The Data Cache: Your One-Stop Retake Resource (UPDATED 6/16!)
#1026
Posté 26 mars 2012 - 10:37
Red, Blue, and Green frosted cupcakes for the devs!
I thought this was ingenious, so I had to share. Hold the line, people! *Runs off to do other things*
#1027
Posté 26 mars 2012 - 10:40
Damn it! How did I miss this?CDRSkyShepard wrote...
Cupcakes? CUPCAKES!
Red, Blue, and Green frosted cupcakes for the devs!
I thought this was ingenious, so I had to share. Hold the line, people! *Runs off to do other things*
#1028
Posté 26 mars 2012 - 10:41
#1029
Posté 26 mars 2012 - 10:52
CDRSkyShepard wrote...
Cupcakes? CUPCAKES!
Red, Blue, and Green frosted cupcakes for the devs!
I thought this was ingenious, so I had to share. Hold the line, people! *Runs off to do other things*
Amazing.
#1030
Posté 26 mars 2012 - 10:57
"*Fill in the blank* deserves a better ending" banners!
I'll be adding this to the OP toute de suite.
#1031
Posté 26 mars 2012 - 10:58
I PMed him because some of the banners are missing! Hopefully he can get this awesome back up and running!CDRSkyShepard wrote...
Oh, and thanks to Reptilian Rob for the heads up on this little gem:
"*Fill in the blank* deserves a better ending" banners!
I'll be adding this to the OP toute de suite.
#1032
Posté 26 mars 2012 - 11:02
Reptilian Rob wrote...
I PMed him because some of the banners are missing! Hopefully he can get this awesome back up and running!CDRSkyShepard wrote...
Oh, and thanks to Reptilian Rob for the heads up on this little gem:
"*Fill in the blank* deserves a better ending" banners!
I'll be adding this to the OP toute de suite.
I linked tot he photobucket ones in the OP. They're all working there!
#1033
Posté 26 mars 2012 - 11:03
Sweet!CDRSkyShepard wrote...
Reptilian Rob wrote...
I PMed him because some of the banners are missing! Hopefully he can get this awesome back up and running!CDRSkyShepard wrote...
Oh, and thanks to Reptilian Rob for the heads up on this little gem:
"*Fill in the blank* deserves a better ending" banners!
I'll be adding this to the OP toute de suite.
I linked tot he photobucket ones in the OP. They're all working there!
#1034
Posté 26 mars 2012 - 11:04
#1035
Posté 26 mars 2012 - 11:37
#1036
Posté 27 mars 2012 - 01:01
#1037
Posté 27 mars 2012 - 04:02
Hold the line!
#1038
Posté 27 mars 2012 - 04:04
T_Dawg135
Two things. First, Dr. Muzyka's post does not claim that they will be changing the ending. What he said is that the endings "will help answer the questions, (and) provide(ing) more clarity". Further tweets from the Mass Effect twitter account have also stated that the endings will not be changed. This is, of course, not what the Retake Mass Effect movement is after. For starters, there isn't any plausible way to answer our questions without completely changing the ending.
Second, to answer your question of "how does this affect the idea of games as an art form?", it doesn't. Video games are not some painting that the artist did and then hung in a gallery somewhere. This is a commercial endeavor. Making your customers happy is GOOD for business. Besides, not only have games like InFamous 2 "caved" to pressure from fans and made artistic changes (albeit before release) receiving praise from people on G4TV.com, but Bioware has always said that they are actively looking at fan responses. Entire portions of DLC have been created due to fan response in the past. Why is taking fan feedback into concern now somehow "violating" their artistic integrity, when that's the same thing they've been doing all along?
Remember people: HOLD THE LINE
#1039
Posté 27 mars 2012 - 04:42
CDRSkyShepard wrote...
Cupcakes? CUPCAKES!
Red, Blue, and Green frosted cupcakes for the devs!
I thought this was ingenious, so I had to share. Hold the line, people! *Runs off to do other things*
My favorite part was where they all taste like vanilla.
#1040
Posté 27 mars 2012 - 01:04
#1041
Posté 27 mars 2012 - 01:10
Hold the line!
#1042
Posté 27 mars 2012 - 02:41
social.bioware.com/forum/1/topic/355/index/10690077
I would be interested in peoples thoughts.
