Modifié par Prequns X, 13 mars 2012 - 08:20 .
I think (alot) of those people who hate the endings don't actually "get it" I want to help you all (not pretentious)
#701
Posté 13 mars 2012 - 08:19
#702
Posté 13 mars 2012 - 08:20
#703
Posté 13 mars 2012 - 08:21
LoveAsThouWilt wrote...
I saw the "Shepard alive" ending. I earned that one, but only in the destroy option. Yet alive, amidst rubble that-can-not-be the Citadel. It blew up in his FACE in the destroy. He'd be dead. If alive, he's alive still on Earth. Too much doesn't make sense and is too big of a jump in "suspension in disbelief" that makes no sense. Indoctrination/dream makes so much more sense over all than things "as they appear to have happened" at the end. Difference in dialogue do with the Catalyst. "Why are you here" versus "Wake up" depending on your assests? Thats just a very odd thing to be effect by assets. Seriously, NONE of it, as it apppears, makes any narrative sense within the Mass Effect universe.
I totally agree with this. There are too many plot holes if what we see on the screen is actual reality in the ME universe.Nothing in the series has indicated that such outlandish and illogical things can happen. ME tends to be rather "hard" and realistic sci-fi compared to say Star Wars or even Star Trek.
#704
Posté 13 mars 2012 - 08:21
Rawgrim wrote...
Falconee wrote...
Tiax Rules All wrote...
Falconee wrote...
Couldnt it be possible that you are indeed indoctrinated, but managed to control the reapers?
only if you believe that what happens after the destroyer beam was real. which its not, so the three choices might as well be simplied to say this
control= indoctrinated, you wont wake up
synthesis= indoctrinated, wont wake up
destroy= defies repears, wakes up, game ends, mind blown ?story continues as DLC
Ok, so i f***ed it all up.
Shepard is a Reaper.
Forces too weak.
Shepard didnt wake up. (Even if i take the "destroy" ending, i tried.)
I think your desicion regarding the Collector`s base at the end of the second game also is a factor. Blowing it up is good.
saving the base allows for control option to become available sooner. as TIM gets a head start on the tech
all endings situations breifly explained with scores and circumstances. Pretty complete suggest looking at it.
http://www.ign.com/w...ffect-3/Endings
#705
Posté 13 mars 2012 - 08:22
#706
Posté 13 mars 2012 - 08:22
Soilworker77 wrote...
What is your EMS score and did you manage to "save" Anderson from being executed by TIM?Falconee wrote...
Tiax Rules All wrote...
Falconee wrote...
Couldnt it be possible that you are indeed indoctrinated, but managed to control the reapers?
only if you believe that what happens after the destroyer beam was real. which its not, so the three choices might as well be simplied to say this
control= indoctrinated, you wont wake up
synthesis= indoctrinated, wont wake up
destroy= defies repears, wakes up, game ends, mind blown ?story continues as DLC
Ok, so i f***ed it all up.
Shepard is a Reaper.
Forces too weak.
Shepard didnt wake up. (Even if i take the "destroy" ending, i tried.)
My EMS Score was something around 2100.
(DONT ask me why so few, i dont know. I think i made a few bad Decisions which cost me the Asari, i think. I had the Krogans, Talarians, Quarians, Salarians partly and the alliance plus alien.)
Anderson was executed in the first run, because i was so stunned of the story i didnt realize the Symbol.
#707
Posté 13 mars 2012 - 08:22
Modifié par Soilworker77, 13 mars 2012 - 08:23 .
#708
Posté 13 mars 2012 - 08:23
Tiax Rules All wrote...
gamestress wrote...
Interesting! My thoughts now.. That little boy is ebil! You know if you look to the right when you're first firing on those husks you see him run into that building. And I did think it was extremely odd that no one grabbed him to help him into the shuttle.
And, dang, I was going to do synergy next.
And, doesn't BW support with DLC for a year or two?
And.. Would explain the writer tweet about "if you knew what we had planned..-paraphrase- you'd be having a nerdgasm"
remember your nightmares. Its sheps subconscience saying (follow the reapers, you will burn) they do it twice then the 3rd time is eve more obvoius. it shows you and the kid the you both go up in flames
I mean IT SCREAMS DONT TRUST THE KID, DONT TRUST THE REAPERS. you are supposed to trust sheps subconsciene and anderson and hackett THEY are the ones who give you guidence to kill the reapers and stary clear of comprimise THE WHOLE GAME.
