The Lightspeaker wrote...
With all due respect to the people getting offended about people downrating the game here...a quick comparison if I may which may explain why people are doing it:
You're in a restaurant. Everything is great. The place is nicely decorated, the staff are attentive but not invasive. The food is incredible. Its a wonderful experience all round.As you're putting on your coat to leave the maitre d' comes over and kicks you in the crotch.
Now...when you go to review the restaurant afterwards are you likely to talk about how amazing it all was or are you likely to be angry at having been kicked in the crotch?
Ultimately one of the most important things of any epic story is how it ends. Its as simple as that. If you read a book and the ending is poor you're left with a negative view of it. The same goes for both films and games. Ever read the book Master and Commander? Personally I thought the ending of that was AWFUL and completely undermined what I felt to that point had been a fairly solid, if not spectacular read.
When you scale that up to something which people have spent literally hundreds of hours of their time on and invested a lot of personal emotion into it then people are going to get a tad upset when the ending is poor.
On a side note regarding the whole "they can do what they want, its their game" thing...in a literal sense you're right, in an actual realistic sense you're wrong. Put simply. Its not "their game". Its their PRODUCT. And their product is a game made for their customers (i.e. us).
Lets say I could code well enough to make games and I made a game just for myself about medieval times; I could technically do whatever I wanted with it and if I wanted to finish the game off by having a space marine step out of a portal with a machine gun to gun down the evil king (or whoever) I could put that in the game. But if I was intending on marketing and selling the game I wouldn't do that, because it'd wouldn't be "my game", it'd be a game I'd be making for my customers. And as such I'd be looking to put in an ending of the kind that my customers would be expecting when they signed on for it rather than something completely from left field. Sure there might be a plot twist or two, but I couldn't go back on fundamental design and lore principles without totally screwing the entire game.
QFT. Very well said. Love the part about the crotch kicking. I have my own analogy. If you are eating a great meal, and your down to the last bite, and that last bite all of a sudden tastes like dog crap even though the rest of the meal tasted great, are you really not going to focus on how the last bite tasted that bad? Can you honestly tell me that in that situation you would say "Well, at least the rest of the meal tasted great."
Modifié par Harbinger of Hope, 18 mars 2012 - 12:35 .





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