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Oh Man, The PRICE REALLY DID DROP!


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#376
Sublyminal

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Ozzy57 wrote...

So what's the difference between playing all 3 games and just playing ME3?



The endings hurt less... a lot less.

#377
Kloborgg711

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Zanallen wrote...

Jackal7713 wrote...

Different colors do not equal different choices!


That's like saying the ending of DAO didn't have different choices. Oh but the archdemon dies and Ferelden is saved no matter what you choose.

What exactly do you want? An epilogue text scroll that reminds you of what choices you made?

"The Quarians were all wiped out in the battle against the Geth. Not a single member of their race survived."

Oh wait...You should know that because you made the damn choice.


The endings were all the same because they were literally all the same exact sequence of cutscenes with TINY variables changed in each. The only way to even know wtf you're looking at is the little explanation you're given before witnessing it.

#378
Zanallen

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Jackal7713 wrote...

OMg how can this guy not understand diffent colors same choice?


Because, no matter how much you dislike the endings, all synthetics dying is not the same as organics and synthetics merging together which is not the same as Shepard taking control of the reapers and leading them back into darkspace where the cycle could potentially happen all over again.

Since faceman accused me earlier of comparing apples to oranges, let's go with that.

We have an apple, an orange and a pair. Sure, they are all fruit and thus share certain similarities. However, they are all different freakin' fruit.

#379
detroitmechworks

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Ozzy57 wrote...

So what's the difference between playing all 3 games and just playing ME3?


100+ hours and a whole lot of emotional investment which was reduced to zero in the plot crash.

Modifié par detroitmechworks, 13 mars 2012 - 01:12 .


#380
Ozzy57

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laststarfighter wrote...

Eterna5 wrote...

That's crap. you should all feel terrible.

why?


Excatly I don't feel bad saying I am Legend sucked becuase the endings are crap

#381
Tequila Man

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Zanallen wrote...

Jackal7713 wrote...

OMg how can this guy not understand diffent colors same choice?


Because, no matter how much you dislike the endings, all synthetics dying is not the same as organics and synthetics merging together which is not the same as Shepard taking control of the reapers and leading them back into darkspace where the cycle could potentially happen all over again.

Since faceman accused me earlier of comparing apples to oranges, let's go with that.

We have an apple, an orange and a pair. Sure, they are all fruit and thus share certain similarities. However, they are all different freakin' fruit.


If I want the lime green ice cream and it tastes the same as the red cherry ice cream, did I actually make a choice between the two? I mean, at this point, we've been relegated to children playing a "favorite color" game. 

#382
detroitmechworks

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Zanallen wrote...

We have an apple, an orange and a pair. Sure, they are all fruit and thus share certain similarities. However, they are all different freakin' fruit.


And they all look vaguely the same, with the same pacing and the same...

hrm...   I ordered a pomegranite.

#383
Slappy Ya Face

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Ozzy57 wrote...

So what's the difference between playing all 3 games and just playing ME3?

The first two can be played without ruining the entire series in under 10 minutes.

#384
Jackal7713

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Sublyminal wrote...

Zanallen wrote...

Jackal7713 wrote...

Different colors do not equal different choices!


That's like saying the ending of DAO didn't have different choices. Oh but the archdemon dies and Ferelden is saved no matter what you choose.

What exactly do you want? An epilogue text scroll that reminds you of what choices you made?

"The Quarians were all wiped out in the battle against the Geth. Not a single member of their race survived."

Oh wait...You should know that because you made the damn choice.



It's no use arguing with you, you're a blind fanboy.  

Because people don;t argee with him, he's a rude little hater. oh well.

#385
Kloborgg711

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Ozzy57 wrote...

laststarfighter wrote...

Eterna5 wrote...

That's crap. you should all feel terrible.

why?


Excatly I don't feel bad saying I am Legend sucked becuase the endings are crap


We should feel bad because other people share our sentiment themselves and that's hurting Bioware/EA. Makes sense, right?

Lol, no.

#386
Sublyminal

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Ozzy57 wrote...

laststarfighter wrote...

Eterna5 wrote...

That's crap. you should all feel terrible.

why?


Excatly I don't feel bad saying I am Legend sucked becuase the endings are crap


I Am Legend... my god what a horrible movie.


STEVE WHY are you out HERE?!

Modifié par Sublyminal, 13 mars 2012 - 01:16 .


#387
Zanallen

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Kloborgg711 wrote...

The endings were all the same because they were literally all the same exact sequence of cutscenes with TINY variables changed in each. The only way to even know wtf you're looking at is the little explanation you're given before witnessing it.