You are NOT suppsed to trust the boy, reapers, TIM i mean its all bad advice from bad people. If you listen to them, then you are duped and deserve an incomplete ending.
I was able to actually get a quick save before the 3 "choices"
I seen them all with the centre one you can see him becomming what appears like a husk. At any rate even with the real proper choice you don't get an ending uless you pay for it. Now if its free my reaction will be "you got me good bioware". If you have to pay for it then EA games better expect allot of phone calls from me all pissed off.
#709
Posté 13 mars 2012 - 08:24
#710
Posté 13 mars 2012 - 08:24
#711
Posté 13 mars 2012 - 08:24
the alternative is shep is ok with being indoctrinated?GBGriffin wrote...
Tiax Rules All wrote...
Falconee wrote...
Couldnt it be possible that you are indeed indoctrinated, but managed to control the reapers?
only if you believe that what happens after the destroyer beam was real. which its not, so the three choices might as well be simplied to say this
control= indoctrinated, you wont wake up
synthesis= indoctrinated, wont wake up
destroy= defies repears, wakes up, game ends, mind blown ?story continues as DLC
What's funny is, we already hate the game for railroading our decisions, but this just does the exact same thing
If you want to survive to play the DLC, you'd have to get the destroy ending with 4000/5000 assets. For the people who like this ending (for whatever reason), their journey would end at this choice unless they pick destroy with those assets.
Assuming, of course, this was even BioWare's plan to begin with.
The way i see this is every ending that doesn not end in shep waking at the end. Is a game over. Its not and ending its a lie. the real ending isnt an ending at all. its a "indoctrination mission complete, proceed to next level"
#712
Posté 13 mars 2012 - 08:26
But if you picked Destroy the Reapers, you just told the god-child to go shove it, you're Destroying the Reapers anyway, and your not betraying everything you stood for. So yeah, DLC here we go.
#713
Posté 13 mars 2012 - 08:27
Okay, if you want Shepard to wake up, play a bit Co-op and check back in the war room 'til you have a EMS score of 4000 or more.Falconee wrote...
Soilworker77 wrote...
What is your EMS score and did you manage to "save" Anderson from being executed by TIM?Falconee wrote...
Tiax Rules All wrote...
Falconee wrote...
Couldnt it be possible that you are indeed indoctrinated, but managed to control the reapers?
only if you believe that what happens after the destroyer beam was real. which its not, so the three choices might as well be simplied to say this
control= indoctrinated, you wont wake up
synthesis= indoctrinated, wont wake up
destroy= defies repears, wakes up, game ends, mind blown ?story continues as DLC
Ok, so i f***ed it all up.
Shepard is a Reaper.
Forces too weak.
Shepard didnt wake up. (Even if i take the "destroy" ending, i tried.)
My EMS Score was something around 2100.
(DONT ask me why so few, i dont know. I think i made a few bad Decisions which cost me the Asari, i think. I had the Krogans, Talarians, Quarians, Salarians partly and the alliance plus alien.)
Anderson was executed in the first run, because i was so stunned of the story i didnt realize the Symbol.
If you have 5000 it doesn't matter if Shepard saves Anderson, he/she will still wake up.
Anyway, back to saving Anderson.
When you see the dialog option "You're pathetic" when at the Citadel, pick it and a moment later you will get a Renegade interupt option.
Select it with your mouse and you have saved Anderson.
#714
Posté 13 mars 2012 - 08:28
Tiax Rules All wrote...
the alternative is shep is ok with being indoctrinated?GBGriffin wrote...
Tiax Rules All wrote...
Falconee wrote...
Couldnt it be possible that you are indeed indoctrinated, but managed to control the reapers?
only if you believe that what happens after the destroyer beam was real. which its not, so the three choices might as well be simplied to say this
control= indoctrinated, you wont wake up
synthesis= indoctrinated, wont wake up
destroy= defies repears, wakes up, game ends, mind blown ?story continues as DLC
What's funny is, we already hate the game for railroading our decisions, but this just does the exact same thing
If you want to survive to play the DLC, you'd have to get the destroy ending with 4000/5000 assets. For the people who like this ending (for whatever reason), their journey would end at this choice unless they pick destroy with those assets.
