Aller au contenu

Photo

UPDATED w/ GUIDES: CREDITS GOLD TEAM-PLAYER FRIENDS List Exchange -ADD YOUR NAMES to FRIENDS LIST


  • Veuillez vous connecter pour répondre
431 réponses à ce sujet

#1
MartialArtsSurfer

MartialArtsSurfer
  • Members
  • 484 messages
1st, a big THANK YOU to Bioware for a fun multiplayer game & FREE NEW DLC Multiplayer! We all like playing a variety of classes, maps, & enemies but have you ever want more credits to get that next spectre pack & want some team players to join you to get tons more credits for another spectre pack?

For new players, there's Gold Guides links at bottom to increase everyone's effectiveness & efficiency in killing enemies/getting credits
&
note that UNLIKE CallofDuty/ModernWarfare/BattleField3,
we all get the SAME SUM TOTAL EXPERIENCE POINTS of ALL SQUAD MEMBERS added together at end of mission

--you get the SUM TOTAL of all SQUAD MEMBERs EXPERIENCE POINTS  & FOR EACH TEAM MATES KILLS as WELL AS YOUR OWN
&
same credits at the end of the mission so there's no such thing as 'kill stealing'
&
 that the UltraLight Materials mod for SMGs is BUGGED & does'nt work in multiplayer --it shows cooldown reduction on weapons screen but if you check your times in your powers section as well as if you time it in multiplayer, it
does NOT work

Just thought we could make a friends list everyone can add their names to for team players  who enjoy being friendly & having fun farming credits on Gold/Silver to buy more spectre packs since we get
about 70-75,000 credits per gold game (about 20-30 minutes to complete) or 30,000 per silver (about 15-20 minutes to complete)

There's already a general friends/add list thread here but I'll thought I'll add a thread specifically for those who enjoy farming credits or experienced players who want to farm credits on Gold for 1 to 2 hours (enough for 3 to 6 spectre packs)
--add your name to both lists for double the fun

(we won't be farming all the time, I'm sure everyone will want variety & do different enemies/levels for fun to spice things up occasionally but high credits per time is the usual main goal)

Mobs to farm are
1) Reapers with Adepts specced for Biotic Detonations evolutions
a- DevilDog's Fastest Reaper Video Guide

b- UK's Great Video Guide Walk-Thru http://social.biowar...ndex/10397777/1
or
2) GETH or CEREBRUS on 
WHITE (smallest) or Firebase DAGGER (good for sniping) -the 2 easiest & quickest maps or
Firebase GHOST if you have ARMOR-PIERICING weapon mods/rounds level 3+ which will allow you to shoot thru most of the walls/container buildings there, killing mobs without needing to see them or exposing yourself.

*- 1.5 second Widow/Claymore shots, Medi-gel reload cancelling
Remember to RELOAD CANCEL for faster reloads (hit medi-gel, melee, sprint, grenade or any power animation once you hear the click or see your ammo number replenished to skip the rest of the reload animation)
&
 don't forget to use your thermal ammo resupply packs if you don't have time to run to the ammo crates when mobs are swarming

2a) Fastest Maps to Farm:
2b) Glacier
or
White TOP LADDER FASTER Strategy w/ Decoy
or
2c) White BOTTOM INTERIOR/Launch SAFER Strategy -One of many Geth Gold Strategies On Firebase White Video (easily done with any class despite what the video says & you can take cover by the doorway to the Launch bay instead of the outside by the corner)

-For Firebase White, there's a safer position than the usual top ladder intersection that exposes you to 3 fields of fire & flanking.

Instead, the easiest room is the far Interior bottom room  where you can take cover in the two L-shaped counters & doorway by the launch ramp.