So what you want is not a new ending. You want a new cutscene to better illustrate what is going on.

#388
Jackal7713

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Slappy Ya Face wrote...

Ozzy57 wrote...

So what's the difference between playing all 3 games and just playing ME3?

The first two can be played without ruining the entire series in under 10 minutes.

LMAO Thats the truth!

#389
Ozzy57

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Sublyminal- "The endings hurt less... a lot less."

detroitmechworks- "100+ hours and a whole lot of emotional investment which was reduced to zero in the plot crash."

Close the answer is nothing because after the end of ME3 your choices didn't matter anyways

#390
Tequila Man

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Zanallen wrote...

Kloborgg711 wrote...

The endings were all the same because they were literally all the same exact sequence of cutscenes with TINY variables changed in each. The only way to even know wtf you're looking at is the little explanation you're given before witnessing it.


So what you want is not a new ending. You want a new cutscene to better illustrate what is going on.



We've all been pretty much saying we want closure. And, crazily enough, we want the ending to make sense and not be utter bull**** God Machine.

#391
Sublyminal

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Jackal7713 wrote...

Sublyminal wrote...

Zanallen wrote...

Jackal7713 wrote...

Different colors do not equal different choices!


That's like saying the ending of DAO didn't have different choices. Oh but the archdemon dies and Ferelden is saved no matter what you choose.

What exactly do you want? An epilogue text scroll that reminds you of what choices you made?

"The Quarians were all wiped out in the battle against the Geth. Not a single member of their race survived."

Oh wait...You should know that because you made the damn choice.



It's no use arguing with you, you're a blind fanboy.  

Because people don;t argee with him, he's a rude little hater. oh well.


No it's not his opinions that make him a blind fanboy, it's the fact that he can't see that all three endings ARE thesame, no matter how you look at it, crap is crap.  All that changes is a couple of variables, big whoop.

#392
Garathe

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Sublyminal wrote...

UFGSpot wrote...

While I am incredibly unhappy with the endings, I'd never review bomb it like that. It takes the game from a solid A, to an A-/B+ in my eyes. While you cant totally discount the endings in a review, on the flip you can't ignore just how good the bulk of the game is.


I think it would be low to review bomb it, which is why I wont post my review praising 99% of it. Once I get that extra 1% I'll post my raving review.


Same.  I haven't reviewed it on any site because I feel it isn't complete.  It was a great game up through 99% of it.  I just didn't like the end.  I'm not going to review bomb over that.  Some people might like the ending so I'll let them decide.  If I had no enjoyed the game and the ending, I would just give it a bad review and move on without saying anything more.  But since it got so close to be the best game I had ever played before the end, I didn't want to just let it stand without trying since I felt the ending really messes up the entire series' replay value.  Just my opinion..

#393
BaladasDemnevanni

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Tequila Man wrote...

If I want the lime green ice cream and it tastes the same as the red cherry ice cream, did I actually make a choice between the two? I mean, at this point, we've been relegated to children playing a "favorite color" game. 


This. As the ending of a single installment game, maybe I could have tolerated this, said to myself "the cinematics sucked, but everything else was great". As the ending of a 3 part epic, composed of more than 60 hours, where choices (for the first time) were carried over through three installments, this was not the time to half-ass it across the finish line. Three different shades of color does not say to me "I changed the galaxy".

Modifié par BaladasDemnevanni, 13 mars 2012 - 01:18 .


#394
Zanallen

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detroitmechworks wrote...

And they all look vaguely the same, with the same pacing and the same...

hrm...   I ordered a pomegranite.


You can't have a pomegranite. Bioware designed the fruit bowl with only apples, oranges and pears in mind. Unfortunately, that is the nature of designing fruit choices in advance. Now, you can ask for a pomegranite, and Bioware may just go out and get you one, but it isn't included in the initial fruit bowl price. You'll need to pay extra.

#395
Tequila Man

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Zanallen wrote...

detroitmechworks wrote...

And they all look vaguely the same, with the same pacing and the same...

hrm...   I ordered a pomegranite.


You can't have a pomegranite. Bioware designed the fruit bowl with only apples, oranges and pears in mind. Unfortunately, that is the nature of designing fruit choices in advance. Now, you can ask for a pomegranite, and Bioware may just go out and get you one, but it isn't included in the initial fruit bowl price. You'll need to pay extra.



But they advertised pom, strawberries, starfruit, and guava. All we got was cherry, lime, and blueberry.

#396
Gromphadelic

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Ozzy57 wrote...

Zanallen wrote...

detroitmechworks wrote...