Assuming, of course, this was even BioWare's plan to begin with.
The way i see this is every ending that doesn not end in shep waking at the end. Is a game over. Its not and ending its a lie. the real ending isnt an ending at all. its a "indoctrination mission complete, proceed to next level"
That is only brilliant if they give the ending to me for free. If they give it for free in a few days making me think that garbage was the ending fine I am ok with that if the real ending is free.
If its not free that EA and Bioware can go ahead and suck parts of my anatomy I will not discuss.
Modifié par avmf8, 13 mars 2012 - 08:29 .
#715
Posté 13 mars 2012 - 08:29
#716
Posté 13 mars 2012 - 08:29
Aunrielle wrote...
LoveAsThouWilt wrote...
I saw the "Shepard alive" ending. I earned that one, but only in the destroy option. Yet alive, amidst rubble that-can-not-be the Citadel. It blew up in his FACE in the destroy. He'd be dead. If alive, he's alive still on Earth. Too much doesn't make sense and is too big of a jump in "suspension in disbelief" that makes no sense. Indoctrination/dream makes so much more sense over all than things "as they appear to have happened" at the end. Difference in dialogue do with the Catalyst. "Why are you here" versus "Wake up" depending on your assests? Thats just a very odd thing to be effect by assets. Seriously, NONE of it, as it apppears, makes any narrative sense within the Mass Effect universe.
I totally agree with this. There are too many plot holes if what we see on the screen is actual reality in the ME universe.Nothing in the series has indicated that such outlandish and illogical things can happen. ME tends to be rather "hard" and realistic sci-fi compared to say Star Wars or even Star Trek.
Huh? Nothing outlandish? ME is not hard sci-fi by any definition. It's space-opera. Endless illogical things happen. Building a giant machine in a short period of time is outlandish, especially given that you don't know what it does. The Reapers attacking Earth instead of the Citadel like they have a million times before is illogical. The Catalyst is utterly illogical both in it's existence and how it makes ME1 utterly useless. The Reapers just being able to fly in is utterly illogical. What's the point of ME1 again? Why couldn't the Citadel just let the Reapers in? Why do they even need to if they can just fly up to an outer relay anyway? God, I could go on.
#717
Posté 13 mars 2012 - 08:29
paragon choices will cause TIM to pull a saren and shoot himself instead. still "saving anderson"Soilworker77 wrote...
Okay, if you want Shepard to wake up, play a bit Co-op and check back in the war room 'til you have a EMS score of 4000 or more.
If you have 5000 it doesn't matter if Shepard saves Anderson, he/she will still wake up.
Anyway, back to saving Anderson.
When you see the dialog option "You're pathetic" when at the Citadel, pick it and a moment later you will get a Renegade interupt option.
Select it with your mouse and you have saved Anderson.
#718
Posté 13 mars 2012 - 08:30
Tiax Rules All wrote...
imagine a dlc comes out soon. The intro to it either plays through or describes that what you saw at the end of ME3 was a hallucination / indoctrination sequence (like i describe in OP) Just imagine that this is released and that this is in fact, FACT.
Will you then feel any different. I think only explaining it during intro of DLC makes sense, not blatently telling you "please insert DLC for ending" If they told you with no ambiquity that its not over, then there is no magic and only rage ensues. instead you have to be creative. It will be a "gotcha" twist moment for both the ending of ME3 AND the beginning of the DLC.
Marketing is not nice. its black and white, do what sells and make money. Present as skewed as an arguement for your side and sell sell sell. They way to get the most money, purchases of dlc, will be to follow the path they are on currently. It may be evil, but they know what they are doing.
IF this is true, i admit that i would feel more relieved that there is hope for the endings. HOWEVER, at the same time i'll be kinda pissed that Bioware is making me pay to get the 'true' ending. I got the CE, and its not cheap. I think paying 80$ (not including DLC and Collecters Edition Guide) entitles me to a complete game.
However, if anything this thread here:
http://social.biowar...ex/9872108&lf=8
seems to give credence to your claim. If a Bioware moderator is directing someone who is confused about the ending specifically to this thread than you might be onto something.
Either way, it still leaves a bitter feeling in my chest. If you're right, I feel like confirmation that it was all a dream should have been the secret ending, not Shep taking a breath among some ruins. Although im sure some would say that IS confirmation, its too vague in execution to be pointed at as definitive proof.