This allows you to easily do 1-HIT INSTANT GRAB KILLS on MANY Geth as they approach the L-counters by pressing the "F" melee key when the "fist" icon appears, especially the counter by the doorway/wall

(you can also slide along the counters to get closer to some Geth to grab kill them too if they were just out of reach)

Especially pyros that have 2,633 shields & 1575 armor hit points

--instant grab kill is much quicker way to kill them. Have a player take cover by the door to the Launch ramp to prevent mobs from spawning/flanking behind you.

The Geth will spawn by the ship/landing zone & stairway & will walk down into the Interior room into easy focused-fire killzones & will usually be lined up for multiple hits/kills with one-shot if using armor-piercing mods or Widows,Black Widows or Javelin :)

I've found that it's MORE FUN & exciting having a high DPS player or 2 (I prefer infiltrator w/ high level widow or black widow) taking cover by the doorway to the Launchbay instead of the outside by the corner
since it's
a great way to output DPS to prevent the players in the L-desks from getting flanked/swarmed (it's your job to especially target the mobs trying to flank)
&
 gives great field of fire onto both groups of  mobs coming down from the landing zone as well as from the interior stairway/ammo dump in the corner.

Completion rates using the bottom room strategy having such a setup is much higher than the faster Ladder position
&
don't even need decoy (though it helps) since a good Infiltrator w/ high level Widow/Black Widow protects & prevents the players in the L-desks doing the grab-kills from being swarmed

For faster but riskier runs, you can opt not to use Decoy except when there's Primes --this allows the grunts to approach so they can be instant-grab killed (the Decoy keeps them too far away) since it takes longer to shoot the grunts who halt at the Decoy

Have just 1 or 2 players (preferably an Infiltrator) do the 'Disable/Activate 4 Objectives' while the rest stay in the Interior room to keep luring & distracting the mobs as the objectives get finished. For assassination, let the mobs come to you unless you're running out of time***


From Astheoceanblue's thread -various strategic positions:
Posted Image
or
Posted Image
Legend:
Circles = defensive positions, 2 players to each.
Star = Decoy placement.
Green Boxes =  Ammo crates
Arrows = Enemy approach
=======

EDIT: Sabotage nerfed a bit in March 13th & Geth buffed so farming CEREBRUS maybe more time efficient now with Adepts/Sentinels/Engineers who can spam Biotic or Tech combos, especially if they have the Biotic Explosions evolution

http://social.bioware.com/forum/1/topic/343/index/9544143/1#9660503 -Balance Changes by Bioware thread

Because we want to farm for credits fast & efficiently, please have characters that are high-level
QUARIAN INFILTRATORS
with SABOTAGE (gives Geth pink/orange aura to fight for you so they should be targeted last unless there's no other targets) or
HIGH-LEVEL ENGINEERS
or
TURIAN SENTINELS
or
SALARIAN INFILTRATORS
with OVERLOAD or ENERGY DRAIN
or
High-Level ADEPTS or SENTINELs

with
UPGRADED BIOTIC EXPLOSION EVOLUTIONS who can spam Biotic/Tech combos fast (see Biotic Combos list below or click link here)

(Stasis Bubble, Warp, Singularilty, Pull, Reave, Overload, Energy Drain, etc then a different skill like Shockwave, Throw, Warp, Reave, etc to detonate)
since
we want lots of credits in a short time (though we can always powerlevel your Adept, Infiltrator, or Sentinel on silver if need be)

--Gold can be done with other classes/powers/enemies but it takes longer, hence the preferences above

1) hint: if you're an  Engineer/Adept, carry ONLY ONE light weapon for superfast power recharge times unless you're a good headshotter with sniper rifle

2) If you're an Adept/Sentinel, stick by other Adepts/Sentinels so you can detonate each other's Biotic/Tech combos faster.

3) For other classes, if a mob in a group is stasised, avoid shooting the stasised mob IF there are other mobs around it so that the Adept/Sentinels can detonate it instead for much more damaging area effect explosion (UNLESS they're Phantoms & Bosses who need to be focused fire).

4) Detonating biotic explosions is key for quickly killing mobs on gold since Biotic Explosion damage is scaled up to match mob health (weapon damage is NOT scaled up).