#1043
Posté 27 mars 2012 - 07:19
"The ending to ME3 was a GOOD ending. ME3 is a FANTASTIC game. The problem is that, when taken as a whole, the ending is an oversized titanium-coated square peg that's suddenly, and unnecessarily, forced into a tinier, rounder hole made of a completely different material." (Mass Effect 3: The Greatest Game I've Ever Hated Part 1)
"This is Mass Effect, not Inception. The finale should be at least concise enough to let us sit back and enjoy it. If there are any lingering questions, NONE of them should ever be 'wait, was that real or not?' . . . Mass Effect delivered a Sci-Fi war epic, not an allegory or a metaphor or strange thought experiment, so why does the ending need to? It doesn't." (Mass Effect 3: The Greatest Game I've Ever Hated Part 2)
"If I had to peg down thematic elements, again as they were conveyed and as I understood them, it would run like this: ME1 is about discovery, willpower, and perseverance. ME2 is about Morality, Hard Choices, and Standing Up for a Belief. ME3 is about Faith (more references to faith, spiritual and abstract then any of the previous titles) Hope (same) and True Unity. Threaded throughout it all . . . is the idea that the cycle has always been about the ultimate in Darwin's handbook: the weak will be conquered by the strong . . . What we had as a message, in Shepard, is that there is this one hero-this iconoclast with an omni-tool, that stood AGAINST that bleak cycle . . . Renegade, Paragon, altruism or revenge- it doesn't matter. In Shepard we have the message of “enough is enough. I will fight against this. The galaxy is not ruled by the law of the jungle”. When the ultimate expression of that defiance is finally reached, the message is utterly ignored. We're told that it's not even a matter of the Reapers being higher on the food chain. We're told that they're simply a widget in a greater construction that has one purpose, and one purpose only: Spring Cleaning the Galaxy, so the synthetics don't get uppity." (Mass Effect 3: The Greatest Game I've Ever Hated Part 3)
"No matter what angle I approach it from . . . the Catalyst thing is an unnecessary sledgehammer taken to the otherwise beautiful sculpture that is the MEU's mythology. It's paradoxical, it's random in the implementation, it's cryptic in its reasoning, and it's completely nonsensical against the established lore." (Mass Effect 3: The Greatest Game I've Ever Hated Part 3)
It's definitely worth a read (see links below)
Mass Effect 3: The Greatest Game I've Ever Hated Part 1
Mass Effect 3: The Greatest Game I've Ever Hated Part 2
Mass Effect 3: The Greatest Game I've Ever Hated Part 3
Mass Effect 3: The Greatest Game I've Ever Hated Part 4
*Edited 10:50 PM 03/27/12*
Modifié par MarcusFrost88, 28 mars 2012 - 02:52 .
#1044
Posté 27 mars 2012 - 09:58
#1045
Posté 27 mars 2012 - 10:24
Daniel Kahneman: The riddle of experience vs. memory
Using examples from vacations to colonoscopies, Nobel laureate and founder of behavioral economics Daniel Kahneman reveals how our "experiencing selves" and our "remembering selves" perceive happiness differently. This new insight has profound implications for economics, public policy -- and our own self-awareness.
Widely regarded as the world's most influential living psychologist, Daniel Kahneman won the Nobel in Economics for his pioneering work in behavioral economics -- exploring the irrational ways we make decisions about risk. Full bio »"We don’t choose between experiences, we choose between memories of experiences. Even when we think about the future, we don’t think of our future normally as experiences. We think of our future as anticipated memories.” (Daniel Kahneman)"
#1046
Posté 27 mars 2012 - 10:29
Bump for being amazing.
#1047
Posté 27 mars 2012 - 10:48
That Nobel laureate one I've seen before, and it's for sure going into the OP this weekend. OH WHY does holding the line have to come AFTER homework??? WHY??? Lol.
The rest of the thread overhaul will have to wait for the weekend, but it'll be awesome, I promise. ;D
Keep holding the line, people!
#1048
Posté 27 mars 2012 - 10:51
#1049
Posté 27 mars 2012 - 11:11
Mighty_BOB_cnc wrote...
Essentially the only thing the ending does is resolve the plot (we stopped the Reapers!). There's no closure on what happens to any of the characters or even to the entire galaxy for that matter since the destruction of the relays is a very drastic change all of a sudden.
Yeah some long blog post basically said "The reaper plot is over, but no one cared about the plot - we care about the characters".
ME3s ending is terrible in this regard, you are presented with 3 options:
A) Red explosion. You die. EDI and Geth die. Mass effect gates die. All fleets stuck and likely to die. Normandy with crew magically lost.
What we were expecting
A) Reapers win. Everyone dies. Epilogue of harbinger taunting the player.
C) Shepard survives. Fleet suffers some losses. Epilogue of characters celebrating while remembering the lost.
#1050
Posté 27 mars 2012 - 11:12





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