After the attack by Cerberus on the citadel and Udina and Thane die, I am having texture issues. Shadows pop in and out. Lighting is all out of whack and there are textures popping in and out on the walls. This also happens to Shepard's clothing when you are either on the Normandy or Citadel and not in armor. The clothing has texture popping in the menu system when looking at the squad and Shepard is alone in regular clothing that isn't her armor.
This started happening last night after I completed the Cerberus attack on the Citadel.
Texture Issues
Débuté par
Heather Cline
, mars 12 2012 10:12
#1
Posté 12 mars 2012 - 10:12
#2
Posté 13 mars 2012 - 05:20
Anyone else have this issue? Still happens when I visit the citadel.
#3
Posté 13 mars 2012 - 07:02
Welll I am definitely noticing textures issues when you go change your armor in the shuttle bay. It can take a long time for the textures to load. It's ridiculous. Also when you access your squad menu when not in combat, Sheps's clothes loads in front of your eyes. What a lack of optimization on Bioware's part. Very very disappointing, I am so angry at them. ME2 didn't have these issues, Jesus.
#4
Posté 13 mars 2012 - 09:55
I've seen the shadow and other texture problems on the Citadel; quite obvious in some places considering you can move the camera back and forth while standing still and see the shadows and other textures pop in and out. Also hating how long it takes to load up the armor in the armor customization as well; really, Bioware, it has to take 20 or more seconds for the game to load when I switch between two different helmets?
#5
Posté 14 mars 2012 - 01:53
Yeah the armor customization takes extremely long to load and I have the game installed to my Hard Drive.
#6
Posté 14 mars 2012 - 03:00
I noticed the floor textures on the citidel where the venders are located, they started to flash in and out as I walked around after the attack on citadel by Cerberus. Along with freeze ups and such during the multiplayer and single player game.





Retour en haut