5) For hacking objectives, only 1 person needs to be inside so that we don't end up in cornered into a killzone bunched together unless it's really safe (you get a few more credits/faster upload when more players are hacking but it's not worth it unless it's a safe area to defend, not a killbox)


6) For extraction, head for the extraction point when there's 20-40 seconds left so that we also don't end up cornered into a killzone or miss the extraction

7) The elite mobs that players have trouble with like Banshees, Brutes, Atlas, etc have tons of armor so equiping Armor Piercing mods on weapons is highly recommended (Widows, Black Widows, etc have inherent armor piercing also & their Armor Piercing traits + mods also stack)
because
armor subtracts a flat amount from EACH bullet & there's NO longer any bonuses to shield/armor damage from any gun in ME3. 

Every armored unit has an additional statistic called Damage Reduction in addition to their armor hit points


Brutes have about 9,000 armor hit points & their armor subtracts 50 points of Damage Reduction from EACH
bullet/power attack (but a mininum of 5 points of damage being done).

Banshees also have 50 points of Damage Reduction from each bullet & 16,875 armor hit points & 10,125 barrier

- Updated weapon stats and MP enemy defense pools

Enemy Stats pulled from game data files by Tangster:
http://social.biowar...ndex/10712294/1

1 Shot Kills Threads on Gold w/ Snipe + Energy DRain:
- Punching the numbers: trying to identify (GOLD) ED breakpoints

-Armor Damage Reduction values for each level are as follows:
Bronze = 15, Silver = 30
Gold = 50

Geth Pyro:
- (Gold) Shields  2633, Armor hit points: 1575

Geth Prime:
(Gold) 16,875 Armor hit points,  11,812 Shields

Geth Hunter:
- (Silver) Health    1350,  Shields  1519
- (Gold)  Health    2025,  Shields   2278

Atlas shields & armor:
- (Silver) Armor 12940, Shields 12940
- (Gold) Armor   21094, Shields 21094


Phantom
(Gold) Health: 1687.5 , Barrier: 2362.5

(all Cerebrus human troops have 1687.5 health, except for Nemesis with 1012.5 health)

8) MIC highly RECOMMENDED so you can shout warnings/locations of mobs, especially if they're trying to flank from the side tunnels/hallway since those using scopes have difficulty with periphereal vison

9) Always give warnings of phantoms/Banshees locations so they can be killed quickly, especially important for the other scoped team-mates

==================================

Just add your names in the form:

NAME ID: (Origin, XboxLive, or Playstation ID -specify which)
TIME ZONE & COUNTRY: please also list country because as much as I love Europe/Australia, it can be too laggy if playing with others from overseas --it'll make it easier for Europeans & Australians to find & play with each other also
PLAYTIMES:
MIC:
Any Additional Notes:[/b]

so mine would be:

ORIGIN ID: MartialArtSurfer on Origin PC
TIME ZONE: PST (Pacific Standard Time California,USA)
PLAYTIMES: Usually evenings & weekends
MIC: Yes, prefer mic for team coordination
Notes:  Have all level 20s except for classes just promoted, Black Widow, Widow X, Carnifex X, Armor Piercing Mods + Damage Mods -highly recommend armor piercing mods for all your weapons

==========================================

Some Helpful Guides others wrote:

1) Mass Effect 3 Weapons Data Chart https://docs.google....bWc&output=html (updated!) --see slight updates to SMGs/ARs here patch notes:
http://social.biowar...44143/1#9660503

HEADSHOTS damage bonus is 150% in addition to normal damage.
Thus, the final headshot damage is 250% x normal damage


1a) Official How Armor & Shields Work & Combos Explained by Bioware Dev
http://social.biowar...2648/1#10321708

--armor subtracts a flat amount from EACH bullet & there's NO
longer any bonuses to shield/armor damage from any gun in ME3
&
Banshees have 50 points of Damage Reduction armor that subtract 50 points of damage from each bullet  & they have 16,875 armor hit points & 10,125 barrier