#719
Posté 13 mars 2012 - 08:31
Oh yes, I forgot that one, thanks for pointing it out thoughTiax Rules All wrote...
paragon choices will cause TIM to pull a saren and shoot himself instead. still "saving anderson"Soilworker77 wrote...
Okay, if you want Shepard to wake up, play a bit Co-op and check back in the war room 'til you have a EMS score of 4000 or more.
If you have 5000 it doesn't matter if Shepard saves Anderson, he/she will still wake up.
Anyway, back to saving Anderson.
When you see the dialog option "You're pathetic" when at the Citadel, pick it and a moment later you will get a Renegade interupt option.
Select it with your mouse and you have saved Anderson.
#720
Posté 13 mars 2012 - 08:32
avmf8 wrote...
That is only brilliant if they give the ending to me for free. If they give it for free in a few days making me think that garbage was the ending fine I am ok with that if the real ending is free.
If its not free that EA and Bioware can go ahead and suck parts of my anatomy I will not discuss.
This is a common feeling around here now, but its kinda off topic as im not here to speculate on cost or date of dlc, just that the ending explaination provided pretty much requires one.
#721
Posté 13 mars 2012 - 08:32
Drenick18 wrote...
yeah, like I said in another thread, it's too good an opportunity to "break the fourth wall" for Bioware to pass up. If you picked the Synthesis and Control endings, then YOU have been indoctrinated as well, not just Shepard in-game, but also you in real life. Because you bought into the Reaper logic! "Synthesis... yeah, why not. Just like you guys, the Reapers"
But if you picked Destroy the Reapers, you just told the god-child to go shove it, you're Destroying the Reapers anyway, and your not betraying everything you stood for. So yeah, DLC here we go.
No, it was a moral question.
First thought: Destroy them all.
But then i rethought. It wouldnt be a "my" Shepard choice to whipe out a whole species, even if they are a threat to you. I never did this. You cannot just kill so much lifeforms if there is an alternative.
And there was (or seemed to be) an alternative, controlling the Reaper. Which would save the people i fought for, assuring that the Reaper will never come back. The ultimate last sacrifice for humanity, after all.
#722
Posté 13 mars 2012 - 08:34
Soilworker77 wrote...
Okay, if you want Shepard to wake up, play a bit Co-op and check back in the war room 'til you have a EMS score of 4000 or more.Falconee wrote...
Soilworker77 wrote...
What is your EMS score and did you manage to "save" Anderson from being executed by TIM?Falconee wrote...
Tiax Rules All wrote...
Falconee wrote...
Couldnt it be possible that you are indeed indoctrinated, but managed to control the reapers?
only if you believe that what happens after the destroyer beam was real. which its not, so the three choices might as well be simplied to say this
control= indoctrinated, you wont wake up
synthesis= indoctrinated, wont wake up
destroy= defies repears, wakes up, game ends, mind blown ?story continues as DLC
Ok, so i f***ed it all up.
Shepard is a Reaper.
Forces too weak.
Shepard didnt wake up. (Even if i take the "destroy" ending, i tried.)
My EMS Score was something around 2100.
(DONT ask me why so few, i dont know. I think i made a few bad Decisions which cost me the Asari, i think. I had the Krogans, Talarians, Quarians, Salarians partly and the alliance plus alien.)
Anderson was executed in the first run, because i was so stunned of the story i didnt realize the Symbol.
If you have 5000 it doesn't matter if Shepard saves Anderson, he/she will still wake up.
Anyway, back to saving Anderson.
When you see the dialog option "You're pathetic" when at the Citadel, pick it and a moment later you will get a Renegade interupt option.
Select it with your mouse and you have saved Anderson.
Its not that. Im not too unhappy with the ending.
But with reading this it feels like a "You lost" sign.
I mean its pretty much a "game over". I lost the game in the end, and all i did was for naught.
(If you ignore that i had A LOT of fun and enjoyed there story, music and deep gameplay from start to end. ^^)
#723
Posté 13 mars 2012 - 08:34
Falconee wrote...
