HOW NOTHING MATTERS or How Bioware Destroyed an Entire Series
#1
Posté 12 mars 2012 - 09:15
The ending of ME effectively makes all these choices and more, compeletly and utterly meaningless. It doesn't matter if you made renegade or paragon choices in your travels or who your love interest was. None of it matters. The mass relays get destroyed and galatic civilization will crumble and shephard is dead.
As the player you effectively are Shephard. Everytime that dialogue choice comes up it is YOU making a choice, reinforcing the belief that you are Shephard and that what you do matters. I, like many players, have mulitple save files...sometimes with only the smallest differences between them, because I was under the impression that what I did mattered, that it would have some kind of lating consequence. But your choices don't matter, they all have the same consequence which renders EVERYTHING that you've done in the series pointless.
What about some closure... an Epilogue. But the ending doesn't even allow for this. This point ties in directly with the idea that NOTHING YOU DO MATTERS. Do the Krogan end up starting another war after the genophage is cured or can Wrex reign them in? Does the peace between the Geth and the Quarians last? What about the Asari's dirty little secret of hiding Prothean technology? Do you end up having little blue children? What about the drink with Garrus? How do these things play out...
IT DOESN"T MATTER. NOTHING MATTERS.
None of those questions have any meaning at all given the ending to ME3. There can be no epilogue to see what happens based off of your choices since the mass relays are destroyed, technology is destroyed and galatic civilization will begin to crubmle and nearly everyone is dead including Shephard. There can't even be a text epilogue given how they decided to end the series. It't the biggest slap in the face from a company to it's fans I've ever witnessed.
There literally could not have been a worse ending. It's as if they looked at the core of the series -- making choices, determining your own path and then set the ending in compelete oppostition to this core element of the series. Choice has been what the series has been known for, it's something that bioware themsevles have talked about before, it was important to the series. IT DEFINED THE SERIES. think about that and let it sink in.... CHOICE HAS DEFINED THE SERIES UP TO THIS POINT.
The ending of ME3 robs us of the importance of every choice we have ever made in the series. The ending provides on epilogue and thus no closure to the choices you have made. This makes nothing matter in the most literal sense of the term. Did you save the racchni queen in ME1? Doesn't matter. Did you give Legion to Cerberus in ME2? Doens't matter. Even saving or destroying the collector base --- a MONUMENTAL decision... just doesn't matter. NONE OF IT MATTERS. The ending leaves things in such a state that WHATEVER you have chosen and belived in for the entire series makes no difference.
That is what hurts so much. That is what people are so angry about. This is why the internet is on fire where ever you go on the topic of ME3. The ending should have made our choices matter MORE THAN EVER. But it didn't.... it did the opposite. It robbed us of the one thing that made each of our own play throughs unique and speical... it robbed us of CHOICE and the effects of those decisions.
From the utter lack of meaning to what you have done in the Series up to this point, to the sheer LAZINESS of things like Tali's "picture" (more SPIT in fans faces) and, the lack of characters to play (there is no more deep intereaction with them; the reason bioware gave for a smaller crew size; the level of interaction is the same) it just makes me feel that Bioware took advantage of it's fans.
They raped us.
We have everyright to feel angry and pissed off after being treated like that. They spit in our faces and kicked us while we were down. Everything I thought I could do and effect in the ME univeres was a lie, because in the end...
NOTHING MATTERS.
#2
Posté 12 mars 2012 - 09:16
#3
Posté 12 mars 2012 - 09:17
#4
Posté 12 mars 2012 - 09:17
Modifié par Stanley Woo, 12 mars 2012 - 11:26 .
#5
Posté 12 mars 2012 - 09:23
#6
Posté 12 mars 2012 - 09:24
http://social.biowar...5/index/9831144
#7
Posté 12 mars 2012 - 09:26
#8
Posté 12 mars 2012 - 09:29
I'm seriously in shock.
On top of that...
5 minutes can't ruin 3 games
The endings weren't godawful, but get 3 people together with a moderate opinion and soon you'll have extremism
And you most certainly were not raped by bioware. They just put out the best game of the decade, and you simply don't like how it ends.
#9
Posté 12 mars 2012 - 09:31
#10
Posté 12 mars 2012 - 09:32
Modifié par Stanley Woo, 12 mars 2012 - 11:27 .
#11
Posté 12 mars 2012 - 09:32
#12
Posté 12 mars 2012 - 09:33
LORANT92 wrote...
Agreed 100%... although I feel more empty than angry. I've spent a significant part of the last 6 years playing Mass Effect 1 and 2, I put my heart into it and it was all for nothing. It hurts.
