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Monday morning at Bioware


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#201
nightshadeofvoid

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Have read it and do like it.

#202
Hydralisk

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KingNothing125 wrote...

I can't imagine the Starchild BS being a unanimous decision. I hope the guy who objected during the production meetings was like, "I told you so..."


I do to...

I do to...

#203
Benrosan

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Twice the number of copies sold = twice the number of people angry at Bioware. Those sales won't be worth the damage they cause the brand, ultimately.

#204
Torga_DW

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moteh wrote...

Torga_DW wrote...

Lendorien wrote...

"Well, it sucks that people hate the end. Man, we feel bad about that.  But we can't exactly respond either. If only we'd been able to hold on to some of our original writing talent. Still, the game has sold millions of copies so far and they're still selling. Clearly the ending is not hurting sales.

This will blow over in a couple of weeks. Besides, EA will never greenlight us revising the end unless it's a paid DLC and that would just outrage fans further. No, let's just wait and see if this dies down. People are still going to buy DLC and our future games regardless of whether we fix it or not. This will blow over in a few weeks or a couple months and we'll move forward. In year most people won't even remember it."


This. The cycle is repeating, nothing has changed. They made fans angry with dragon age 2, now they're making fans angry with mass effect 3. Then the fuss will die down, and their next game will be released. Probably the same thing will happen then, too.


DA2 had a lot more problems than just the ending based on playing my friends Steam version.  There was no way that game was going to be saved without a total complete rewrite from the ground up in terms of layout, design, and pacing.  It did do somethings right too imho, and I saw elements of that in ME3 (characters having dialog with eachother and moving around the normany (not being in the same place all the time)).  ME2 had problems that were fixed in ME3 also as I see it so Bioware listens and it's unfair to say that they are completely ignoring fans now.  Heck, they are fixing and rereleasing Mass Effect: Deception because of fan feedback.


The main problem with DA2 was that the game played itself. You were Hawke, janitor of kirkwall. Running around cleaning up messes and ultimately effecting nothing. The game played out the same way regardless of the choices you made. Exactly the same thing happening with mass effect, you ultimately have no choice in the final outcome except what colour you want for the magic explosions.

#205
Chuvvy

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IT'S THE 4CHAINS TROLLING US!

#206
adam32867

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monday morning (everyone is in the room sitting around a table, the door opens mordin leans in and says) "I told you to let me write the ending, someone else deffinatly got it wrong."(mordin leans back out)

#207
wesr

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eoinnx03 wrote...

Yeah at this point they just don't care, there has been no reaction from them and its been days, and most bioware community leaders don't see the ending as a problem, but ''can understand where we are comming from.''
Which fair enough....Blah......


That's probably about it. Apparently we're ignorant masses who are only smart enough to be spoon fed lackluster games like those put out by so many other companies anymore. What's going on with ME3 is also a good example of how the entire industry has gone downhill over the last decade or so quality wise. Even the shining examples of game franchises have suffered.

#208
Arthorius

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adam32867 wrote...

monday morning (everyone is in the room sitting around a table, the door opens mordin leans in and says) "I told you to let me write the ending, someone else deffinatly got it wrong."(mordin leans back out)


This!

#209
Faded-Myth

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I'll admit the Mordin joke was funny.

Frankly I wouldn't be surprised if Bioware is feeling a little disappointed right now. Lackluster ending or not, they worked hard on the game, and it shows. They probably were looking forward to celebrating the release and chatting about the story. Since it didn't exactly go that way and everyone's still feeling hurt over the ending, they're probably discussing how they're going to deal with this. They likely were in the middle of already-planned DLC, and this could potentially require them to shift priorities. Even if they want to give us what we want, that takes time.

And, like someone pointed out already, they've been on a much needed break. Regardless of the ending, the game itself was a huge undertaking and I think they deserved it.

That said...definitely ready for some sort of statement, at the very least.

#210
Tequila Man

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Wrex should have wrote the ending.

Someone did it not awesome.

Garrus should have been co-writer. Story would have been calibrated. A lot.

#211
Tequila Man

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Faded-Myth wrote...

I'll admit the Mordin joke was funny.

Frankly I wouldn't be surprised if Bioware is feeling a little disappointed right now. Lackluster ending or not, they worked hard on the game, and it shows. They probably were looking forward to celebrating the release and chatting about the story. Since it didn't exactly go that way and everyone's still feeling hurt over the ending, they're probably discussing how they're going to deal with this. They likely were in the middle of already-planned DLC, and this could potentially require them to shift priorities. Even if they want to give us what we want, that takes time.

And, like someone pointed out already, they've been on a much needed break. Regardless of the ending, the game itself was a huge undertaking and I think they deserved it.

That said...definitely ready for some sort of statement, at the very least.



I feel bad for what I sense must be 50% of the writing team that probably go chewed out and forced to make this ham ending. Guys, we are with you. Holding the line in honor of your vision.

#212
Militarized

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Wonder if it got any better on Tuesday morning?

#213
heretica

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They don't care

#214
Bananables

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1 - "Told you they wouldn't like it."

2 - "An artist only seeks approval from himself."

1 - "I'm going on a Staurbucks run, want anything?"

#215
thatdude90210

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Militarized wrote...

Wonder if it got any better on Tuesday morning?

