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This guy got the ending right!!


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#301
Spectre-00N7

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This has always had my vote for an ending.

#302
chargers71

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Hunter_Wolf wrote...

Blackmind1 wrote...

 That was utter rubbish.


Same, that was more of a fantasy ending one we can't prove. We can't deny beyond "that didn't happen in the game" so I don't see how you've come up with this ending.... an ending that doesn't exist. The point of IT was that it meant it was all a hallucination so the true ending was still subject to possibilities. 


Thats only if you buy into the indoctrination theory. After playing the final scene several times over, Im not so sure its true. If the indoc. theory isnt true, then this wouls be a much more fufilling ending and one that I would be perfectly content with.

#303
InHumanTurtle

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That was epic to read!

I love how the war assets come into play, the best part would be that, depending on these assets, the battle could go bad or good, and people can die... And then you decide whether to continue and hope it's enough, or take the choices. Amazing, I hope Bioware does something like this.

#304
myrmedon419

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Reth Shepherd wrote...

I've actually wondered if the Crucible was actually a Reaper plot to keep races occupied while they were being exterminated. I mean, look at the evidence. Big huge weapon, said to have the ability to kill Reapers, nobody understands how it works or what it does. Passed down from cycle to cycle, everyone pouring their resources, time, and best minds into it, thus shutting out any other possibilities. AND guaranteeing that if anyone actually manages to finish this weapon, they'll immediately bring all of their remaining forces to the heart of Reaper territory. Remember, in nearly all cycles, the Citadel is the very first place controlled. I think we've been dancing to the Reapers' tune all along.


That's a good thought. It also gives us an exit from some superweapon space magic that will win the day. But that leaves open the 'how to: defeat reapers" question. maybe as the OP suggests with war asset rating, with choices made earlier writing the story for who survives, or victory at what cost.

Combo this with indoc maybe, Shepard alive on earth, allows for a possible survival ending (victory only).

#305
TheGreenAlloy

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saracen16 wrote...

Blackmind1 wrote...

 That was utter rubbish.


And a load of fan-fiction, to say the least.

You don't say? 

And here I thought this was official, silly me.

#306
Trishot

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I would have preferred this ending, I would even be able to not care about the plotholes.

#307
Hsuzy1987

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myrmedon419 wrote...

Reth Shepherd wrote...

I've actually wondered if the Crucible was actually a Reaper plot to keep races occupied while they were being exterminated. I mean, look at the evidence. Big huge weapon, said to have the ability to kill Reapers, nobody understands how it works or what it does. Passed down from cycle to cycle, everyone pouring their resources, time, and best minds into it, thus shutting out any other possibilities. AND guaranteeing that if anyone actually manages to finish this weapon, they'll immediately bring all of their remaining forces to the heart of Reaper territory. Remember, in nearly all cycles, the Citadel is the very first place controlled. I think we've been dancing to the Reapers' tune all along.


That's a good thought. It also gives us an exit from some superweapon space magic that will win the day. But that leaves open the 'how to: defeat reapers" question. maybe as the OP suggests with war asset rating, with choices made earlier writing the story for who survives, or victory at what cost.

Combo this with indoc maybe, Shepard alive on earth, allows for a possible survival ending (victory only).


yeah i think so too. this kind of mindf*ck i can handle, but the godchild bullcrap was another matter

#308
Aethyl

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TheGreenAlloy wrote...

saracen16 wrote...

Blackmind1 wrote...

 That was utter rubbish.


And a load of fan-fiction, to say the least.

You don't say? 

And here I thought this was official, silly me.


Heh, it may be "fan-fiction" as you say, but it still fits perfectly into the God Child ending, and in this ending, each of our choices could really matter, including all the war assets we got during this last game.
Also, it would have given the epic conclusion this saga really deserve, and I definitely would have LOVED to have an epic battle for the end, seeing each of our crew members fighting for what they believe in, even to see some of them fall in battle depending of our past choices (Jack's Biotic Squad for exemple).
Yah yah, i guess some of you just like this 5 minutes ending showing nothing about all that, but I personally care.
This saga lasted 3 whole games, let's give it an ending of the same ambition.

So yes, I definitely approve this refusal ending.

#309
Naoe

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during the conversation with catalyst:
- So you control the reapers...?
- Yes.
- Shepard to fleet. The crucible is a no go, but I found the reaper central control unit. Deactivate the crucible, then lock on my signal and fire at will.
Edit: yes, yes, I know there's a lot of problems with this scenario too... But beating the reapers with brute force makes them look kinda cheap imho. Still if that was the ending I could live with it.

Modifié par Naoe, 25 mars 2012 - 07:09 .


#310
TheGreenAlloy

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Aethyl wrote...

TheGreenAlloy wrote...

saracen16 wrote...

Blackmind1 wrote...

 That was utter rubbish.


And a load of fan-fiction, to say the least.

You don't say? 

And here I thought this was official, silly me.


Heh, it may be "fan-fiction" as you say, but it still fits perfectly into the God Child ending, and in this ending, each of our choices could really matter, including all the war assets we got during this last game.
Also, it would have given the epic conclusion this saga really deserve, and I definitely would have LOVED to have an epic battle for the end, seeing each of our crew members fighting for what they believe in, even to see some of them fall in battle depending of our past choices (Jack's Biotic Squad for exemple).
Yah yah, i guess some of you just like this 5 minutes ending showing nothing about all that, but I personally care.
This saga lasted 3 whole games, let's give it an ending of the same ambition.

So yes, I definitely approve this refusal ending.