Yes, I do.  Now, unless you're making a LINEAR game, you want to give your player the ability to make as many choices as possible.  The fact that you were given the ability to make those choices and then suddenly have the results of those choices become pointless is BAD game design.

Game Design 101... give the damn player the illusion of free will as much as possible. 


Every Bioware game in existence has been just as linear as ME3. Why complain about it now like it is some new thing? Choice and consequence in Bioware games are illusions that have no real effect on anything. At least in ME3, your choices net you a numerical value which then has an effect on the ending.


ME1?


linear gameplay doesn't exclude choice. look at dragon age: origins. you know right from the beginning that you will have to unite the forces, that you will have to settle the score with loghaine and that in the end you will face the archdemon.

it is a truly simple and completely linear concept, but the choices you make on the way have an impact on how you reach your goals and ultimately on the presentation of the end itself and the state of the world after defeating the archdemon.

same goes for me1 and even more so for me2, where an imported save from me1 changed or added whole sideplots.
although in me3 the really big choices were fewer and we mostly saw the impact of our choices from me1 & 2, we definately had game altering choices.
the horrible thing is that bw completely ignored that premise for the ending and based everything on some stupid score.

#397
ElectronicPostingInterface

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Eterna5 wrote...

That's crap. you should all feel terrible.

Nope.

It makes me feel good honestly that the consumer loves the franchise so much they won't tolerate a crap ending. It in a way it is a compliment: if the game world didn't matter, if it wasn't so expertly crafted until the end I would not have cared. 

I actually kicked in a negative review myself. The bottom line might be the only way anything ever changes. I think it's fair given the main cores and draws of ME are violated by the ending, regardless of how short it is.

Modifié par PKchu, 13 mars 2012 - 01:20 .


#398
detroitmechworks

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Zanallen wrote...
You can't have a pomegranite. Bioware designed the fruit bowl with only apples, oranges and pears in mind. Unfortunately, that is the nature of designing fruit choices in advance. Now, you can ask for a pomegranite, and Bioware may just go out and get you one, but it isn't included in the initial fruit bowl price. You'll need to pay extra.


But Casey Hudson SAID I was going to get a Pomegranite!  And a Pineapple...

And that we could flavor said fruits any particular way we wanted...

They just ran out of time to pick fruit and hoped nobody would notice, methinks.

#399
Kloborgg711

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Zanallen wrote...

Kloborgg711 wrote...

The endings were all the same because they were literally all the same exact sequence of cutscenes with TINY variables changed in each. The only way to even know wtf you're looking at is the little explanation you're given before witnessing it.


So what you want is not a new ending. You want a new cutscene to better illustrate what is going on.


No, I hate the endings because they're all terribly depressing, they provide no closure, they are ridden with plot holes, they don't factor in any prior decisions, there aren't nearly enough of them, and they're all virtually the same.
I'm only arguing the last point here.

Modifié par Kloborgg711, 13 mars 2012 - 01:22 .


#400
Almostfaceman

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Zanallen wrote...

Jackal7713 wrote...

OMg how can this guy not understand diffent colors same choice?


Because, no matter how much you dislike the endings, all synthetics dying is not the same as organics and synthetics merging together which is not the same as Shepard taking control of the reapers and leading them back into darkspace where the cycle could potentially happen all over again.

Since faceman accused me earlier of comparing apples to oranges, let's go with that.

We have an apple, an orange and a pair. Sure, they are all fruit and thus share certain similarities. However, they are all different freakin' fruit.


Apples and oranges in that these are two different products with different consumer expectations. One is a novel. The other is a game that's supposed to offer you choice based on your decisions from the past.

So, how does it benefit anyone at the end of a trilogy tied to relationships to a squad that the decisions they make do not tell us what happens to the squad? Or the fleet we assembled? Again, in all choices, we defeat the Reapers. In all choices we're effectively dead. In all choices the squad we've become so attached to (and that should be on Earth) is somehow on a distant planet, without any details of how many of said squad are actually there or what happens to them after they crash land from fleeing the battle instead of playing a support role to Shepard (you know, when the arms open up, why aren't they there bringing him backup?). We pick Shepard controls the Reapers - okay, but that's the same thing as destroying them or the same thing as merging synthetics and organics. And how does merging synthetics and organics solve anything? It just creates a new species, which will get lazy and create synthetics to do their work anyway and those two different species will have to learn to work together anyway. Organics slaughter organics all the time - having some kind of similarity in origin does not ensure peace.

Modifié par Almostfaceman, 13 mars 2012 - 01:24 .