I support this thread. Thank for writing that post so eloquently, it perfectly sums up my feelings.
(that, and I'm also one of the people who'd have loved to have the choice for a happy(/ier) ending, even if you had to work really hard for it)
The Data Cache: Your One-Stop Retake Resource (UPDATED 6/16!)
Débuté par
CDRSkyShepard
, mars 13 2012 04:43
#126
Posté 13 mars 2012 - 09:05
#127
Posté 13 mars 2012 - 09:11
I support this thread, Gilligan's Island is just bad :S
#128
Posté 13 mars 2012 - 09:12
You have my sword.
OP described pretty much everything i'm thinking, we need to constantly remind BioWare that we won't let go on this matter. Especially when there is much more to the story itself.
OP described pretty much everything i'm thinking, we need to constantly remind BioWare that we won't let go on this matter. Especially when there is much more to the story itself.
#129
Posté 13 mars 2012 - 09:14
supported!
keep fighting the good fight, right?
keep fighting the good fight, right?
#130
Posté 13 mars 2012 - 09:20
I support this.
Great post.
Great post.
#131
Posté 13 mars 2012 - 09:24
don't forget about tali's really lazy supposed photo.
#132
Posté 13 mars 2012 - 09:28
Fully agreed! WE won't give up until we get our endings! Hold the line
#133
Posté 13 mars 2012 - 09:28
I cried twice while playing mass effect 3.
The first time was when Mordin sacrificed himself. That was written nothing short of brilliantly.
The 2nd time was when I realised that I waited 5 years for the ****ty ending I got.
I basically got conned into the synergy ending cause I didn't fully understand that I had the take a branched off path for the other 2, and it didn't help with all that limping crap going on. Was under the assumption that I went in the middle beam and then chose what to do. Even then got a crappy ending with 7200+ war assets and 99-100% readiness.
Anyways, I thought the whole thing went to hell the second Harbinger blasted shepard. This is my first problem. Harbinger was made extremely menacing throughout ME2 and all he does in 3 is blast shepard and fly off. That's right the main villian in ME2 has less than a minute on-screen in 3.
Then you have the showdown with The Illusive Man. I was expecting an epic fight after seeing the art book, but do I get that? No, Shepard talks him to death. I was expecting a fight with him in his new husk form, and when he was beaten/dead then Harbinger would fly in and possess him just like Saren. Also I wish that throughout the game TIM would become more and more deformed instead of just at the last minute.
Finally, the choices are all over the damn place. You know what I expected at the end of it all, 2-3 choices; destroy the reaper, replace harbinger as the reaper leader and take them back to dark space to fufill a higher purpose, and maybe something else.
I expected Shepard to survive most the endings, then after your hardwork......you get a long 10-20 minute DETAILED ending. Look at Dragon Age 1, once you beat the game, you get a detailed ending on what everyone and everything did after the final fight. Made Allistar the king? Well he found peace by traveling around the countryside and became a king of the people. Didn't kill the dragon guarding the urn? Well the temple got destroyed and the urn was never recovered.
Romance Tali in ME2 and 3, well you get an ending that barely makes sense and watch as her and the rest of the crew crash on the planet and it's assumed she starves to death.
What did Zaeed do after the whole Reaper ordeal? Well you get an ending that barely makes sense and watch as the normady
crew crash on a planet where it's assumed that Tali and Garrus starve to death.
What happened to Wrex and the Krogan, did their kind stay peaceful? Well you get an ending that barely makes sense and watch as the normady crew crash on a planet where it's assumed that Tali and Garrus starve to death.
How did Quarian colinization go? Well you get an ending that barely makes sense and watch as the normady
crew crash on a planet where it's assumed that Tali and Garrus starve to death.
Hell, I was expecting at the very least a Fallout Esque ending where it's narrated and you see pictures of what happened, especially after being built up after 3 games. Well instead, you get an ending that barely....etc. I expected to see full cutscenes after 3 games on what happened later, well I got a cutscene all right.
Anyways, if bioware is wanting to do something more with the series after this, they kinda wrote themself into a problem.
The first time was when Mordin sacrificed himself. That was written nothing short of brilliantly.
The 2nd time was when I realised that I waited 5 years for the ****ty ending I got.