No, it'll be like the "Bioware 7 day forecast" in this youtube vid comment section:www.youtube.com/watch

#216
Nelzeben

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I'd imagine those who genuinely thought the ending was a good idea are either feeling disappointed or huffy and defensive at this point. The rest is probably regretting that they didn't push harder for a different ending.

I think they do care, they just need to be very careful about what to say now. They know any statement that is even somewhat official will get picked apart within moments so they can't afford any mistakes in that area. (Just look at what kind of reaction Mike Gamble retweeting an article on the endings got.)

#217
Computron2000

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A: "You said they were brainless mooks waiting to be milked"
B: "They are, give it time and everything will be back to normal with them begging for more"

#218
MattFini

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I think they care as well. How could they not. This was their bread and butter. And it ... almost ... lived ... up ... to ... the ... hype.

But here's a question: the game is taking a pounding now here, other message boards, on Amazon, FB, Twitter, etc.

Most people in the gaming circle are aware of the terrible press. Has a game ever rebounded from that?

#219
Vamp44

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Davnort wrote...

im sure they are trying their hardest to fix the ending for us.

Ah...ha...hahaha

#220
MzAdventure

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EAadembroski wrote...

....

Anyways, I finished the game about an hour ago and, at this moment... well, Mass Effect 1 and 2 are quite literally my favorite games of all time, and I'm not sure if I'll ever be able to play them again. It feels like an overreaction, if feels like I'm taking it too far... but 137 hours of ME1, 235 hours of ME2, and it feels like it's been wasted right now. 

I wanted a triumphant ending. It was a game... one of the few... that truly portrayed mankind at its best. During the Renessance era in Europe, even up until the 1950s, popular art portrayed mankind as heroic and virtuous. Now days, it's like we can only point out our faults. It's nice to have a story that's inspring, that seeks to bring out the best in us rather than point out the worst. Mass Effect was well on its way to being something inspirational. The game was about sacrifice... but the end should have been about triumph. Shepard should have been the hero, not some synthetic space ghost we had no clue existed until this point. I'd have been satisfied if the Reapers were nothing more than evil bastards who used organics to reproduce and didn't touch the fledgling races out of a belief that they weren't "ripe" because they hadn't evolved enough to become reapers yet. That would have been PREDICTABLE, sure, but it would have made sense. 

Anyways, I guess I'll end the rant. To Bioware: you accomplished a lot in this game, technically. There's a lot to be proud of. Could you do me a favor? In the future, don't start with an RPG and evolve it backwards into a shooter. Stick with what you know and have been the best in the business at for 14 years.



This.

#221
Landline

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The other departments are probably laughing at whoever chose the ending to be like that.

Silently of course

#222
Miraider

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TheDarkShape wrote...

A. "Buncha whiners."

B. "Tony, you still think we should have the Catalyst in Dragon Age III? Maybe we should rethink that crossover..."


A: "We have to use the Catalyst in DA3, you know why."

B:"Yeah I know the script.... After thousands of years the great continent appeared. It was call Thedas."

#223
Sainta117

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Landline wrote...

The other departments are probably laughing at whoever chose the ending to be like that.

Silently of course


I doubt it. In my experience projects aren't stovepiped like that. Most of the team would have had at least some limited input and awareness as to what the ending was going to be, and everyone feels like crap when lots of negative feedback comes in on a game. It's quite possible that the ending is just something that didn't come together the way they'd liked, and everyone was too close to it to see that. Sometimes it happens that you put together what you think is a great game and it just isn't received the way you expected. There's a tremendous amount of groupthink that happens when you spend 60-80 hours a week around the same people, and that can lead to cases like this.

I've worked on projects where individual features which the dev team thought were really cool wound up being a complete zero with the participants during playtest. Given the level of sensitivity with regards to the ending of a franchise like this, I'd bet they didn't do much (or any) user testing to avoid leaks, especially after getting burned the first time. That's why game user research is such a rapidly growing discipline in the industry, but this may have been a case where it just didn't work (or where they deliberately didn't do it for security reasons).

Either way, I doubt there are many happy people at Bioware right now, regardless of what else is happening. That doesn't make me feel any better about what happened to my favorite game franchise, but I'm quite certain there was no malice involved on their part.

#224
EvilChani

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MattFini wrote...

I think they care as well. How could they not. This was their bread and butter. And it ... almost ... lived ... up ... to ... the ... hype.

But here's a question: the game is taking a pounding now here, other message boards, on Amazon, FB, Twitter, etc.

Most people in the gaming circle are aware of the terrible press. Has a game ever rebounded from that?


Honestly, I don't think they care at all. It may be their bread and butter, but their employees all seem to possess this attitude of "we are smarter than you and if you don't like what we do, you're an idiot". The way they are ignoring the complaints underlines this attitude...they figure they'll wait a while and then we'll all shut up. They'll release their little multiplayer DLC and people will gobble it up and forget the ending. It seems the actual story was secondary to the whole multiplayer concept anyway, since that's the only way this game has any replay value whatsoever. 

Bottom line? They got a lot of new customers - the shooter fans who don't have the attention span to actually pay attention to and go through a story - and they don't think for a moment that they'll actually lose the RPG fans who freaking hated this ending. After all, they see themselves as the RPG gods, so we'll buy whatever they're selling (their view, not mine). The only way to get the point across is to keep complaining and speak with our wallets. In other words, don't purchase a damn thing they sell anymore unless they fix this. 

#225
The Almighty Ali

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"Time to browse the community......oh dear..."