On Friday of March 16th we will collectively strike EA/Bioware Co for 1 week, we will let our VOICE be heard!
#176
Posté 13 mars 2012 - 03:19
Maybe bring out the NUKE DLC? So we can just fire nukes at the Reapers? LOL
#177
Posté 13 mars 2012 - 03:50
Even by Internet standards, that was a terrible joke.TAJ4Life wrote...
Maybe bring out the NUKE DLC? So we can just fire nukes at the Reapers? LOL
Modifié par Zatou, 13 mars 2012 - 03:51 .
#178
Posté 13 mars 2012 - 03:53
#179
Posté 13 mars 2012 - 03:53
#180
Posté 13 mars 2012 - 03:55
You can't email them that the 5 minute ending needs to be fixed only, if you do that you are focusing on the symptom not the illness.
Until you recognize that the asset building that was the main part of the game-plot didn't actually matter in any regard on any planet at any point and not even on the final mission, you won't be able to get any change. Because the assets were ignored throughout the entirety of the game, the ending was capable of being what it is because the assets didn't have to be taken into account. No giant fleet or giant army to worry about because they don't exist anymore.
#181
Posté 13 mars 2012 - 03:57
#182
Posté 13 mars 2012 - 04:00
streamlock wrote...
I think that is prematurely excessive at this point. Wait 'till the end of the month.
are you suggesting pay checks will have an influence ?
most of the complainers are still getting pocket money
#183
Posté 13 mars 2012 - 04:06
Screw protesting against animal cruelty, screw protesting about politicians f**ing up the country, and screw freeing Tibet... and screw the goverment hiding aliens and fact from us...
Devote your resources to change the fictional ending of a videogame... freedooom!
-.-
#184
Posté 13 mars 2012 - 04:06
MadRabbit999 wrote...
Hey guys.. the world economy is going to ruins.. but we shall stand united, and by GOD we will have our own ending of ME3!!!!
Screw protesting against animal cruelty, screw protesting about politicians f**ing up the country, and screw freeing Tibet... and screw the goverment hiding aliens and fact from us...
Devote your resources to change the fictional ending of a videogame... freedooom!
-.-
+100
#185
Posté 13 mars 2012 - 04:08
#186
Posté 13 mars 2012 - 04:11
AJRimmsey wrote...
JPVS wrote...
Ben Shep wrote...
people need to grow up!
Say that as much as you want but you are only showing that you fail to see an important issue here: this is about economics. If you invest/buy something and the company that received the money failed to provide with whatever you were seeking when you gave them your money, then you shouldn't just "be quiet and accept". Show them their error, give them a chance to correct their mistake. Otherwise, you lose interest and trust in their capability to deliever what you seek, thus you won't again give them your money in exchange for their products. With the current world economical crisis, this is something that everyone easily understands.
i love this sort of conjecture.
the poster thinks Bioware should have contacted him before development and asked him his personal preferences,and then catered to them.
or they should have used a crystal ball.....
When you create something with an imense amount of feedback from previous works, you already know the quality and type of work your buyers expect. If you fail to deliever that, in a way you know you'll fail, then you are failing your buyers.
Besides, they promised dozens of endings and a game where choice did matter. The ending they made, choice matters little and your entire work in the game means nothing.
Wanna say they didn't know, that they need a crystal ball to figure out when they are failing? That would be insulting them.
If you go see a movie and you end up hating it, it is unlikely you'll end up going to see another movie from the same director, right? Sometimes you even give up on seeing movies of that genre. And the same goes for books, right?
Well, with the games is also the same. The only difference is: we can sit and be quiet, let them make mistakes and later on see their sales drop because at some point (that aren't aware of) the buyers lost trust in their game and their capability of delievering fulfilling games (Stronghold 3, anyone?) and thus losing the possibility of actually having better games from them; or you can show them just how displeased you are, show them that although you know they are building the game as they like, the way they want it, that they are making a mistake which can hurt them at the long run, thus giving them the chance to correct their mistake, if they want to. Because unlike movies and books, once the game is out he can still be corrected with patches, DLCs, expansions, etc.
#187
Posté 13 mars 2012 - 04:14
#188
Guest_makalathbonagin_*
Posté 13 mars 2012 - 04:19
Guest_makalathbonagin_*
Exactlya load of stanton wrote...
i wanted to see a ending where we win by brute force and tacticts not some silly super weapon
#189
Posté 13 mars 2012 - 04:20
#190
Posté 13 mars 2012 - 04:22
#191
Posté 13 mars 2012 - 04:25
PiEman wrote...
Red seven, standing by.
Lock S-foils in attack position.