I basically got conned into the synergy ending cause I didn't fully understand that I had the take a branched off path for the other 2, and it didn't help with all that limping crap going on. Was under the assumption that I went in the middle beam and then chose what to do. Even then got a crappy ending with 7200+ war assets and 99-100% readiness.
Anyways, I thought the whole thing went to hell the second Harbinger blasted shepard. This is my first problem. Harbinger was made extremely menacing throughout ME2 and all he does in 3 is blast shepard and fly off. That's right the main villian in ME2 has less than a minute on-screen in 3.
Then you have the showdown with The Illusive Man. I was expecting an epic fight after seeing the art book, but do I get that? No, Shepard talks him to death. I was expecting a fight with him in his new husk form, and when he was beaten/dead then Harbinger would fly in and possess him just like Saren. Also I wish that throughout the game TIM would become more and more deformed instead of just at the last minute.
Finally, the choices are all over the damn place. You know what I expected at the end of it all, 2-3 choices; destroy the reaper, replace harbinger as the reaper leader and take them back to dark space to fufill a higher purpose, and maybe something else.
I expected Shepard to survive most the endings, then after your hardwork......you get a long 10-20 minute DETAILED ending. Look at Dragon Age 1, once you beat the game, you get a detailed ending on what everyone and everything did after the final fight. Made Allistar the king? Well he found peace by traveling around the countryside and became a king of the people. Didn't kill the dragon guarding the urn? Well the temple got destroyed and the urn was never recovered.
Romance Tali in ME2 and 3, well you get an ending that barely makes sense and watch as her and the rest of the crew crash on the planet and it's assumed she starves to death.
What did Zaeed do after the whole Reaper ordeal? Well you get an ending that barely makes sense and watch as the normady
crew crash on a planet where it's assumed that Tali and Garrus starve to death.
What happened to Wrex and the Krogan, did their kind stay peaceful? Well you get an ending that barely makes sense and watch as the normady crew crash on a planet where it's assumed that Tali and Garrus starve to death.
How did Quarian colinization go? Well you get an ending that barely makes sense and watch as the normady
crew crash on a planet where it's assumed that Tali and Garrus starve to death.
Hell, I was expecting at the very least a Fallout Esque ending where it's narrated and you see pictures of what happened, especially after being built up after 3 games. Well instead, you get an ending that barely....etc. I expected to see full cutscenes after 3 games on what happened later, well I got a cutscene all right.
Anyways, if bioware is wanting to do something more with the series after this, they kinda wrote themself into a problem.
Modifié par Tarrock, 13 mars 2012 - 09:32 .
#134
Posté 13 mars 2012 - 09:32
Retake Mass Effect - Petition and Child's Play Donation Drive has reached over $1000 in donations less than half a day from over 50 donors. I once again urge you all to check out the links and donate here if you can.
#135
Posté 13 mars 2012 - 09:41
I support the movement!
#136
Posté 13 mars 2012 - 09:42
I support this thread and overall #RetakeME3 movement!
#137
Posté 13 mars 2012 - 10:11
Keep this bumped.
#138
Posté 13 mars 2012 - 10:13
Fantastic post, I support this 100%.
#139
Posté 13 mars 2012 - 10:13
I agree with all of this wholeheartedly.
#140
Posté 13 mars 2012 - 10:41
European fleet supports this
#141
Posté 13 mars 2012 - 10:54
Great thread, OP
Funny how a couple o fdays ago I was thinking that we needed a place to put all the issues together, you ROCK
Funny how a couple o fdays ago I was thinking that we needed a place to put all the issues together, you ROCK
#142
Posté 13 mars 2012 - 10:56
Bump again
#143
Posté 13 mars 2012 - 11:00
I support this thread completely.
I also think we should point out that we are not asking for a disney/fairy tale ending like several sites are claiming. Yes I would love to see mine and Tali's children ask why she has a rock sitting in the middle of the kitchen table that is not allowed to be moved, but that is unrealistic to Shepard's story. As I stated in another thread (I think might have been the post I was composing at work in my head
) Shepard died a hero's death, even basically bleeding out beside Anderson all it took was hearing Hacket say it wasn't firing on the radio to get me moving again. I don't think Shepard even regretting dying, there was no pain on your face.