Drenick18 wrote...
yeah, like I said in another thread, it's too good an opportunity to "break the fourth wall" for Bioware to pass up. If you picked the Synthesis and Control endings, then YOU have been indoctrinated as well, not just Shepard in-game, but also you in real life. Because you bought into the Reaper logic! "Synthesis... yeah, why not. Just like you guys, the Reapers"
But if you picked Destroy the Reapers, you just told the god-child to go shove it, you're Destroying the Reapers anyway, and your not betraying everything you stood for. So yeah, DLC here we go.
No, it was a moral question.
First thought: Destroy them all.
But then i rethought. It wouldnt be a "my" Shepard choice to whipe out a whole species, even if they are a threat to you. I never did this. You cannot just kill so much lifeforms if there is an alternative.
And there was (or seemed to be) an alternative, controlling the Reaper. Which would save the people i fought for, assuring that the Reaper will never come back. The ultimate last sacrifice for humanity, after all.
The choice is pretty much the whole plot. If the reapers win, everyone dies. Its said time and time again that there is no other alternative. The reapers must be destroyed. Its pretty much a constant throughout the trilogy.
#724
Posté 13 mars 2012 - 08:37
Oh, well, who knows what the Gods have in the works? x)Falconee wrote...
Soilworker77 wrote...
Okay, if you want Shepard to wake up, play a bit Co-op and check back in the war room 'til you have a EMS score of 4000 or more.Falconee wrote...
Soilworker77 wrote...
What is your EMS score and did you manage to "save" Anderson from being executed by TIM?Falconee wrote...
Tiax Rules All wrote...
Falconee wrote...
Couldnt it be possible that you are indeed indoctrinated, but managed to control the reapers?
only if you believe that what happens after the destroyer beam was real. which its not, so the three choices might as well be simplied to say this
control= indoctrinated, you wont wake up
synthesis= indoctrinated, wont wake up
destroy= defies repears, wakes up, game ends, mind blown ?story continues as DLC
Ok, so i f***ed it all up.
Shepard is a Reaper.
Forces too weak.
Shepard didnt wake up. (Even if i take the "destroy" ending, i tried.)
My EMS Score was something around 2100.
(DONT ask me why so few, i dont know. I think i made a few bad Decisions which cost me the Asari, i think. I had the Krogans, Talarians, Quarians, Salarians partly and the alliance plus alien.)
Anderson was executed in the first run, because i was so stunned of the story i didnt realize the Symbol.
If you have 5000 it doesn't matter if Shepard saves Anderson, he/she will still wake up.
Anyway, back to saving Anderson.
When you see the dialog option "You're pathetic" when at the Citadel, pick it and a moment later you will get a Renegade interupt option.
Select it with your mouse and you have saved Anderson.
Its not that. Im not too unhappy with the ending.
But with reading this it feels like a "You lost" sign.
I mean its pretty much a "game over". I lost the game in the end, and all i did was for naught.
(If you ignore that i had A LOT of fun and enjoyed there story, music and deep gameplay from start to end. ^^)
#725
Posté 13 mars 2012 - 08:38
Rawgrim wrote...
Falconee wrote...
Drenick18 wrote...
yeah, like I said in another thread, it's too good an opportunity to "break the fourth wall" for Bioware to pass up. If you picked the Synthesis and Control endings, then YOU have been indoctrinated as well, not just Shepard in-game, but also you in real life. Because you bought into the Reaper logic! "Synthesis... yeah, why not. Just like you guys, the Reapers"
But if you picked Destroy the Reapers, you just told the god-child to go shove it, you're Destroying the Reapers anyway, and your not betraying everything you stood for. So yeah, DLC here we go.
No, it was a moral question.
First thought: Destroy them all.
But then i rethought. It wouldnt be a "my" Shepard choice to whipe out a whole species, even if they are a threat to you. I never did this. You cannot just kill so much lifeforms if there is an alternative.
And there was (or seemed to be) an alternative, controlling the Reaper. Which would save the people i fought for, assuring that the Reaper will never come back. The ultimate last sacrifice for humanity, after all.
The choice is pretty much the whole plot. If the reapers win, everyone dies. Its said time and time again that there is no other alternative. The reapers must be destroyed. Its pretty much a constant throughout the trilogy.
But do they win if i control them?
Clearly, the explanation in this thread seems to point in that way.
But, somehow what i have seen and read in the game is somewhat different. What if i really control the Reaper?




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