Quietness wrote...
tasca1180 wrote...
Quietness wrote...
Relevant TIL during this: Arthur Conan Doyle retconed Holmes death after publishing it....
Yes, and Charles Dickens changed the ending to "Great Expectations" because people thought it was too grim.
Ya i remember that from lit, there's also broken steel and neon genesis evangelion.
Also, if we're going to continually draw parallels to artists, to quote myself:
Any working artist or art historian will tell you that, if you're not painfully famous, artists have since the beginning of time done work on commission. (And even the famous ones? Still gain most of their money from commissioned works. Or, hey, from paintings sold in galleries where the gallery will only accept and display pieces according to some sort of agreement.) Many if not all of the paintings we see in galleries from the Louvre to MOMA were contracted for set amounts of money, and the commissioner could indeed demand what he/she liked-- even size to the inch, specific colors including pigments and pricing thereof, demanding a do-over, etc. The Sistine Chapel was contracted. Any portrait you'd care to point out, Rembrandt, Picasso, or John Singer Sargent, was contracted.
Every concept artist on the ME3 team is creating art for a specific purpose to set specifications. Ditto the programmers, the product managers, etc. Why should that relationship stop at the final step, between the creators and the consumers?
That makes no sense. If video games are truly to ascend into the realm of art (a la the new Smithsonian exhibition

) then we need to accept the truth of what that means: not an invalidation of the buyer/seller relationship, just a new way of looking at it.