What we want as everyone has stated is closure, for everyone we care about. What happened to everyone after the mass relays got destroyed and why does it feel that the more "prepared" we got the worse we made the situation for everyone. That was more people we stranded in the Sol system.
I would like something like a true good/bad/neutral ending. Something like a diplomatic end where you use the geth/quarian and edi as examples to talk him into leaving(that could be the one where you live, possibly really hard to get like full rep and readiness or something). Then the bad could be you dive into the beam to destroy the reapers at the cost of your own life. And finally maybe just have Shepard repeat the line to TIM and tell the kid to 'go to hell' and you somehow start a military scene and based on your readiness win or lose.
Long story short, we want closure and to reference 2 different genres
no "no win situation" and no introducing the killer in the last 3 pages of the mystery book 
This game's story had soo much potential and up until the end it lived up to it. Heck during a single fight I went for giggling and having chills running down my arms when Shepard said "Pull over" in the face of the reaper to flat out crying and having to sit away from the computer because I had done the Rannoch missions out of order and decided not to kill the geth. Not thinking Tali would do that(had to replay 4 hours because of lapsing save routine during 4am 12 hour play session ;()
I also think we should point out that we are not asking for a disney/fairy tale ending like several sites are claiming. Yes I would love to see mine and Tali's children ask why she has a rock sitting in the middle of the kitchen table that is not allowed to be moved, but that is unrealistic to Shepard's story. As I stated in another thread (I think might have been the post I was composing at work in my head
What we want as everyone has stated is closure, for everyone we care about. What happened to everyone after the mass relays got destroyed and why does it feel that the more "prepared" we got the worse we made the situation for everyone. That was more people we stranded in the Sol system.
I would like something like a true good/bad/neutral ending. Something like a diplomatic end where you use the geth/quarian and edi as examples to talk him into leaving(that could be the one where you live, possibly really hard to get like full rep and readiness or something). Then the bad could be you dive into the beam to destroy the reapers at the cost of your own life. And finally maybe just have Shepard repeat the line to TIM and tell the kid to 'go to hell' and you somehow start a military scene and based on your readiness win or lose.
Long story short, we want closure and to reference 2 different genres
This game's story had soo much potential and up until the end it lived up to it. Heck during a single fight I went for giggling and having chills running down my arms when Shepard said "Pull over" in the face of the reaper to flat out crying and having to sit away from the computer because I had done the Rannoch missions out of order and decided not to kill the geth. Not thinking Tali would do that(had to replay 4 hours because of lapsing save routine during 4am 12 hour play session ;()
#144
Posté 13 mars 2012 - 11:03
nytraven wrote...
I support this thread completely.
Yes I would love to see mine and Tali's children ask why she has a rock sitting in the middle of the kitchen table that is not allowed to be moved, but that is unrealistic to Shepard's story.
Very good imo if Tali was your LI!!
See its stuff like that, that should have been in the game!!! I cannot belive BioWare let us down with such horrid writing in the last 10mins of the game!!
#145
Posté 13 mars 2012 - 11:16
rock on.....keep it going
#146
Posté 13 mars 2012 - 11:24
Yea MrLee unfortunately at the moment Tali is my only LI. Maybe this evening I can bring my self to go back in there and play my garrus Femshep. I did Tali first cause I like her personality best of LI's even though I prefer Jennifer Hale's VO.
#147
Posté 13 mars 2012 - 11:35
I support this thread completely and reporting in.
#148
Posté 13 mars 2012 - 11:41
Great thread OP.
Can you please add complete lack of final boss to the list?
Fighting a slow motion marauder as my final ever fight in the mass effect trilogy was really disappointing.
Can you please add complete lack of final boss to the list?
Fighting a slow motion marauder as my final ever fight in the mass effect trilogy was really disappointing.
Modifié par mattahraw, 13 mars 2012 - 11:42 .
#149
Posté 13 mars 2012 - 11:47
This is text-book-example how to ruin your entire series.
#150
Posté 13 mars 2012 - 11:59
100% agree with this. Really, Bioware should be proud that they created a world so engaging that it can get people so emotional over the ending, even if it's not necessarily in a good way.





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