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Anyone else feel that Bioware really listened to the fans?


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LadyofRivendell

LadyofRivendell
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 Endings aside (there are enough topics about it already, and I think we've all made our opinions heard on the subject) who else gets the feeling that Bioware really listened to all the fan suggestions when making the game? Hanging around the forums 8 months prior to release, then playing the game, I noticed a lot of little things that had been suggested by the fans, such as:

- Squadmate interactions, I remember seeing a thread a while back mentioning that squadmates shouldn't just sit in one spot all the time, they should interact with each other, move around the ship, etc. And that's exactly what we got, for not only squadmates but also smaller characters like Adams and Chakwas.

- A bar on the Normandy. Not only did we get a nice lounge room, we got to see Tali getting plastered at it. Vega and Kaidan playing poker was a nice touch as well.

- A sparring room on the Normandy. We got somewhat of a makeshift one, plus the chance to take on Vega.

- Less "tame" romance scenes. I can't speak for all of them, but the one I got was quite steamy <3

- No more Hammerhead. We didn't get the Mako (which may or may not be a sad thing depending on how much you resented it) either, but at least there weren't any mandatory driving missions.

- Minor choices showing. Several little things from the past two games popped up, at least in my run. Some like Belek and other minor characters, some in eavesdropping conversations, a lot in conversations with squadmates, etc. Joker even mentioned the fact that Shep hanged up on the Council once in ME1, something even I'd forgotten about.


And plenty more, I'm sure, feel free to add any you can think of. I love the attention to detail that went in to the game; it doesn't deserve all the flak it's receiving. Can't we praise the good, too?