplot and that subpolot sidequests, mining vehicles, resources, characetrs, outfits, appearance options, options, options, choices, cgoices choices.

Pple need to appreciate mass effect fpr tjhe deep and real game it is not to suggest as it ending it needs to conform to streotypes- that exactly what c&c4's disgraceful ending did.

yes me 3 is NOT PERFECT but nor was skyrim the most buggiest game ever made and i agree with most on forums and prob the majority as the glitches are unavoildable.

we shoudl be thankful and grateful the minimal glitches that are in me 3.

Look forward to dlc appct some of the most complex and deepest of philosopjhies that spawn form the synthesis ending the happy ending si indeed happy as it about a new chapter in galactyic harmony and peace not just about preservation.

These visions are comparable to 2001 a space oddysey visions for endings that surpass basic human comprehension in present day and near future of what we as humans as organic species can comperhend.

Yes i would have loved to see who survived in the brutal unforgettable battle for earth yes i would have loved for shepard not to die yes it certainly was most frustrating to lose shepard. and yes the whole ems systme is overtyly complex and needs tweaking but no i can't begrudge bioware as they have stayed true built on and invested in addressing a clear majority of what the tyhousands of fans on forums and beyond want.

WE need to trust in the cretors disgression a bit more here and it could well be for those and is suypect msot of the scpetrics have had very limited different endings some may be more resolved than others. but to those who truly understand the full extent of the mass effect universe it goes beyond mass realys, beyond the reapers, and even beyond the illusive mans plans for that matter.

For snythesis poses the msot intriguing of all questions: what happens next? and ofr those who got the fitting and hint of a seuqen to come cut scene is it possible a prequel story befotre shepard entered the fray.

Let's look to the future as the synthesis ending suggests there is no doubt in my mind bioware have delivered the goods and i do concede given the synthesis ending which is so complex takes time to absorb and fully appreicate but only the big puicture visio0naries across the forums and various fanbases can truly value such an ending in the end we should be grateful that just cos shepards vs reapers sotry ends the mass efect universe continues and thatw e shoudl be so darn fortunate that bioware sees opportuntiy to adrress whatevr fans concers have been raised for upcming dlc for me3.

If there is enough dlc then make no doubt me3 will have enough meat on its bones befor ehte events of ending the reaoer threat one way or antyoher we dont know whether dlc will key into the aftermath like a mass effect 2.5 leading to 3 sucha s in shadowbroker.

And i truly hope that there is dlc to retake omega with aria's help, perhaps a visit to the cronian nebula to save the remains of the protheans existence frpom being destroyed perhaps? by remnant cerberus forces and i truly deeply hope there will still be elemtns of cerberus resistence for in anty real war even though hq of cerberus is destroyed it doesnt mean with a cerberus network as powerful and vast and spread out as it is thatjust like that all cerberus resistance is dead scattered maybe someone else takes up the serberus course, alters it?

i would like to see though i doubt boiware will be that generous considering how true they been majoirty of the time and mroe so than other gaming companies to their fans some thign similar to loyalty missions for those characters if any who survived the devastation of earht to tie up some remaining loose ends that could link to shepard visting some fo the slightly mroe or less devastating pats of the glaxy yes the synthesis ending was a missed opportuntiy to show a buit more which species and planets survived and which didn't and more of what earth looked like asafter synthesis.

but again everyone must not forget tio quote Liara: Each civilisation is built on the prior cycle of extinction and those who came prior to the reapers must have ahd a part in determining the prior cycles that preceded the prtheans and reapers' as far back as no.1 remember it was implied.

Mass effects cultural and social canon it narrative is so deep and vast to the credit of the creators and writers and casey hudson they made sure not to end everything about mass effect and ultimately that is NOT what fans want so why are those sceptics asking for such definitve conlusions? des it not fly in the face of the whole objective of continuing the franchise?

pls try to appreciate it it for what it is no product is perfect but in its own right me3 is a masterpiece as a franchise it is in my mind at least the greatest franchise ever made.

Just food for thought you cana attack my views if you like but i strongly feel sceptic or not some fo my points are worthy of cponsideration.

#174
Bonn60

Bonn60
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When the kid told me about this option all I could think about was everyone being willingly, perhaps logically liquefied into reaper. This option wasn't even on the table for me.