EMPTY
I felt that word and it's weight after the ending. I went out side for a smoke and sat, looking at the moon, and wished that somehow the game had never come out, never existed, beause then I could still feel something... full of hope and wonder at what could be in store for me in the conclusion to my favortie series of all time. I think empty is a very fitting word.
I also see eye to eye (or heart to heart) with you about putting yourself into the game. I LOVED these charcters and their nuances. They were close to me and I cared about them and their problems... I WAS shephard when I played the game. It just sucks so bad that NONE OF IT MATTERS. Nothing. not a jot or tittle. My entire experience, all my memories of the the game and the story and characters was in vain.
It just hurts.
and that is something that bioware should have taken into account. Making choices makes people care about things more and when that is snatched away it just leaves you feeling cold.
#13
Posté 12 mars 2012 - 09:37
ZeroFlames wrote...
The nihilism on these boards is beyond depressing.
I'm seriously in shock.
On top of that...
5 minutes can't ruin 3 games
The endings weren't godawful, but get 3 people together with a moderate opinion and soon you'll have extremism
And you most certainly were not raped by bioware. They just put out the best game of the decade, and you simply don't like how it ends.
Correction; if it had ended five minutes earlier, it would have been the best game of the decade. As it stands, it might still make the top ten, but what is depressing isn't the nihilism on the boards. It's the consistent nihilism of the endings, which was *not* something that could be reasonably expected based on what had come before.
#14
Posté 12 mars 2012 - 09:39
#15
Posté 12 mars 2012 - 09:41
Well written man, the underlined part speaks to me in a very straight forward way. You hit the nail on the head,Caz Neerg wrote...
ZeroFlames wrote...
The nihilism on these boards is beyond depressing.
I'm seriously in shock.
On top of that...
5 minutes can't ruin 3 games
The endings weren't godawful, but get 3 people together with a moderate opinion and soon you'll have extremism
And you most certainly were not raped by bioware. They just put out the best game of the decade, and you simply don't like how it ends.
Correction; if it had ended five minutes earlier, it would have been the best game of the decade. As it stands, it might still make the top ten, but what is depressing isn't the nihilism on the boards. It's the consistent nihilism of the endings, which was *not* something that could be reasonably expected based on what had come before.
#16
Posté 12 mars 2012 - 10:37
But think of the colorblind players. If we are mad about different colors, imagine them .....
#17
Posté 12 mars 2012 - 10:40
guyfromprague wrote...
I know that this all serious, and I'm with you.
But think of the colorblind players. If we are mad about different colors, imagine them .....
What about the color blind deaf people that only have one good eye.....
Modifié par JeanLuc Awesome, 12 mars 2012 - 10:41 .
#18
Posté 12 mars 2012 - 10:45
I finished off a bottle of Jack yesterday and made a good dent in a Costco-sized Maker's Mark. I don't think I've felt the need to get that drunk since college days...Laughing Man wrote...
Watching the ending for the first time after what, five years of emotional investment = A lot less whiskey left in the house.
#19
Posté 12 mars 2012 - 11:08
I grabbed a spoon and ate nearly a whole jar of nutella.
#20
Posté 12 mars 2012 - 11:24
http://social.biowar...index/9813536/1
Modifié par Janus382, 12 mars 2012 - 11:24 .
#21
Posté 12 mars 2012 - 11:24
ZeroFlames wrote...
The nihilism on these boards is beyond depressing.
I'm seriously in shock.
On top of that...
5 minutes can't ruin 3 games
The endings weren't godawful, but get 3 people together with a moderate opinion and soon you'll have extremism
And you most certainly were not raped by bioware. They just put out the best game of the decade, and you simply don't like how it ends.
You clearly haven't beaten the game.
#22
Posté 12 mars 2012 - 11:25
#23
Posté 13 mars 2012 - 07:26
Janus382 wrote...
Agreed. Besides the hallucination/indoctrination theories, which are better, but still kinda terrible imo, there's a fan-made ending script floating around, which I think captures the soul of the series almost perfectly.
http://social.biowar...index/9813536/1
A lot of the fan made endings are much better.
As well as the fan made art for Tali.
Pretty much, it seems like fans love the game/characters more than bioware.
#24
Posté 13 mars 2012 - 07:32
With ME spanning 3 games, I expected for us to get cutscenes on what happened to every character and important thing after the games, but I got 0 closure.
At the very least I expected at least a fallout style ending, or hell even repeat what they did in Dragon Age 1.
I really hope that the playtesters didn't stay quiet about this.
I'm actually in the process right now of rewriting the final 20-30 minutes of the game, and have TIM and Harbinger play a massive role, and make the reapers actually be 'the greater good' in a regard.
Modifié par Tarrock, 13 mars 2012 - 07:33 .
#25
Posté 13 mars 2012 - 07:33




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