Enemy Stats pulled from game data files by Tangster:
http://social.biowar...ndex/10712294/1

1 Shot Kills Threads on Gold w/ Snipe + Energy DRain:
- Punching the numbers: trying to identify (GOLD) ED breakpoints

-Armor Damage Reduction values for each level are as follows:
Bronze = 15, Silver = 30
Gold = 50

Brutes have about 9,000 points of armor health

their armor subtracts 50 points of Damage Reduction from EACH
bullet/power attack (but a mininum of 5 points of damage being done).

Thus, most SMGs & AR's do only 5 to 20 points of damage per bullet on them & why Snipers & Pistols that do 100-1,000+ points of damager per bullet dominate
-
http://social.biowar.../index/10417229 -Reverse Engineering Damage formulas thread here:
Weapon Damage Formula (work in progress)

1b) A list of biotic and elemental (tech) combos

1c)  Multiplayer Tricks n Tips Videos, One for every class by DevilDog

1d) Ammo/Equipment Bonuses Statistics

1e) Online Character Skill Planner http://masseffect3.pixeldepth.net/

2) CrucialCane's Gold Guide for All classes- http://social.bioware.com/forum/1/topic/343/index/10218122

3) UK's Excellent Guide Gold Guide-http://social.bioware.com/forum/1/topic/343/index/10261997

4)UK's Great Video Guide Walk-Thru http://social.biowar...ndex/10397777/1

4a) One of Many Geth Gold Strategies On Firebase White Video

5) Many Character classes Detailed Build Strategies http://me3multiplayer.com/

5a) Multiplayer Character Build Strategies http://social.biowar...3/index/9843355

6) AxisEvolve's Tips for Beating Gold http://social.bioware.com/forum/1/topic/343/index/10218241/1

7)
MikeAus's Guide To Beating Gold

7a) - SteelGrave's Fun little tips & strategies

8) Aim Rockets at Floor/Feet to Easier Hits http://social.bioware.com/forum/1/topic/343/index/10304476/1

9) Tip for Avoiding or Getting Repeats of Items in Spectre/Veteran Packs

10) RonXie's Gold Guide Engineer Decoy -social.bioware.com/forum/1/topic/343/index/10014047

11) UK's Discussion Thread of Best Gold classes/Skill Builds for Gold

11a) Rifter7's VanGuard Gold Build Tips

12) Weak Points on Enemies Brutes, Prime, Ravagers, Atlas (Banshees have NO weak spots)

13) Candyman's How not to be a Noob in Mass Effect Multiplayer. (Tips and Tricks guide)

[b]14)
[b]AlegionGarrus'
[b] helpful guide to be successful on gold!! (Long)


15) Sliding over cover (guide)

[b]16) [Guide] Weight, Power Recharge Speed, and 20%/30% Weight Reduction
[b]

P.S. It seems that you get[b] full credits after completing mission objectives in Wave 10 so it maybe more time efficient to just suicide after completing Wave 10 instead of spending time on Wave 11
IF
you're already level 20 & don't need experience points. I wish Bioware would give credit bonuses for Full or Partial Extraction otherwise.

Modifié par MartialArtsSurfer, 22 juillet 2012 - 05:06 .


#2
Spaceguy5

Spaceguy5
  • Members
  • 225 messages
Yes pleeeeaase. I've been having lots of trouble trouble finding geth groups for gold (Thus far, I've only found one decent group through quickplay, but half of them died halfway through Wave 10, and afterwards the group disbanded).

Origin ID: Same as forum handle
Time zone: Central US (-6 GMT)
Playtimes: Usually evenings and at night
Mic: Nope

I'm best playing Salarian infiltrator (Energy drain is maxed) with a Raptor I sniper (which is basically a heavy pistol shaped like a sniper) and a Predator X heavy pistol as a backup. Usually I try to take down rocket troopers first and keep the shields off other enemies. Also, I try to stick close to the group and revive if I see someone down who isn't swarmed with enemies.