#192
Posté 13 mars 2012 - 04:25
#193
Posté 13 mars 2012 - 04:29
#194
Posté 13 mars 2012 - 04:36
JPVS wrote...
When you create something with an imense amount of feedback from previous works, you already know the quality and type of work your buyers expect. If you fail to deliever that, in a way you know you'll fail, then you are failing your buyers.
Besides, they promised dozens of endings and a game where choice did matter. The ending they made, choice matters little and your entire work in the game means nothing.
Wanna say they didn't know, that they need a crystal ball to figure out when they are failing? That would be insulting them.
If you go see a movie and you end up hating it, it is unlikely you'll end up going to see another movie from the same director, right? Sometimes you even give up on seeing movies of that genre. And the same goes for books, right?
Well, with the games is also the same. The only difference is: we can sit and be quiet, let them make mistakes and later on see their sales drop because at some point (that aren't aware of) the buyers lost trust in their game and their capability of delievering fulfilling games (Stronghold 3, anyone?) and thus losing the possibility of actually having better games from them; or you can show them just how displeased you are, show them that although you know they are building the game as they like, the way they want it, that they are making a mistake which can hurt them at the long run, thus giving them the chance to correct their mistake, if they want to. Because unlike movies and books, once the game is out he can still be corrected with patches, DLCs, expansions, etc.
You forget that Bioware was already on thin ice with many (formally) loyal fans after Dragon Age 2. They released an overhyped pile of tripe then tried to pretend nothing was wrong, with the result that a fair number of people automatically cancelled their ME3 pre-orders.
A year later and they are repeating many of the same mistakes, in fact complaints about the ending of DA2 included it being illogical, contradicting the lore of the series and tailored purely so they could try and sell DLC...Sound familiar 12 months later? Heck, they even ended with practically the exact same line; 'Continue your adventure with the next DLC' (I'm paraphrasing).
ME3 IS a far better game that DA2 ever was. But Bioware can't be forgiven for making the exact same mistakes twice in consecutive games. They have clearly ignored what the players, their customers, had been saying and carried on regardless. If they want to retain ANY credibility as a games company they have to change the ending - maybe not entirely rewrite it but certainly add more options. If they don't they are finished as a company, because the next game is either not going to have a title anyone cares about or in the case of Dragon Age has a title that has already been badly damaged by greed and a poor game. Couple this with a growing disatisfaction with 'review' sites and the chances of them releasing a game that sells exceptionally well in its first few weeks is low, because their customers will at best be waiting for the player reviews before considering buying.
#195
Posté 13 mars 2012 - 04:43
You people really need get your priorities straight.
This is Lame!
#196
Guest_The PLC_*
Posté 13 mars 2012 - 04:47
Guest_The PLC_*
#197
Guest_Hello Man_*
Posté 13 mars 2012 - 04:54
Guest_Hello Man_*
Modifié par Hello Man, 13 mars 2012 - 04:56 .
#198
Posté 13 mars 2012 - 04:55
#199
Posté 13 mars 2012 - 04:58
As someone said in ME3 "do enough kicking and screaming, and someone will listen"The Last Guardian wrote...
This friday, we will let our roaring voice be heard. Collectively, as one unit we will email, and call EA letting them know our concern about the ending.
Why?
Because making petitions, making polls, tweeting to the producers are all nice and dandy, but at the end of the day EA is the king of the roost, the heart of Biowares pumping vessel.
That's why we will bombard EA with telephone calls, emails, and tweets of what concerns us about the ending, and our wishes for them to fix it in any means possible. If Ea recieves 1,000's upon 1000's of emails then I'm sure someone will take notice.
Again be RESPECTFUL!!!
Here is the contact information for EA
United States & Canada
Postal Address
Electronic Arts Inc.
Privacy Policy Administrator
209 Redwood Shores Parkway
Redwood City, CA 94065
United States
Email Address privacy_policy@ea.com
Phone Number 650-628-1393
Fax Number 650-628-1422
ESRB Privacy Online
317 Madison Avenue, 22nd Floor
New York, NY 10017
Contact Privacy Online (U.S. Only)
United Kingdom
Postal Address
Electronic Arts Ltd.
Privacy Policy Administrator
2000 Hillswood Drive
Chertsey, Surrey KT16 0EU
United Kingdom
Email Address privacy-uk@ea.com
Fax Number 0870 2413231
EA Twitter Account: twitter.com/#!/EA
Express your concern. Express your opinion. Express your VOICE.
#200
Posté 13 mars 2012 - 05:01
The sad thing is they HAVE noticed and have said they have. You guys aren't even giving them a chance to respond. Bombarding them is taking it way too far. It's pointless because the point has already been made. This is completely disrespectful.




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