I posted this thread today:
http://social.biowar.../index/10512181heathxxx wrote...
Yes... HOPE.
The one word and
plot anchor that spanned all three games, was integral in Shepard's
interactions with most of the characters and featured clearly, right to
the very end sequences.
Surprised how many people forgot or lost
"hope" because of how the ending(s) panned out. Granted, the endings
were virtually all the same, but if we can accept that Shepard was
"indoctrinated" or simply hallucinating following the point after the
explosion and entering the beam, why is it so difficult to understand
the intention of the ending(s).
Shepard even uses the word
"hope" during his/her conversation with the catylist. Hope is intrinsic
in the personality of Shepard. It's helped him/her through three
instalments of the game.
No matter what "colour" you chose at the
end, the "magic getaway" of the Normandy seems little else than the
final "hope" in the mind of Shepard, that friends got away and survived,
because in his/her minds eye, he/she made the right choice. Before
he/she either dies, or takes a breath, depending what you chose.
It's the most simple way to explain the ending, even if it does also account for the subconscious indoctrination/hallucination in the ending sequences.
It's hope that's pulled Shepard through all three instalments of the game and it's also where his "end" is portrayed in those final sequences.
Whatever choice he/she makes, be they Control or Synthesis (false hope), or Destroy (true hope), we see the final "hopes" in the minds eye of our protagonist, based on the final choice they made. For Shepard, hope is integral to the personality of their character, right to the end. Whichever choice you made, it was "right" in the "hope" of Shepard.
Hope is the core of the plot throughout the journey, throughout the story, throughout all three instalments.
I was satisfied with how the endings panned out, because after some pause for consideration, this important part of the plot and character of Shepard is what we saw from start to finish.
That said and though I don't believe the endings themselves should be changed, I do think that a more detailed "epilogue" or "Scooby Doo Ending", might explain things much more clearly for a great many people. Perhaps the endings were simply too vague for mass consumption.
On the theme of "hope" being integral here, my
suggestion might be to include a sort of flashback sequence of key conversations, of which there are countless, that include the words "hope" or "hopes". Whilst this might be difficult to implement graphically, what with the face import problems people have experienced, maybe just a vocal recollection in the background of the Normandy crash scene.
This could then be followed by an epilogue of some description, that offers "closure" based on which of the three options Shepard chose... because as many already suspect/know or are comfortable with, the whole ending sequence was indoctrination/hallucination.
Modifié par heathxxx, 23 mars 2012 - 03:30 .