*Edit*

Also have Quarian infiltrator level 20 now.

Modifié par Spaceguy5, 13 mars 2012 - 04:10 .


#3
E_rik

E_rik
  • Members
  • 632 messages
I can alway use credits, guess I can sign up.

NAME ID: Glass_Bastion
TIME ZONE: New York/Eastern
PLAYTIMES: Night, afternoon, depends.
MIC: Sometimes, it doesnt cooperate much.
Any Additional Notes: Got a level 20 quarian infiltraitor, level 18 human engineer and salarian engineer, and I believe level 16 turian and krogan soldier.

#4
DemonCommander

DemonCommander
  • Members
  • 15 messages
Gamertag: BlakDemon1219
Time zone: Eastern (-5 GMT)
Playtimes: Nights and weekends
Mic: Yes

I mainly use a Human Soldier

Modifié par DemonCommander, 13 mars 2012 - 02:21 .


#5
MartialArtsSurfer

MartialArtsSurfer
  • Members
  • 484 messages
Cool, added you..I did about 1 hour of credit farming on gold today with Apollys (great team player) & others & got enough for 3 spectre packs ... will be on later tonight.. it was so much easier & games went incredibly smoothly with our coordinated group effort & so funny seeing the pink Geth killing each other & spamming powers left & right

#6
BlondishOak496

BlondishOak496
  • Members
  • 43 messages
Xbox Gamertag: BlondishOak496
Time Zone: Pacific
Playtimes: Any/Random
Mic: Yes, through the kinect, but it's disabled at the moment. I don't generally speak but I listen well.

class: lvl 20 Infiltrator, maxed everything but cryo blast
Weapon: Mantis IX (have yet to unlock a widow...) or Claymore depending on group.

The past 9 games I've played on silver, I've carried the team with about 85-95,000 points. I don't mind carrying a team and helping them level up.. but it does start to get old. Would definitely appreciate playing with some good players.

Edit: Oh and I have a level 20 Quarian Infiltrator.

Modifié par BlondishOak496, 13 mars 2012 - 08:59 .


#7
Nocturnalfox

Nocturnalfox
  • Members
  • 1 629 messages
PSN: Nocturnalfox-
Timezone: GMT
Playtimes: most of the time
Mic: Yes but rarely use

Will play silver and gold (Any) lvl20 QI is my fave character.

#8
Aztec-2-Step

Aztec-2-Step
  • Members
  • 18 messages
PSN: Aztec-2-Step
TIME ZONE: Central
PLAYTIMES: Evenings/Weekends
MIC: Have a MadCatz that seems to be broken, replacing soon.
Additional Notes: No QI yet, just a Salarian Engineer. Trying to unlock better Pistols atm.

#9
DesolCobra

DesolCobra
  • Members
  • 27 messages
OriginPC: DesolCobra
Timezone: GMT-8 PST
Playtimes: weekday and weekend evenings
Mic: Yes

Use Salarian Engineer lvl 19 with max energy drain and drell adept with max reave for dmg.

#10
Jedib2

Jedib2
  • Members
  • 106 messages
Gamertag: Michael000011
TIME ZONE EST
PLAYTIMES:9Am -> 6 Pm
MIC: Turtlebeach Headset
Any Additional Notes:Last college days tomorrow and the day after.Will free up space on my Friends List tomorrow

Experienced with Gold in both full game and Demo, I roll a Salarian Infiltrator with Energy Drain spam. I can regen my shield via Energy Drain without breaking cloak, so revives are childsplay.

