aliengmr1 wrote...
blindchaos wrote...
s.nebulous wrote...
So an artist/writer cannot add new contend after reviewing player feedback? Then think of it like Mass Effect 3 the director’s cut. I have not beaten the game yet, so I cannot give an honest opinion of the endings. I just find it interesting that some people believe Bioware ought to draw a line in the sand.
I can only speak for myself, but that's the opposite of what I want. I think new content adressing player feedback is going to be the only thing that can redeem this franchise in the eyes of some people and even that will probably not be enough.
What I am saying is, that the response should be honest new content, content that clarafies and addresses the numerous plot holes, rather then just shoving it under a rug. My only concenr with the people demanding a "New Ending" Is that it will perpetuate the idea that gamers do not want, or cannot handle darker and less uplifting ending.
More specifically I am worried that this will help create a precident that removes creative control of game's stories from the hands of writers and developers and put it in the hands of a mob mentality. This is a broad worry, and one not founded on real evidence so I am more then willing to classify it as irrational, but I just think fan concerns and problems can be adressed without completely backing down to public pressure.
Creative control is an illusion. Big publishers control what stories get made in the first place based on what will sell the most. Its unfortunate but true. Futhermore ME is a unique case. There are plenty of threads explaining so I won't go into it. With a very few exceptions, stories in games aren't very important and certainly not important enough to petition to get them changed.
As to the the New ending thing. We are talking about the end to a trilogy that has always been about "choice". Meaning that above all people want their choices to matter. If you did everything you could to be the best Shep you could be, why do you deserve a dark ending? Why have LI at all if there wasn't at least the possibility of seeing them again? Why work so hard for war assets if there isn't even a chance I could make out alive? Its not that I feel "entitled" to a certain ending, I just want to be able to work for that option.
To your first point I will agree partially, that creative controll in the purist sense does not exits. Yes publishers determine which stories are made, and almost always they will choose safe marketable options. However, the choices you make within a traditional template can still lead to interesting results, and it is that form of creativity that I find interesting. The fact that Wrex could die on Virmire, the fairly dark way one can save Mordin in this game, they are all somewhat interesting and occasionally unexpected moves in rather traditional naratives. It's the desire to see different stories and outcomes that I want, and don't think developers should be forced to make an ending that they don't feel works.
That being said, the ending they gave us is sub par, and I have said often enough that I do not like it. But my dislike is due to plotholes, and its rather random nature, not it's tone. I think the tone can be made more uplifitng or more depressing with a true epilogue instead of just scrapping the whole ending.
As for your second point, I think I partiall agree. I think the random appearence of your party member aboard the Normandy was inexcusable, and prevented me from being with my personal LI on my playthorugh. There is no reason for that small victory to be taken away from my shep for the sake of a weak ending. I also agree that if a player works hard they should be rewarded, and the ending most definatly does not reward players for their hard work maxing out resources. I merely state that the game did not have one, and rather then demanding they add a "Happy Option" after the fact, instead try to find a way to construct a happy one without udoning the ending they already have written.
I understand if you beleive their is no way to make what happened have a positive spin, and maybe you're right. I just think that there is more possibility moving the franchise forward and trying to fix it's tone with additional content, then to just linger on a weak ending and just make a "Good Ending" button. However i do not fault anyone for wanting that, I just am offering my perspective on why I would prefer a different path to getting an uplifiting finale to this franchise.