Don't get me wrong, I absolutely approve of this ending over the one we currently have.

#311
Jabraham002

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I love your ending, it's almost exactly what I imagined. I would only change a few things;
                1) Have a little more control over the Shepard/Illusive Man/Anderson scene.
TIM has control over Shepard and Anderson, and the trio are being attacked by reaper soldiers, and TIM wants to control/use Shepard and Anderson as a distraction so he can get to the catalyst to implement his plans. But Shepard can;
[Renegade] kill TIM himself and take the Reaper Disruption Codes and use them (later on that), but be forced to fight the reaper soldiers. With both Shepard and Anderson, badly wounded Anderson would have to sacrifice himself so Shepard can make it to the catalyst.
                Or
 [Paragon] convince TIM to sacrifice himself helping fight the reaper soldiers (slightly redeeming himself for everything he did)  and then giving the Reaper Disruption Codes to Shepard. (Also this allows Anderson to stay alive)
 
                2) Once Shepard realizes child's trap;
Shepard: The geth never turned on their creators, they simply defended themselves.
 Child: The geth have yet to fully realize themselves, given sufficient time they would. And if not the geth other synthetics undoubtedly would.
Shepard: No, I think you're more afraid we would turn on you! You gave us the technology to advance to where we are now, you basically created the galactic races. We are your creations, and you're afraid that one day your creations will rise up against you. So you snuff them out before they have the chance. YOU are doing this for your own good not ours!     
Child: NO! Your creations would destroy you long before you could rival us!
Shepard: We already rival you, we've proven that!  That's why you want me to follow your options. The Illusive Man may have done some evil things, but he did give us the chance to win, and I'm not letting all those sacrifices he forced go in vain.
* Shepard up loads the Reaper Disruption Codes, sending it through the Mass Relays (without destroying the relays). Reaper shields, and internal processing power drop(leaving the Reapers vulnerable), reaper soldiers are weakened, and freeing all indoctrinated people.*
*The child transforms into Harbinger*

Harbinger: So be it. Shepard. *then disappears*
 
 
The potential for a little happier of an ending. The rest is as listed by OP. But I also would like a final confrontation with Harbinger on Earth, so you can fight alongside your crew and what's left of the earth resistance.

#312
Rohirrim

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That ending is nice to read and a million times better than the current one.

However, the plot hole of Starchild needing Sovereign to activate the Citadel would still annoy me to no end!

#313
Huuntelaar

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I REALLY like this ending. I never liked any kind of indoctrination ending and I always perceived the god child as Harbinger. This would be absolutely perfect for me.

#314
jefinley

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I believe this word has been thrown around by others; EPIC!

#315
_Flipp_

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So I read this - then smoked a lot of pot and drank lots of alcohol to forget the ending from Bioware - then I read this again. Now in my memories, this is the real ending! Thank you sir!

#316
Randalf84

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Bioware, do this, or give us some mod tools and we'll do it ourselves.

Seriously... we'll even chip in to pay the voice actors. Theres at least 50,000 of us right? $10 each and thats $500k. I reckon we could do this for that money.

#317
Purplesun

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 I read the whole thing and this is what we need.  An ending where the decisions and war assets play out, and actual win.  I see Destuction, Minipulation, and Synthesis all as losing endings.

#318
edwardhazelden

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Bioware hire the guy that wrote this.

#319
DarkRPG

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Rohirrim wrote...

That ending is nice to read and a million times better than the current one.

However, the plot hole of Starchild needing Sovereign to activate the Citadel would still annoy me to no end!


I don't either but the only thing I can think is that the Protheans severed that function, perhaps by accident.  Or the kid is not networked with any other functions in the citadel to hide his presence.

Perhaps his only purpose is to gather information on the current races and give it to the reapers once they return from dark space.  He directs them to their objectives.

#320
moonlightwolf

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 Now theres the ending we're looking for, It's simple and retains that bittersweet realisation that victory comes with a horrific cost, but really proves that everything you did mattered. 

#321
Fenrisfil

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Yeah I can go with that. See this or something similar where we get the fourth option we all know in our hearts that Shepard would choose: Freedom or death.

Plus of course the bit about seeing our war assets in action that was bizarrely missing.

I think another possible option (if the assets can be seen earlier/simultaneously) would be for Shepard to call for the fleets to destroy the Citadel, with him in it, as a way to stop the Reapers.

#322
mghjr6

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As for the plot hole of the star child being there yet needing Sovereign to open the Citadel: With this ending, I can see the star child saying that he created the Reapers as being a deception, since in this ending the star child turns out to be a projection of Harbinger. Honestly, Harbinger could be the first race to "ascend." Anything else is Harbinger lying, like saying he was there all along.

Also, I was hoping for some resolution about the keepers.

#323
Adamski_707

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I wish i saw this thread sooner. That ending in the OP is amazing. :)

#324
Tom Jolly

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I just love the additional dialog with the Catalyst. It clarifies what the hell is going on. I'm not sold on the conventional-forces-prevailing-against-reapers ending though. If BW actually takes the time to create the dramatic cut scenes this OP's source describes, then it would be worth it.  I still like a 'bittersweet' ending.  

Modifié par Tom Jolly, 25 mars 2012 - 09:06 .


#325
Jellyfish Opera

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If we are all going to make up our own endings couldn't we just X out the Catalyst all together getting rid of the the plot hole regarding the keepers all together? I mean that's what I did, in my ending you actually face what the Reapers once were, what ascended into becoming the Reapers to begin with.