#11
jimmyw404

jimmyw404
  • Members
  • 748 messages
Origin: jimmyw404
Timezone: EST
Playtimes: evenings
Mic: yeah
class: Quarian Infiltrator

#12
Charlie2417

Charlie2417
  • Members
  • 296 messages
Origin: Charlie2417
Timezone: EST
Playtimes: evenings
Mic: yep
class: Quarian Infiltrator, Falcon Soldier, Overload Engineer

#13
Spaceguy5

Spaceguy5
  • Members
  • 225 messages
<3 I finally unlocked Quarian infiltrator, so I have that at level 20 now too. Just took it on a test-run on Silver Geth and we did excellently both times. Now to find some gold games...

#14
zurge

zurge
  • Members
  • 4 messages
Origin ID: UNCpenguin
TIME ZONE: EST
PLAYTIMES: Random times, but probably 11pm-3am is when I'm mostly online.
MIC: Yes
Any Additional Notes: Have all classes at 20, except for Adept.

#15
questioneer

questioneer
  • Members
  • 131 messages
NAME: VeganAtheist on pc
TIME ZONE: central -6gst
PLAYTIMES: Usually evenings & weekends but it's spring break so whenever
MIC: i've got one

#16
A Bot Playa

A Bot Playa
  • Members
  • 3 messages
Origin: jbakken92
Timezone: Central
Playtimes: evenings, day times, whenever i am home not doing anything
Mic: yep
class: Human Infiltrator, Asari Adept, have a lot of characters unlocked, except krogan, and willing to play other classes to benefit the team

#17
FlavorBlasted

FlavorBlasted
  • Members
  • 8 messages
Origin: ALonelyOrphan
Timezone: Mountain
Playtime: Evening and night
Mic:Yes
class: for gold farming have level 20 quarian infiltrator and asari adept, other high level classes as well if necessary

#18
xRandizzy

xRandizzy
  • Members
  • 18 messages
NAME ID: PSN: xRandizzy
TIME ZONE: PST -8GMT
PLAYTIMES: Random, mostly weekend. (school) T_T
MIC: Yes
Any Additional Notes: Gold Farming mostly. Strongest: HumanAdept/DrellVanguard/TurianSent.
Please leave a note, that you're adding to play ME3 or just say "ME3"

#19
DRUNK_CANADIAN

DRUNK_CANADIAN
  • Members
  • 2 275 messages
Same name as here. Add me :D

#20
Dachau Joseph

Dachau Joseph
  • Members
  • 402 messages
XBL: ThrobertDownyJr
Time Zone: -5 EST
Playtimes: Usually evenings into late night
Mic: yes
Lvl 20 Quarian/Salarian Infiltrator, also have lvl 20 human/Salarian Engineer

#21
zgmfx20a

zgmfx20a
  • Members
  • 11 messages
Origin: saviorx32s
Time zone: gmt-7
Playtime: Really anytime I feel like it
Mic: yes.
All characters.

#22
pruxoid

pruxoid
  • Members
  • 42 messages
Origin: pruxoid
Time Zone: GMT+8
Playtime: Random

High level Quarian Infiltrator with maxed out sabotage. Need some better weapons though!

#23
Storenumber9

Storenumber9
  • Members
  • 357 messages
Gamertag: Zeta39Reticuli
Time zone: Central
Playtimes: Mostly nights and weekends.
Mic: Yes

Higher level Quarian infiltrator and Krogan Sentinal.

#24
jelf rs

jelf rs
  • Members
  • 230 messages
Origin: jelf22
Time Zone: GMT +8
Playtime: when I'm online on origin
Mic: yes

#25
banthracis

banthracis
  • Members
  • 87 messages
Great idea on starting a thread for this. I would like to add though that salarian infiltrators with energy drain are also extremely effective in farming, so you might wanna add them to the list as well.

Origin: Banthracis
Time Zone: EST (GMT -5)
Playtime: Weekends and Evenings on Wed/Fri.
Mic: Yes


Widow I, Black Widow I, Carnifex VII and Saber III.

Salarian/Quarian Infiltrators
Human/Salarian Engineer
Asari Adept w/ full Warp/throw/stasis

Modifié par banthracis, 13 mars 2012 - 06:49 .